<worn on head> a soldier's ivory helmet
<worn on eyes> a twined flesh visor
<worn in ear> a long beast-shaped earring
<worn in ear> a pair of silver earrings with red rubies
<worn around neck> a tarnished bone collar
<worn around neck> a legendary bronze necklace
<worn on body> a chainmail vest
<worn about body> an elven cloak of fine silk [superior]
<worn about waist> a thin leather belt [89%]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt> a glowing quill (glowing)
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> a pair of studded leather sleeves
<held as shield> a light mithril heater shield from Cloud Giant Kingdom
<worn around wrist> a knight's marble bracelet
<worn around wrist> a sparkling copper wristguard
<worn on hands> some disease covered spiked talons [superior]
<worn on finger> an unearthly granite signet
<worn on finger> a tarnished bronze ring (glowing)
<primary weapon> a silver dagger [superior]
<worn on legs> a pair of dragonscale leg plates
<worn on feet> some twined adamantium moccasins
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.
< 408h/408H 113v/158V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
< 408h/408H 116v/158V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.
< 408h/408H 116v/158V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
< 408h/408H 117v/158V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.
< 408h/408H 118v/158V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.
< 408h/408H 118v/158V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.
< 408h/408H 119v/158V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.
< 408h/408H 122v/158V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -North -South
A greyish stone wall is here to the south.
Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands, floating here.(Holy)
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A mountain goat wanders the hills here.
< 408h/408H 124v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
Path Along the Forest Floor
Here the forest path continues northward toward the tree city of
Aravne. The path is fairly well traveled, although it is not until much
farther to the north that the safety of the city patrol boundary can be
reached. For this reason, caravans laden with valuable goods from faraway
lands often push onward after leaving the jungle until they reach safety
to the north. Rumors of bandits and theives have become minor legends
throughout the area, and are taken very seriously by those who travel here.
Obvious exits: -North -South
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 129v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
Path Approaching a Small Clearing
The forest path approaches a small clearing to the north. Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead. It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A living tree walks along the forest floor.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 128v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
A Clearing in the Forest
Here the forest path opens into a large clearing. Athough here
the shadows which normally cloak the forest floor abate slightly, the
choking amount of leaves and needles which cover the ground still prevent any
grass from gaining a foothold here. Hundreds of feet up, a small patch of sky
can be seen between the giant treetops. It looks as though many caravans
have stopped here to rest, and also like there has been an attempt to cover up
some signs of some sort of activity. To the north, the path continues to wind
between the trunks of the huge trees.
Obvious exits: -North -South -Up
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
You quickly scan the area.
A hook flier who is close by to your north.
A treant who is close by to your south.
A mountain goat who is a brief walk away to your south.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.
< 408h/408H 127v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
A Pathway Further into Aravne Forest
Here the pathway continues deeper into Aravne Forest to the north. South
along the pathway seems to lie a small, inviting clearing. The bases of the
trees are growing larger and larger as the path leads ever deeper into
the ancient forest. Many of them here are already wider than what ten
ogres could form a ring around, and must be tens of centuries old.
Obvious exits: -North -South
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A dangerous looking hook flier swoops about the forest.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 126v/158V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your south.
A rotund merchant who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
A treant who is not far off to your south.
< 408h/408H 127v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
A Junction of the Main Path
Here the main path seems to come to a small junction of sorts. While the
main path continues north and south through the forest, a small side path
leads off to the east. The side path looks as though it was once hidden, but
has now been recently enlarged. How or why this has happened is unknown.
Obvious exits: -North -East -South
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 126v/158V Pos: standing >
You quickly scan the area.
A foraging herbalist who is a brief walk away to your east.
A forest Tor who is in the distance to your east.
A hook flier who is close by to your south.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A caravan guard who is not far off to your south.
A mountain goat who is in the distance to your south.
< 408h/408H 127v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
Main Path Along the Forest Floor
The trees here are beginning to grow larger, with many of the bases
larger around than a house. It is hard to see farther than a stones throw in
any direction now due to the thickening forest. The path begins to take
more and more of a winding course as it leads thicker into Aravne forest,
twisting throughout the gigantic trees.
Obvious exits: -North -South
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 126v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
Split in the Path at a Giant Rock
Here the path takes a sudden split, as a huge boulder lies imbedded
into the forest floor to the north. Judging by the mass of the stone at its
base, a good half of it probably lies below the ground. The origional path
is blocked by the boulder, and a pair of new paths have been forged to either
side of it. The path leading out of the forest lead back to the south.
Obvious exits: -East -South -West
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 125v/158V Pos: standing >
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
You follow Lielz.
Detour in the Main Path
Here the main path to Aravne has taken a slight detour around a huge
boulder to the west. To the north, it continues its winding treck toward
the tree city, disappearing into the mammoth wood. Many of the ancient
trees here are covered in moss, and their first branches are nearly out of
sight they are so high up.
Obvious exits: -North -West
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
You quickly scan the area.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A hopper who is not far off to your west.
A hunter who is a brief walk away to your west.
< 408h/408H 125v/158V Pos: standing >
You quickly scan the area.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A forest guard who is not far off to your north.
A hopper who is not far off to your west.
A hunter who is a brief walk away to your west.
A treant who is a brief walk away to your west.
< 408h/408H 127v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
Main Path Approaching Aravne
Here the main path begins to approach the largest of the giant trees,
which hold the tree city of Aravne itself. Even from a distance,
the magnificence of these leviathans is breathtaking. Still the very same
trees which began this forest, they are now unimaginably old and incredibly
large. The first of these primordial giants is directly north along the trail,
and blocks most of the rest of the forest ahead behind its massive width.
Obvious exits: -North -South
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 126v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
Before the Entry Tree of Aravne
Here the path comes to an end before one of the primordial trees upon
which the tree city of Aravne begins. The base of this old tree is
so wide, that it would take several minutes to walk around to the side of it
and catch a glimpse in the northernly direction. An worn but sturdy wooden
staircase begins here, and winds its way up and around the trunk to the lowest
level of the city.
Obvious exits: -East -South -West -Up
A wooden sign is attached to the tree here.
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 125v/158V Pos: standing >
< 408h/408H 126v/158V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your east.
A caravan worker who is not far off to your east.
A rotund merchant who is not far off to your east.
A Kobold who is not far off above you.
< 408h/408H 127v/158V Pos: standing >
An air elemental leaves south.
Zikr leaves south.
An air elemental leaves south.
You follow Lielz.
Main Path Approaching Aravne
Here the main path begins to approach the largest of the giant trees,
which hold the tree city of Aravne itself. Even from a distance,
the magnificence of these leviathans is breathtaking. Still the very same
trees which began this forest, they are now unimaginably old and incredibly
large. The first of these primordial giants is directly north along the trail,
and blocks most of the rest of the forest ahead behind its massive width.
Obvious exits: -North -South
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
Kraz enters from the north.
< 408h/408H 132v/158V Pos: standing >
Ok.
< 408h/408H 134v/158V Pos: standing >
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.
Before the Entry Tree of Aravne
Here the path comes to an end before one of the primordial trees upon
which the tree city of Aravne begins. The base of this old tree is
so wide, that it would take several minutes to walk around to the side of it
and catch a glimpse in the northernly direction. An worn but sturdy wooden
staircase begins here, and winds its way up and around the trunk to the lowest
level of the city.
Obvious exits: -East -South -West -Up
A wooden sign is attached to the tree here.
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
A member of the Aravne forest guard watches the area for danger
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
< 408h/408H 140v/158V Pos: standing >
An air elemental leaves up.
Zikr leaves up.
An air elemental leaves up.
You follow Lielz.
On a Wooden Staircase
Here the staircase is even with the eastern side of the aravne tree, and
has climbed fifty feet from the forest floor. The size of the trunk is so
great that by the time it climbs another fifty feet to the lowest branches it
will barely have curved to the north face. Far below, the caravan unloading
zone can be seen east of the tree.
Obvious exits: -Up -Down
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.
< 408h/408H 139v/158V Pos: standing >
Lielz floats up.
An air elemental leaves up.
Zikr leaves up.
An air elemental leaves up.
Wodo leaves up.
Pok leaves up.
You follow Lielz.
Entrance to the Commons District
Here, against the north side of the entrance tree, lies the entrance to the
commons district. The lowest level of the tree city of Aravne, it
the least fortunate of the residents reside. The bulk of industrial work, and
other functions neccessary to the maintenance of the city but not pleasing to
behold by city nobles are done at this level. Wooden structures
spiderweb into the lower branches in every direction to the north, looking
both spectacular in inginuity and confusing in actuality at the same time. A
spiral staircase winds down along the trunk of the tree to the forest
floor, while a broad platform extends out from the top of the steps. Skyways,
the wooden walkways which connect the structures here, lead off to both the
north and east.
Obvious exits: -North -East -Down
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.
< 408h/408H 139v/158V Pos: standing >
Hint: Want to see what's for sale? Try the 'list' command in a shop.
Lielz gives an order to his followers.
< 408h/408H 139v/158V Pos: standing >
< 408h/408H 142v/158V Pos: standing >
< 408h/408H 143v/158V Pos: standing >
Lielz leaves east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
Wodo leaves east.
Pok leaves east.
You follow Lielz.
A Wooden Skyway in the Commons District
Spanning the distance between the structures on the lower branches, this
walkway is thankfully accompanied by smooth wooden railings. A dizzying
view of the forest floor can occasionally be glimpsed through gaps in the
branches, although at this height it is hard to see much detail. Even though
this skyway is at the lower altitudes of the city, it would still be a very
precarious way to travel for ground dwellers were it not so sturdy and well
designed.
Obvious exits: -East -West
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
Aikc enters from the west.
< 408h/408H 145v/158V Pos: standing >
Lielz gives an order to his followers.
< 408h/408H 147v/158V Pos: standing >
Lielz leaves east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
Wodo leaves east.
Pok leaves east.
You follow Lielz.
The Cargo Pulley Platform
Square shaped, and braced heavily above a particularly wide lower branch,
this wooden platform is well suited for its function. A large wooden spindle
is turned horizontally, and wound around it a couple hundred feet of magical
steelvine rope. A wide trapdoor stands open in the center of the platform,
which the vine dangles through. Several dozen large crates which have been
recently pulleyed up from the forest floor are stacked here, waiting to be
moved into the large wharehouse to the east.
Obvious exits: -East -West
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Wodo Loki's Disciple (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)
*An air elemental is here looking like a small living tornado. (minion)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A Kobold (small) *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A tourist makes his way toward through the District.
A rather rutund man turns the crank and works the pulley here.
A strong looking cargo mover labors here.
A strong looking cargo mover labors here.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
Aikc enters from the west.
< 408h/408H 147v/158V Pos: standing >
Kraz's impressive pierce strikes a Kobold.
Kraz places a slimy troglodyte claw [poor] in the back of a Kobold, resulting in some strange noises and some blood.
Zikr hits a Kobold with a mighty kick to his chest.
< 408h/408H 148v/158V Pos: standing >
Kraz dodges a Kobold's attack.
Wodo suddenly attacks a Kobold!
Wodo misses a Kobold.
< 408h/408H 149v/158V Pos: standing >
Lielz gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into a Kobold, knocking him to the ground!
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
< 408h/408H 149v/158V Pos: standing >
Ok.
The wraith of a high elven gardener starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a high elven gardener snaps into visibility.
< 408h/408H 150v/158V Pos: standing >
The wraith of a high elven gardener stops invoking abruptly!
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
An air elemental's crush wounds a Kobold.
< 408h/408H 150v/158V Pos: standing >
Zikr's crush strikes a Kobold.
< 408h/408H 155v/158V Pos: standing >
Kraz parries a Kobold's lunge at him.
< 408h/408H 157v/158V Pos: standing >
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'bigbys clenched fist'
[Damage: 54 ] The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'bigbys clenched fist'
[Damage: 55 ] The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
< 408h/408H 158v/158V Pos: standing >
Wodo misses a Kobold.
Wodo's crush strikes a Kobold.
< 408h/408H 158v/158V Pos: standing >
The wraith of a high elven gardener fades from your mortal viewing...
Kraz's powerful pierce strikes a Kobold hard.
Kraz misses a Kobold.
Kraz's mighty pierce strikes a Kobold very hard.
< 408h/408H 158v/158V Pos: standing >
An air elemental misses a Kobold.
An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
An air elemental misses a Kobold.
Ok.
The wraith of a high elven gardener starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener starts casting an offensive spell.
Wodo starts casting an offensive spell.
< 408h/408H 158v/158V Pos: standing >
Zikr whacks a Kobold in the side with a sound kick.
< 408h/408H 158v/158V Pos: standing >
The wraith of a high elven gardener stops invoking abruptly!
Wodo completes his spell...
Wodo utters the word 'noselacri'
Pok starts casting an offensive spell called 'bigbys clenched fist'.
< 408h/408H 158v/158V Pos: standing >
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
[Damage: 56 ] The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
[Damage: 56 ] The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
A Kobold is mortally wounded, and will die soon, if not aided.
Lielz starts casting an offensive spell.
< 408h/408H 158v/158V Pos: standing >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a Kobold, blood pours from his body!
A Kobold's tribal necklace of royal authority [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's some jeweled sapphire leggings was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!