<worn as a badge> a symbol of a sword thrust through a cresent moon [74%]
<worn on horns> the horns of the satyr
<worn on head> a blood hawk headdress [88%]
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a pair of silver earrings with red rubies [88%]
<worn on face> a lithixl beak
<worn around neck> an emerald pendant of the ice drake [superior] (illuminating)
<worn around neck> an honor of guards medallion
<worn on body> a shimmering blue breastplate (humming)
<worn about body> the masters cloak (glowing)
<worn on back> a big big bag for a little person (illuminating)
<worn on tail> a ring made of snake skin
<worn as quiver> a silken backsheath of flight
<worn about waist> a belt of sewn ratskins
<worn on belt buckle>a hand-carved yo-yo [80%]
<attached to belt> an "I'm With Stupid" T-Shirt [77%]
<attached to belt> a potion of minor invisibility
<worn on arms> a skull shoulder guard lined with feathers [poor]
<worn around wrist> some iron-plated bracers [poor]
<worn around wrist> a dented bamboo bracelet
<worn on hands> a fine pair of gloves studded with amethysts
<worn on finger> the ring of the overfiend
<worn on finger> a tarnished and abused ring
<primary weapon> the demonic warmace 'Pure-Dark' (glowing)
<secondary weapon> the demonic warmace 'Pure-Dark' (glowing)
<worn on legs> some skull knee guards lined with feathers [superior]
<worn on feet> some tempered mithril boots
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 326v/336V Pos: standing >
< 690h/690H 326v/336V Pos: standing >
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 326v/336V Pos: standing >
< 690h/690H 327v/336V Pos: standing >
Myrk leaves south.
Wodo leaves south.
Dod leaves south.
Drip leaves south.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
The corpse of an enormous cave worm is lying here.
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 326v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 327v/336V Pos: standing >
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 327v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 327v/336V Pos: standing >
Choron gets a slab of beef from her bottomless bag of the shield dwarves.
< 690h/690H 328v/336V Pos: standing >
You quickly scan the area.
You see nothing.
Choron eats a slab of beef.
< 690h/690H 329v/336V Pos: standing >
You quickly scan the area.
You see nothing.
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -W -D
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 328v/336V Pos: standing >
< 690h/690H 328v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 330v/336V Pos: standing >
Myrk leaves down.
Wodo leaves down.
Dod floats down.
Drip leaves down.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -U
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 328v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 329v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 330v/336V Pos: standing >
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E# -S -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 329v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 329v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 330v/336V Pos: standing >
You quickly scan the area.
You see nothing.
Wodo gets a sparkling speckled perch from his a magical glowing sphere.
< 690h/690H 332v/336V Pos: standing >
You quickly scan the area.
You see nothing.
Wodo puts a sparkling speckled perch into a magical glowing sphere.
< 690h/690H 333v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 335v/336V Pos: standing >
Myrk opens the wall.
< 690h/690H 336v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 336v/336V Pos: standing >
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 334v/336V Pos: standing >
< 690h/690H 334v/336V Pos: standing >
Myrk closes the wall.
< 690h/690H 334v/336V Pos: standing >
You can't find it!
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -W -U
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 332v/336V Pos: standing >
< 690h/690H 332v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 332v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 333v/336V Pos: standing >
Myrk leaves up.
Wodo leaves up.
Dod floats up.
Drip leaves up.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -D
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 333v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 333v/336V Pos: standing >
You quickly scan the area.
You see nothing.
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -W -D
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 333v/336V Pos: standing >
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 335v/336V Pos: standing >
Myrk leaves down.
Wodo leaves down.
Dod floats down.
Drip leaves down.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -U
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 334v/336V Pos: standing >
< 690h/690H 334v/336V Pos: standing >
You get a sparkling speckled perch from a bottomless bag of the shield dwarves.
< 690h/690H 334v/336V Pos: standing >
You feel sated already.
< 690h/690H 334v/336V Pos: standing >
Myrk leaves east.
Wodo leaves east.
Dod leaves east.
Drip leaves east.
You follow Myrk.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 332v/336V Pos: standing >
You quickly scan the area.
A huge xorn who is not far off to your south.
< 690h/690H 333v/336V Pos: standing >
You quickly scan the area.
A huge xorn who is not far off to your south.
< 690h/690H 335v/336V Pos: standing >
Myrk leaves south.
Wodo leaves south.
Dod leaves south.
Drip leaves south.
You follow Myrk.
<map>
Zone: The Underworld.
Room: Large Cavern
</map>
<map>
Zone: The Underworld.
Room: Large Cavern
</map>
Large Cavern
Obvious exits: -N -S -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 333v/336V Pos: standing >
You quickly scan the area.
A huge xorn who is close by to your south.
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
A huge xorn who is close by to your south.
< 690h/690H 335v/336V Pos: standing >
Myrk leaves west.
Wodo leaves west.
Dod leaves west.
Drip leaves west.
You follow Myrk.
<map>
Zone: The Underworld.
Room: An Underground River
</map>
<map>
Zone: The Underworld.
Room: An Underground River
</map>
An Underground River
Obvious exits: -E -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 334v/336V Pos: standing >
You quickly scan the area.
You see nothing.
Myrk leaves west.
Wodo leaves west.
Dod leaves west.
Drip leaves west.
You follow Myrk.
<map>
Zone: The Underworld.
Room: An Underground River
</map>
<map>
Zone: The Underworld.
Room: An Underground River
</map>
An Underground River
Obvious exits: -E -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 332v/336V Pos: standing >
< 690h/690H 332v/336V Pos: standing >
You quickly scan the area.
You see nothing.
< 690h/690H 333v/336V Pos: standing >
Myrk leaves west.
Wodo leaves west.
Dod leaves west.
Drip leaves west.
You follow Myrk.
<map>
Zone: The Underworld.
Room: Fork on the Wide Underground River
</map>
<map>
Zone: The Underworld.
Room: Fork on the Wide Underground River
</map>
Fork on the Wide Underground River
Obvious exits: -N -E -S -W
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 331v/336V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your north.
A Troll who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
A Shade who is a brief walk away to your north.
An Orc who is a brief walk away to your north.
A Duergar who is a brief walk away to your north.
< 690h/690H 332v/336V Pos: standing >
< 690h/690H 333v/336V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your north.
A Troll who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
A Shade who is a brief walk away to your north.
An Orc who is a brief walk away to your north.
A Duergar who is a brief walk away to your north.
< 690h/690H 334v/336V Pos: standing >
< 690h/690H 335v/336V Pos: standing >
Myrk leaves north.
Wodo leaves north.
Dod leaves north.
Drip leaves north.
You follow Myrk.
<map>
Zone: The Underworld.
Room: Tunnel on A Wide Underground River
</map>
<map>
Zone: The Underworld.
Room: Tunnel on A Wide Underground River
</map>
Tunnel on A Wide Underground River
Obvious exits: -N -S
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 334v/336V Pos: standing >
< 690h/690H 334v/336V Pos: standing >
Tackle who?
< 690h/690H 334v/336V Pos: standing >
Tackle who?
< 690h/690H 334v/336V Pos: standing >
Myrk leaves north.
Wodo leaves north.
Dod leaves north.
Drip leaves north.
You follow Myrk.
<map>
Zone: The Underworld.
Room: Tunnel on the Wide Underground River
</map>
<map>
Zone: The Underworld.
Room: Tunnel on the Wide Underground River
</map>
Tunnel on the Wide Underground River
Obvious exits: -N -S
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 690h/690H 332v/336V Pos: standing >
Myrk leaves north.
Wodo leaves north.
Dod leaves north.
Drip leaves north.
You follow Myrk.
<map>
Zone: The Underworld.
Room: On the Wide Underground River
</map>
<map>
Zone: The Underworld.
Room: On the Wide Underground River
</map>
On the Wide Underground River
Obvious exits: -N -E -S -W
A tiny pond seems to suck the life from its surroundings.
*Drip Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here (Newbie).
*Dod Stendod (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
Choron Silent Death (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Wodo Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A Shadow Beast (large) *-* The Veterans of Bloodlust *-* stands here.(Red Aura)
A Troll (large) *-* The Veterans of Bloodlust *-* stands here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
A Shade (small) *-* The Veterans of Bloodlust *-* sits resting.(Red Aura)
An Orc (medium) *-* The Veterans of Bloodlust *-* stands here.(Red Aura)
A Duergar (medium) *-* The Veterans of Bloodlust *-* stands, floating here.(Red Aura)
< 690h/690H 330v/336V Pos: standing >
Myrk starts casting an offensive spell.
Myrk snaps into visibility.
< 690h/690H 330v/336V Pos: standing >
You snap into visibility.
You tackle a Shadow Beast square in the chest knocking the wind out of him!
Dod starts casting an offensive spell.
Dod snaps into visibility.
< 690h/690H 331v/336V Pos: standing >
<Choron attempts to stab a Duergar in the back, but a Duergar's stone skin quickly absorbs the impact before fading away!
Choron places a sewing needle in the back of a Duergar, resulting in some strange noises and some blood.
Choron misses a Duergar.
< 690h/690H 331v/336V Pos: standing >
<Wodo starts casting an offensive spell.
Wodo snaps into visibility.
< 690h/690H 331v/336V Pos: standing >
<Your improved dexterity grants you an additional attack!
You miss a Shadow Beast.
[Damage: 1 ] -=[Your bludgeon grazes a Shadow Beast.]=-
[Damage: 1 ] -=[Your weak bludgeon grazes a Shadow Beast.]=-
You score a CRITICAL HIT!!!!!
[Damage: 9 ] -=[Your bludgeon wounds a Shadow Beast.]=-
[Damage: 1 ] -=[Your weak bludgeon grazes a Shadow Beast.]=-
< 690h/690H 331v/336V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Shadow Beast sit EP: few scratches >
Dod completes his spell...
Dod utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
Dod smirks as his fireball explodes into the face of a Shade.
Myrk completes his spell...
Myrk utters the words 'buoblg qrunsoqpze yugh'
Myrk's fist beats the life out of a Shade, blood pours from his body!
A Shade's knight's bark heater shield was completely destroyed by the massive blow!
A Shade's pair of brown leather gloves was completely destroyed by the massive blow!
A Shade's belt of sewn ratskins was completely destroyed by the massive blow!
An air elemental stops following a Shade.
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!