The death of [34 Air Magus] Kymazzi *-* The Veterans of Bloodlust *-* (Shade)

in The Grand Skyway

from the perspective of [35 Healer] Wodo (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       the royal crown of Aravne
<worn in ear>        a pair of silver earrings with red rubies [85%]
<worn in ear>        a ghastly stone earring from Plane of Air
<worn on face>       a lithixl beak [85%]
<worn around neck>   the medallion of gaia (glowing)
<worn around neck>   a psionicist locket of power (glowing)
<worn on body>       a pitch black bodycloak (glowing)
<worn about body>    a cloak of swirling mist [poor] [86%]
<worn on back>       an ermineskin backpack
<worn as quiver>     a silken backsheath of flight [88%]
<worn about waist>   a sturdy firbolg climbing belt [poor]
<worn on belt buckle>a crystalline lyre
<attached to belt>   a potion of greater invisibility
<attached to belt>   the face of Mori
<worn on arms>       sleeves smeared with blood
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [85%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating) [89%]
<worn around wrist>  some ivory bracers (glowing)
<worn on hands>      some icy steel gloves
<worn on finger>     a gold ring with diamonds (illuminating)
<worn on finger>     the royal ring of Aravne (glowing)
<primary weapon>     a titanic ethereal battlehammer (glowing)
<worn on legs>       leggings smeared with blood
<worn on feet>       some tempered mithril boots

You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: On the Great Stairway
</map>

<map>
Zone: The Forest City of Aravne.
Room: On the Great Stairway
</map>
On the Great Stairway
   Made of long Aravne planks, this stairway follows the curve of one of
the giant trees as it makes its way toward the main sprawl of Aravne above.
One of the oldest standing structures is the entire city, the stairway was at
one time rumored to be wide enough for fifty ogres to walk it standing
side by side.  Now, however, it is not even possible to tell how it was once
attached to the side of the tree, as the tree has slowly overgrown the entire
inner side of the stair.
Obvious exits: -Up    -Down 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A visiting trader is here looking to make deals.
Pok enters from below.
Bisil floats in from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.

< 439h/439H 150v/151V Pos: standing >
A visiting trader leaves down.

< 439h/439H 150v/151V Pos: standing >
Lielz floats up.
An air elemental leaves up.
Zikr leaves up.
An air elemental leaves up.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Upper landing on the Great Stairway
</map>

<map>
Zone: The Forest City of Aravne.
Room: Upper landing on the Great Stairway
</map>
Upper landing on the Great Stairway
   This upper landing marks the top end of the Great Stairway.  To
the north begin the plethora of platforms, skyways, and structures that make
up the main sprawl of Aravne.  Although it narrows considerably
above, a small portion of the stairway does continue further up the tree.
Obvious exits: -North -Up    -Down 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from below.
Bisil floats in from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.

< 439h/439H 149v/151V Pos: standing >

< 439h/439H 149v/151V Pos: standing >
Lielz leaves north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Main Sprawl Customs Gate
</map>

<map>
Zone: The Forest City of Aravne.
Room: Main Sprawl Customs Gate
</map>
Main Sprawl Customs Gate
   This guard post sets the tone for all those passing through into the main
sprawl of Aravne.  Several large Human and Forest Elf guards watch
carefully over the crowd passing by, while several lawbreakers are visibly
detained at the back of the post.  To the north begins Trunk Way, the main
walk through the main sprawl.
Obvious exits: -North -East  -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
Pok enters from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc enters from the south.

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >
Lielz leaves north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>
The Grand Skyway
   The widest skyway in all of aravne, this is the main route through the
center of Aravne.  Due to its size and the weight it must support, it takes
a rather windy route northward through the wide central branches of the great
Aravne trees.  Just to the north it takes an eastward detour around one
of the gigantic tree trunks before following one of the wide branches that
stretches out northwards.
Obvious exits: -East  -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc enters from the south.

< 439h/439H 149v/151V Pos: standing >

< 439h/439H 149v/151V Pos: standing >
Lielz leaves east.
An air elemental leaves east.
Zikr leaves east.
An air elemental leaves east.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>
The Grand Skyway
   Here the Grand Skyway takes a slight eastward detour as it curves
around the trunk of a giant Aravne tree.  The wooden floor actually has a
slight hump to it here, as it passes over one of the massive branches leading
away from the trunk in an eastward direction.  Once over the hump the skyway
again leads off to the north, following the course of another of the huge
branches which support this amazing structure.
Obvious exits: -North -West 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Aravne city guard patrols the area.
Pok enters from the west.
Bisil enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
Aikc enters from the west.

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >
Lielz leaves north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>
The Grand Skyway
   Here the skyway follows a northerly branch as it makes its way deeper
into the city.  Just ahead lies the southern intersection of Merchants
Way, which branches off into an amazingly dense section of Aravne trees.
Beyond that, not much can be made out due to the thickness of branches which
wind their way in every possible direction and are every possible thickness.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc enters from the south.

< 439h/439H 149v/151V Pos: standing >

< 439h/439H 149v/151V Pos: standing >
Autosaving...

< 439h/439H 151v/151V Pos: standing >
Lielz leaves north.
An air elemental leaves north.
Zikr leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: Intersection of Merchants Way and The Grand Skyway
</map>

<map>
Zone: The Forest City of Aravne.
Room: Intersection of Merchants Way and The Grand Skyway
</map>
Intersection of Merchants Way and The Grand Skyway
   Here the main skyway of Aravne comes to its first southern intersection.
A relatively smaller branch (only the thickness of a small house) crosses over
the top of the giant branch which supports The Grand Skyway, and heads
off into the thick tangle of trees and branches to the west.  While the main
skyway rises over the branch and continues northward, a smaller skyway curves
to the west here, and becomes Merchants Way.
Obvious exits: -North -South -West 
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A sun recruiter tries to win followers for Solos.
A flind bodyguard ensures his masters safety.(Red Aura)
A flind bodyguard ensures his masters safety.(Red Aura)
A flind bodyguard ensures his masters safety.(Red Aura)
A visiting dignitary walks the streets, amused.(Red Aura)
Pok enters from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc enters from the south.

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >
A sun recruiter leaves south.

< 439h/439H 150v/151V Pos: standing >
Pok starts casting a spell.

< 439h/439H 150v/151V Pos: standing >
Kraz has been kicked out of Lielz's group.

< 439h/439H 150v/151V Pos: standing >
Pok completes his spell...
Pok utters the words 'oculoinfra uizuguburuhl'

< 439h/439H 150v/151V Pos: standing >
Kraz is now a member of Lielz's group.

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >
Zikr has been kicked out of Lielz's group.

< 439h/439H 150v/151V Pos: standing >
Bisil has been kicked out of Lielz's group.

< 439h/439H 150v/151V Pos: standing >
Zikr is now a member of Lielz's group.

< 439h/439H 150v/151V Pos: standing >
Bisil is now a member of Lielz's group.

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >
Intersection of Merchants Way and The Grand Skyway
Obvious exits: -North -South -West 
Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands, floating here.(Gold Aura)
Kraz Viking (_/Eye of Odin\_) (Dwarf)(medium) stands in mid-air here.
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
*The wraith of a high elven gardener stands here. (minion) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Pok The Stink (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A flind bodyguard ensures his masters safety.(Red Aura)
A flind bodyguard ensures his masters safety.(Red Aura)
A flind bodyguard ensures his masters safety.(Red Aura)
A visiting dignitary walks the streets, amused.(Red Aura)

< 439h/439H 150v/151V Pos: standing >
A Shadow Beast enters from the south.
A Drider skitters in from the south.
A Shade enters from the south.
A Shade enters from the south.
A Goblin enters from the south.
A Goblin enters from the south.
A Goblin enters from the south.
A Goblin enters from the south.
A Goblin enters from the south.
An Orc enters from the south.
A Shadow Beast enters from the south.
A Shade enters from the south.
An air elemental enters from the south.

< 439h/439H 150v/151V Pos: standing >
A Shadow Beast leaves north.
A Drider leaves north.
A Shade leaves north.
A Shade leaves north.
A Goblin leaves north.
A Goblin leaves north.
A Goblin leaves north.
A Goblin leaves north.
A Goblin leaves north.
An Orc leaves north.
A Shadow Beast leaves north.
A Shade leaves north.
An air elemental leaves north.

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >
A Shadow Beast enters from the north.
A Drider skitters in from the north.
A Shade enters from the north.
A Shade enters from the north.
A Goblin enters from the north.
A Goblin enters from the north.
A Goblin enters from the north.
A Goblin enters from the north.
A Goblin enters from the north.
An Orc enters from the north.
A Shadow Beast enters from the north.
A Shade enters from the north.
An air elemental enters from the north.

< 439h/439H 150v/151V Pos: standing >
A Shadow Beast leaves south.
A Drider leaves south.
A Shade leaves south.
A Shade leaves south.
A Goblin leaves south.
A Goblin leaves south.
A Goblin leaves south.
A Goblin leaves south.
A Goblin leaves south.
An Orc leaves south.
A Shadow Beast leaves south.
A Shade leaves south.
An air elemental leaves south.

< 439h/439H 150v/151V Pos: standing >
Lielz leaves south.
An air elemental leaves south.
Zikr leaves south.
An air elemental leaves south.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>
The Grand Skyway
   Here the skyway follows a northerly branch as it makes its way deeper
into the city.  Just ahead lies the southern intersection of Merchants
Way, which branches off into an amazingly dense section of Aravne trees.
Beyond that, not much can be made out due to the thickness of branches which
wind their way in every possible direction and are every possible thickness.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An Orc (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands here.(Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Drider (large) Mobile Artillery *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A sun recruiter tries to win followers for Solos.
Pok enters from the north.
Bisil enters from the north.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
Kraz enters from the north.
Aikc enters from the north.

< 439h/439H 149v/151V Pos: standing >
Zikr suddenly attacks a Goblin!
Zikr's crush hits a Goblin.
Upon being struck, a Goblin disappears into thin air.
A Goblin stops following a Goblin.

< 439h/439H 149v/151V Pos: standing >
A Shadow Beast leaves north.
A Drider leaves north.
A Shade leaves north.
A Shade leaves north.
A Goblin leaves north.
A Goblin leaves north.
A Goblin leaves north.
A Goblin leaves north.
An Orc leaves north.
A Shade leaves north.
An air elemental leaves north.

< 439h/439H 149v/151V Pos: standing >
A Shadow Beast enters from the north.
A Drider skitters in from the north.
A Shade enters from the north.
A Shade enters from the north.
A Goblin enters from the north.
A Goblin enters from the north.
A Goblin enters from the north.
A Goblin enters from the north.
An Orc enters from the north.
A Shade enters from the north.
An air elemental enters from the north.

< 439h/439H 151v/151V Pos: standing >
A Shadow Beast tries to tackle Aikc and misses completely, making a nice dent in his forehead and the ground!

< 439h/439H 151v/151V Pos: standing >
Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.

< 439h/439H 151v/151V Pos: standing >
Tiny explosions wrack Aikc's body with pain!
A Goblin starts casting an offensive spell.
As an Orc raises his hands sending a prayer to Luthic, a soft glow descends from above.

< 439h/439H 151v/151V Pos: standing >
A Shade stops using a firwood bear totem.
Lielz leaves south.
An air elemental leaves south.
An air elemental leaves south.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>
The Grand Skyway
   Here the Grand Skyway takes a slight eastward detour as it curves
around the trunk of a giant Aravne tree.  The wooden floor actually has a
slight hump to it here, as it passes over one of the massive branches leading
away from the trunk in an eastward direction.  Once over the hump the skyway
again leads off to the north, following the course of another of the huge
branches which support this amazing structure.
Obvious exits: -North -West 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Aravne city guard patrols the area.
Pok enters from the north.
Kraz enters from the north.

< 439h/439H 150v/151V Pos: standing >

< 439h/439H 150v/151V Pos: standing >
Lielz leaves north.
An air elemental leaves north.
An air elemental leaves north.
You follow Lielz.


<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Grand Skyway
</map>
The Grand Skyway
   Here the skyway follows a northerly branch as it makes its way deeper
into the city.  Just ahead lies the southern intersection of Merchants
Way, which branches off into an amazingly dense section of Aravne trees.
Beyond that, not much can be made out due to the thickness of branches which
wind their way in every possible direction and are every possible thickness.
Obvious exits: -North -South
Fresh blood covers everything in the area.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Lielz Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An Orc (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here. (Casting) (Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands here.(Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Drider (large) Mobile Artillery *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* crouches in mid-air here, fighting Aikc.(Red Aura)
Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands, floating here, fighting a Shadow Beast.(Gold Aura)
The wraith of a high elven gardener stands here. (minion)  (casting) (Red Aura)
The wraith of a high elven gardener stands here. (minion)  (casting) (Red Aura)
The wraith of a high elven gardener stands here. (minion)  (casting) (Red Aura)
Bisil Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands, floating here.(Red Aura)
Zikr Viking (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here. (Casting) (Red Aura)
A sun recruiter tries to win followers for Solos.
Pok enters from the south.
Kraz enters from the south.

< 439h/439H 149v/151V Pos: standing >
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
A Shade snaps into visibility.
The wraith of a high elven gardener smirks as its fireball explodes into the face of a Shade.
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
The wraith of a high elven gardener smirks as its fireball explodes into the face of a Shade.
Aikc misses a Shadow Beast.
A Shadow Beast dodges Aikc's attack.

< 439h/439H 149v/151V Pos: standing >
A Shade gives an order to his followers.
A Shade snaps into visibility.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 439h/439H 149v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 An air elemental misses you.
An air elemental misses you.
You dodge an air elemental's vicious attack.
A Drider starts casting a spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Goblin completes his spell...
A Goblin utters the word 'bajroculof'
A huge boulder created by a Goblin hits Aikc causing him to scream out in agony!
Aikc is knocked to the ground as a Goblin's boulder hit's him dead on!

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 
< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 Pok starts casting an offensive spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
The wraith of a high elven gardener smirks as its fireball explodes into the face of a Shade.
Tiny explosions wrack Aikc's body with pain!
A Shadow Beast's slash strikes Aikc.
Zikr fails miserably in his attempt to rescue you.
A Shade starts casting an offensive spell.
An Orc starts casting a spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Goblin starts casting an offensive spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Shade starts casting an offensive spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at Bisil.
A Shade's spell flows around Bisil, leaving him unharmed!
You miss an air elemental.
You miss an air elemental.
An air elemental snaps into visibility.
Lielz gives an order to his followers.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Drider completes his spell...
A Drider utters the words 'hanuq yao'
Pok raises hands performing an arcane gesture and some of a Drider's spell energy is dispersed.
Pok gasps for air as a Drider's lethal mist envelops him!
Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener starts casting an offensive spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'pzaruio garzz'
Upon an Orc's touch a soft glow flows from his hands and surrounds a Shade.
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
A Shade snaps into visibility.
Pok's fist beats the life out of a Shade, blood pours from his body!

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 Aikc clambers to his feet.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Shade starts casting an offensive spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
A Shade's fist beats the life out of Pok, blood pours from his body!

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Goblin completes his spell...
A Goblin utters the word 'bajroculof'
A huge boulder created by a Goblin hits Pok causing him to scream out in agony!
Pok's fine obsidian eyepatch was damaged from the massive blow!
Pok starts casting an offensive spell.
You start chanting...

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
A Shade snaps into visibility.
The wraith of a high elven gardener smirks as its fireball explodes into the face of a Shade.
A Shadow Beast dodges Aikc's attack.
A Shadow Beast dodges Aikc's attack.
A Drider starts casting a spell.
Aikc starts casting a spell.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 Tiny explosions wrack Pok's body with pain!
An Orc starts casting a spell.
A Shade gives an order to his followers.

< 439h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:excellent E: air kne EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at Bisil.
Bisil's entire body spasms uncontrollably as his soul is viciously attacked by a Shade.
-=[An air elemental's crush grazes you.]=-
You dodge an air elemental's vicious attack.

< 435h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: air kne EP: excellent >
 A Goblin starts casting an offensive spell.
Lielz gives an order to his followers.
An air elemental snaps into visibility.
An Orc avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into an Orc, knocking him to the ground!
A Shade starts casting an offensive spell.

< 435h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: air kne EP: excellent >
 Casting: full heal **
A Shade gives an order to his followers.

< 435h/439H 150v/151V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: air kne EP: excellent >
 An Orc stops chanting abruptly!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
The wraith of a high elven gardener smirks as its fireball explodes into the face of a Shade.
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
A Shade snaps into visibility.
The wraith of a high elven gardener smirks as its fireball explodes into the face of a Shade.
A Shade's some steel carving gauntlets [superior] melted from the intense heat!
A Shade's long flowing robe melted from the intense heat!
A Shade's sun ring [poor] melted from the intense heat!
A Shade's sun ring melted from the intense heat!
A Shade's some dwarven-made chitin pants melted from the intense heat!
A Shade's pair of forest walking boots [superior] melted from the intense heat!
An air elemental stops following a Shade.
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!