The death of [27 Necromancer] Icthyus (Kobold)

in A Lavish Hallway

from the perspective of [30 Pyrokinetic] Nz The Resistance (Githzerai)

<worn as a badge>    a long elegant peacock feather (illuminating)
<worn on head>       a masterly-crafted hemp coif from The Forest City of Aravne
<worn in ear>        a steel hoop earring
<worn in ear>        a golden earring of elven nobility
<worn on face>       a pixie mask (magic) (illuminating)
<worn around neck>   an unique flesh pendant from The Forest City of Aravne
<worn around neck>   a decent marble collar from Shairak and Smokeveil Forest
<worn on body>       a silk robe embroidered with lightning bolts
<worn about body>    a long flowing robe of fine silk
<worn as quiver>     a bloody crystal quiver from The Forest City of Aravne
<worn about waist>   a static steel girth from Mazzolin
<worn on arms>       a pair of silver arm protectors
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  an angelic flesh wristguard from The Forest City of Aravne
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some fanged gold gauntlets from The Forest City of Aravne
<worn on finger>     a brutal bronze band from The Forest City of Aravne
<worn on finger>     a blood-stained reed ring from Village of Split Shield
<primary weapon>     a masters rapier [poor] (magic)
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       a pair of minotaur boots

A patrolling Mazzolin guard who is a brief walk away to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A patrolling Mazzolin guard who is close by to your west.
A patrolling Mazzolin guard who is not far off to your west.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 272h/272H 114v/148V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 272h/272H 115v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the east.
Hami enters from the east.

< 272h/272H 113v/148V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your east.
A patrolling Mazzolin guard who is close by to your west.

< 272h/272H 113v/148V Pos: standing >
You place a wicked grin on your face.

< 272h/272H 116v/148V Pos: standing >
I see no door here.

< 272h/272H 116v/148V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your east.
A patrolling Mazzolin guard who is close by to your west.

< 272h/272H 117v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 117v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the east.
Hami enters from the east.

< 272h/272H 116v/148V Pos: standing >
You quickly scan the area.
A Mazzolin Warrior who is rather far off to your north.
A Troll who is rather far off to your north.
A Kobold who is rather far off to your north.
A patrolling Mazzolin guard who is close by to your east.
A patrolling Mazzolin guard who is not far off to your east.

< 272h/272H 117v/148V Pos: standing >

< 272h/272H 117v/148V Pos: standing >

< 272h/272H 117v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the west.
Hami enters from the west.

< 272h/272H 116v/148V Pos: standing >

< 272h/272H 116v/148V Pos: standing >

< 272h/272H 120v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 120v/148V Pos: standing >

< 272h/272H 121v/148V Pos: standing >

< 272h/272H 123v/148V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your east.
A patrolling Mazzolin guard who is close by to your west.

< 272h/272H 123v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 123v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 126v/148V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your east.
A patrolling Mazzolin guard who is close by to your west.

< 272h/272H 126v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 128v/148V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your west.

< 272h/272H 130v/148V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your west.

< 272h/272H 130v/148V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your west.

< 272h/272H 131v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 131v/148V Pos: standing >
Hami nods.

< 272h/272H 132v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the east.
Hami enters from the east.

< 272h/272H 132v/148V Pos: standing >
You quickly scan the area.
A Troll who is rather far off to your north.
A Kobold who is rather far off to your north.
A patrolling Mazzolin guard who is close by to your east.

< 272h/272H 132v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the west.
Hami enters from the west.

< 272h/272H 131v/148V Pos: standing >

< 272h/272H 131v/148V Pos: standing >

< 272h/272H 132v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the east.
Hami enters from the east.

< 272h/272H 132v/148V Pos: standing >

< 272h/272H 132v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the west.
Hami enters from the west.

< 272h/272H 131v/148V Pos: standing >

< 272h/272H 131v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the east.
Hami enters from the east.

< 272h/272H 130v/148V Pos: standing >

< 272h/272H 130v/148V Pos: standing >
You quickly scan the area.
A Kobold who is rather far off to your north.
A patrolling Mazzolin guard who is close by to your east.

< 272h/272H 131v/148V Pos: standing >

< 272h/272H 131v/148V Pos: standing >

< 272h/272H 131v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the west.
Hami enters from the west.

< 272h/272H 130v/148V Pos: standing >

< 272h/272H 130v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 133v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 134v/148V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The corpse of a patrolling Mazzolin guard is lying here.
Hami  The Resistance (Barbarian)(large) stands, floating here.
A globe of darkness floats near Hami's head.
Bisil  The Resistance (Grey Elf)(medium) stands in mid-air here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 272h/272H 134v/148V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 272h/272H 138v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E
The corpse of a patrolling Mazzolin guard is lying here.
A drow walks here with a blue longsword and armor.(Red Aura)
Bisil enters from the east.
Hami enters from the east.

< 272h/272H 137v/148V Pos: standing >
You quickly scan the area.
A Kobold who is rather far off to your north.
A patrolling Mazzolin guard who is close by to your east.

< 272h/272H 137v/148V Pos: standing >

< 272h/272H 138v/148V Pos: standing >

< 272h/272H 138v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E -S -W
Bisil enters from the south.
Hami enters from the south.

< 272h/272H 137v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E -S -W
Bisil enters from the south.
Hami enters from the south.

< 272h/272H 135v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E -S -W
Bisil enters from the south.
Hami enters from the south.

< 272h/272H 134v/148V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[8] The corpse of a Mazzolin Warrior is lying here.
a strange yellow stone lies here.
some blue platemail has been left here
A Kobold (small) stands here.(Red Aura)
Bisil enters from the south.
Hami enters from the south.

< 272h/272H 132v/148V Pos: standing >

< 272h/272H 132v/148V Pos: standing >
A Troll enters from the south.

< 272h/272H 133v/148V Pos: standing >
Hami suddenly looks a bit dumb, and madly slams at a Kobold!
A Kobold is stunned!
You begin to focus your will...

< 272h/272H 133v/148V Pos: standing >
Bisil starts casting an offensive spell.

< 272h/272H 135v/148V Pos: standing >
Casting: inflict pain *

< 272h/272H 135v/148V Pos: standing >
Your mental manipulations become a reality...
[Damage: 67 ] A Kobold screams out in pain!

< 272h/272H 137v/148V Pos: standing >
Hami's powerful bludgeon enshrouds a Kobold in a mist of blood.
Hami misses a Kobold.

< 272h/272H 137v/148V Pos: standing >
You begin to focus your will...

< 272h/272H 138v/148V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'yufzbarr'
The heat from Bisil's fireball turns a Kobold into a charred corpse.
A Kobold's shimmering bronze mantle melted from the intense heat!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!