The death of [27 Illusionist] Tilia (_/Eye of Odin\_) (Shade)

in Inside A Fish Bowl

from the perspective of [34 Shadowmage] Zxat *-* The Veterans of Bloodlust *-* (Shade)

<worn on head>       a simple leather helm
<worn in ear>        a hummingbird-feather brooch
<worn in ear>        a hummingbird-feather brooch
<worn around neck>   the amulet of the spider queen [superior]
<worn around neck>   a tribal necklace of royal authority [poor] (glowing)
<worn on body>       a chainmail vest
<worn about body>    a burnt reptile scale mantle from The Jade Empire
<held as shield>     a polished studded gold and platinum shield [superior]
<worn around wrist>  a twined brass bracelet
<worn on finger>     an iron ring of lesser physical resistance
<worn on legs>       some bloody diamond leg plates
<worn on feet>       a pair of blue-steel tharnadian boots

Obvious exits: -N -E -S -W

< 252h/252H 62v/143V Pos: standing >
You start chanting...

< 252h/252H 63v/143V Pos: standing >
Casting: dimension door *

< 252h/252H 66v/143V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Du'Maathe Castle.
Room: Kitchen of a Small Village House
</map>
Kitchen of a Small Village House
Obvious exits: -W
Preparing the evening meal, a goodwife looks up and smiles.

< 252h/252H 68v/143V Pos: standing >
You sit down and relax.

< 252h/252H 70v/143V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - bigbys clenched fist
( 6th circle)  2 - teleport
               3 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - infravision
( 3rd circle)  4 - concealment
               4 - acid blast
( 2nd circle)  6 - burning hands
               3 - sleep
( 1st circle)  3 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 252h/252H 71v/143V Pos: sitting >
You start meditating...

< 252h/252H 72v/143V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 252h/252H 94v/143V Pos: sitting >
You clamber to your feet.

< 252h/252H 95v/143V Pos: standing >

		Score information for Zxat

Level: 34   Race: Shade   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 252(252)  Moves: 97(143)
Coins carried:   18 platinum     2 gold     7 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +1.07   Deaths:   4
Detecting:      Invisible Life
Enchantments:   Ultravision Farsee Haste Invisibility Levitation
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points:  448 

Active Spells:
--------------
haste (6 minutes)
improved invisibility (2 minutes)
detect invisibility (9 minutes)
farsee (43 minutes)
levitate (10 minutes)


< 252h/252H 97v/143V Pos: standing >
You start chanting...

< 252h/252H 105v/143V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
A quiet little man sits before the gates, guarding them.

< 252h/252H 107v/143V Pos: standing >
You sit down and relax.

< 252h/252H 110v/143V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - bigbys clenched fist
( 6th circle)  2 - teleport
               3 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - infravision
( 3rd circle)  4 - concealment
               4 - acid blast
( 2nd circle)  6 - burning hands
               3 - sleep
( 1st circle)  3 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 252h/252H 110v/143V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 252h/252H 143v/143V Pos: sitting >
You clamber to your feet.

< 252h/252H 143v/143V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -W
A huge boar charges through here, squeeling viciously.

< 252h/252H 141v/143V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Bend In The Dark Trail
</map>
A Bend In The Dark Trail
Obvious exits: -E -S

< 252h/252H 139v/143V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S

< 252h/252H 137v/143V Pos: standing >
 **^**  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 136v/143V Pos: standing >
 *^***  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 136v/143V Pos: standing >
 ^****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 134v/143V Pos: standing >
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 134v/143V Pos: standing >
Autosaving...
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 133v/143V Pos: standing >
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 131v/143V Pos: standing >
 *****  
 **@**  
 ****M  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 130v/143V Pos: standing >

		Score information for Zxat

Level: 34   Race: Shade   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 252(252)  Moves: 131(143)
Coins carried:   18 platinum     2 gold     7 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +1.07   Deaths:   4
Detecting:      Invisible Life
Enchantments:   Ultravision Farsee Haste Invisibility Levitation
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points:  448 

Active Spells:
--------------
haste (6 minutes)
improved invisibility (2 minutes)
detect invisibility (9 minutes)
farsee (43 minutes)
levitate (10 minutes)


< 252h/252H 131v/143V Pos: standing >
 ****.  
 **@*.  
 ***M.  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 129v/143V Pos: standing >
 ***.^  
 **@.^  
 **M..  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 252h/252H 129v/143V Pos: standing >
  ***..^.^.   
 *****.^.^M.  
 *****.^..^^  
 *****@^^.^^  
 *****...^^^  
 ****...^^.M  
  ***...^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 127v/143V Pos: standing >
  **....^M^   
 ****..^.^.^  
 *****.^.^M.  
 *****@^..^^  
 *****.^^.^^  
 *****...^^^  
  ***...^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 127v/143V Pos: standing >
  *.^^.^^^^   
 ***....^M^^  
 ****..^.^.^  
 *****@^.^M.  
 *****.^..^^  
 *****.^^.^^  
  ****...^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 125v/143V Pos: standing >
  ..^.^.^.^   
 **.^^.^^^^M  
 ***....^M^^  
 ****.@^.^.^  
 *****.^.^M.  
 *****.^..^^  
  ****.^^.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 124v/143V Pos: standing >
  ^..^^.^^M   
 ...^.^.^.^M  
 **.^^.^^^^M  
 ***..@.^M^^  
 ****..^.^.^  
 *****.^.^M.  
  ****.^..^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 122v/143V Pos: standing >
  ^.^.^.^^M   
 .^..^^.^^MM  
 ...^.^.^.^M  
 **.^^@^^^^M  
 ***....^M^^  
 ****..^.^.^  
  ****.^.^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 121v/143V Pos: standing >
  ^^^.^.^MM   
 ^^.^.^.^^MM  
 .^..^^.^^MM  
 ...^.@.^.^M  
 **.^^.^^^^M  
 ***....^M^^  
  ***..^.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 120v/143V Pos: standing >
  ..^.^^MMM   
 .^^^.^.^MMM  
 ^^.^.^.^^MM  
 .^..^@.^^MM  
 ...^.^.^.^M  
 **.^^.^^^^M  
  **....^M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 118v/143V Pos: standing >
  ..M^^MMMM   
 ^..^.^^MMMM  
 .^^^.^.^MMM  
 ^^.^.@.^^MM  
 .^..^^.^^MM  
 ...^.^.^.^M  
  *.^^.^^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 116v/143V Pos: standing >
  ^.P^MMMMM   
 ^..M^^MMMMM  
 ^..^.^^MMMM  
 .^^^.@.^MMM  
 ^^.^.^.^^MM  
 .^..^^.^^MM  
  ..^.^.^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 114v/143V Pos: standing >
  ^^MMMMMMM   
 ^^.P^MMMMMM  
 ^..M^^MMMMM  
 ^..^.@^MMMM  
 .^^^.^.^MMM  
 ^^.^.^.^^MM  
  ^..^^.^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 252h/252H 112v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Approaching the Artist Colony of Harrow
</map>
Approaching the Artist Colony of Harrow
Obvious exits: -N# -S -W

< 252h/252H 109v/143V Pos: standing >
You quickly scan the area.
You see nothing.

< 252h/252H 111v/143V Pos: standing >
The sun rises over the northern horizon.

< 252h/252H 112v/143V Pos: standing >
A Shade enters from the west.

< 252h/252H 113v/143V Pos: standing >
A Shade opens the gate.
Approaching the Artist Colony of Harrow
Obvious exits: -N -S -W
A Shade (small) Mjolnir (_/Eye of Odin\_) stands here.

< 252h/252H 116v/143V Pos: standing >
A Shade leaves north.

< 252h/252H 117v/143V Pos: standing >

< 252h/252H 118v/143V Pos: standing >
The rain is falling less heavily now.

< 252h/252H 126v/143V Pos: standing >
Ok.

< 252h/252H 131v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
An artisan, wandering and looking at exhibits.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 252h/252H 128v/143V Pos: standing >
Ok.

< 252h/252H 129v/143V Pos: standing >
You quickly scan the area.
Henna the flower seller who is close by to your north.

< 252h/252H 130v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 252h/252H 132v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 252h/252H 132v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Henna stands here selling flowers and handblown glass vases.

< 252h/252H 132v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
An art student, hanging out with friends here. 
A wandering visitor looks at all the booths.
Mandar stands here selling and crafting instruments.

< 252h/252H 132v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 252h/252H 132v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 252h/252H 133v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 252h/252H 133v/143V Pos: standing >
You quickly scan the area.
A lonely bard who is close by to your north.
Womo the seamstress who is close by to your north.
A Shade who is not far off to your north.
A wandering visitor who is not far off to your north.
Lomya the crafter who is not far off to your north.
Henna the flower seller who is close by to your west.
Gipie the baker who is not far off to your west.

< 252h/252H 134v/143V Pos: standing >

< 252h/252H 134v/143V Pos: standing >

		Score information for Zxat

Level: 34   Race: Shade   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 252(252)  Moves: 137(143)
Coins carried:   18 platinum     2 gold     7 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +1.07   Deaths:   4
Detecting:      Invisible Life
Enchantments:   Ultravision Farsee Haste Invisibility Levitation
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points:  448 

Active Spells:
--------------
haste (6 minutes)
improved invisibility (2 minutes)
detect invisibility (9 minutes)
farsee (43 minutes)
levitate (10 minutes)


< 252h/252H 137v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A lonely bard, playing a sad melody.
Womo the seamstress dazzles you with her greenish-blue eyes.

< 252h/252H 139v/143V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your north.
A Shade who is close by to your east.
A singing bird who is close by to your east.
A singing bird who is not far off to your east.
A wandering visitor who is close by to your south.
An art student who is close by to your south.
A wandering visitor who is close by to your south.
Mandar the instrument crafter who is close by to your south.
Vetrix the jeweler who is not far off to your west.
An art student who is a brief walk away to your west.
A chipmunk who is a brief walk away to your west.
A chipmunk who is a brief walk away to your west.
A bard who is a brief walk away to your west.
A chipmunk who is rather far off to your west.
A singing bird who is rather far off to your west.

< 252h/252H 139v/143V Pos: standing >
A Shade enters from the east.

< 252h/252H 140v/143V Pos: standing >
A Shade leaves east.

< 252h/252H 141v/143V Pos: standing >
A wandering visitor leaves east.

< 252h/252H 143v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -E -W
A wandering visitor looks at all the booths.
A beautiful singing bird is here.

< 252h/252H 142v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -S -W -NE
A beautiful singing bird is here.

< 252h/252H 139v/143V Pos: standing >

< 252h/252H 140v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist Home
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist Home
</map>
Before An Artist Home
Obvious exits: -N -S#
A small child learning to sew sits here.
A small child learning to sew sits here.
A small child learning to sew sits here.

< 252h/252H 139v/143V Pos: standing >
Ok.

< 252h/252H 143v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Inside the Sewing Home
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Inside the Sewing Home
</map>
Inside the Sewing Home
Obvious exits: -N -E -S
A high tech sewing contraption sits here.
A wandering visitor looks at all the booths.
A small child learning to sew sits here.
Lidda the head seamstress instructs new students how to sew.

< 252h/252H 142v/143V Pos: standing >
Ok.

< 252h/252H 142v/143V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: A Sleeping Area
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: A Sleeping Area
</map>
A Sleeping Area
Obvious exits: -W
A brightly colored fish bowl is here on a nightstand. (glowing)
A Shade (small) Mjolnir (_/Eye of Odin\_) stands here.
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress  is stretched out, sound asleep.
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress  is stretched out, sound asleep.

< 252h/252H 141v/143V Pos: standing >
A Shade enters a fishbowl teleporter.

< 252h/252H 143v/143V Pos: standing >

< 252h/252H 143v/143V Pos: standing >

< 252h/252H 143v/143V Pos: standing >

		Score information for Zxat

Level: 34   Race: Shade   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 252(252)  Moves: 143(143)
Coins carried:   18 platinum     2 gold     7 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +1.07   Deaths:   4
Detecting:      Invisible Life
Enchantments:   Ultravision Farsee Haste Invisibility Levitation
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points:  448 

Active Spells:
--------------
haste (5 minutes)
improved invisibility (1 minute)
detect invisibility (8 minutes)
farsee (42 minutes)
levitate (9 minutes)


< 252h/252H 143v/143V Pos: standing >

< 252h/252H 143v/143V Pos: standing >
A wandering visitor enters from the west.

< 252h/252H 143v/143V Pos: standing >
You enter a fishbowl teleporter.

<map>
Zone: Harrow -The Gnome Village.
Room: Inside A Fish Bowl
</map>
Inside A Fish Bowl
Obvious exits: -E -S
The corpse of a Shade is lying here.
The corpse of a goldfish is lying here.
A Shade (small) Mjolnir (_/Eye of Odin\_) stands here.
(Q)A goldfish swims quickly through the water.

< 252h/252H 143v/143V Pos: standing >
You start chanting...
You snap into visibility.

< 252h/252H 143v/143V Pos: standing >
A Shade shrugs into a gleaming glass ringmail.
A Shade slides her legs into some stylish marble greaves.
A Shade dons a drow-made hemp hat on her head.
A Shade straps a gleaming hide shield to her arm.
A Shade slips her finger into a tiny amethyst ring.
A Shade slips her finger into a gold ring with diamonds.
It glows brightly.
A Shade places a light blue scarf around her neck.
A Shade places a light blue scarf around her neck.
A Shade slides a jeweled gold eyepatch over her eyes.
A Shade attaches a quill to her belt.

< 252h/252H 143v/143V Pos: standing >
You begin to hold your breath...

< 252h/252H 143v/143V Pos: standing >
A Shade gets a tarnished and abused ring [poor] from the corpse of Tilia.
A Shade gets a rugged adventurers satchel from the corpse of Tilia.
A Shade gets a gnomish flamethrower from the corpse of Tilia.
A Shade gets some stuff from the corpse of Tilia.

< 252h/252H 143v/143V Pos: standing >
You complete your spell...
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 92 ] -=[You throw a fireball at a Shade and have the satisfaction of seeing her enveloped in flames.]=-
A Shade's jeweled gold eyepatch melted from the intense heat!
A Shade's silk veil melted from the intense heat!
A Shade is dead! R.I.P.
You receive your share of experience.