<worn as a badge> a crystal shard [superior] (humming)
<worn on head> a tempered mithril helmet (magic)
<worn on eyes> a set of metal eye protectors (magic)
<worn in ear> a gnomish ear amplifier (magic)
<worn in ear> a butterfly earring [superior] (magic) (glowing) (illuminating)
<worn on face> a crude snorkel pipe
<worn around neck> an iron locket (glowing)
<worn around neck> a frost-covered braided necklace (magic)[237h 18m 45s]
<worn on body> a burnt iron tunic
<worn about body> a glittering black robe [poor] (glowing)
<worn on back> a buckskin pack
<worn as quiver> a carved bow (humming)
<worn about waist> an exquisite silk sash [poor] (magic)
<worn on belt buckle>a white leather-bound tome of spirit domination (magic)
<worn on arms> a pair of troll-hide sleeves (magic)
<worn around wrist> a shriveled band of human flesh [superior]
<worn around wrist> a crystalline wristguard
<worn on hands> gloves spun of magical spider web [poor] (humming)
<worn on finger> a ring of the hierophant (magic)
<worn on finger> a drow-made sapphire band
<held> a swirling wand of light
<held> a dark magenta orb
<worn on legs> some gleaming flesh leg plates from Moonshae Island
<worn on feet> a pair of mailed yeti hide boots [poor]
>
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
>
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Contact listing H:90 S:70
=========================================================================|
[TB] Death X:40 Y:47 R:9.8 B:252 H:45 S:73 |RF
[AW] Loki's Revenge X:41 Y:46 R:9.5 B:245 H:180 S:64 |RP
< 265h/265H 207v/207V Pos: standing >
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Contact listing H:90 S:70
=========================================================================|
[TB] Death X:41 Y:47 R:9.7 B:253 H:90 S:73 |RF
[AW] Loki's Revenge X:40 Y:44 R:11.3 B:242 H:180 S:64 |RP
< 265h/265H 207v/207V Pos: standing >
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Speed set to 20.
< 265h/265H 207v/207V Pos: standing >
On the Bridge of the Ketch >>Maelstrom<<
Obvious exits: -South
A small bandage rests upon the ground here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Fez Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Fez Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Fez Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Fez Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 265h/265H 207v/207V Pos: standing >
< 265h/265H 207v/207V Pos: standing >
>
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Contact listing H:90 S:20
=========================================================================|
[TB] Death X:42 Y:47 R:8.3 B:253 H:48 S:73 |RF
[AW] Loki's Revenge X:39 Y:43 R:12.1 B:236 H:90 S:64 |RF
< 265h/265H 207v/207V Pos: standing >
[TB]:Death fires Small Ballistae at your ship!
< 265h/265H 207v/207V Pos: standing >
Heading set to 90.
< 265h/265H 207v/207V Pos: standing >
[TB]:Death misses your ship.
< 265h/265H 207v/207V Pos: standing >
Speed set to 70.
< 265h/265H 207v/207V Pos: standing >
Heading set to 135.
< 265h/265H 207v/207V Pos: standing >
S >
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate! In others, you won't heal at all!
< 265h/265H 207v/207V Pos: standing >
< 265h/265H 207v/207V Pos: standing >
[AW]:Loki's Revenge fires Medium Catapult at [TB]:Death!
< 265h/265H 207v/207V Pos: standing >
S
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
[TB]:Death has been hit for 2 points of damage on the sails!
[TB]:Death has been hit for 4 points of damage on the port side!
[TB]:Death has been hit for 4 points of damage on the forward side!
[TB]:Death has been hit for 3 points of damage on the starboard side!
[TB]:Death has been hit for 4 points of damage on the rear side!
< 265h/265H 207v/207V Pos: standing >
S
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
S
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Please enter a number value between 0-70.
< 265h/265H 207v/207V Pos: standing >
S
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
[TB]:Death fires Small Ballistae at your ship!
[TB]:Death fires Small Ballistae at your ship!
< 265h/265H 207v/207V Pos: standing >
Heading set to 90.
< 265h/265H 207v/207V Pos: standing >
[TB]:Death misses your ship.
Your ship has been hit for 4 points of damage on the rear side!
YOUR SHIP IS TOO DAMAGED TO MOVE!
< 265h/265H 207v/207V Pos: standing >
Heading set to 45.
< 265h/265H 207v/207V Pos: standing >
S
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Your ship drops anchor here and your crew begins repairs.
< 265h/265H 207v/207V Pos: standing >
S >
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Score information for Fez
Level: 34 Race: Grey Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 265(265) Moves: 207(207)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 91%
Status: Standing.
Coldshielded
Frags: +0.00 Deaths: 4
Detecting: Magic Life Heat
Protected from: Cold Low Circle spells
Protected by: Spirit Ward
Enchantments: Farsee Fly Haste Waterbreathing
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 398
Active Spells:
--------------
sense follower (31 minutes)
stone skin (less than a minute remaining)
< 265h/265H 207v/207V Pos: standing >
>
S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
>
S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Rex leaves south.
< 265h/265H 207v/207V Pos: standing >
>
S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
>
SS
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 207v/207V Pos: standing >
Aboard the Ketch >>Maelstrom<<
Obvious exits: -North -East -West
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the east. (magic)
Fez enters from the north.
Fez enters from the north.
Fez enters from the north.
Fez enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 265h/265H 206v/207V Pos: standing >
S
S >
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
< 265h/265H 206v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 265h/265H 206v/207V Pos: standing >
You quickly scan the area.
You see nothing.
< 265h/265H 206v/207V Pos: standing >
S
>
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Loki's Revenge floats here.
The Ketch >>Maelstrom<< floats here.
A Kobold (small) *-* The Veterans of Bloodlust *-* stands here.
< 265h/265H 206v/207V Pos: standing >
S
>S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch >>Maelstrom<< floats here.
A Kobold (small) *-* The Veterans of Bloodlust *-* stands here.
< 265h/265H 206v/207V Pos: standing >
A Kobold comes aboard.
< 265h/265H 206v/207V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
< 265h/265H 206v/207V Pos: standing >
A Kobold misses an air elemental.
< 265h/265H 206v/207V Pos: standing >
Rex suddenly attacks a Kobold!
Rex's slash strikes a Kobold.
< 265h/265H 206v/207V Pos: standing >
A Kobold attempts to flee.
Oof! a Kobold bumps into a greyish stone wall...
A Kobold tries to flee, but can't make it out of here!
< 265h/265H 206v/207V Pos: standing >
A Kobold attempts to flee.
Oof! a Kobold bumps into a greyish stone wall...
A Kobold tries to flee, but can't make it out of here!
< 265h/265H 206v/207V Pos: standing >
A Kobold misses an air elemental.
< 265h/265H 206v/207V Pos: standing >
An air elemental misses a Kobold.
An air elemental misses a Kobold.
< 265h/265H 206v/207V Pos: standing >
A Kobold dodges an air elemental's attack.
An air elemental misses a Kobold.
You start chanting...
< 265h/265H 206v/207V Pos: standing >
Rex's slash strikes a Kobold hard.
A Kobold dodges Rex's attack.
A Kobold dodges Rex's attack.
A Kobold dodges Rex's attack.
< 265h/265H 206v/207V Pos: standing >
Rex whacks a Kobold in the side with a sound kick.
< 265h/265H 206v/207V Pos: standing >
Someone suddenly attacks Fez!
The wraith of a young guard snaps into visibility.
The wraith of a young guard's fine punch enshrouds Fez in a mist of blood.
Upon being struck, Fez disappears into thin air.
Fez stops following you.
< 265h/265H 206v/207V Pos: standing >
A Kobold misses an air elemental.
< 265h/265H 206v/207V Pos: standing >
Casting: wall of stone
A Drider comes aboard.
< 265h/265H 206v/207V Pos: standing >
An air elemental misses a Kobold.
An air elemental misses a Kobold.
< 265h/265H 206v/207V Pos: standing >
You complete your spell...
< 265h/265H 206v/207V Pos: standing >
An air elemental rises to its feet.
An air elemental misses a Kobold.
An air elemental misses a Kobold.
[Damage: 4 ] An air elemental's crush strikes a Kobold.
A Kobold dodges an air elemental's attack.
< 265h/265H 206v/207V Pos: standing >
Someone completes its spell...
Someone utters the word 'yufzgpuzre'
< 265h/265H 206v/207V Pos: standing >
A Kobold misses an air elemental.
< 265h/265H 206v/207V Pos: standing >
Rex's slash strikes a Kobold very hard.
Rex's impressive pierce strikes a Kobold very hard.
Rex's impressive slash seriously wounds a Kobold.
Rex's slash seriously wounds a Kobold.
< 265h/265H 206v/207V Pos: standing >
A Kobold attempts to flee.
Oof! a Kobold bumps into a greyish stone wall...
A Kobold tries to flee, but can't make it out of here!
< 265h/265H 206v/207V Pos: standing >
A Drider gives an order to his followers.
The wraith of a young guard snaps into visibility.
The wraith of a young guard starts casting an offensive spell.
< 265h/265H 206v/207V Pos: standing >
An air elemental rises to its feet.
< 265h/265H 206v/207V Pos: standing >
Ok.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
[Damage: 1 ] An air elemental's mass slams into a Kobold, knocking him to the ground!
< 265h/265H 206v/207V Pos: standing >
[Damage: 5 ] An air elemental's decent crush strikes a Kobold hard.
[Damage: 6 ] An air elemental's decent crush strikes a Kobold very hard.
Rex whacks a Kobold in the side with a sound kick.
< 265h/265H 206v/207V Pos: standing >
A Kobold misses an air elemental.
< 265h/265H 206v/207V Pos: standing >
An air elemental misses a Kobold.
An air elemental snaps into visibility.
[Damage: 5 ] An air elemental's decent crush seriously wounds a Kobold.
An air elemental misses a Kobold.
[Damage: 5 ] An air elemental's decent crush enshrouds a Kobold in a mist of blood.
< 265h/265H 206v/207V Pos: standing >
The wraith of a young guard completes its spell...
The wraith of a young guard utters the words 'bigbys clenched fist'
The wraith of a young guard's fist beats the life out of Rex, blood pours from his body!
The wraith of a young guard completes its spell...
The wraith of a young guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of a young guard's fist beats the life out of Rex, blood pours from his body!
Rex's slash hits a Kobold.
A Kobold's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.