The death of [31 Elementalist] Mori *-* The Veterans of Bloodlust *-* (Kobold)

in The Cargo Pulley Platform

from the perspective of [35 Healer] Wodo (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       the royal crown of Aravne
<worn in ear>        a pair of silver earrings with red rubies [85%]
<worn in ear>        a ghastly stone earring from Plane of Air
<worn on face>       a lithixl beak [85%]
<worn around neck>   the medallion of gaia (glowing)
<worn around neck>   a psionicist locket of power (glowing)
<worn on body>       a pitch black bodycloak (glowing)
<worn about body>    a cloak of swirling mist [poor] [86%]
<worn on back>       an ermineskin backpack
<worn as quiver>     a silken backsheath of flight [88%]
<worn about waist>   a sturdy firbolg climbing belt [poor]
<worn on belt buckle>a crystalline lyre
<attached to belt>   a potion of greater invisibility
<worn on arms>       sleeves smeared with blood
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [85%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating) [89%]
<worn around wrist>  some ivory bracers (glowing)
<worn on hands>      some icy steel gloves
<worn on finger>     a gold ring with diamonds (illuminating)
<worn on finger>     the royal ring of Aravne (glowing)
<primary weapon>     a titanic ethereal battlehammer (glowing)
<worn on legs>       leggings smeared with blood
<worn on feet>       some tempered mithril boots

You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Path Along the Forest Floor
</map>

<map>
Zone: The Forest City of Aravne.
Room: Path Along the Forest Floor
</map>
Path Along the Forest Floor
     Here the forest path continues northward toward the tree city of
Aravne.  The path is fairly well traveled, although it is not until much
farther to the north that the safety of the city patrol boundary can be
reached.  For this reason, caravans laden with valuable goods from faraway
lands often push onward after leaving the jungle until they reach safety
to the north.  Rumors of bandits and theives have become minor legends
throughout the area, and are taken very seriously by those who travel here.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 315h/315H 132v/151V Pos: standing >
Lielz sneaks north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Path Approaching a Small Clearing
</map>

<map>
Zone: The Forest City of Aravne.
Room: Path Approaching a Small Clearing
</map>
Path Approaching a Small Clearing
     The forest path approaches a small clearing to the north.  Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead.  It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A living tree walks along the forest floor.(Gold Aura)
Pok sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 315h/315H 131v/151V Pos: standing >
Lielz sneaks north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
     Here the forest path opens into a large clearing.  Athough here
the shadows which normally cloak the forest floor abate slightly,  the
choking amount of leaves and needles which cover the ground still prevent any
grass from gaining a foothold here.  Hundreds of feet up, a small patch of sky
can be seen between the giant treetops.  It looks as though many caravans
have stopped here to rest, and also like there has been an attempt to cover up
some signs of some sort of activity.  To the north, the path continues to wind
between the trunks of the huge trees.
Obvious exits: -North -South -Up   
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 315h/315H 130v/151V Pos: standing >

< 315h/315H 130v/151V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: A Pathway Further into Aravne Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Pathway Further into Aravne Forest
</map>
A Pathway Further into Aravne Forest
   Here the pathway continues deeper into Aravne Forest to the north.  South
along the pathway seems to lie a small, inviting clearing.  The bases of the
trees are growing larger and larger as the path leads ever deeper into
the ancient forest.  Many of them here are already wider than what ten
ogres could form a ring around, and must be tens of centuries old.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A dangerous looking hook flier swoops about the forest.
Pok sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 315h/315H 130v/151V Pos: standing >

< 315h/315H 130v/151V Pos: standing >
Lielz sneaks north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: A Junction of the Main Path
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Junction of the Main Path
</map>
A Junction of the Main Path
   Here the main path seems to come to a small junction of sorts.  While the
main path continues north and south through the forest, a small side path
leads off to the east.  The side path looks as though it was once hidden, but
has now been recently enlarged.  How or why this has happened is unknown.
Obvious exits: -North -East  -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 315h/315H 129v/151V Pos: standing >

< 315h/315H 130v/151V Pos: standing >
Lielz sneaks north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Main Path Along the Forest Floor
</map>

<map>
Zone: The Forest City of Aravne.
Room: Main Path Along the Forest Floor
</map>
Main Path Along the Forest Floor
   The trees here are beginning to grow larger,  with many of the bases
larger around than a house.  It is hard to see farther than a stones throw in
any direction now due to the thickening forest.  The path begins to take
more and more of a winding course as it leads thicker into Aravne forest,
twisting throughout the gigantic trees.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 315h/315H 130v/151V Pos: standing >
Lielz sneaks north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Split in the Path at a Giant Rock
</map>

<map>
Zone: The Forest City of Aravne.
Room: Split in the Path at a Giant Rock
</map>
Split in the Path at a Giant Rock
   Here the path takes a sudden split, as a huge boulder lies imbedded
into the forest floor to the north.  Judging by the mass of the stone at its
base, a good half of it probably lies below the ground.  The origional path
is blocked by the boulder, and a pair of new paths have been forged to either
side of it.  The path leading out of the forest lead back to the south.
Obvious exits: -East  -South -West 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 315h/315H 128v/151V Pos: standing >

< 315h/315H 129v/151V Pos: standing >
Lielz sneaks east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Detour in the Main Path
</map>

<map>
Zone: The Forest City of Aravne.
Room: Detour in the Main Path
</map>
Detour in the Main Path
  Here the main path to Aravne has taken a slight detour around a huge
boulder to the west.  To the north, it continues its winding treck toward
the tree city, disappearing into the mammoth wood.  Many of the ancient
trees here are covered in moss, and their first branches are nearly out of
sight they are so high up.
Obvious exits: -North -West 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok sneaks in from the west.
Bisil enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.

< 315h/315H 129v/151V Pos: standing >

< 315h/315H 130v/151V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>
Main Path Approaching Aravne
  Here the main path begins to approach the largest of the giant trees,
which hold the tree city of Aravne itself.  Even from a distance,
the magnificence of these leviathans is breathtaking.  Still the very same
trees which began this forest, they are now unimaginably old and incredibly
large.  The first of these primordial giants is directly north along the trail,
and blocks most of the rest of the forest ahead behind its massive width.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 315h/315H 130v/151V Pos: standing >
Lielz sneaks north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
Before the Entry Tree of Aravne
  Here the path comes to an end before one of the primordial trees upon
which the tree city of Aravne begins.  The base of this old tree is
so wide, that it would take several minutes to walk around to the side of it
and catch a glimpse in the northernly direction.  An worn but sturdy wooden
staircase begins here, and winds its way up and around the trunk to the lowest
level of the city.
Obvious exits: -East  -South -West  -Up   
A wooden sign is attached to the tree here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
Pok sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 315h/315H 129v/151V Pos: standing >

< 315h/315H 130v/151V Pos: standing >

< 315h/315H 130v/151V Pos: standing >
Lielz sneaks south.
An air elemental leaves south.
Zikr leaves south.
An air elemental leaves south.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>
Main Path Approaching Aravne
  Here the main path begins to approach the largest of the giant trees,
which hold the tree city of Aravne itself.  Even from a distance,
the magnificence of these leviathans is breathtaking.  Still the very same
trees which began this forest, they are now unimaginably old and incredibly
large.  The first of these primordial giants is directly north along the trail,
and blocks most of the rest of the forest ahead behind its massive width.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Bisil enters from the north.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
Kraz enters from the north.
Aikc sneaks in from the north.

< 315h/315H 138v/151V Pos: standing >
Slay whom?

< 315h/315H 138v/151V Pos: standing >
Slay whom?

< 315h/315H 139v/151V Pos: standing >
Bisil gives an order to his followers.
Slay whom?

< 315h/315H 140v/151V Pos: standing >
Slay whom?

< 315h/315H 140v/151V Pos: standing >
Slay whom?

< 315h/315H 142v/151V Pos: standing >
Slay whom?

< 315h/315H 142v/151V Pos: standing >
Slay whom?

< 315h/315H 144v/151V Pos: standing >
Slay whom?

< 315h/315H 144v/151V Pos: standing >
Slay whom?

< 315h/315H 145v/151V Pos: standing >
Slay whom?

< 315h/315H 146v/151V Pos: standing >
Slay whom?

< 315h/315H 147v/151V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
Before the Entry Tree of Aravne
  Here the path comes to an end before one of the primordial trees upon
which the tree city of Aravne begins.  The base of this old tree is
so wide, that it would take several minutes to walk around to the side of it
and catch a glimpse in the northernly direction.  An worn but sturdy wooden
staircase begins here, and winds its way up and around the trunk to the lowest
level of the city.
Obvious exits: -East  -South -West  -Up   
A wooden sign is attached to the tree here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.
Slay whom?

< 315h/315H 146v/151V Pos: standing >
Slay whom?

< 315h/315H 147v/151V Pos: standing >
An air elemental leaves up.
Zikr leaves up.
An air elemental leaves up.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: On a Wooden Staircase
</map>

<map>
Zone: The Forest City of Aravne.
Room: On a Wooden Staircase
</map>
On a Wooden Staircase
   Here the staircase is even with the eastern side of the aravne tree, and
has climbed fifty feet from the forest floor.  The size of the trunk is so
great that by the time it climbs another fifty feet to the lowest branches it
will barely have curved to the north face.  Far below, the caravan unloading
zone can be seen east of the tree.
Obvious exits: -Up    -Down 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from below.
Bisil floats in from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.

< 315h/315H 146v/151V Pos: standing >
Lielz floats up.
An air elemental leaves up.
Zikr leaves up.
An air elemental leaves up.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Commons District
</map>

<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Commons District
</map>
Entrance to the Commons District
   Here, against the north side of the entrance tree, lies the entrance to the
commons district.  The lowest level of the tree city of Aravne, it
the least fortunate of the residents reside.  The bulk of industrial work, and
other functions neccessary to the maintenance of the city but not pleasing to
behold by city nobles are done at this level.  Wooden structures
spiderweb into the lower branches in every direction to the north, looking
both spectacular in inginuity and confusing in actuality at the same time.  A
spiral staircase winds down along the trunk of the tree to the forest
floor, while a broad platform extends out from the top of the steps.  Skyways,
the wooden walkways which connect the structures here, lead off to both the
north and east.
Obvious exits: -North -East  -Down 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
Pok enters from below.
Bisil floats in from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.
Slay whom?

< 315h/315H 145v/151V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
Lielz gives an order to his followers.
Slay whom?

< 315h/315H 146v/151V Pos: standing >
Slay whom?

< 315h/315H 147v/151V Pos: standing >
Slay whom?

< 315h/315H 147v/151V Pos: standing >
Slay whom?

< 315h/315H 148v/151V Pos: standing >
Slay whom?

< 315h/315H 149v/151V Pos: standing >
Slay whom?

< 315h/315H 150v/151V Pos: standing >
Slay whom?

< 315h/315H 151v/151V Pos: standing >
Slay whom?

< 315h/315H 151v/151V Pos: standing >
Slay whom?

< 315h/315H 151v/151V Pos: standing >
Lielz leaves east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: A Wooden Skyway in the Commons District
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Wooden Skyway in the Commons District
</map>
A Wooden Skyway in the Commons District
   Spanning the distance between the structures on the lower branches, this
walkway is thankfully accompanied by smooth wooden railings.  A dizzying
view of the forest floor can occasionally be glimpsed through gaps in the
branches, although at this height it is hard to see much detail.  Even though
this skyway is at the lower altitudes of the city, it would still be a very
precarious way to travel for ground dwellers were it not so sturdy and well
designed.
Obvious exits: -East  -West 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the west.
Bisil enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
Aikc enters from the west.

< 315h/315H 150v/151V Pos: standing >

< 315h/315H 150v/151V Pos: standing >
Lielz gives an order to his followers.
Slay whom?

< 315h/315H 150v/151V Pos: standing >
Slay whom?

< 315h/315H 150v/151V Pos: standing >
Lielz leaves east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Cargo Pulley Platform
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Cargo Pulley Platform
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The Cargo Pulley Platform
   Square shaped, and braced heavily above a particularly wide lower branch,
this wooden platform is well suited for its function.  A large wooden spindle
is turned horizontally, and wound around it a couple hundred feet of magical
steelvine rope.  A wide trapdoor stands open in the center of the platform,
which the vine dangles through.  Several dozen large crates which have been
recently pulleyed up from the forest floor are stacked here, waiting to be
moved into the large wharehouse to the east.
Obvious exits: -East  -West 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Kobold (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A tourist makes his way toward through the District.
A rather rutund man turns the crank and works the pulley here.(Gold Aura)
A strong looking cargo mover labors here.(Gold Aura)
A strong looking cargo mover labors here.(Gold Aura)
Pok enters from the west.
Bisil enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
Aikc enters from the west.

< 315h/315H 149v/151V Pos: standing >
Kraz's impressive pierce strikes a Kobold.
Kraz places a slimy troglodyte claw [poor] in the back of a Kobold, resulting in some strange noises and some blood.
Zikr hits a Kobold with a mighty kick to his chest.

< 315h/315H 149v/151V Pos: standing >
Kraz dodges a Kobold's attack.
You miss a Kobold.

< 315h/315H 149v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 Lielz gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into a Kobold, knocking him to the ground!
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 The wraith of a high elven gardener stops invoking abruptly!
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
An air elemental's crush wounds a Kobold.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Zikr's crush strikes a Kobold.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Kraz parries a Kobold's lunge at him.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 You miss a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] -=[Your crush strikes a Kobold.]=-

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 The wraith of a high elven gardener fades from your mortal viewing...
Kraz's powerful pierce strikes a Kobold hard.
Kraz misses a Kobold.
Kraz's mighty pierce strikes a Kobold very hard.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 C'mon, you are doing it all the time!

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 An air elemental misses a Kobold.
An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
An air elemental misses a Kobold.
Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener starts casting an offensive spell.
You start chanting...

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Zikr whacks a Kobold in the side with a sound kick.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 The wraith of a high elven gardener stops invoking abruptly!
You complete your spell...
Pok starts casting an offensive spell.

< 315h/315H 150v/151V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
A Kobold is mortally wounded, and will die soon, if not aided.
Lielz starts casting an offensive spell.

< 315h/315H 150v/151V Pos: standing >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a Kobold, blood pours from his body!
A Kobold's tribal necklace of royal authority [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's some jeweled sapphire leggings was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!