<worn on head> a raccoon-skin cap
<worn on eyes> an angelic marble visor
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> an earring made from bluejay feathers
<worn on face> an etched mithral faceguard [poor] (glowing)
<worn around neck> a frayed cloth collar (illuminating)
<worn around neck> a foxfur scarf
<worn on body> a duck and duckling down coat
<worn about body> a thick buck-hide cloak
<worn on back> a redwood shield
<worn about waist> a mystical blue sash (glowing)
<worn on arms> a pair of wildcat-hide sleeves
<held as shield> a small round wooden shield
<worn around wrist> a wristguard made from chipmunk hide
<worn around wrist> a wristguard made from chipmunk hide
<worn on hands> a pair of gloves with razor-sharp talons
<primary weapon> a large stone warhammer
<worn on legs> a pair of monkey-hide breeches
<worn on feet> a pair of deer-hide boots
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 98v/116V Pos: standing >
^MMM^^...
^MMM^......
MMM^.......
MMM..@..^..
MM^.......^
M^^....^..^
^....^^.^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 99v/116V Pos: standing >
MMM^^....
MMM^......^
MM^.......^
MM...@.^..^
M^.......^^
^^....^..^^
....^^.^^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 99v/116V Pos: standing >
MM^^....^
MM^......^^
M^.......^^
M....@^..^
^.......^^
^....^..^^
...^^.^^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 99v/116V Pos: standing >
M^M^^...M
MMM^^....^^
MM^......^^
M^...@...^^
M.....^..^
^.......^^
....^..^^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 100v/116V Pos: standing >
^+MM^^^.^
^M^M^^...M^
MMM^^....^^
MM^..@...^^
M^.......^^
M.....^..^
.......^^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 100v/116V Pos: standing >
.MMM^**^^
^^+MM^^^.^^
^M^M^^...M^
MMM^^@...^^
MM^......^^
M^.......^^
.....^..^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 100v/116V Pos: standing >
M+MMM^^^^
^.MMM^**^^
^^+MM^^^.^^
^M^M^@...M^
MMM^^....^^
MM^......^^
^.......^
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 101v/116V Pos: standing >
+MMM^^^^
.MMM^**^^
^+MM^^^.^^
M^M^^@..M^
MM^^....^^
M^......^^
.......^^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 101v/116V Pos: standing >
MMM^^^^
MMM^**^^
MMM^^^.^^
^M^^.@.M^
M^^....^^
^......^^
......^^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 698h/698H 101v/116V Pos: standing >
The Road to Desolate
Though the road remains the constant gravel path, that seems
to be used quite frequently here, there is an obvious change in
the terrain just up ahead. In contrast to the arid Calimshan, with
a quick look before one, a large, lush, forest seems to spring
up almost out of nowhere. Though the deep Calimshan is quite a distance
to the south, it is still strange to see so much greenery so
quickly. The road heads north.
Obvious exits: -North -South
A cute little bunny rabbit wanders on the path here.
< 698h/698H 102v/116V Pos: standing >
You dismount a whitetiger.
< 698h/698H 104v/116V Pos: standing >
You start chanting...
< 698h/698H 106v/116V Pos: standing >
You complete your spell...
[Damage: 13 ] [Damage: 13 ] -=[You call down a roaring flamestrike which hits a whitetiger dead on!]=-
You dodge a whitetiger's vicious attack.
-=[You suddenly see a whitetiger's foot in your chest.]=-
[Damage: 8 ] -=[A whitetiger shivers from the unnatural cold as he hits you!]=-
< 686h/698H 107v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: small wounds >
You miss a whitetiger.
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: small wounds >
You start chanting...
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: small wounds >
You complete your spell...
[Damage: 17 ] [Damage: 16 ] -=[You call down a roaring flamestrike which hits a whitetiger dead on!]=-
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
You start chanting...
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
You dodge a whitetiger's vicious attack.
A whitetiger misses you.
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
Casting: negative energy barrier *
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
Casting: negative energy barrier
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
You complete your spell...
You are surrounded by a deadly aura of negative energy!
< 686h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
-=[A whitetiger's fine bite wounds you.]=-
[Damage: 6 ] -=[A whitetiger ignites into black flames as he hits you!]=-
[Damage: 9 ] -=[A whitetiger shivers from the unnatural cold as he hits you!]=-
You dodge a whitetiger's vicious attack.
A whitetiger's kick parts your hair but does little else.
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
You start chanting...
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
You complete your spell...
[Damage: 15 ] [Damage: 15 ] -=[You call down a roaring flamestrike which hits a whitetiger dead on!]=-
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
You start chanting...
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
A squirrel enters from the north.
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
Casting: flame strike
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: few wounds >
You complete your spell...
[Damage: 12 ] [Damage: 13 ] -=[You call down a roaring flamestrike which hits a whitetiger dead on!]=-
You dodge a whitetiger's vicious attack.
You dodge a whitetiger's vicious attack.
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
You don't have that spell memorized.
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
You feel your skill in 1h bludgeon improving.
[Damage: 7 ] -=[Your impressive crush strikes a whitetiger.]=-
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
You don't have that spell memorized.
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
Hint: Typing 'aggressive 0' will make you automatically attack any aggressive monsters that enter the room. Type 'aggressive off' to turn this off.
You start chanting...
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
Casting: cause critical **
< 672h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
-=[A whitetiger's fine bite wounds you.]=-
[Damage: 6 ] -=[A whitetiger ignites into black flames as he hits you!]=-
[Damage: 8 ] -=[A whitetiger shivers from the unnatural cold as he hits you!]=-
A whitetiger misses you.
-=[You suddenly see a whitetiger's foot in your chest.]=-
[Damage: 6 ] -=[A whitetiger ignites into black flames as he hits you!]=-
[Damage: 9 ] -=[A whitetiger shivers from the unnatural cold as he hits you!]=-
< 646h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
Casting: cause critical *
< 646h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: nasty wounds >
You complete your spell...
[Damage: 28 ] -=[Your touch sends wracking pains through a whitetiger's body.]=-
< 646h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: pretty hurt >
A whitetiger dodges your futile attack.
You start chanting...
< 646h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: pretty hurt >
Casting: cause critical *
< 646h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: pretty hurt >
-=[A whitetiger's bite wounds you.]=-
[Damage: 5 ] -=[A whitetiger ignites into black flames as he hits you!]=-
[Damage: 8 ] -=[A whitetiger shivers from the unnatural cold as he hits you!]=-
< 633h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: pretty hurt >
You complete your spell...
[Damage: 31 ] -=[Your touch sends wracking pains through a whitetiger's body.]=-
< 633h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: awful >
You start chanting...
< 633h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: awful >
Casting: cause critical **
< 633h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: awful >
Casting: cause critical *
< 633h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC:few scratches E: white sta EP: awful >
You dodge a whitetiger's vicious attack.
-=[You suddenly see a whitetiger's foot in your chest.]=-
[Damage: 5 ] -=[A whitetiger ignites into black flames as he hits you!]=-
[Damage: 6 ] -=[A whitetiger shivers from the unnatural cold as he hits you!]=-
< 623h/698H 108v/116V Pos: standing >
< T: Nussa TP: sta TC: small wounds E: white sta EP: awful >
You complete your spell...
[Damage: 15 ] -=[Your touch sends wracking pains through a whitetiger's body.]=-
A whitetiger is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a whitetiger's gurgling and choking signals his demise.
You raise a level!
< 635h/710H 108v/116V Pos: standing >
It appears to be the corpse of a whitetiger.
a dangling chain crucifix (glowing)
< 635h/710H 109v/116V Pos: standing >
You get a dangling chain crucifix from the corpse of a whitetiger.
< 635h/710H 111v/116V Pos: standing >
You are carrying: (2/11)
a dangling chain crucifix (glowing)
a rugged adventurers satchel
< 635h/710H 112v/116V Pos: standing >
You are using:
<worn on head> a raccoon-skin cap
<worn on eyes> an angelic marble visor
<worn in ear> an earring made from bluejay feathers
<worn in ear> an earring made from bluejay feathers
<worn on face> an etched mithral faceguard [poor] (glowing)
<worn around neck> a frayed cloth collar (illuminating)
<worn around neck> a foxfur scarf
<worn on body> a duck and duckling down coat
<worn about body> a thick buck-hide cloak
<worn on back> a redwood shield
<worn about waist> a mystical blue sash (glowing)
<worn on arms> a pair of wildcat-hide sleeves
<held as shield> a small round wooden shield
<worn around wrist> a wristguard made from chipmunk hide
<worn around wrist> a wristguard made from chipmunk hide
<worn on hands> a pair of gloves with razor-sharp talons
<primary weapon> a large stone warhammer
<worn on legs> a pair of monkey-hide breeches
<worn on feet> a pair of deer-hide boots
< 635h/710H 112v/116V Pos: standing >
You already wear an earring in each ear.
< 636h/710H 114v/116V Pos: standing >
You stop using a foxfur scarf.
< 636h/710H 115v/116V Pos: standing >
You duck your head and place a foxfur scarf around your neck.
< 636h/710H 116v/116V Pos: standing >
You stop using an earring made from bluejay feathers.
< 634h/707H 116v/116V Pos: standing >
You wear a dangling chain crucifix on your right ear.
< 634h/707H 116v/116V Pos: standing >
You sit down and relax.
< 649h/722H 116v/116V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - dispel magic
1 - mass heal
( 7th circle) 4 - full heal
( 6th circle) 1 - darkness
( 5th circle) 4 - heal
1 - vitality
2 - destroy undead
( 4th circle) 1 - summon
5 - invigorate
( 3rd circle) 1 - sense life
4 - cause critical
( 2nd circle) 9 - blindness
( 1st circle) 1 - armor
1 - bless
8 - turn undead
And you are currently praying for the following spells:
6 seconds: ( 4th) invigorate
13 seconds: ( 6th) flame strike
20 seconds: ( 6th) flame strike
27 seconds: ( 6th) negative energy barrier
35 seconds: ( 6th) flame strike
42 seconds: ( 6th) flame strike
47 seconds: ( 3rd) cause critical
52 seconds: ( 3rd) cause critical
58 seconds: ( 3rd) cause critical
You can pray 1 8th circle spell(s).
You continue your praying.
< 649h/722H 116v/116V Pos: sitting >
1st CIRCLE:
armor
bless
cause light
cure light
detect evil
detect good
detect magic
turn undead
2nd CIRCLE:
blindness
cause serious
cure serious
preserve
protection from cold
protection from fire
slow poison
word of command
3rd CIRCLE:
cause critical
cure blind
cure critic
disease
dispel evil
dispel good
earthquake
remove poison
sense life
4th CIRCLE:
cure disease
invigorate
poison
protection from acid
protection from evil
protection from gas
protection from good
protection from lightning
remove curse
self comprehension
summon
5th CIRCLE:
destroy undead
heal
soulshield
vitality
6th CIRCLE:
continual light
curse
darkness
fear
flame strike
harm
negative energy barrier
wither
7th CIRCLE:
full heal
lesser resurrect
protection from undead
water breathing
8th CIRCLE:
banish
dispel magic
mass heal
9th CIRCLE:
divine fury
holy word
plane shift
resurrect
silence
unholy word
word of recall
10th CIRCLE:
accelerated healing
full harm
taint
11th CIRCLE:
group recall
mass preserve
plague
true seeing
12th CIRCLE:
battletide
miracle
< 650h/722H 116v/116V Pos: sitting >
You have finished praying for invigorate.
< 651h/722H 116v/116V Pos: sitting >
You are praying for mass heal, which will take about 8 seconds.
< 651h/722H 116v/116V Pos: sitting >
< 651h/722H 116v/116V Pos: sitting >
You start meditating...
< 651h/722H 116v/116V Pos: sitting >
You stop meditating.
< 652h/722H 116v/116V Pos: sitting >
You are carrying: (2/11)
an earring made from bluejay feathers
a rugged adventurers satchel
< 652h/722H 116v/116V Pos: sitting >
You are using:
<worn on head> a raccoon-skin cap
<worn on eyes> an angelic marble visor
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> an earring made from bluejay feathers
<worn on face> an etched mithral faceguard [poor] (glowing)
<worn around neck> a frayed cloth collar (illuminating)
<worn around neck> a foxfur scarf
<worn on body> a duck and duckling down coat
<worn about body> a thick buck-hide cloak
<worn on back> a redwood shield
<worn about waist> a mystical blue sash (glowing)
<worn on arms> a pair of wildcat-hide sleeves
<held as shield> a small round wooden shield
<worn around wrist> a wristguard made from chipmunk hide
<worn around wrist> a wristguard made from chipmunk hide
<worn on hands> a pair of gloves with razor-sharp talons
<primary weapon> a large stone warhammer
<worn on legs> a pair of monkey-hide breeches
<worn on feet> a pair of deer-hide boots
< 652h/722H 116v/116V Pos: sitting >
You have finished praying for flame strike.
You start meditating...
< 653h/722H 116v/116V Pos: sitting >
You have finished praying for flame strike.
< 654h/722H 116v/116V Pos: sitting >
You stop meditating.
You put 1 items into a rugged adventurers satchel.
< 654h/722H 116v/116V Pos: sitting >
You have just begun the trek to your next level!
< 654h/722H 116v/116V Pos: sitting >
You start meditating...
< 654h/722H 116v/116V Pos: sitting >
It is 12am, on the Day of the Great Gods
The 19th Day of the Month of Renewal, Year 1972.
Time elapsed since boot-up: 14:35:30
Current time is: Sat Aug 12 06:45:47 2023 (GMT)
Sat Aug 12 02:45:47 2023 (EDT)
< 655h/722H 116v/116V Pos: sitting >
You are already meditating.
< 655h/722H 116v/116V Pos: sitting >
You have finished praying for negative energy barrier.
< 655h/722H 116v/116V Pos: sitting >
You have finished praying for flame strike.
< 656h/722H 116v/116V Pos: sitting >
< 657h/722H 116v/116V Pos: sitting >
You have finished praying for flame strike.
< 657h/722H 116v/116V Pos: sitting >
You are already meditating.
< 657h/722H 116v/116V Pos: sitting >
You have finished praying for cause critical.
< 658h/722H 116v/116V Pos: sitting >
You have finished praying for cause critical.
< 659h/722H 116v/116V Pos: sitting >
You have finished praying for cause critical.
< 660h/722H 116v/116V Pos: sitting >
A rabbit leaves north.
< 660h/722H 116v/116V Pos: sitting >
You have finished praying for mass heal.
Your prayers are complete.
< 662h/722H 116v/116V Pos: sitting >
You clamber to your feet.
< 662h/722H 116v/116V Pos: standing >
You start chanting...
< 662h/722H 116v/116V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him. Sometimes he might not notice you though!
< 663h/722H 116v/116V Pos: standing >
A rabbit enters from the north.
< 663h/722H 116v/116V Pos: standing >
Casting: heal **
< 663h/722H 116v/116V Pos: standing >
Casting: heal *
< 663h/722H 116v/116V Pos: standing >
You complete your spell...
A warm feeling fills your body!
< 721h/722H 116v/116V Pos: standing >
You sit down and relax.
< 721h/722H 116v/116V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - dispel magic
2 - mass heal
( 7th circle) 4 - full heal
( 6th circle) 4 - flame strike
1 - darkness
1 - negative energy barrier
( 5th circle) 3 - heal
1 - vitality
2 - destroy undead
( 4th circle) 1 - summon
6 - invigorate
( 3rd circle) 1 - sense life
7 - cause critical
( 2nd circle) 9 - blindness
( 1st circle) 1 - armor
1 - bless
8 - turn undead
And you are currently praying for the following spells:
6 seconds: ( 5th) heal
You can pray no more spells.
You continue your praying.
< 721h/722H 116v/116V Pos: sitting >
You start meditating...
< 721h/722H 116v/116V Pos: sitting >
You have finished praying for heal.
Your prayers are complete.
< 722h/722H 116v/116V Pos: sitting >
You clamber to your feet.
< 722h/722H 116v/116V Pos: standing >
The Road to Desolate
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The corpse of a whitetiger is lying here.
A cute little bunny rabbit wanders on the path here.
A cute little squirrel is busy collecting nuts here.
< 722h/722H 116v/116V Pos: standing >
MMM^^^^
+MM^**^^
+MM^^^.^^
^M^^.@.^^
M^^....^^
^......^^
......^^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A sand viper stands here, fighting a Halfling.
A Halfling (small) stands here, fighting a sand viper. (Non-Fraggable)
< 722h/722H 112v/116V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves south.
< 722h/722H 112v/116V Pos: standing >
A sand viper suddenly attacks YOU!
A sand viper misses you.
< 722h/722H 112v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: sand sta EP: excellent >
C'mon, you are doing it all the time!
< 722h/722H 112v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: sand sta EP: excellent >
You attempt to flee...
MM^**^^
+MM^^^.^^
^M^^.M.^^
M^^.P@.^^
^......^^
.......^^
...^..^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
You flee southward!
< 722h/722H 81v/116V Pos: standing >
+MM^**^^
^+MM^^^.^^
M^M^^.M.^^
MM^^.@..^^
M^......^^
^.......^^
....^..^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A Halfling (small) stands here. (Non-Fraggable)
< 722h/722H 77v/116V Pos: standing >
.+MM^**^^
M^+MM^^^.^^
^M^M^^.M.^^
MMM^^@P..^^
MM^......^^
M^.......^^
.....^..^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 722h/722H 72v/116V Pos: standing >
+MM^**^^
^+MM^^^.^^
M^M^^.M.^^
MM^^.@..^^
M^......^^
^.......^^
....^..^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A Halfling (small) stands here. (Non-Fraggable)
< 722h/722H 68v/116V Pos: standing >
You attempt to knee a Halfling, but don't quite make it.
[Damage: 4 ] -=[Your fine crush seriously wounds a Halfling.]=-
< 722h/722H 69v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
A Halfling misses you.
You block a Halfling's lunge at you.
< 722h/722H 69v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
A Halfling dodges your futile attack.
< 722h/722H 69v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling leaves west.
< 722h/722H 69v/116V Pos: standing >
.+MM^**^^
M^+MM^^^.^^
^M^M^^.M.^^
MMM^^@...^^
MM^......^^
M^.......^^
.....^..^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A Halfling (small) stands here. (Non-Fraggable)
< 722h/722H 64v/116V Pos: standing >
Slay whom?
< 722h/722H 65v/116V Pos: standing >
Slay whom?
< 722h/722H 66v/116V Pos: standing >
^.+MM^**^
.^M+MM^^^.^
^^M^M^^.M.^
^MMM^@....^
MMM^......^
MM^.......^
M.....^..
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
< 722h/722H 64v/116V Pos: standing >
.+MM^**^^
^M+MM^^^.^^
^M^M^^.M.^^
MMM^^@...^^
MM^......^^
M^.......^^
.....^..^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
< 722h/722H 61v/116V Pos: standing >
You find a Halfling lurking here!
< 722h/722H 62v/116V Pos: standing >
[Damage: 5 ] -=[Your fine crush enshrouds a Halfling in a mist of blood.]=-
A Halfling is stunned!
< 722h/722H 66v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: A Halfling sta EP: awful >
A Halfling seems to be trying to shake off his woozy feeling.
< 722h/722H 67v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: A Halfling sta EP: awful >
A Halfling misses you.
< 722h/722H 67v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: A Halfling sta EP: awful >
A Halfling seems to be trying to shake off his woozy feeling.
< 722h/722H 67v/116V Pos: standing >
< T: Nussa TP: sta TC:excellent E: A Halfling sta EP: awful >
A Halfling attempts to flee.
A Halfling leaves north.
< 722h/722H 67v/116V Pos: standing >
^+MMM^^^^
M.+MM^**^^
^M+MM^^^.^^
^M^M^@.M.^^
MMM^^....^^
MM^......^^
^.......^
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
< 722h/722H 63v/116V Pos: standing >
Slay whom?
< 722h/722H 64v/116V Pos: standing >
You don't find anything you didn't see before.
< 722h/722H 64v/116V Pos: standing >
You find a Halfling lurking here!
< 722h/722H 69v/116V Pos: standing >
[Damage: 6 ] -=[Your fine crush causes a Halfling to grimace in pain.]=-
A Halfling is incapacitated and will slowly die, if not aided.
A Halfling slumps to the ground.
< 722h/722H 73v/116V Pos: standing >
<Looking panicked, a Halfling scrambles madly to his feet!
< 722h/722H 73v/116V Pos: standing >
<The power of your god suddenly fills your body and you feel MUCH stronger!
Your devotion to your god causes you to unleash a Flurry of attacks against a Halfling!
You say 'The non-believer must be punished!'
You attempt to knee a Halfling, but don't quite make it.
[Damage: 5 ] -=[Your fine crush enshrouds a Halfling in a mist of blood.]=-
A Halfling is stunned!
You miss a Halfling.
[Damage: 5 ] -=[Your crush causes a Halfling to grimace in pain.]=-
A Halfling is mortally wounded, and will die soon, if not aided.
< 722h/722H 73v/116V Pos: standing >
<
^+MMM^^^^
M.+MM^**^^
^M+MM^^^.^^
^M^M^@.M.^^
MMM^^....^^
MM^......^^
^.......^
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
A Halfling (small) is lying here, mortally wounded. (Non-Fraggable)
< 722h/722H 73v/116V Pos: standing >
<Your devotion to your god causes you to unleash a Flurry of attacks against a Halfling!
You say 'May your bloodshed be a willing sacrifice!'
[Damage: 5 ] -=[Your fine crush hits a Halfling.]=-
A Halfling's pair of tight black gloves was completely destroyed by the massive blow!
A Halfling's pair of tight black pants was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.