<worn on head> a drow-made hemp hat
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a gleaming glass ringmail
<worn about body> a reptile skin cloak
<worn about waist> a silk lined belt
<worn on belt buckle>a petrified bone shard [poor] (humming)
<attached to belt> a glowing quill (glowing)
<attached to belt> a quill
<worn on arms> a pair of studded leather sleeves
<held as shield> a gleaming hide shield
<worn around wrist> a silk wristband [80%]
<worn around wrist> a silk wristband
<worn on hands> a pair of brown leather gloves
<worn on finger> a gold ring with diamonds (illuminating)
<worn on finger> a tiny amethyst ring
<primary weapon> an amber-colored rod
<worn on legs> some stylish marble greaves
<worn on feet> a pair of tight black slippers
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 59h/153H 24v/120V Pos: standing >
^.^.^^.^^
.^^^.^^^.^^
^^^...^....
..^^^@^...^
...M^..^^.^
..^^...^.^^
.^..^^.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 59h/153H 22v/120V Pos: standing >
.^.^^.^^M
^^^.^^^.^^^
^^...^....^
.^^^.@...^^
..M^..^^.^^
.^^...^.^^.
^..^^.^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 59h/153H 21v/120V Pos: standing >
^.^^.^^MM
^^.^^^.^^^M
^...^....^^
^^^.^@..^^.
.M^..^^.^^.
^^...^.^^.^
..^^.^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 59h/153H 19v/120V Pos: standing >
.^^.^^MMM
^.^^^.^^^MM
...^....^^^
^^.^.@.^^.^
M^..^^.^^.^
^...^.^^.^^
.^^.^^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 59h/153H 17v/120V Pos: standing >
^^.^^MMMM
.^^^.^^^MMM
..^....^^^M
^.^..@^^.^^
^..^^.^^.^^
...^.^^.^^.
^^.^^^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 59h/153H 15v/120V Pos: standing >
^.^^MMMMM
^^^.^^^MMMM
.^....^^^MM
.^...@^.^^^
..^^.^^.^^.
..^.^^.^^..
^.^^^..^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 59h/153H 14v/120V Pos: standing >
.^^MMMMMM
^^.^^^MMMMM
^....^^^MMM
^...^@.^^^M
.^^.^^.^^.M
.^.^^.^^..^
.^^^..^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 60h/153H 11v/120V Pos: standing >
^^MMMMMMM
^.^^^MMMMMM
....^^^MMMM
...^^@^^^MM
^^.^^.^^.MM
^.^^.^^..^M
^^^..^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 60h/153H 9v/120V Pos: standing >
^MMMMMMMM
.^^^MMMMMMM
...^^^MMMMM
..^^.@^^MMM
^.^^.^^.MMM
.^^.^^..^M^
^^..^..^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 60h/153H 8v/120V Pos: standing >
MMMMMMMMM
^^^MMMMMMMM
..^^^MMMMMM
.^^.^@^MMMM
.^^.^^.MMMM
^^.^^..^M^M
^..^..^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 60h/153H 5v/120V Pos: standing >
MMMMMMMMM
^^MMMMMMMMM
.^^^MMMMMMM
^^.^^@MMMMM
^^.^^.MMMMM
^.^^..^M^MM
..^..^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 60h/153H 2v/120V Pos: standing >
MMMMMMMMM
^^MMMMMMMMM
.^^^MMMMMMM
^^.^^@MMMMM
^^.^^.M^MMM
^.^^..^M^MM
..^..^.^^
^MMMMMMMM
.^^^MMMMMMM
^^.^^^MMMMM
^^.^^@M^MMM
^.^^..^M^MM
^..^..^.^^M
^^.^^^.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 60h/153H 1v/120V Pos: standing >
You're too exhausted.
< 60h/153H 1v/120V Pos: standing >
You're too exhausted.
< 60h/153H 1v/120V Pos: standing >
MMMMMMMMM
^^^MMMMMMMM
^.^^^MMMMMM
^.^^.@^MMMM
.^^..^M^MMM
..^..^.^^MM
^.^^^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.
A mountaineer walks through here, poised for combat.
A mountaineer walks through here, poised for combat.
< 60h/153H 0v/120V Pos: standing >
You're too exhausted.
< 60h/153H 0v/120V Pos: standing >
< 60h/153H 1v/120V Pos: standing >
You drop to your belly.
< 60h/153H 1v/120V Pos: on your ass >
You close your eyes and relax.
< 60h/153H 2v/120V Pos: on your ass >
MMMMMMMMM
^^^MMMMMMMM
^.^^^MMMMMM
^.^^.@^MMMM
.^^..M^^MMM
..^..^.^^MM
^.^^^.^.^
< 60h/153H 2v/120V Pos: on your ass >
< 61h/153H 14v/120V Pos: on your ass >
< 62h/153H 31v/120V Pos: on your ass >
< 64h/153H 54v/120V Pos: on your ass >
You clamber to your feet.
< 64h/153H 62v/120V Pos: standing >
The sun rises over the northern horizon.
^^MMMMMMM
^.^^^MMMMMM
^.^^.M^MMMM
.^^..@^^MMM
..^..^.^^MM
^^.^^^.^.^M
.^^.^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A human traveller walks through here, making his way across the country.
< 64h/153H 60v/120V Pos: standing >
^MMMMMMMM
.^^^MMMMMMM
.^^.M^MMMMM
^^..M@^MMMM
.^..^.^^MMM
^.^^^.^.^MM
^^.^.^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 64h/153H 58v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Approaching the Artist Colony of Harrow
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Approaching the Artist Colony of Harrow
</map>
Approaching the Artist Colony of Harrow
Obvious exits: -N# -S -W
< 64h/153H 55v/120V Pos: standing >
< 64h/153H 55v/120V Pos: standing >
The gate seems to be closed.
< 64h/153H 56v/120V Pos: standing >
Ok.
< 65h/153H 57v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
An artisan, wandering and looking at exhibits.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.
< 65h/153H 54v/120V Pos: standing >
< 65h/153H 55v/120V Pos: standing >
Ok.
< 65h/153H 55v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Henna stands here selling flowers and handblown glass vases.
< 65h/153H 54v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Fountain
</map>
Fountain
Obvious exits: -N -E -S -W
A sparkling fountain is here.
< 65h/153H 54v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Fiona stands here selling her ceramic masks.
< 65h/153H 53v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -S -W
A merchandise stall is set up here.
Lomya the master leather crafter sells her wares.
< 65h/153H 52v/120V Pos: standing >
< 65h/153H 53v/120V Pos: standing >
< 65h/153H 54v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -E -S -NW
< 65h/153H 53v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist House
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist House
</map>
Before An Artist House
Obvious exits: -E# -W
An artisan, wandering and looking at exhibits.
< 66h/153H 53v/120V Pos: standing >
< 66h/153H 53v/120V Pos: standing >
You have just begun the trek to your next level!
< 66h/153H 53v/120V Pos: standing >
The rain is falling less heavily now.
< 66h/153H 53v/120V Pos: standing >
< 66h/153H 56v/120V Pos: standing >
Ok.
< 66h/153H 57v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Inside A Bards Home
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Inside A Bards Home
</map>
Inside A Bards Home
Obvious exits: -N -W
An artisan, wandering and looking at exhibits.
A halfling visitor listens to the storyteller.
A visitor listens to the storyteller spin a tale.
A visitor listens to the storyteller spin his tale.
< 66h/153H 56v/120V Pos: standing >
< 66h/153H 57v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist House
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist House
</map>
Before An Artist House
Obvious exits: -E -W
An artisan, wandering and looking at exhibits.
< 67h/153H 57v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 67h/153H 57v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -E -S -NW
< 67h/153H 57v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Lomya the master leather crafter sells her wares.
< 67h/153H 57v/120V Pos: standing >
< 67h/153H 57v/120V Pos: standing >
You have just begun the trek to your next level!
< 67h/153H 57v/120V Pos: standing >
A wandering visitor leaves west.
Score information for Tilia
Level: 27 Race: Shade Class: Illusionist Sex: Female
Hit points: 67(153) Moves: 58(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing.
Frags: +0.00 Deaths: 4
Enchantments: Ultravision
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 269
Active Spells:
--------------
well-rested bonus (144 minutes)
< 67h/153H 58v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A lonely bard, playing a sad melody.
Womo the seamstress dazzles you with her greenish-blue eyes.
< 67h/153H 57v/120V Pos: standing >
< 67h/153H 58v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -E -W
A beautiful singing bird is here.
< 67h/153H 57v/120V Pos: standing >
< 67h/153H 57v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 67h/153H 59v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A lonely bard, playing a sad melody.
Womo the seamstress dazzles you with her greenish-blue eyes.
< 67h/153H 58v/120V Pos: standing >
< 68h/153H 58v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -E -W
A beautiful singing bird is here.
< 68h/153H 58v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -S -W -NE
A beautiful singing bird is here.
< 68h/153H 55v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist Home
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Before An Artist Home
</map>
Before An Artist Home
Obvious exits: -N -S#
A small child learning to sew sits here.
A small child learning to sew sits here.
A small child learning to sew sits here.
< 68h/153H 53v/120V Pos: standing >
< 68h/153H 54v/120V Pos: standing >
Ok.
< 68h/153H 55v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Inside the Sewing Home
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Inside the Sewing Home
</map>
Inside the Sewing Home
Obvious exits: -N -E -S
A high tech sewing contraption sits here.
A wandering visitor looks at all the booths.
A small child learning to sew sits here.
Lidda the head seamstress instructs new students how to sew.
< 68h/153H 54v/120V Pos: standing >
< 68h/153H 55v/120V Pos: standing >
Ok.
< 68h/153H 55v/120V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: A Sleeping Area
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: A Sleeping Area
</map>
A Sleeping Area
Obvious exits: -W
A brightly colored fish bowl is here on a nightstand. (glowing)
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress is stretched out, sound asleep.
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress is stretched out, sound asleep.
< 68h/153H 55v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/153H 56v/120V Pos: standing >
You are currently memorizing the following spells:
9 seconds: ( 3rd) shadow monster [not in spell book]
19 seconds: ( 4th) insects [not in spell book]
27 seconds: ( 2nd) burning hands [not in spell book]
39 seconds: ( 5th) boulder [not in spell book]
50 seconds: ( 5th) boulder [not in spell book]
56 seconds: ( 1st) magic missile [not in spell book]
61 seconds: ( 1st) magic missile [not in spell book]
73 seconds: ( 5th) boulder [not in spell book]
84 seconds: ( 5th) boulder [not in spell book]
90 seconds: ( 1st) magic missile [not in spell book]
95 seconds: ( 1st) magic missile [not in spell book]
100 seconds: ( 1st) magic missile [not in spell book]
108 seconds: ( 2nd) burning hands [not in spell book]
115 seconds: ( 2nd) burning hands [not in spell book]
123 seconds: ( 2nd) burning hands [not in spell book]
130 seconds: ( 2nd) burning hands [not in spell book]
138 seconds: ( 2nd) burning hands [not in spell book]
143 seconds: ( 1st) magic missile [not in spell book]
148 seconds: ( 1st) magic missile [not in spell book]
153 seconds: ( 1st) magic missile [not in spell book]
164 seconds: ( 4th) farsee [not in spell book]
173 seconds: ( 3rd) shadow monster [not in spell book]
182 seconds: ( 3rd) shadow monster [not in spell book]
193 seconds: ( 4th) insects [not in spell book]
203 seconds: ( 4th) insects [not in spell book]
213 seconds: ( 3rd) concealment [not in spell book]
222 seconds: ( 3rd) mirror image [not in spell book]
231 seconds: ( 3rd) shadow monster [not in spell book]
240 seconds: ( 3rd) shadow monster [not in spell book]
251 seconds: ( 4th) infravision [not in spell book]
261 seconds: ( 4th) levitate [not in spell book]
267 seconds: ( 1st) minor creation [not in spell book]
274 seconds: ( 2nd) continual light [not in spell book]
282 seconds: ( 2nd) dispel magic [not in spell book]
295 seconds: ( 6th) reflection [not in spell book]
306 seconds: ( 5th) shadow travel [not in spell book]
You can memorize 1 6th circle spell(s).
< 69h/153H 58v/120V Pos: standing >
You have just begun the trek to your next level!
< 69h/153H 59v/120V Pos: standing >
There is no pool here.
< 69h/153H 61v/120V Pos: standing >
< 69h/153H 61v/120V Pos: standing >
A Sleeping Area
Obvious exits: -W
A brightly colored fish bowl is here on a nightstand. (glowing)
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress is stretched out, sound asleep.
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress is stretched out, sound asleep.
< 70h/153H 63v/120V Pos: standing >
You enter a fishbowl teleporter.
<map>
Zone: Harrow -The Gnome Village.
Room: Inside A Fish Bowl
</map>
Inside A Fish Bowl
Obvious exits: -E -S
The corpse of a Shade is lying here.
The corpse of a goldfish is lying here.
(Q)(Q)A goldfish swims quickly through the water.
< 70h/153H 65v/120V Pos: standing >
< 70h/153H 65v/120V Pos: standing >
You begin to hold your breath...
< 70h/153H 66v/120V Pos: standing >
You get a glowing quill from the corpse of Tilia.
You get a petrified bone shard [poor] from the corpse of Tilia.
You get a silk veil from the corpse of Tilia.
You get an amber-colored rod from the corpse of Tilia.
You get a silk wristband from the corpse of Tilia.
You get a silk wristband from the corpse of Tilia.
You get a silk lined belt from the corpse of Tilia.
You get a reptile skin cloak from the corpse of Tilia.
You get a pair of studded leather sleeves from the corpse of Tilia.
You get a pair of brown leather gloves from the corpse of Tilia.
You get a pair of tight black slippers from the corpse of Tilia.
You can't carry any more.
< 70h/153H 66v/120V Pos: standing >
You cover your arms with a pair of studded leather sleeves.
You clasp a silk lined belt around your waist.
You pull a pair of brown leather gloves onto your hands.
You place a pair of tight black slippers on your feet.
You place a silk wristband around your left wrist.
You place a silk wristband around your right wrist.
You cover your face with a silk veil.
You wear a reptile skin cloak about your body.
You wield an amber-colored rod.
You lack the training to use two weapons.
You lack the training to use two weapons.
You lack the training to use two weapons.
You attach a petrified bone shard [poor] to your belt.
You attach a glowing quill to your belt.
< 70h/153H 66v/120V Pos: standing >
You get a jeweled gold eyepatch from the corpse of Tilia.
You get a gleaming hide shield from the corpse of Tilia.
You get some stylish marble greaves from the corpse of Tilia.
You get a drow-made hemp hat from the corpse of Tilia.
You get a gleaming glass ringmail from the corpse of Tilia.
You get a light blue scarf from the corpse of Tilia.
You get a light blue scarf from the corpse of Tilia.
You get a gold ring with diamonds from the corpse of Tilia.
You get a tiny amethyst ring from the corpse of Tilia.
You get a spellbook from the corpse of Tilia.
You get a quill from the corpse of Tilia.
You can't carry any more.
< 70h/153H 86v/140V Pos: standing >
Someone slowly fades into existence.
< 70h/153H 86v/140V Pos: standing >
A Shade snaps into visibility.
< 70h/153H 86v/140V Pos: standing >
You shrug into a gleaming glass ringmail.
You slide your legs into some stylish marble greaves.
You don a drow-made hemp hat on your head.
You strap a gleaming hide shield to your arm.
You place a tiny amethyst ring on your left ring finger.
You place a gold ring with diamonds on your right ring finger.
It glows brightly.
You duck your head and place a light blue scarf around your neck.
You duck your head and place a light blue scarf around your neck.
You slide a jeweled gold eyepatch over your eyes.
You attach a quill to your belt.
< 70h/153H 86v/140V Pos: standing >
It appears to be the corpse of Tilia.
a tarnished and abused ring [poor]
a rugged adventurers satchel (illuminating)
a gnomish flamethrower (glowing)
< 81h/164H 86v/140V Pos: standing >
You get a tarnished and abused ring [poor] from the corpse of Tilia.
You get a rugged adventurers satchel from the corpse of Tilia.
You get a gnomish flamethrower from the corpse of Tilia.
< 81h/164H 86v/140V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'yufzbarr'
The flames cause your skin to smoke!
-=[You are enveloped in flames from a fireball sent by a Shade. OUCH!]=-
Your jeweled gold eyepatch melted from the intense heat!
Your silk veil melted from the intense heat!