<worn on head> a light blue crystal crown [superior]
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a gleaming granite bodycloak
<worn about waist> a belt of sewn ratskins
<worn on belt buckle>a quill
<worn on arms> sleeves of woven leaves
<held as shield> a small round wooden shield
<worn on finger> the royal ring of Aravne (glowing)
<held> a greater sun staff (glowing)
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of tight black slippers
Matak starts casting an offensive spell.
< 217h/235H 122v/123V Pos: sitting >
An air elemental misses a sun lightbringer.
A sun lightbringer dodges an air elemental's attack.
A sun lightbringer dodges an air elemental's attack.
< 218h/235H 123v/123V Pos: sitting >
Matak completes his spell...
Matak smirks as his fireball explodes into the face of a sun lightbringer.
A sun lightbringer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a sun lightbringer dies in agony.
< 218h/235H 123v/123V Pos: sitting >
You stop meditating.
the corpse of a sun lightbringer does not contain the essence.
< 218h/235H 123v/123V Pos: sitting >
You do not see a essence here.
< 218h/235H 123v/123V Pos: sitting >
Ye roll up yer sleeves, and examine the dead...
The corpse of a sun lightbringer is made of flesh and appears to be of average quality.
The corpse of a sun lightbringer has an item value of 1.
It appears to be the corpse of a sun lightbringer.
a small pile of coins
< 218h/235H 123v/123V Pos: sitting >
Saving Athra.
< 218h/235H 123v/123V Pos: sitting >
Matak gets a small pile of coins from the corpse of a sun lightbringer.
Fraglo starts to chant in a deep voice.
< 218h/235H 123v/123V Pos: sitting >
Matak sits down in a comfortable spot.
< 219h/235H 123v/123V Pos: sitting >
An air elemental fades from your mortal viewing...
Matak opens a spellbook and begins studying it intently.
< 219h/235H 123v/123V Pos: sitting >
You have finished memorizing stone skin.
< 220h/235H 123v/123V Pos: sitting >
An air elemental fades from your mortal viewing...
< 220h/235H 123v/123V Pos: sitting >
The day has begun.
< 220h/235H 123v/123V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - teleport
3 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
2 - wall of stone
1 - sense follower
( 4th circle) 6 - lightning bolt
1 - levitate
( 3rd circle) 3 - shocking grasp
1 - strength
3 - dispel magic
1 - agility
( 2nd circle) 2 - burning hands
4 - sleep
3 - mirror image
( 1st circle) 4 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
8 seconds: ( 7th) fireball
19 seconds: ( 7th) fireball
30 seconds: ( 7th) fireball
You can memorize no more spells.
< 220h/235H 123v/123V Pos: sitting >
Fraglo starts to chant in a deep voice.
< 221h/235H 123v/123V Pos: sitting >
You should level anytime now!
< 221h/235H 123v/123V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - teleport
3 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
2 - wall of stone
1 - sense follower
( 4th circle) 6 - lightning bolt
1 - levitate
( 3rd circle) 3 - shocking grasp
1 - strength
3 - dispel magic
1 - agility
( 2nd circle) 2 - burning hands
4 - sleep
3 - mirror image
( 1st circle) 4 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 7th) fireball
14 seconds: ( 7th) fireball
25 seconds: ( 7th) fireball
You can memorize no more spells.
< 221h/235H 123v/123V Pos: sitting >
< 222h/235H 123v/123V Pos: sitting >
Score information for Athra
Level: 33 Race: Shade Class: Conjurer / Air Magus Sex: Male
Hit points: 222(235) Moves: 123(123)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Sitting around, resting.
Memorizing
Frags: -1.33 Deaths: 4
Detecting: Invisible
Enchantments: Ultravision Fly Haste
Combat Pulse: 19 Spell Pulse: 0.70
Leaderboard Points: 201
Active Spells:
--------------
stone skin (3 minutes)
detect invisibility (29 minutes)
sense follower (2 minutes)
rested bonus (less than a minute remaining)
< 222h/235H 123v/123V Pos: sitting >
You have finished memorizing fireball.
< 222h/235H 123v/123V Pos: sitting >
Fraglo starts to chant in a deep voice.
< 223h/235H 123v/123V Pos: sitting >
Fraglo tries to say something, but her voice is garbled.
< 224h/235H 123v/123V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - fireball
( 6th circle) 1 - teleport
3 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
2 - wall of stone
1 - sense follower
( 4th circle) 6 - lightning bolt
1 - levitate
( 3rd circle) 3 - shocking grasp
1 - strength
3 - dispel magic
1 - agility
( 2nd circle) 2 - burning hands
4 - sleep
3 - mirror image
( 1st circle) 4 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
1 seconds: ( 7th) fireball
11 seconds: ( 7th) fireball
You can memorize no more spells.
< 225h/235H 123v/123V Pos: sitting >
Fraglo starts to chant in a deep voice.
< 225h/235H 123v/123V Pos: sitting >
You have finished memorizing fireball.
< 225h/235H 123v/123V Pos: sitting >
You start meditating...
< 226h/235H 123v/123V Pos: sitting >
You sigh as you start to feel a bit tired.
< 226h/235H 123v/123V Pos: sitting >
Fraglo starts to chant in a deep voice.
< 226h/235H 123v/123V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.
< 227h/235H 123v/123V Pos: sitting >
You clamber to your feet.
< 227h/235H 123v/123V Pos: standing >
Fraglo starts to chant in a deep voice.
< 227h/235H 123v/123V Pos: standing >
Score information for Athra
Level: 33 Race: Shade Class: Conjurer / Air Magus Sex: Male
Hit points: 227(235) Moves: 123(123)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing.
Frags: -1.33 Deaths: 4
Detecting: Invisible
Enchantments: Ultravision Fly Haste
Combat Pulse: 19 Spell Pulse: 0.70
Leaderboard Points: 201
Active Spells:
--------------
stone skin (2 minutes)
detect invisibility (28 minutes)
sense follower (1 minute)
< 227h/235H 123v/123V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
A sun lightbringer brings pain to the unworthy.
An air elemental enters from the east.
An air elemental enters from the east.
< 227h/235H 122v/123V Pos: standing >
< 227h/235H 122v/123V Pos: standing >
Ok.
An air elemental leaves east.
An air elemental leaves east.
< 228h/235H 122v/123V Pos: standing >
Autosaving...
< 228h/235H 122v/123V Pos: standing >
You start chanting...
< 228h/235H 122v/123V Pos: standing >
You complete your spell...
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a sun lightbringer.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a sun lightbringer.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a sun lightbringer.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a sun lightbringer.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a sun lightbringer.]=-
-=[A sun lightbringer's punch wounds you.]=-
You dodge a sun lightbringer's vicious attack.
< 225h/235H 123v/123V Pos: standing >
< T: Athra TP: sta TC:few scratches E: sun sta EP: few scratches >
You attempt to flee...
<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Sun Temple
</map>
Entrance to the Sun Temple
This is a courtyard between two sets of gates. The eastern gates are made
of electrum inlayed with gold, and lead back out into the city. The gates
to the west are made of solid gold, and are carved with thousands of tiny
suns. The letters Solos have been inscribed in the center of each sun, in
letters so tiny they can only be read close up. Beyond the gates a very wide
courtyard can be seen, filled with worshipers in sun colored robes.
Obvious exits: -East # -West
Fresh blood splatters cover the area.
The corpse of a sun lightbringer is lying here.
The corpse of a sun lightseeker is lying here.
The corpse of a sun lightbringer is lying here.
[2] The corpse of a sun lightholder is lying here.
The corpse of a sun lightseeker is lying here.
The corpse of a sun lightbringer is lying here.
The corpse of a sun lightseeker is lying here.
[2] The corpse of a sun lightholder is lying here.
The corpse of a sun lightseeker is lying here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Fraglo *-* The Veterans of Bloodlust *-* (Orc)(medium) stands, floating here.
Matak *-* The Veterans of Bloodlust *-* (Shade)(small) sits resting.
You flee eastward!
< 225h/235H 98v/123V Pos: standing >
< 225h/235H 98v/123V Pos: standing >
Ok.
< 225h/235H 100v/123V Pos: standing >
A sun lightbringer enters from the west.
< 225h/235H 100v/123V Pos: standing >
A sun lightbringer suddenly attacks YOU!
-=[A sun lightbringer's weak punch wounds you.]=-
< 222h/235H 100v/123V Pos: standing >
< T: Athra TP: sta TC:few scratches E: sun sta EP: few scratches >
Ok.
An air elemental suddenly attacks a sun lightbringer!
An air elemental snaps into visibility.
An air elemental misses a sun lightbringer.
An air elemental suddenly attacks a sun lightbringer!
An air elemental snaps into visibility.
An air elemental misses a sun lightbringer.
< 222h/235H 100v/123V Pos: standing >
< T: Athra TP: sta TC:few scratches E: sun sta EP: few scratches >
Fraglo starts to chant in a deep voice.
< 222h/235H 100v/123V Pos: standing >
< T: Athra TP: sta TC:few scratches E: sun sta EP: few scratches >
Matak closes his book and grins malevolently.
< 222h/235H 100v/123V Pos: standing >
< T: Athra TP: sta TC:few scratches E: sun sta EP: few scratches >
Matak clambers to his feet.
< 222h/235H 100v/123V Pos: standing >
< T: Athra TP: sta TC:few scratches E: sun sta EP: few scratches >
-=[A sun lightbringer's weak punch wounds you.]=-
-=[A sun lightbringer's punch wounds you.]=-
A sun lightbringer turns to focus his attack on an air elemental!
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: few scratches >
A sun lightbringer dodges an air elemental's attack.
An air elemental misses a sun lightbringer.
A sun lightbringer dodges an air elemental's attack.
An air elemental misses a sun lightbringer.
A sun lightbringer dodges an air elemental's attack.
A sun lightbringer dodges an air elemental's attack.
A sun lightbringer dodges an air elemental's attack.
Matak starts casting an offensive spell.
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: few scratches >
You miss a sun lightbringer.
A sun lightbringer dodges your futile attack.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: few scratches >
Matak completes his spell...
Matak utters the word 'yufzbarr'
Matak smirks as his fireball explodes into the face of a sun lightbringer.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: small wounds >
You start chanting...
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: small wounds >
Matak starts casting an offensive spell called 'fireball'.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: small wounds >
Casting: fireball *
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: small wounds >
You complete your spell...
[Damage: 152 ] -=[You throw a fireball at a sun lightbringer and have the satisfaction of seeing him enveloped in flames.]=-
An air elemental parries a sun lightbringer's lunge at it.
An air elemental parries a sun lightbringer's lunge at it.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: few wounds >
A sun lightbringer dodges an air elemental's attack.
An air elemental misses a sun lightbringer.
An air elemental's weak slash grazes a sun lightbringer.
An air elemental misses a sun lightbringer.
A sun lightbringer dodges an air elemental's attack.
An air elemental misses a sun lightbringer.
An air elemental misses a sun lightbringer.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: few wounds >
Fraglo assists an air elemental heroically.
Fraglo misses a sun lightbringer.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: sta TC:few scratches E: sun sta EP: few wounds >
Ok.
A sun lightbringer avoids being bashed by an air elemental, who loses its balance and falls.
A sun lightbringer avoids being bashed by an air elemental, who loses its balance and falls.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC:few scratches E: sun sta EP: few wounds >
Matak completes his spell...
Matak utters the word 'yufzbarr'
Matak smirks as his fireball explodes into the face of a sun lightbringer.
A sun lightbringer dodges Fraglo's attack.
A sun lightbringer dodges Fraglo's attack.
Fraglo misses a sun lightbringer.
Fraglo misses a sun lightbringer.
You miss a sun lightbringer.
A sun lightbringer dodges your futile attack.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC:few scratches E: sun sta EP: nasty wounds >
Matak starts casting an offensive spell called 'fireball'.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC:few scratches E: sun sta EP: nasty wounds >
Fraglo's fist shoots with sound barrier-breaking force towards a sun lightbringer, stopping only when it strikes his flesh.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC:few scratches E: sun sta EP: nasty wounds >
A sun lightbringer's punch strikes an air elemental hard.
A sun lightbringer's fine punch strikes an air elemental hard.
An air elemental misses a sun lightbringer.
An air elemental misses a sun lightbringer.
A sun lightbringer dodges an air elemental's attack.
An air elemental misses a sun lightbringer.
An air elemental misses a sun lightbringer.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: nasty wounds >
Matak completes his spell...
Matak utters the word 'fireball'
Matak smirks as his fireball explodes into the face of a sun lightbringer.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: nasty wounds >
A sun lightbringer dodges Fraglo's attack.
Fraglo misses a sun lightbringer.
You start chanting...
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: nasty wounds >
Matak starts casting an offensive spell.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: nasty wounds >
You complete your spell...
[Damage: 84 ] -=[You throw a fireball at a sun lightbringer and have the satisfaction of seeing him enveloped in flames.]=-
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: pretty hurt >
Score information for Athra
Level: 33 Race: Shade Class: Conjurer / Air Magus Sex: Male
Hit points: 212(235) Moves: 100(123)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing, fighting a sun lightbringer.
Frags: -1.33 Deaths: 4
Detecting: Invisible
Enchantments: Ultravision Fly Aware Haste
Combat Pulse: 19 Spell Pulse: 0.70
Leaderboard Points: 201
Active Spells:
--------------
stone skin (2 minutes)
detect invisibility (28 minutes)
sense follower (1 minute)
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: pretty hurt >
You start chanting...
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: pretty hurt >
Matak completes his spell...
Matak utters the word 'fireball'
Matak smirks as his fireball explodes into the face of a sun lightbringer.
An air elemental misses a sun lightbringer.
An air elemental's fine slash strikes a sun lightbringer.
An air elemental misses a sun lightbringer.
An air elemental misses a sun lightbringer.
An air elemental misses a sun lightbringer.
< 212h/235H 100v/123V Pos: standing >
< T: air TP: ass TC: few wounds E: sun sta EP: awful >
You complete your spell...
[Damage: 59 ] -=[You throw a fireball at a sun lightbringer and have the satisfaction of seeing him enveloped in flames.]=-
A sun lightbringer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a sun lightbringer.
< 212h/235H 100v/123V Pos: standing >
the corpse of a sun lightbringer does not contain the essence.
< 212h/235H 100v/123V Pos: standing >
Matak gets a small pile of coins from the corpse of a sun lightbringer.
You do not see a essence here.
< 212h/235H 100v/123V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a sun lightbringer is made of flesh and appears to be of average quality.
The corpse of a sun lightbringer has an item value of 1.
It appears to be the corpse of a sun lightbringer.
Nothing.
< 212h/235H 100v/123V Pos: standing >
Saving Athra.
< 212h/235H 100v/123V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (neutral)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (neutral)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (neutral)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (slightly good)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (slightly good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (neutral)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
City of Torrhan (neutral)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
Tribal Oasis (slightly good)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (neutral)
Krethik Keep (neutral)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
The Hall of Knighthood (neutral)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 212h/235H 100v/123V Pos: standing >
Entrance to the Sun Temple
Obvious exits: -East # -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of a sun lightbringer is lying here.
The corpse of a sun lightseeker is lying here.
The corpse of a sun lightbringer is lying here.
[2] The corpse of a sun lightholder is lying here.
The corpse of a sun lightseeker is lying here.
The corpse of a sun lightbringer is lying here.
The corpse of a sun lightseeker is lying here.
[2] The corpse of a sun lightholder is lying here.
The corpse of a sun lightseeker is lying here.
An air elemental is lying in mid-air here. (Minion)
An air elemental crouches in mid-air here. (Minion)
Fraglo *-* The Veterans of Bloodlust *-* (Orc)(medium) stands, floating here.
Matak *-* The Veterans of Bloodlust *-* (Shade)(small) stands, floating here.
< 212h/235H 101v/123V Pos: standing >
But you aren't fighting anything!
< 212h/235H 101v/123V Pos: standing >
You sit down and relax.
< 212h/235H 101v/123V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - teleport
3 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
2 - wall of stone
1 - sense follower
( 4th circle) 6 - lightning bolt
1 - levitate
( 3rd circle) 3 - shocking grasp
1 - strength
3 - dispel magic
1 - agility
( 2nd circle) 2 - burning hands
4 - sleep
3 - mirror image
( 1st circle) 4 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
4 seconds: ( 1st) magic missile
14 seconds: ( 7th) fireball
25 seconds: ( 7th) fireball
36 seconds: ( 7th) fireball
You can memorize no more spells.
You continue your study.
< 212h/235H 102v/123V Pos: sitting >
An air elemental fades from your mortal viewing...
An air elemental rises to its feet.
You start meditating...
< 212h/235H 103v/123V Pos: sitting >
Matak sits down in a comfortable spot.
< 212h/235H 105v/123V Pos: sitting >
Matak opens a spellbook and begins studying it intently.
< 212h/235H 106v/123V Pos: sitting >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 212h/235H 109v/123V Pos: sitting >
Fraglo tries to say something, but her voice is garbled.
< 213h/235H 117v/123V Pos: sitting >
You have finished memorizing magic missile.
< 213h/235H 117v/123V Pos: sitting >
You have finished memorizing fireball.
< 214h/235H 123v/123V Pos: sitting >
< 215h/235H 123v/123V Pos: sitting >
Score information for Athra
Level: 33 Race: Shade Class: Conjurer / Air Magus Sex: Male
Hit points: 215(235) Moves: 123(123)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Sitting around, resting.
Memorizing Meditating
Frags: -1.33 Deaths: 4
Detecting: Invisible
Enchantments: Ultravision Fly Aware Haste
Combat Pulse: 19 Spell Pulse: 0.70
Leaderboard Points: 201
Active Spells:
--------------
stone skin (2 minutes)
detect invisibility (28 minutes)
sense follower (1 minute)
< 215h/235H 123v/123V Pos: sitting >
A Shade enters from the east.
< 215h/235H 123v/123V Pos: sitting >
A Shade leaves east.
< 215h/235H 123v/123V Pos: sitting >
< 215h/235H 123v/123V Pos: sitting >
Matak clambers to his feet.
Matak, looking very frustrated, packs up his book.
< 215h/235H 123v/123V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 216h/235H 123v/123V Pos: standing >
The gates seems to be closed.
< 216h/235H 123v/123V Pos: standing >
< 216h/235H 123v/123V Pos: standing >
A Shade enters from the east.
It's already open!
< 216h/235H 123v/123V Pos: standing >
A Shade closes the gates.
The gates seems to be closed.
< 216h/235H 123v/123V Pos: standing >
Matak starts casting an offensive spell.
< 216h/235H 123v/123V Pos: standing >
A Shade starts casting an offensive spell called 'fireball'.
A Shade snaps into visibility.
< 216h/235H 123v/123V Pos: standing >
It's already closed!
< 216h/235H 123v/123V Pos: standing >
It's already closed!
< 216h/235H 123v/123V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'yufzbarr'
The flames cause your skin to smoke!
-=[You are enveloped in flames from a fireball sent by a Shade. OUCH!]=-
OUCH! That really did HURT!
< 139h/235H 123v/123V Pos: standing >
Matak completes his spell...
Matak utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
Matak smirks as his fireball explodes into the face of a Shade.
A Shade starts casting an offensive spell.
< 139h/235H 123v/123V Pos: standing >
Ok.
An air elemental snaps into visibility.
An air elemental makes a valiant attempt to bash a Shade, but simply falls through him.
An air elemental snaps into visibility.
A Shade avoids being bashed by an air elemental, who loses its balance and falls.
< 139h/235H 123v/123V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
-=[A Shade's mighty magic fist slams into you!]=-
Your pair of brown leather gloves was completely destroyed by the massive blow!
Your light blue scarf was completely destroyed by the massive blow!