The death of [31 Elementalist] Mori *-* The Veterans of Bloodlust *-* (Kobold)

in The Cargo Pulley Platform

from the perspective of [31 Healer] Aikc (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a well-crafted dragonscale badge
<worn on head>       a holy priest cap
<worn in ear>        a pair of silver earrings with red rubies
<worn around neck>   a legendary glassteel necklace
<worn around neck>   a training whistle (magic)
<worn on body>       some robes of sand weaving (magic)
<worn about body>    a coconut shoulder guard
<worn about waist>   a fancy troglodyte belt
<worn on arms>       a pair of thin cloth sleeves
<held as shield>     a legendary cured leather buckler
<worn around wrist>  a bracelet of the earth (magic)
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a metal ring
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     a lunar sickle (magic)
<worn on legs>       some diabolical steel leggings
<worn on feet>       a pair of wormskin boots

Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 427h/427H 84v/148V Pos: standing >
You quickly scan the area.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A hopper who is not far off to your west.
A hunter who is a brief walk away to your west.
A treant who is a brief walk away to your west.

< 427h/427H 84v/148V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
Bisil leaves north.
The wraith of a high elven gardener leaves north.
The wraith of a high elven gardener leaves north.
The wraith of a high elven gardener leaves north.
Kraz leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>
Main Path Approaching Aravne
Obvious exits: -N -S
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 427h/427H 84v/148V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
Bisil leaves north.
The wraith of a high elven gardener leaves north.
The wraith of a high elven gardener leaves north.
The wraith of a high elven gardener leaves north.
Kraz leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
Before the Entry Tree of Aravne
Obvious exits: -E -S -W -U
A wooden sign is attached to the tree here.
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger

< 427h/427H 82v/148V Pos: standing >

< 427h/427H 83v/148V Pos: standing >
Before the Entry Tree of Aravne
Obvious exits: -E -S -W -U
A wooden sign is attached to the tree here.
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger

< 427h/427H 83v/148V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 427h/427H 87v/148V Pos: standing >
An air elemental leaves south.
Zikr leaves south.
An air elemental leaves south.
Bisil leaves south.
The wraith of a high elven gardener leaves south.
The wraith of a high elven gardener leaves south.
The wraith of a high elven gardener leaves south.
Kraz leaves south.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>
Main Path Approaching Aravne
Obvious exits: -N -S
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 427h/427H 88v/148V Pos: standing >

< 427h/427H 88v/148V Pos: standing >
Bisil gives an order to his followers.

< 427h/427H 89v/148V Pos: standing >
You quickly scan the area.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.

< 427h/427H 91v/148V Pos: standing >
You quickly scan the area.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.

< 427h/427H 93v/148V Pos: standing >
You quickly scan the area.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.

< 427h/427H 94v/148V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
Bisil leaves north.
The wraith of a high elven gardener leaves north.
The wraith of a high elven gardener leaves north.
The wraith of a high elven gardener leaves north.
Kraz leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
Before the Entry Tree of Aravne
Obvious exits: -E -S -W -U
A wooden sign is attached to the tree here.
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger

< 427h/427H 93v/148V Pos: standing >

< 427h/427H 93v/148V Pos: standing >
An air elemental leaves up.
Zikr leaves up.
An air elemental leaves up.
Bisil floats up.
The wraith of a high elven gardener leaves up.
The wraith of a high elven gardener leaves up.
The wraith of a high elven gardener leaves up.
Kraz leaves up.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: On a Wooden Staircase
</map>

<map>
Zone: The Forest City of Aravne.
Room: On a Wooden Staircase
</map>
On a Wooden Staircase
Obvious exits: -U -D
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 427h/427H 92v/148V Pos: standing >
Lielz floats up.
An air elemental leaves up.
Zikr leaves up.
An air elemental leaves up.
Wodo leaves up.
Pok leaves up.
Bisil floats up.
The wraith of a high elven gardener leaves up.
The wraith of a high elven gardener leaves up.
The wraith of a high elven gardener leaves up.
Kraz leaves up.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Commons District
</map>

<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Commons District
</map>
Entrance to the Commons District
Obvious exits: -N -E -D
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.

< 427h/427H 91v/148V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.
Lielz gives an order to his followers.

< 427h/427H 92v/148V Pos: standing >
You quickly scan the area.
A large treejumper who is close by to your north.
A forest cat who is close by to your north.
A large treejumper who is close by to your north.
A young forest hound who is close by to your north.
A young forest hound who is close by to your north.
A tourist who is close by to your north.
A bounty hunter who is close by to your north.
A tourist who is not far off to your north.
A Kobold who is not far off to your east.
A tourist who is not far off to your east.
A crank turner who is not far off to your east.
A cargo mover who is not far off to your east.
A cargo mover who is not far off to your east.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.

< 427h/427H 93v/148V Pos: standing >

< 427h/427H 93v/148V Pos: standing >
You quickly scan the area.
A large treejumper who is close by to your north.
A forest cat who is close by to your north.
A large treejumper who is close by to your north.
A young forest hound who is close by to your north.
A young forest hound who is close by to your north.
A tourist who is close by to your north.
A bounty hunter who is close by to your north.
A tourist who is not far off to your north.
A Kobold who is not far off to your east.
A tourist who is not far off to your east.
A crank turner who is not far off to your east.
A cargo mover who is not far off to your east.
A cargo mover who is not far off to your east.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.

< 427h/427H 94v/148V Pos: standing >

< 427h/427H 94v/148V Pos: standing >
Lielz leaves east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
Wodo leaves east.
Pok leaves east.
Bisil leaves east.
The wraith of a high elven gardener leaves east.
The wraith of a high elven gardener leaves east.
The wraith of a high elven gardener leaves east.
Kraz leaves east.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: A Wooden Skyway in the Commons District
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Wooden Skyway in the Commons District
</map>
A Wooden Skyway in the Commons District
Obvious exits: -E -W
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 427h/427H 96v/148V Pos: standing >

< 427h/427H 96v/148V Pos: standing >
Lielz gives an order to his followers.

< 427h/427H 97v/148V Pos: standing >
Lielz leaves east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
Wodo leaves east.
Pok leaves east.
Bisil leaves east.
The wraith of a high elven gardener leaves east.
The wraith of a high elven gardener leaves east.
The wraith of a high elven gardener leaves east.
Kraz leaves east.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Cargo Pulley Platform
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Cargo Pulley Platform
</map>
The Cargo Pulley Platform
Obvious exits: -E -W
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A Kobold (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A tourist makes his way toward through the District.
A rather rutund man turns the crank and works the pulley here.
A strong looking cargo mover labors here.
A strong looking cargo mover labors here.

< 427h/427H 97v/148V Pos: standing >
Kraz's impressive pierce strikes a Kobold.
Kraz places a slimy troglodyte claw [poor] in the back of a Kobold, resulting in some strange noises and some blood.
Zikr hits a Kobold with a mighty kick to his chest.

< 427h/427H 98v/148V Pos: standing >
Kraz dodges a Kobold's attack.
Wodo suddenly attacks a Kobold!
Wodo misses a Kobold.

< 427h/427H 98v/148V Pos: standing >
Lielz gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into a Kobold, knocking him to the ground!
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.

< 427h/427H 99v/148V Pos: standing >
Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.

< 427h/427H 99v/148V Pos: standing >
The wraith of a high elven gardener stops invoking abruptly!
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
An air elemental's crush wounds a Kobold.

< 427h/427H 100v/148V Pos: standing >
Zikr's crush strikes a Kobold.

< 427h/427H 103v/148V Pos: standing >

		Score information for Aikc

Level: 31   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 427(427)  Moves: 104(148)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Detecting:      Invisible Evil Magic Heat
Enchantments:   Haste Levitation
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  309 
Paladin auras:   Spell Protection

Active Spells:
--------------
haste (14 minutes)
detect invisibility (16 minutes)
levitate (12 minutes)
vitality (7 minutes)
well-rested bonus (13 minutes)


< 427h/427H 104v/148V Pos: standing >
Kraz parries a Kobold's lunge at him.

< 427h/427H 105v/148V Pos: standing >
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!

< 427h/427H 105v/148V Pos: standing >
Wodo misses a Kobold.
Wodo's crush strikes a Kobold.

< 427h/427H 106v/148V Pos: standing >
The wraith of a high elven gardener fades from your mortal viewing...
Kraz's powerful pierce strikes a Kobold hard.
Kraz misses a Kobold.
Kraz's mighty pierce strikes a Kobold very hard.

< 427h/427H 106v/148V Pos: standing >
An air elemental misses a Kobold.
An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
An air elemental misses a Kobold.
Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener starts casting an offensive spell.
Wodo starts casting an offensive spell called 'blindness'.

< 427h/427H 107v/148V Pos: standing >
Zikr whacks a Kobold in the side with a sound kick.

< 427h/427H 109v/148V Pos: standing >
The wraith of a high elven gardener stops invoking abruptly!
Wodo completes his spell...
Wodo utters the word 'blindness'
Pok starts casting an offensive spell.

< 427h/427H 109v/148V Pos: standing >
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
A Kobold is mortally wounded, and will die soon, if not aided.
Lielz starts casting an offensive spell.

< 427h/427H 110v/148V Pos: standing >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a Kobold, blood pours from his body!
A Kobold's tribal necklace of royal authority [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's some jeweled sapphire leggings was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!