<worn on head> the crown of unholy saints [poor]
<worn in ear> a glittering ruby earring
<worn in ear> a sinister chitin earring
<worn on face> a jeweled mask [superior]
<worn around neck> a pleasant necklace of flowers
<worn around neck> a cape of bearskin [poor]
<worn on body> a suit of ancient dwarven plate (glowing)
<worn about body> a jeweled ivory bodycloak
<worn about waist> a dark sash spun from wire [poor]
<held as shield> a small round wooden shield
<worn around wrist> an ink-covered steel bracer [poor]
<worn around wrist> a githyanki skin bracer
<worn on hands> some unearthly gold claws
<primary weapon> a barbed scimitar [superior]
<worn on feet> a pair of minotaur boots
Zxat leaves east.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North# -East -South# -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the west.
Mat enters from the west.
Ojo enters from the west.
Kobbo enters from the west.
< 419h/419H 180v/182V Pos: standing >
Zxat leaves east.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North# -East -South# -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the west.
Mat enters from the west.
Ojo enters from the west.
Kobbo enters from the west.
< 419h/419H 179v/182V Pos: standing >
Zxat leaves east.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North# -East # -South -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
(Q)A powerful lich warlock attempts to subdue the raging beast to the north.
Lekie enters from the west.
Mat enters from the west.
Ojo enters from the west.
Kobbo enters from the west.
< 419h/419H 179v/182V Pos: standing >
A Tunnel Between the Caging Areas
Obvious exits: -North# -East # -South -West
Kobbo *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.
Mat Covert Operations *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
(Q)A powerful lich warlock attempts to subdue the raging beast to the north.
< 419h/419H 180v/182V Pos: standing >
Zxat leaves south.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South -West #
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the north.
Mat enters from the north.
Ojo enters from the north.
Kobbo enters from the north.
< 419h/419H 181v/182V Pos: standing >
Zxat leaves south.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East # -South -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the north.
Mat enters from the north.
Ojo enters from the north.
Kobbo enters from the north.
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 181v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South -West #
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 181v/182V Pos: standing >
Zxat leaves south.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East # -South -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the north.
Mat enters from the north.
Ojo enters from the north.
Kobbo enters from the north.
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South -West #
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 180v/182V Pos: standing >
Zxat closes the door.
< 419h/419H 182v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North# -East # -South -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
(Q)A powerful lich warlock attempts to subdue the raging beast to the north.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 181v/182V Pos: standing >
< 419h/419H 181v/182V Pos: standing >
< 419h/419H 181v/182V Pos: standing >
< 419h/419H 181v/182V Pos: standing >
Zxat leaves south.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East # -South -West #
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the north.
Mat enters from the north.
Ojo enters from the north.
Kobbo enters from the north.
< 419h/419H 180v/182V Pos: standing >
Zxat leaves south.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East # -South -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the north.
Mat enters from the north.
Ojo enters from the north.
Kobbo enters from the north.
< 419h/419H 179v/182V Pos: standing >
Zxat leaves south.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
Obvious exits: -North -East # -South -West
A rare piece of cold-iron has been left here!
A small bandage rests upon the ground here.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
An undead herder evaluates the caged behemoths.
A bone golem stands protectively in the corner.
Lekie enters from the north.
Mat enters from the north.
Ojo enters from the north.
Kobbo enters from the north.
< 419h/419H 178v/182V Pos: standing >
< 419h/419H 179v/182V Pos: standing >
You quickly scan the area.
A lich warlock who is a brief walk away to your north.
An undead behemoth who is not far off to your west.
A behemoth rider watcher who is not far off to your west.
< 419h/419H 182v/182V Pos: standing >
You are using:
<worn on head> the crown of unholy saints [poor]
<worn in ear> a glittering ruby earring
<worn in ear> a sinister chitin earring
<worn on face> a jeweled mask [superior]
<worn around neck> a pleasant necklace of flowers
<worn around neck> a cape of bearskin [poor]
<worn on body> a suit of ancient dwarven plate (glowing)
<worn about body> a jeweled ivory bodycloak
<worn about waist> a dark sash spun from wire [poor]
<held as shield> a small round wooden shield
<worn around wrist> an ink-covered steel bracer [poor]
<worn around wrist> a githyanki skin bracer
<worn on hands> some unearthly gold claws
<primary weapon> a barbed scimitar [superior]
<worn on feet> a pair of minotaur boots
< 419h/419H 182v/182V Pos: standing >
Zxat leaves south.
You follow Zxat.
A Huge Behemoth Cage
This huge cage is where a herded undead behemoth would get forced
into before hypnosed and mounted by one of the undead warriors. This
cage is filled with bloody bones and rotten, twisted flesh. An awful
rotting stench comes from this filthy cage, where even the bars are made
of bone from their own behemoth.
Obvious exits: -North
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the north.
Mat enters from the north.
Ojo enters from the north.
Kobbo enters from the north.
< 419h/419H 181v/182V Pos: standing >
Mat looks at Lekie.
< 419h/419H 181v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
Obvious exits: -North -East # -South -West
A rare piece of cold-iron has been left here!
A small bandage rests upon the ground here.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
A bone golem stands protectively in the corner.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 180v/182V Pos: standing >
Zxat leaves west.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North# -East -South# -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
An undead herder evaluates the caged behemoths.
Lekie enters from the east.
Mat enters from the east.
Ojo enters from the east.
Kobbo enters from the east.
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
A bone golem who is close by to your east.
An undead behemoth who is close by to your west.
A behemoth rider watcher who is close by to your west.
< 419h/419H 181v/182V Pos: standing >
Zxat leaves west.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -East -West
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
A behemoth rider watcher sits atop an undead behemoth.
Lekie enters from the east.
Mat enters from the east.
Ojo enters from the east.
Kobbo enters from the east.
< 419h/419H 181v/182V Pos: standing >
Zxat leaves west.
You follow Zxat.
Tunnel Before the Caging Area
This tunnel, located due northeast of the bottom of the
bone-reinforced shaft, provides passage from the main cavern
into the caging areas for the behemoths. The recently captured
behemoths, as well as some of the older behemoths, have been
brought here where they are kept until needed, at which point
they are brought to the saddling area within the Barracks.
Obvious exits: -North -East -Southwest
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie sneaks in from the east.
Mat sneaks in from the east.
Kobbo enters from the east.
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
An undead herder who is not far off to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
An undead herder who is not far off to your east.
A bone golem who is a brief walk away to your east.
< 419h/419H 181v/182V Pos: standing >
Zxat leaves southwest.
You follow Zxat.
Bottum of a Bone-Reinforced Shaft
This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands. The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place. Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West -Up -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the northeast.
Mat enters from the northeast.
Ojo enters from the northeast.
Kobbo enters from the northeast.
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
You have memorized the following spells:
( 7th circle) 2 - full heal
1 - endurance
( 6th circle) 2 - flame strike
3 - healing salve
( 5th circle) 1 - heal
1 - vitality
1 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - protection from good
1 - cure disease
3 - invigorate
( 3rd circle) 1 - remove poison
7 - cause critical
( 2nd circle) 3 - blindness
6 - cause serious
( 1st circle) 2 - armor
1 - bless
2 - cause light
5 - turn undead
And you are currently praying for the following spells:
8 seconds: ( 7th) full heal
15 seconds: ( 6th) flame strike
22 seconds: ( 5th) destroy undead
29 seconds: ( 5th) destroy undead
36 seconds: ( 5th) destroy undead
You can pray no more spells.
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
Zxat leaves northeast.
You follow Zxat.
Tunnel Before the Caging Area
This tunnel, located due northeast of the bottom of the
bone-reinforced shaft, provides passage from the main cavern
into the caging areas for the behemoths. The recently captured
behemoths, as well as some of the older behemoths, have been
brought here where they are kept until needed, at which point
they are brought to the saddling area within the Barracks.
Obvious exits: -North -East -Southwest
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie sneaks in from the southwest.
Kobbo enters from the southwest.
< 419h/419H 179v/182V Pos: standing >
< 419h/419H 179v/182V Pos: standing >
Score information for Rakor
Level: 35 Race: Drow Elf Class: Cleric / Healer Sex: Male
Hit points: 419(419) Moves: 182(182)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Frags: +0.09 Deaths: 9
Detecting: Invisible Life
Enchantments: Ultravision Fly
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 359
Active Spells:
--------------
fly (65 minutes)
detect invisibility (23 minutes)
vitality (1 minute)
well-rested bonus (115 minutes)
< 419h/419H 182v/182V Pos: standing >
Zxat leaves southwest.
You follow Zxat.
Bottum of a Bone-Reinforced Shaft
This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands. The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place. Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West -Up -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the northeast.
Mat enters from the northeast.
Ojo enters from the northeast.
Kobbo enters from the northeast.
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A barbarian slave who is rather far off above you.
< 419h/419H 180v/182V Pos: standing >
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
< 419h/419H 180v/182V Pos: standing >
You sit down and relax.
< 419h/419H 180v/182V Pos: sitting >
You have memorized the following spells:
( 7th circle) 2 - full heal
1 - endurance
( 6th circle) 2 - flame strike
3 - healing salve
( 5th circle) 1 - heal
1 - vitality
1 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - protection from good
1 - cure disease
3 - invigorate
( 3rd circle) 1 - remove poison
7 - cause critical
( 2nd circle) 3 - blindness
6 - cause serious
( 1st circle) 2 - armor
1 - bless
2 - cause light
5 - turn undead
And you are currently praying for the following spells:
8 seconds: ( 7th) full heal
15 seconds: ( 6th) flame strike
22 seconds: ( 5th) destroy undead
29 seconds: ( 5th) destroy undead
36 seconds: ( 5th) destroy undead
You can pray no more spells.
You continue your praying.
< 419h/419H 180v/182V Pos: sitting >
You start meditating...
< 419h/419H 181v/182V Pos: sitting >
Mat sits down in a comfortable spot.
< 419h/419H 182v/182V Pos: sitting >
Mat opens a mystical tome of the otherworldly scholars and begins studying it intently.
< 419h/419H 182v/182V Pos: sitting >
You have finished praying for full heal.
< 419h/419H 182v/182V Pos: sitting >
Mat closes his book and grins malevolently.
< 419h/419H 182v/182V Pos: sitting >
1st CIRCLE:
armor
bless
cause light
cure light
detect evil
detect good
detect magic
turn undead
2nd CIRCLE:
blindness
cause serious
cure serious
preserve
protection from cold
protection from fire
slow poison
word of command
3rd CIRCLE:
cause critical
cure blind
cure critic
dispel evil
dispel good
earthquake
remove poison
sense life
4th CIRCLE:
cure disease
invigorate
protection from acid
protection from evil
protection from gas
protection from good
protection from lightning
remove curse
self comprehension
summon
5th CIRCLE:
destroy undead
heal
soulshield
vitality
6th CIRCLE:
continual light
curse
darkness
fear
flame strike
harm
healing salve
negative energy barrier
7th CIRCLE:
endurance
full heal
lesser resurrect
water breathing
8th CIRCLE:
dispel magic
mass heal
regeneration
9th CIRCLE:
divine fury
holy word
plane shift
resurrect
silence
unholy word
word of recall
10th CIRCLE:
accelerated healing
full harm
taint
11th CIRCLE:
group heal
group recall
mass preserve
true seeing
12th CIRCLE:
aura of rebirth
miracle
< 419h/419H 182v/182V Pos: sitting >
Mat clambers to his feet.
< 419h/419H 182v/182V Pos: sitting >
< 419h/419H 182v/182V Pos: sitting >
You have finished praying for flame strike.
Mat nods.
< 419h/419H 182v/182V Pos: sitting >
< 419h/419H 182v/182V Pos: sitting >
< 419h/419H 182v/182V Pos: sitting >
Mat nods.
< 419h/419H 182v/182V Pos: sitting >
You have memorized the following spells:
( 7th circle) 3 - full heal
1 - endurance
( 6th circle) 3 - flame strike
3 - healing salve
( 5th circle) 1 - heal
1 - vitality
1 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - protection from good
1 - cure disease
3 - invigorate
( 3rd circle) 1 - remove poison
7 - cause critical
( 2nd circle) 3 - blindness
6 - cause serious
( 1st circle) 2 - armor
1 - bless
2 - cause light
5 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 5th) destroy undead
8 seconds: ( 5th) destroy undead
15 seconds: ( 5th) destroy undead
You can pray no more spells.
< 419h/419H 182v/182V Pos: sitting >
You have finished praying for destroy undead.
Kobbo nods.
< 419h/419H 182v/182V Pos: sitting >
You are already meditating.
< 419h/419H 182v/182V Pos: sitting >
Zxat seems to slightly fade as his body becomes a phantasmal form.
< 419h/419H 182v/182V Pos: sitting >
You have finished praying for destroy undead.
< 419h/419H 182v/182V Pos: sitting >
Zxat leaves northeast.
Lekie leaves northeast.
Mat leaves northeast.
Ojo leaves northeast.
Kobbo leaves northeast.
< 419h/419H 182v/182V Pos: sitting >
Zxat enters from the northeast.
Lekie enters from the northeast.
Mat enters from the northeast.
Ojo enters from the northeast.
Kobbo enters from the northeast.
< 419h/419H 182v/182V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your praying.
< 419h/419H 182v/182V Pos: standing >
You are already standing.
< 419h/419H 182v/182V Pos: standing >
You nod.
< 419h/419H 182v/182V Pos: standing >
< 419h/419H 182v/182V Pos: standing >
You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.
< 419h/419H 182v/182V Pos: standing >
Bottum of a Bone-Reinforced Shaft
Obvious exits: -South -West -Up -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
Kobbo *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.
Mat Covert Operations *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
< 419h/419H 182v/182V Pos: standing >
< 419h/419H 182v/182V Pos: standing >
You nod.
< 419h/419H 182v/182V Pos: standing >
< 419h/419H 182v/182V Pos: standing >
Zxat leaves northeast.
You follow Zxat.
Tunnel Before the Caging Area
This tunnel, located due northeast of the bottom of the
bone-reinforced shaft, provides passage from the main cavern
into the caging areas for the behemoths. The recently captured
behemoths, as well as some of the older behemoths, have been
brought here where they are kept until needed, at which point
they are brought to the saddling area within the Barracks.
Obvious exits: -North -East -Southwest
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie sneaks in from the southwest.
Kobbo enters from the southwest.
< 419h/419H 181v/182V Pos: standing >
< 419h/419H 181v/182V Pos: standing >
< 419h/419H 181v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
An undead herder evaluates the caged behemoths.
A behemoth rider watcher sits atop an undead behemoth.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 179v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East # -South -West #
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 178v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Tunnel Between the Caging Areas
This tunnel runs along where the behemoths are caged, east and west
of here. The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time. There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North# -East -South -West #
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
A bone golem stands protectively in the corner.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 180v/182V Pos: standing >
You quickly scan the area.
A lich warlock who is a brief walk away to your east.
An undead herder who is not far off to your south.
An undead behemoth who is not far off to your south.
A behemoth rider watcher who is not far off to your south.
< 419h/419H 181v/182V Pos: standing >
Zxat opens the door.
< 419h/419H 181v/182V Pos: standing >
Zxat leaves north.
You follow Zxat.
A Huge Behemoth Cage
This huge cage is where a herded undead behemoth would get forced
into before hypnosed and mounted by one of the undead warriors. This
cage is filled with bloody bones and rotten, twisted flesh. An awful
rotting stench comes from this filthy cage, where even the bars are made
of bone from their own behemoth.
Obvious exits: -South
A tiny spring bubbles here from the ground.
Shattered bits of ice are scattered about the area.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
A Halfling (small) Gungnir (_/Eye of Odin\_) stands here.
A Centaur (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A Human (medium) Ravenheart (_/Eye of Odin\_) stands in mid-air here.
A Barbarian (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
Lekie enters from the south.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.
< 419h/419H 180v/182V Pos: standing >
Zxat closes the door.
< 419h/419H 181v/182V Pos: standing >
Lekie tackles a Human square in the chest knocking the wind out of him!
< 419h/419H 181v/182V Pos: standing >
Zxat starts casting an offensive spell.
Zxat snaps into visibility.
< 419h/419H 182v/182V Pos: standing >
Mat starts casting an offensive spell.
< 419h/419H 182v/182V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qrunsoqpze yugh'
Zxat's fist beats the life out of a Human, blood pours from his body!
< 419h/419H 182v/182V Pos: standing >
A Human suddenly clutches their head, as if trying to shrug off some unknown malady.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.
< 419h/419H 182v/182V Pos: standing >
Lekie misses a Human.
Lekie misses a Human.
Lekie's impressive slash strikes a Human.
Lekie shivers as he hits a Human.
< 419h/419H 182v/182V Pos: standing >
Mat completes his spell...
Mat utters the word 'hammer'
Mat creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
< 419h/419H 182v/182V Pos: standing >
You start chanting...
< 419h/419H 182v/182V Pos: standing >
Mat starts casting an offensive spell.
< 419h/419H 182v/182V Pos: standing >
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.
< 419h/419H 182v/182V Pos: standing >
Lekie parries a Human's lunge at him.
A Human's fine slash wounds Lekie.
Lekie's lion fang flashes into the path of a Human's attack, then Lekie delivers a graceful counter-attack!
Lekie's impressive slash enshrouds a Human in a mist of blood.
Lekie shivers as he hits a Human.
Lekie elbows a Human hard, bruising his side!
Lekie shivers as he hits a Human.
Lekie's impressive slash enshrouds a Human in a mist of blood.
Lekie shivers as he hits a Human.
< 419h/419H 182v/182V Pos: standing >
A Halfling opens the door.
Zxat closes the door.
< 419h/419H 182v/182V Pos: standing >
Casting: flame strike
Mat completes his spell...
Mat utters the word 'hammer'
Mat creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
A Human's humming sword named 'Blaze' was completely destroyed by the massive blow!
A Human's misty blue mask of gauze was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!