The death of [23 Illusionist] Kaypee (Shade)

in Small Cobblestone Road

from the perspective of [23 Illusionist] Kaypee (Shade)

<worn on head>       a tarnished crystal helmet
<worn on eyes>       a bugbear-skin eyepatch [poor]
<worn in ear>        a stylish gold stud
<worn on face>       a mask of sewn flesh [superior]
<worn around neck>   a legendary limestone amulet
<worn around neck>   a stylish bamboo amulet
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a superior dragonscale shield
<worn around wrist>  an orc-skin wrist protector [superior]
<worn around wrist>  some oddly engraved bracers [superior]
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a bent ring [poor]
<primary weapon>     a stiletto covered with barbs
<worn on feet>       a pair of tight black slippers

Bank of Nax'Varan
   The bank is nothing more than a long cabin made of wood. It has a
circumference of about thirty feet and the height from the floor to the
ceiling is teen feet. A count lays on the eastward perimeter of the room,
however, just where they do keep their money, where is the vault they
undoubtably need to store their money safely. Since the cabin isn't all that
large, it suggests that the vault is under the bank itself. The floor creaks
as footsteps pounce on it. The floor is suffering from old age and the lumber
is rotting, however, every other aspect of the bank is fine.
Obvious exits: -East 
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A drunk minotaur staggers about.
Gonx, the banker, settles his eyes upon his new patrons.

< 139h/139H 130v/130V Pos: standing >

< 139h/139H 130v/130V Pos: standing >

		Score information for Kaypee

Level: 23   Race: Shade   Class: Illusionist Sex: Female
Hit points: 139(139)  Moves: 130(130)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 65%
Status:  Standing.
Frags:   +0.00   Deaths:   3
Enchantments:   Ultravision Farsee
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points:  229 

Active Spells:
--------------
well-rested bonus (150 minutes)
farsee (16 minutes)


< 139h/139H 130v/130V Pos: standing >
Bank of Nax'Varan
Obvious exits: -East 
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A drunk minotaur staggers about.
Gonx, the banker, settles his eyes upon his new patrons.

< 139h/139H 130v/130V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]
phantom armor               [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
continual light             [in spellbook]
darkness                    [in spellbook]
dispel magic                [in spellbook]

3rd CIRCLE:
blindness                   [in spellbook]
concealment                 [in spellbook]
mirror image                [in spellbook]
shadow monster              [in spellbook]

4th CIRCLE:
farsee                      [in spellbook]
infravision                 [in spellbook]
insects                     [in spellbook]
levitate                    [in spellbook]
sleep                       [in spellbook]

5th CIRCLE:
boulder                    
illusionary wall           
shadow travel              

6th CIRCLE:
nightmare                  
reflection                 
stunning visions           

7th CIRCLE:
dispel invisible           
hammer                     
reveal true name           

8th CIRCLE:
fly                        
mask                       
shadow shield              
vanish                     

9th CIRCLE:
asphyxiate                 
detect illusion            
dream travel               
mass invisibility          

10th CIRCLE:
clone form                 
delirium                   
imprisonment               

11th CIRCLE:
flicker                    
nonexistence               
titan                      

12th CIRCLE:
dragon                     
mirage                     


< 139h/139H 130v/130V Pos: standing >
You start chanting...

< 139h/139H 130v/130V Pos: standing >
Casting: phantom armor 

< 139h/139H 130v/130V Pos: standing >
You complete your spell...
Shadowy phantoms blur your image to the outside!

< 139h/139H 130v/130V Pos: standing >
You have memorized the following spells:
( 4th circle)  1 - farsee
               1 - levitate
               3 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               2 - shadow monster
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) phantom armor

You can memorize 4 5th circle spell(s).

< 139h/139H 130v/130V Pos: standing >
Pardon?

< 139h/139H 130v/130V Pos: standing >
Pardon?

< 139h/139H 130v/130V Pos: standing >
Bank of Nax'Varan
Obvious exits: -East 
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A drunk minotaur staggers about.
Gonx, the banker, settles his eyes upon his new patrons.

< 139h/139H 130v/130V Pos: standing >
You are carrying: (2/11)
[2] a spellbook

< 139h/139H 130v/130V Pos: standing >
You are using:
<worn on head>       a tarnished crystal helmet
<worn on eyes>       a bugbear-skin eyepatch [poor]
<worn in ear>        a stylish gold stud
<worn on face>       a mask of sewn flesh [superior]
<worn around neck>   a legendary limestone amulet
<worn around neck>   a stylish bamboo amulet
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a superior dragonscale shield
<worn around wrist>  an orc-skin wrist protector [superior]
<worn around wrist>  some oddly engraved bracers [superior]
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a bent ring [poor]
<primary weapon>     a stiletto covered with barbs
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

< 139h/139H 130v/130V Pos: standing >
You have memorized the following spells:
( 4th circle)  1 - farsee
               1 - levitate
               3 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               2 - shadow monster
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) phantom armor

You can memorize 4 5th circle spell(s).

< 139h/139H 130v/130V Pos: standing >
You sit down and relax.

< 139h/139H 130v/130V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - farsee
               1 - levitate
               3 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               2 - shadow monster
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) phantom armor

You can memorize 4 5th circle spell(s).
You continue your study.

< 139h/139H 130v/130V Pos: sitting >
You start meditating...

< 139h/139H 130v/130V Pos: sitting >
A drunk minotaur leaves east.

< 139h/139H 130v/130V Pos: sitting >
You have finished memorizing phantom armor.
Your studies are complete.

< 139h/139H 130v/130V Pos: sitting >
You clamber to your feet.

< 139h/139H 130v/130V Pos: standing >
The sun starts to set in the south.

< 139h/139H 130v/130V Pos: standing >
A drunk minotaur enters from the east.

< 139h/139H 130v/130V Pos: standing >
Bank of Nax'Varan
Obvious exits: -East 
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A drunk minotaur staggers about.
Gonx, the banker, settles his eyes upon his new patrons.

< 139h/139H 130v/130V Pos: standing >
You have memorized the following spells:
( 4th circle)  1 - farsee
               1 - levitate
               3 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               2 - shadow monster
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               6 - magic missile
               1 - phantom armor

You can memorize 4 5th circle spell(s).

< 139h/139H 130v/130V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]
phantom armor               [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
continual light             [in spellbook]
darkness                    [in spellbook]
dispel magic                [in spellbook]

3rd CIRCLE:
blindness                   [in spellbook]
concealment                 [in spellbook]
mirror image                [in spellbook]
shadow monster              [in spellbook]

4th CIRCLE:
farsee                      [in spellbook]
infravision                 [in spellbook]
insects                     [in spellbook]
levitate                    [in spellbook]
sleep                       [in spellbook]

5th CIRCLE:
boulder                    
illusionary wall           
shadow travel              

6th CIRCLE:
nightmare                  
reflection                 
stunning visions           

7th CIRCLE:
dispel invisible           
hammer                     
reveal true name           

8th CIRCLE:
fly                        
mask                       
shadow shield              
vanish                     

9th CIRCLE:
asphyxiate                 
detect illusion            
dream travel               
mass invisibility          

10th CIRCLE:
clone form                 
delirium                   
imprisonment               

11th CIRCLE:
flicker                    
nonexistence               
titan                      

12th CIRCLE:
dragon                     
mirage                     


< 139h/139H 130v/130V Pos: standing >
You are carrying: (2/11)
[2] a spellbook

< 139h/139H 130v/130V Pos: standing >
You are already standing.

< 139h/139H 130v/130V Pos: standing >
You are carrying: (2/11)
[2] a spellbook

< 139h/139H 130v/130V Pos: standing >
You are using:
<worn on head>       a tarnished crystal helmet
<worn on eyes>       a bugbear-skin eyepatch [poor]
<worn in ear>        a stylish gold stud
<worn on face>       a mask of sewn flesh [superior]
<worn around neck>   a legendary limestone amulet
<worn around neck>   a stylish bamboo amulet
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a superior dragonscale shield
<worn around wrist>  an orc-skin wrist protector [superior]
<worn around wrist>  some oddly engraved bracers [superior]
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a bent ring [poor]
<primary weapon>     a stiletto covered with barbs
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

< 139h/139H 130v/130V Pos: standing >

		Score information for Kaypee

Level: 23   Race: Shade   Class: Illusionist Sex: Female
Hit points: 139(139)  Moves: 130(130)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 74%
Status:  Standing.
Frags:   +0.00   Deaths:   3
Enchantments:   Ultravision Farsee Armor
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points:  229 

Active Spells:
--------------
phantom armor (13 minutes)
well-rested bonus (148 minutes)
farsee (14 minutes)


< 139h/139H 130v/130V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
You have memorized the following spells:
( 4th circle)  1 - farsee
               1 - levitate
               3 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               2 - shadow monster
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               6 - magic missile
               1 - phantom armor

You can memorize 4 5th circle spell(s).

< 139h/139H 130v/130V Pos: standing >
You start chanting...

< 139h/139H 130v/130V Pos: standing >
Casting: farsee ***

< 139h/139H 130v/130V Pos: standing >
You complete your spell...

< 139h/139H 130v/130V Pos: standing >
You start chanting...

< 139h/139H 130v/130V Pos: standing >
You complete your spell...
You float up in the air!

< 139h/139H 130v/130V Pos: standing >
You sit down and relax.

< 139h/139H 130v/130V Pos: sitting >
You have memorized the following spells:
( 4th circle)  3 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               2 - shadow monster
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               6 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
   12 seconds:  ( 4th) farsee
   24 seconds:  ( 4th) levitate

You can memorize 4 5th circle spell(s).
You continue your study.

< 139h/139H 130v/130V Pos: sitting >
You start meditating...

< 139h/139H 130v/130V Pos: sitting >
You have finished memorizing farsee.

< 139h/139H 130v/130V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.

< 139h/139H 130v/130V Pos: sitting >
You clamber to your feet.

< 139h/139H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 139h/139H 130v/130V Pos: standing >
Small Cobblestone Road
   The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -South -West 

< 139h/139H 129v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 139h/139H 129v/130V Pos: standing >
Small Cobblestone Road
   The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -East # -South -West 

< 139h/139H 128v/130V Pos: standing >
It's cold!

< 139h/139H 130v/130V Pos: standing >
The sun vanishes behind the southern horizon.

< 139h/139H 130v/130V Pos: standing >
The night has begun.

< 139h/139H 130v/130V Pos: standing >
Autosaving...

< 139h/139H 130v/130V Pos: standing >
A drunk minotaur enters from the south.

< 139h/139H 130v/130V Pos: standing >
An commoner enters from the west.

< 139h/139H 130v/130V Pos: standing >
A drunk minotaur leaves west.

< 139h/139H 130v/130V Pos: standing >

< 139h/139H 130v/130V Pos: standing >
An commoner leaves west.

< 139h/139H 130v/130V Pos: standing >
An commoner enters from the west.

< 139h/139H 130v/130V Pos: standing >
An commoner leaves south.

< 139h/139H 130v/130V Pos: standing >
An commoner enters from the south.

< 139h/139H 130v/130V Pos: standing >
An commoner leaves west.

< 139h/139H 130v/130V Pos: standing >
A drunk minotaur enters from the west.

< 139h/139H 130v/130V Pos: standing >
An commoner enters from the west.

< 139h/139H 130v/130V Pos: standing >
An commoner leaves south.

< 139h/139H 130v/130V Pos: standing >
It's cold!

< 139h/139H 130v/130V Pos: standing >
A drunk minotaur leaves south.

< 139h/139H 130v/130V Pos: standing >
Autosaving...

< 139h/139H 130v/130V Pos: standing >
A Halfling snaps into visibility.

< 139h/139H 130v/130V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'aihuwahhzf qarruguai'
A black rift opens in which you see stars and comets when suddenly small black orbs come pouring out crashing into you!

< 139h/139H 130v/130V Pos: standing >
A Halfling starts casting an offensive spell.

< 139h/139H 130v/130V Pos: standing >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the word 'qawzh'
-=[A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing into YOU!]=-
YIKES!  Another hit like that, and you've had it!!

< 22h/139H 130v/130V Pos: standing >
A Halfling snaps into visibility.
-=[Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!]=-
Your pair of studded leather leggings was disintegrated by the negative energy!