The death of [25 Cleric] Eddie (Duergar)

in Courtyard of the Keep

from the perspective of [25 Necromancer] Zloin (Gnome)

<worn as a badge>    the insignia of Lizizania [poor]
<worn on head>       a well padded wooden helm [75%]
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a suit of dwarven scale mail armor
<worn about waist>   a tool belt
<held as shield>     a small round wooden shield
<worn on hands>      some unique steel mitts
<worn on finger>     a brutal granite ring
<primary weapon>     a dwarven-made brass rod
<worn on legs>       a pair of polished chainmail leggings
<worn on feet>       a pair of wool-trimmed boots [poor]

Laz misses a Duergar.
Laz's powerful crush strikes a Duergar.

< 164h/236H 23v/100V Pos: sitting >
<Obe dodges a deadly nightmare's attack.
Obe starts casting an offensive spell called 'life leech'.

< 164h/236H 23v/100V Pos: sitting >
<Laz dodges a Duergar's attack.

< 164h/236H 23v/100V Pos: sitting >
<You clamber to your feet.

< 164h/236H 23v/100V Pos: standing >
<Bisil screams out in pain!

< 164h/236H 23v/100V Pos: standing >
<Obe completes his spell...
Obe utters the words 'life leech'
Obe seems to suck the life right out of an Orc!
Bisil completes his spell...
Bisil utters the words 'lightning bolt'
A Duergar wavers under the impact of the lightning bolt sent by Bisil.

< 164h/236H 23v/100V Pos: standing >
<An Orc completes his spell...
An Orc utters the words 'xarr ay ghaiz'

< 164h/236H 23v/100V Pos: standing >
<You miss a Githyanki.
A Troll parries Hami's lunge at him.
A Troll parries Hami's lunge at him.
Obe starts casting an offensive spell.

< 164h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 A Troll's impressive slash wounds Hami.
A Troll misses Hami.
An Orc starts casting an offensive spell.

< 164h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 An Orc's slash strikes Obe.
Obe dodges an Orc's attack.
A Duergar clambers to his feet.

< 164h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 Laz's skin seems to turn to stone.
You see nothing special about him.
This Orc has a few scratches.
He's medium in size.
He appears to be casting.
He is in the front rank.
He's encased in a shimmering globe!
He is surrounded by a green glow.
He looks weakened from the chilly aura surrounding him.

<worn on eyes>       a bugbear-skin eyepatch [superior]
<worn on face>       a mask of sewn flesh [superior]
<worn around neck>   a crude flesh gorget from Kvark's Great Connector
<worn around neck>   a flaming granite choker
<worn on body>       some padded leather armor
<worn on back>       a large leather backpack
<worn as quiver>     a rusty limestone quiver
<worn about waist>   a shimmering leather girth from Morg's Place
<held as shield>     a little round wooden shield
<worn on finger>     a bent ring [superior]
<worn on finger>     a bent ring
<primary weapon>     a flaming glass dagger from Bugentolen
<worn on legs>       some human-made hemp leggings from Bugentolen
A Duergar starts casting an offensive spell.

< 164h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 Obe dodges a deadly nightmare's attack.
Laz misses a Duergar.
A Duergar dodges Laz's attack.
A Duergar dodges Laz's attack.

< 164h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 Obe completes his spell...
Obe utters the words 'life leech'
Obe seems to suck the life right out of an Orc!
You see nothing special about him.
This Orc has some big nasty wounds and scratches.
He's medium in size.
He is in the front rank.
His hands glow blood red!
He is glowing with malevolent power!
He's encased in a shimmering globe!
He is surrounded by a green glow.

<worn on head>       an iron battle helmet
<worn on eyes>       a pair of iron eyes
<worn in ear>        an unholy star
<worn in ear>        an unholy star
<worn on face>       an iron mask
<worn around neck>   a wickedly barbed collar [superior]
<worn around neck>   a sinister cured leather gorget from Bloodstone Keep
<worn on body>       a suit of barbed rings
<worn about body>    a cloak of thick ogre hide
<worn about waist>   a black silk belt
<worn on arms>       some barbed arm plates
<worn around wrist>  a barbed wrist bracer
<worn around wrist>  a barbed wrist bracer
<worn on hands>      some chain linked fighting mitts
<wielding twohanded> a large two-handed sword
<worn on legs>       some barbed leg plates
<worn on feet>       some twined clay shoes from The Kingdom of Torg
An Orc turns to focus his attack on you!
You are briefly surrounded by a red aura!

< 164h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 Bisil attempts to flee.
Bisil tries to flee, but can't make it out of here!

< 164h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'lightning bolt'
YOU'RE HIT!  A lightning bolt from an Orc has reached its goal.
OUCH!  That really did HURT!
Bisil misses a Githyanki.

< 134h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 Bisil attempts to flee.
Oof! Bisil bumps into a greyish stone wall...
Bisil tries to flee, but can't make it out of here!
Hami clambers to his feet.

< 134h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 A Githyanki's spell flows around Bisil, leaving him unharmed!
You miss a Githyanki.
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC!  You couldn't escape!
An Orc starts casting an offensive spell.

< 134h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githyanki sta EP: excellent >
 A Duergar completes his spell...
A Duergar utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as a Duergar touches you.
OUCH!  That really did HURT!
Obe misses an Orc.

< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A Troll headbutts Bisil, but apparently Bisil got the best of him.
An Orc tries to step in front of a Duergar, but doesn't make it in time.
A Duergar is knocked to the ground by Hami's mighty bash!

< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 Obe starts casting an offensive spell.

< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 You dodge an Orc's vicious attack.
An Orc misses you.
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC!  You couldn't escape!

< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 Hami blocks a Troll's lunge at him.
Hami parries a Troll's lunge at him.

< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 Hami misses a Troll.
Hami's impressive bludgeon wounds a Troll.
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC!  You couldn't escape!

< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 Obe completes his spell...
Obe utters the words 'ruyz rzzqp'
Obe seems to suck the life right out of an Orc!
A deadly nightmare's fine thrash strikes Obe.

< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 
< 110h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from an Orc has reached its goal.
OUCH!  That really did HURT!
You start chanting...

< 71h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A Duergar blocks Laz's lunge at him.
Laz misses a Duergar.
Laz misses a Duergar.

< 71h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A horrible pain wracks your brain!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Obe starts casting a spell.

< 21h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: awful E: A Githyanki sta EP: excellent >
 A Githyanki dodges Bisil's attack.
Bisil attempts to flee.
Bisil tries to flee, but can't make it out of here!
A deadly nightmare's hooves crash into you with a stunning force!
You wish that your wounds would stop BLEEDING so much!
[Damage: 12 ] A deadly nightmare shivers from the unnatural cold as he hits you!
You are knocked to the ground!

< 11h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: awful E: A Githyanki sta EP: excellent >
 A Githyanki misses you.
An Orc starts casting an offensive spell.

< 11h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: awful E: A Githyanki sta EP: excellent >
 You can't do this sitting!
You abort your spell before it's done!
A Githyanki dodges your futile attack.

< 11h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: awful E: A Githyanki sta EP: excellent >
 A Duergar misses Laz.

< 11h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: awful E: A Githyanki sta EP: excellent >
 Bisil attempts to flee.
Oof! Bisil bumps into a greyish stone wall...
Bisil tries to flee, but can't make it out of here!

< 11h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: awful E: A Githyanki sta EP: excellent >
 Obe completes his spell...
Obe utters the words 'heal undead'
You feel the powers of darkness strengthen you!
An Orc's powerful slash strikes you very hard.
[Damage: 12 ] An Orc shivers from the unnatural cold as he hits you!
An Orc misses you.

< 123h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 Bisil attempts to flee.
Oof! Bisil bumps into a greyish stone wall...
Bisil tries to flee, but can't make it out of here!

< 123h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 Bisil attempts to flee.
Oof! Bisil bumps into a greyish stone wall...
Bisil tries to flee, but can't make it out of here!

< 123h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 
< 123h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'lightning bolt'
Bisil wavers under the impact of the lightning bolt sent by an Orc.
Obe dodges a deadly nightmare's attack.

< 123h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 Hami blocks a Troll's lunge at him.

< 123h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 A horrible pain wracks your brain!
OUCH!  That really did HURT!

< 86h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
 
< 86h/236H 23v/100V Pos: sitting >
< T: Zloin TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
 Bisil misses a Githyanki.
You miss a Githyanki.
Hami's fine bludgeon wounds a Troll.
Hami's fine bludgeon wounds a Troll.
Laz misses a Duergar.
Laz's impressive crush strikes a Duergar.
Laz's titan warhammer, 'Purelight' explodes in white light as it slams into a Duergar.
A beam of pure holy wrath is called down on a Duergar by Laz!
A blanketing shroud of negative energy coalesces around a Duergar...
You clamber to your feet.

< 86h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 An Orc parries Obe's lunge at him.
You start chanting...
Obe starts casting an offensive spell.

< 86h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 Bisil's face turns pale as a Troll slams his head into his face.
A Troll shivers as he hits Bisil.
A Duergar clambers to his feet.

< 86h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 86h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 Obe completes his spell...
Obe utters the words 'qpurr hajqp'
An Orc sags, apparently weakened from the frigid cold!
You dodge an Orc's vicious attack.

< 86h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A Duergar misses Laz.

< 86h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A Duergar starts casting a spell.

< 86h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 You complete your spell...
You feel the powers of darkness strengthen you!
A horrible pain wracks your brain!
OUCH!  That really did HURT!

< 179h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 A Duergar stops chanting abruptly!
A deadly nightmare misses Obe.

< 179h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 Obe starts casting a spell.
An Orc starts casting an offensive spell.

< 179h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 That's tough to do in battle, but still you try...

< 179h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 You miss a Githyanki.
A Troll misses Hami.
Hami dodges a Troll's attack.
A Troll's impressive slash wounds Hami.
That's tough to do in battle, but still you try...

< 179h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 Obe completes his spell...
Obe utters the words 'heal undead'
You feel the powers of darkness strengthen you!
An Orc parries Obe's lunge at him.
That's tough to do in battle, but still you try...

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 A Githyanki dodges Bisil's attack.
That's tough to do in battle, but still you try...

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 That's tough to do in battle, but still you try...

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 Laz misses a Duergar.
Laz misses a Duergar.
Laz misses a Duergar.
That's tough to do in battle, but still you try...

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 Cobweb Covered Hallway
Obvious exits: -East  -West #
A greyish stone wall is here to the east.
Fresh blood splatters cover the area.
Obe (Gnome)(small) stands, floating here, fighting an Orc.
Bisil (Grey Elf)(medium) stands, floating here, fighting a Githyanki.
Kale (Dwarf)(medium) stands, floating here.
Laz (Barbarian)(large) stands, floating here, fighting a Duergar.
Hami (Barbarian)(large) stands, floating here, fighting a Troll.
A Duergar (medium) stands here, fighting Laz.
A fire elemental is here blazing with heat! (minion) 
A warg prowls here looking for things to eat. (minion) 
An Orc (medium) stands, floating here. (casting) 
A Troll (large) stands here, fighting Hami.
A Githyanki (medium) stands, floating here, fighting YOU!
An Orc (medium) sits atop a deadly nightmare, fighting YOU!

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 That's tough to do in battle, but still you try...
Obe starts casting an offensive spell.
A Duergar attempts to flee.
Oof! a Duergar bumps into a greyish stone wall...
A Duergar tries to flee, but can't make it out of here!

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'gpaqtuio ofags'
An Orc reveals with a shock that Bisil has left his body.
Bisil's fine granite ring from Rift Valley Jungle exploded spreading charges of electrical energy!
Bisil's some serpentine shin-guards exploded spreading charges of electrical energy!
Bisil's long flowing girth of spidersilk exploded spreading charges of electrical energy!
Bisil is dead! R.I.P.
Bisil's death cry reverberates in your head as he falls to the ground.
Bisil stops following Laz.
You dodge a Githyanki's vicious attack.
That's tough to do in battle, but still you try...

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 An Orc misses you.
An Orc misses you.
Hami's fine bludgeon wounds a Troll.
Hami's bludgeon wounds a Troll.
Ok.

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Githyanki sta EP: excellent >
 You attempt to flee...
Courtyard of the Inner Sanctum
    Drawing closer into this part of the keep, there are cobwebs everywhere in
the room, except to the west where it leads down a small hallway.  There is an
eerie light  given off by the candelabras that adorn the halls and passageways
hinting at their magical nature.  Tapestries and artwork still line the walls,
unchanged from the day they were placed there, except for the cobwebs.  On the
left of the door there is a small wooden cabinet with intricate designs carved
on it.   There seems to be a solid wall of cobwebs to the east that completely
closes the exit.
Obvious exits: -East  -South -West 
A blue-tailed butterfly floats about the room.
You flee westward!

< 236h/236H -3v/100V Pos: standing >
The red aura around you flashes blue and is gone.

< 236h/236H -3v/100V Pos: standing >
You sit down and relax.

< 236h/236H -2v/100V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - heal undead
( 3rd circle)  1 - animate dead
               3 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   14 seconds:  ( 5th) levitate
   21 seconds:  ( 1st) slashing darkness
   27 seconds:  ( 1st) slashing darkness
   40 seconds:  ( 4th) life leech
   53 seconds:  ( 4th) life leech
   66 seconds:  ( 4th) life leech
   79 seconds:  ( 4th) life leech
   94 seconds:  ( 5th) heal undead
  100 seconds:  ( 1st) slashing darkness
  107 seconds:  ( 1st) slashing darkness
  113 seconds:  ( 1st) slashing darkness
  120 seconds:  ( 1st) slashing darkness
  126 seconds:  ( 1st) slashing darkness
  139 seconds:  ( 4th) life leech
  148 seconds:  ( 2nd) chill touch
  161 seconds:  ( 4th) life leech
  176 seconds:  ( 5th) heal undead

You can memorize no more spells.
You continue your study.

< 236h/236H -2v/100V Pos: sitting >
You start meditating...

< 236h/236H -1v/100V Pos: sitting >
Obe enters from the east.

< 236h/236H 5v/100V Pos: sitting >
Obe sits down in a comfortable spot.

< 236h/236H 9v/100V Pos: sitting >
Obe opens a spellbook and begins studying it intently.

< 236h/236H 10v/100V Pos: sitting >
A Duergar enters from the east.

< 236h/236H 13v/100V Pos: sitting >
You stop meditating.
You see nothing special about him.
This Duergar has some big nasty wounds and scratches.
He's medium in size.
He is in the front rank.
He's encased in a shimmering globe!
He is surrounded by a green glow.

<worn on head>       a rusty iron helmet from The Great Realm of Duris
<worn on eyes>       a dented bamboo eyepatch from Ixarkon
<worn in ear>        a glittering bronze stud from The Surface Realm of Duris
<worn in ear>        a scintilating earring of wisdom
<worn on face>       a well-used copper mask from The Caverns of the Worms
<worn around neck>   a patched iron torque
<worn around neck>   a scintilating necklace
<worn on body>       a fanged iron platemail
<worn about body>    a cloak of Mendes
<worn about waist>   a sparkling clay belt from Morg's Place
<worn on arms>       a pair of thin cloth sleeves
<held as shield>     a dented iron tower shield
<primary weapon>     a large stone warhammer
<worn on legs>       a pair of thin cloth pants
<worn on feet>       some soft leather boots

< 236h/236H 19v/100V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 236h/236H 21v/100V Pos: standing >
It's already closed!
Nair enters from the south.

< 236h/236H 22v/100V Pos: standing >
You are already standing.

< 236h/236H 22v/100V Pos: standing >
A Duergar leaves west.

< 236h/236H 23v/100V Pos: standing >
Slay whom?

< 236h/236H 23v/100V Pos: standing >
Grand Dining Room
    The walls and floors of this room appear well kept and there seems to not
be as much dust and cobwebs on them.a  A vast vaulted ceiling expands upward.
Set in the middle of the room is a round table made of pure marble which must
have been used for dining.  There appear to be no chairs for anyone to sit in
though there are marks on the floor that suggest that there were at one time.
A bright light in the western corner of the room flashes, then vanishes.
Obvious exits: -East  -West 
A Duergar (medium) stands here.

< 236h/236H 23v/100V Pos: standing >
You miss a Duergar.
Nair enters from the east.

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Nair misses a Duergar.

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Nair's slash strikes a Duergar.
Nair misses a Duergar.
Nair misses a Duergar.
Nair misses a Duergar.

< 236h/236H 23v/100V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar attempts to flee.
A Duergar leaves east.

< 236h/236H 23v/100V Pos: standing >
Nair leaves east.

< 236h/236H 23v/100V Pos: standing >
An old run down Kitchen
      Walking into this room, the first thing that catches the eys is that the
fireplace that once was used to cook meals ages ago is lit and burning strong.
Off in one corner there are what looks like pieces of chairs broken and thrown
into a heap of kindling.  A small makeshift bed with an old wornout bedroll is
in the northwestern corner of the room.  The smell of something very delicious
is coming from the oven. Closer inspection reveals a haunch of venison turning
on a spit over the open fire.  There is some gear placed near the door, though
it is aged and worn and seems as though it will not hold up to a real fight.
Obvious exits: -East 
A bit of burnt charred paper, wraped in dragonscale lays here along the ground.
A well used oven rest in the corner of the room, a delicious smell is comeing from it. (illuminating)
(Q)A old looking man scruby and scurrying around is startled by your presence.

< 236h/236H 22v/100V Pos: standing >
Grand Dining Room
    The walls and floors of this room appear well kept and there seems to not
be as much dust and cobwebs on them.a  A vast vaulted ceiling expands upward.
Set in the middle of the room is a round table made of pure marble which must
have been used for dining.  There appear to be no chairs for anyone to sit in
though there are marks on the floor that suggest that there were at one time.
A bright light in the western corner of the room flashes, then vanishes.
Obvious exits: -East  -West 

< 236h/236H 21v/100V Pos: standing >
Slay whom?

< 236h/236H 21v/100V Pos: standing >
Courtyard of the Inner Sanctum
    Drawing closer into this part of the keep, there are cobwebs everywhere in
the room, except to the west where it leads down a small hallway.  There is an
eerie light  given off by the candelabras that adorn the halls and passageways
hinting at their magical nature.  Tapestries and artwork still line the walls,
unchanged from the day they were placed there, except for the cobwebs.  On the
left of the door there is a small wooden cabinet with intricate designs carved
on it.   There seems to be a solid wall of cobwebs to the east that completely
closes the exit.
Obvious exits: -East # -South -West 
Nair (Halfling)(small) stands, floating here, fighting a Duergar.
A Duergar (medium) stands here, fighting Nair.
Obe (Gnome)(small) sits resting.
A blue-tailed butterfly floats about the room.

< 236h/236H 20v/100V Pos: standing >
Nair's impressive slash strikes a Duergar.
A Duergar dodges Nair's attack.
Nair misses a Duergar.
You miss a Duergar.

< 236h/236H 20v/100V Pos: standing >
< T: Nair TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Nair parries a Duergar's lunge at her.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar starts casting an offensive spell.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar completes his spell...
A Duergar utters the words 'qkadagz qfuhuqar'
Nair screams as a Duergar critically injures her.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sta EP:  nasty wounds >
 Nair misses a Duergar.
Nair misses a Duergar.
Nair misses a Duergar.
Nair's slash strikes a Duergar.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sta EP: pretty hurt >
 A Duergar blocks your futile lunge at him.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sta EP: pretty hurt >
 A Duergar starts casting a spell.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.
Nair tackles a Duergar square in the chest knocking the wind out of him!

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 C'mon, you are doing it all the time!

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 You don't have that spell memorized.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 A Duergar continues preparing his spell from the ground...
You start chanting...

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 A Duergar stops chanting abruptly!

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 Casting: chill touch 

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 You complete your spell...
The globe around a Duergar's body flares as it bears the brunt of your assault!
The chilling cold causes a Duergar to stammer, apparently weakened.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 Nair misses a Duergar.
Nair misses a Duergar.
Nair misses a Duergar.
A Duergar blocks Nair's lunge at him.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 A Duergar blocks your futile lunge at him.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 You start chanting...

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 Obe looks at a Duergar.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 You complete your spell...
The globe around a Duergar's body flares as it bears the brunt of your assault!

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 You start chanting...

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 Nair's slash strikes a Duergar.
Nair misses a Duergar.
Nair's impressive slash strikes a Duergar.
Nair's fine slash strikes a Duergar.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 Casting: dispel magic 
A Duergar misses Nair.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP: pretty hurt >
 You complete your spell...
You try to dispel a Duergar's magic.
and you have some success!

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sit EP:  awful >
 A Duergar clambers to his feet.

< 236h/236H 21v/100V Pos: standing >
< T: Nair TP: sta TC:few scratches E: A Duergar sta EP:  awful >
 Obe clambers to his feet.
Obe, looking very frustrated, packs up his book.
A Duergar attempts to flee.
A Duergar leaves south.

< 236h/236H 21v/100V Pos: standing >
Grand Dining Room
    The walls and floors of this room appear well kept and there seems to not
be as much dust and cobwebs on them.a  A vast vaulted ceiling expands upward.
Set in the middle of the room is a round table made of pure marble which must
have been used for dining.  There appear to be no chairs for anyone to sit in
though there are marks on the floor that suggest that there were at one time.
A bright light in the western corner of the room flashes, then vanishes.
Obvious exits: -East  -West 

< 236h/236H 20v/100V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 236h/236H 20v/100V Pos: standing >
An old run down Kitchen
      Walking into this room, the first thing that catches the eys is that the
fireplace that once was used to cook meals ages ago is lit and burning strong.
Off in one corner there are what looks like pieces of chairs broken and thrown
into a heap of kindling.  A small makeshift bed with an old wornout bedroll is
in the northwestern corner of the room.  The smell of something very delicious
is coming from the oven. Closer inspection reveals a haunch of venison turning
on a spit over the open fire.  There is some gear placed near the door, though
it is aged and worn and seems as though it will not hold up to a real fight.
Obvious exits: -East 
A bit of burnt charred paper, wraped in dragonscale lays here along the ground.
A well used oven rest in the corner of the room, a delicious smell is comeing from it. (illuminating)
(Q)A old looking man scruby and scurrying around is startled by your presence.

< 236h/236H 19v/100V Pos: standing >
Grand Dining Room
    The walls and floors of this room appear well kept and there seems to not
be as much dust and cobwebs on them.a  A vast vaulted ceiling expands upward.
Set in the middle of the room is a round table made of pure marble which must
have been used for dining.  There appear to be no chairs for anyone to sit in
though there are marks on the floor that suggest that there were at one time.
A bright light in the western corner of the room flashes, then vanishes.
Obvious exits: -East  -West 

< 236h/236H 18v/100V Pos: standing >
Courtyard of the Inner Sanctum
    Drawing closer into this part of the keep, there are cobwebs everywhere in
the room, except to the west where it leads down a small hallway.  There is an
eerie light  given off by the candelabras that adorn the halls and passageways
hinting at their magical nature.  Tapestries and artwork still line the walls,
unchanged from the day they were placed there, except for the cobwebs.  On the
left of the door there is a small wooden cabinet with intricate designs carved
on it.   There seems to be a solid wall of cobwebs to the east that completely
closes the exit.
Obvious exits: -East # -South -West 
Fresh blood splatters cover the area.
Obe (Gnome)(small) sits resting.
A blue-tailed butterfly floats about the room.

< 236h/236H 18v/100V Pos: standing >
Courtyard of the Keep
   Coming closer to the gates of the keep's inner sanctum, you wonder how long
it has been since anyone has traveled within these hallowed walls. There seems
to be some grass from place to place that has been trodden down, yet you can't
help but wonder if it was humanoid or animals, as it appears that not much was
disturbed. The door to the sanctum seems secure.  As you draw closer you start
to think that it seems almost in perfect condition.
Obvious exits: -North -Down 
Fresh blood splatters cover the area.
Nair (Halfling)(small) stands, floating here.
A Duergar (medium) is lying here, mortally wounded.
A blue-tailed butterfly floats about the room.

< 236h/236H 17v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 236h/236H 17v/100V Pos: standing >

< 236h/236H 17v/100V Pos: standing >
[Damage:  2 ] Your final crushing blow caves in a Duergar's chest, and he dies rather quickly.
A Duergar's sparkling clay belt from Morg's Place was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!