The death of [26 Sorcerer] Matak *-* Bloodlust *-* (Kobold)

in A Large Ravine

from the perspective of [30 Warrior] Noz The Resistance (Firbolg)

<worn as a badge>    a sergeant's badge of the Hammerhelm militia
<worn on head>       a spiked dragon helmet (magic)
<worn on eyes>       a troll-skin eyepatch
<worn in ear>        an earring of the black rose [superior] (magic)
<worn in ear>        a thick loop of gold (magic)
<worn on face>       a black mask (magic)
<worn around neck>   a human-made clay amulet from Kobold Settlement
<worn around neck>   a hardened sapphire charm from Kobold Settlement
<worn on body>       a bamboo battledress [88%]
<worn about body>    the masters cloak (glowing)
<worn as quiver>     a scabbard of finger bones
<worn about waist>   a miner's belt encrusted with a diamond [poor] (magic)
<worn on belt buckle>a gleaming blacksmith hammer [superior] (magic)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn around wrist>  a glittering marble bracelet from The Surface Realm of Duris
<worn around wrist>  Crimson Watch captain's stripes (magic)
<worn on hands>      some burnt clay claws from Kobold Settlement
<worn on finger>     a superior hide signet from Kobold Settlement
<worn on finger>     a static bamboo signet from Kobold Settlement
<primary weapon>     a wicked red-shafted battle axe [superior] (glowing)
<secondary weapon>   a wicked red-shafted battle axe [superior] (glowing)
<worn on feet>       some patched clay shoes from Kobold Settlement

 ***@.**  
 ***+***  
  **+**   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
You flee northward!

< 988h/1041H 51v/212V Pos: standing >
Saving Noz.

< 988h/1041H 51v/212V Pos: standing >
  ^^+..   
 *^*+.*.  
 ***@.**  
 ***+.**  
  **+**   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 988h/1041H 51v/212V Pos: standing >
  ^.+..   
 *^^+...  
 *^*@.*.  
 ***+.**  
  **+.*   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 988h/1041H 50v/212V Pos: standing >
  .^+^.   
 ^^.+...  
 *^^@...  
 *^*+.*.  
  **+.*   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 989h/1041H 50v/212V Pos: standing >
  ^M+^.   
 ^.^+^..  
 ^^.@...  
 *^^+...  
  ^*+.*   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 989h/1041H 49v/212V Pos: standing >
  MM+^.   
 M^M+^.^  
 ^.^@^..  
 ^^.+...  
  ^^+..   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 989h/1041H 48v/212V Pos: standing >
  M^+..   
 MMM+^.^  
 M^M@^.^  
 ^.^+^..  
  ^.+..   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 989h/1041H 48v/212V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 990h/1041H 49v/212V Pos: standing >
  MM+^M   
 ^M^+..^  
 MMM@^.^  
 M^M+^.^  
  .^+^.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 991h/1041H 49v/212V Pos: standing >
  M++^M   
 MMM+^MM  
 ^M^@..^  
 MMM+^.^  
  ^M+^.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 991h/1041H 48v/212V Pos: standing >
  ^+^MM   
 MM++^M^  
 MMM@^MM  
 ^M^+..^  
  MM+^.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 991h/1041H 47v/212V Pos: standing >
  ^+MM^   
 .^+^MM^  
 MM+@^M^  
 MMM+^MM  
  M^+..   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 991h/1041H 47v/212V Pos: standing >
  ++MM^   
 ^^+MM^.  
 .^+@MM^  
 MM++^M^  
  MM+^M   
A Rolling Hillside
Obvious exits: -N -E -S -W

< 992h/1041H 46v/212V Pos: standing >
  +++MM   
 ^^^+MM^  
 M.^@^MM  
 MMM++^M  
  MMM+^   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 992h/1041H 46v/212V Pos: standing >
  ++++M   
 ^^^^+MM  
 .M.@+^M  
 ^MMM++^  
  .MMM+   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 993h/1041H 45v/212V Pos: standing >
  ^^^^^   
 +++++MM  
 ^^^@+MM  
 .M.^+^M  
  MMM++   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 993h/1041H 43v/212V Pos: standing >
  ^^M^.   
 ^^^^^^^  
 +++@+MM  
 ^^^^+MM  
  M.^+^   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 993h/1041H 43v/212V Pos: standing >
  .^^M^   
 ^^^^^^^  
 P++@++M  
 .^^^^+M  
  .M.^+   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 994h/1041H 42v/212V Pos: standing >
  .^^M^   
 ^^^^^^^  
 P++@++M  
 .^^^^+M  
  .M.^+   
  ..^^M   
 .^^^^^^  
 +P+@+++  
 ..^^^^+  
  ..M.^   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
A double-headed dragonfly cruises around the marshlands, looking for a place to lay its egg.

< 994h/1041H 42v/212V Pos: standing >
  ^..^^   
 ^.^^^^^  
 ++P@+++  
 ^..^^^^  
  ^..M.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 994h/1041H 41v/212V Pos: standing >
  ^..^^   
 ^.^^^^^  
 ++P@+++  
 ^..^^^^  
  ^..M.   
  .^..^   
 .^.^^^^  
 +++@+++  
 .^..^^^  
  ^^..M   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Lurt  The Resistance (Grey Elf)(medium) stands, floating here.
A Kobold (small) DreadLord  *-* Bloodlust *-* is stretched out, sound asleep.

< 994h/1041H 40v/212V Pos: standing >
  ..^..   
 *.^.^^^  
 +++@P++  
 *.^..^^  
  .^^..   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 995h/1041H 40v/212V Pos: standing >
  ^..^.   
 **.^.^^  
 +++@+P+  
 **.^..^  
  *.^^.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 995h/1041H 39v/212V Pos: standing >
  *^..^   
 ***.^.^  
 +++@++P  
 ***.^..  
  **.^^   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 996h/1041H 40v/212V Pos: standing >
  *^..^   
 ***.^.P  
 +++@++P  
 ***.^..  
  **.^^   

< 997h/1041H 41v/212V Pos: standing >
  ^..^.   
 **.^.P^  
 +++@+P+  
 **.^..^  
  *.^^.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 997h/1041H 40v/212V Pos: standing >
  ..^..   
 *.^.P^^  
 +++@P++  
 *.^..^^  
  .^^..   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 997h/1041H 40v/212V Pos: standing >
  .^..^   
 .^.P^^^  
 +++@+++  
 .^..^^^  
  ^^..M   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Lurt  The Resistance (Grey Elf)(medium) stands, floating here.

< 998h/1041H 39v/212V Pos: standing >
  .^..^   
 .^P^^^^  
 +++@+++  
 .^..^^^  
  ^^..M   

< 998h/1041H 39v/212V Pos: standing >
  .^..^   
 .P.^^^^  
 +++@+++  
 .^..^^^  
  ^^..M   
  .^***   
 ..^..^^  
 .P.@^^^  
 +++P+++  
  ^..^^   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 998h/1041H 39v/212V Pos: standing >
  .^***   
 ..^..^^  
 P^.@^^^  
 +++P+++  
  ^..^^   
Kick who?

< 998h/1041H 39v/212V Pos: standing >
  .^***   
 ..^..^^  
 .^.@^^^  
 +++P+++  
  ^..^^   

< 999h/1041H 40v/212V Pos: standing >
  ..^**   
 ^..^..^  
 *.^@^^^  
 ++++P++  
  .^..^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 999h/1041H 38v/212V Pos: standing >
  ...^*   
 *^..^..  
 **.@.^^  
 +++++P+  
  *.^..   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 999h/1041H 36v/212V Pos: standing >
  ...^*   
 *^..^..  
 **.@.^^  
 +P+++P+  
  *.^..   
  *...^   
 **^..^.  
 ***@^.^  
 ++P+++P  
  **.^.   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1000h/1041H 35v/212V Pos: standing >
  *...^   
 **^..^.  
 ***@^.^  
 +P++++P  
  **.^.   
  **...   
 ^**^..^  
 ***@.^.  
 ++P++++  
  ***.^   
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1000h/1041H 33v/212V Pos: standing >
  **...   
 ^**^..^  
 ***@.^.  
 +P+++++  
  ***.^   
  .**..   
 ^^**^..  
 ***@*.^  
 ++P++++  
  ****.   
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 1000h/1041H 32v/212V Pos: standing >
  .**..   
 ^^**^..  
 ***@*.^  
 +P+++++  
  ****.   
  ^**^.   
 *****.^  
 +P+@+++  
 *****.^  
  ****.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 1000h/1041H 31v/212V Pos: standing >
  ^^**^   
 ^*****.  
 ++P@+++  
 .*****.  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1001h/1041H 31v/212V Pos: standing >
  M^^**   
 ^^*****  
 +++@+++  
 ..*****  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
A Kobold (small) DreadLord  *-* Bloodlust *-* stands here.

< 1001h/1041H 30v/212V Pos: standing >
  .M^^*   
 *^^****  
 ^++@P++  
 *..****  
  .****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1001h/1041H 29v/212V Pos: standing >
  ..M^^   
 **^^***  
 ^^+@+P+  
 ^*..***  
  *.***   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1001h/1041H 29v/212V Pos: standing >
  ..M^^   
 **^^***  
 ^^+@P++  
 ^*..***  
  *.***   
Kick who?

< 1002h/1041H 30v/212V Pos: standing >
Kick who?

< 1002h/1041H 30v/212V Pos: standing >
Kick who?

< 1003h/1041H 30v/212V Pos: standing >
Kick who?

< 1003h/1041H 31v/212V Pos: standing >
Kick who?

< 1003h/1041H 32v/212V Pos: standing >
A Kobold enters from the east.

< 1004h/1041H 32v/212V Pos: standing >
  ..M^^   
 **^^***  
 ^^+@+++  
 ^*..***  
  *.***   
  .M^^*   
 *^^****  
 ^+P@+++  
 *..****  
  .****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 1004h/1041H 32v/212V Pos: standing >
Kick who?

< 1004h/1041H 32v/212V Pos: standing >
  .M^^*   
 *^^****  
 ^P+@+++  
 *..****  
  .****   

< 1005h/1041H 32v/212V Pos: standing >
  ..M^^   
 **^^***  
 ^^P@+++  
 ^*..***  
  *.***   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1005h/1041H 32v/212V Pos: standing >
Kick who?

< 1005h/1041H 32v/212V Pos: standing >
  ^..M^   
 .**^^**  
 .^^@+++  
 *^*..**  
  **.**   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 1005h/1041H 32v/212V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Large Ravine
</map>

<map>
Zone: Taliccicopiid.
Room: A Large Ravine
</map>
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
A Kobold (small) DreadLord  *-* Bloodlust *-* stands here.

< 1006h/1041H 31v/212V Pos: standing >
[Damage: 11 ] Your kick shatters a Kobold's skull.
A Kobold's small wooden mace was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!