The death of [30 Tempest Magus] Kymazz *-* Bloodlust *-* (Kobold)

in a Well Traveled Path

from the perspective of [31 Pyrokinetic] Nz The Resistance (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a masterly-crafted hemp coif from The Forest City of Aravne
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a birdfeather earring (magic)
<worn in ear>        a birdfeather earring (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   an unique flesh pendant from The Forest City of Aravne
<worn around neck>   a decent marble collar from Shairak and Smokeveil Forest
<worn on body>       a torn drow chainmail shirt (magic)
<worn about body>    a shimmering translucent cloak [superior] (magic) (humming)
<worn as quiver>     a bloody crystal quiver from The Forest City of Aravne
<worn about waist>   a pitch black dragonscale belt
<worn on arms>       a pair of silver arm protectors
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  an angelic flesh wristguard from The Forest City of Aravne
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some fanged gold gauntlets from The Forest City of Aravne
<worn on finger>     a brutal bronze band from The Forest City of Aravne
<worn on finger>     a frost ring covered in blood (magic)
<primary weapon>     a gem studded foil (illuminating)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some forest green boots (magic)


<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -E -S -W
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)
Kesk enters from the east.
Rex enters from the east.
A beautiful pegasus trots in from the east.
You quickly scan the area.
A robin who is close by to your east.
A mother deer who is close by to your east.
A mother deer who is close by to your east.
A mistgrave hare who is close by to your east.
A deadly looking wolf who is close by to your east.
A cute fuzzy squirrel who is not far off to your east.
A rather buff looking deer who is not far off to your east.
A swift who is not far off to your east.
A swallow who is a brief walk away to your east.
A deadly looking wolf who is a brief walk away to your east.
A weevil who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A doe who is a brief walk away to your east.
A small sparrow who is close by to your south.
A cute fuzzy squirrel who is close by to your south.
A robin who is close by to your west.
A swift who is close by to your west.
A hostile woodchuck who is close by to your west.

< 287h/287H 179v/183V Pos: standing >

< 287h/287H 179v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
Rex  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)

< 287h/287H 179v/183V Pos: standing >
You quickly scan the area.
A robin who is close by to your east.
A mother deer who is close by to your east.
A mother deer who is close by to your east.
A cute fuzzy squirrel who is not far off to your east.
A rather buff looking deer who is not far off to your east.
A rather buff looking deer who is not far off to your east.
A swift who is not far off to your east.
A mistgrave hare who is not far off to your east.
A weevil who is a brief walk away to your east.
A deadly looking wolf who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A weevil who is a brief walk away to your east.
A mistgrave hare who is rather far off to your east.
A doe who is close by to your south.
A small sparrow who is close by to your south.
A cute fuzzy squirrel who is close by to your south.
A weevil who is close by to your south.
A robin who is close by to your west.
A hostile woodchuck who is close by to your west.

< 287h/287H 180v/183V Pos: standing >
Kileek leaves west.
You follow Kileek.


<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -E -S
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A hostile woodchuck stands, apparently asleep.
Kesk enters from the east.
Rex enters from the east.
A beautiful pegasus trots in from the east.
Within Smokeveil Forest
Obvious exits: -E -S
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
Rex  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A hostile woodchuck stands, apparently asleep.

< 287h/287H 179v/183V Pos: standing >
You quickly scan the area.
A rather buff looking deer who is close by to your east.
A swallow who is close by to your east.
A robin who is close by to your east.
A mother deer who is not far off to your east.
A mistgrave hare who is not far off to your east.
A rather buff looking deer who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A cute fuzzy squirrel who is rather far off to your east.
A deadly looking wolf who is rather far off to your east.
A small sparrow who is rather far off to your east.
A swift who is rather far off to your east.
A mother deer who is close by to your south.
A weevil who is close by to your south.
A doe who is close by to your south.
A traveling adventurer who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A small villager who is rather far off to your south.
A LARGE air elemental who is rather far off to your south.
A Drow Elf who is rather far off to your south.
A Kobold who is rather far off to your south.
A traveling adventurer who is in the distance to your south.

< 287h/287H 180v/183V Pos: standing >

< 287h/287H 180v/183V Pos: standing >

< 287h/287H 181v/183V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 287h/287H 181v/183V Pos: standing >
You quickly scan the area.
A rather buff looking deer who is close by to your east.
A swallow who is close by to your east.
A robin who is not far off to your east.
A mother deer who is not far off to your east.
A mother deer who is not far off to your east.
A mistgrave hare who is not far off to your east.
A rather buff looking deer who is a brief walk away to your east.
A swift who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A rather buff looking deer who is rather far off to your east.
A swallow who is rather far off to your east.
A deadly looking wolf who is rather far off to your east.
A swift who is rather far off to your east.
A weevil who is rather far off to your east.
A mother deer who is close by to your south.
A weevil who is close by to your south.
A doe who is close by to your south.
A peasant commoner who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A muscular villager who is rather far off to your south.
A village commoner who is rather far off to your south.
A LARGE air elemental who is rather far off to your south.
A Kobold who is rather far off to your south.

< 287h/287H 182v/183V Pos: standing >

< 287h/287H 182v/183V Pos: standing >
Kileek leaves south.
You follow Kileek.


<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -N -E -S
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A weevil walks on the ground here looking for food.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
Kesk enters from the north.
Rex enters from the north.
A beautiful pegasus trots in from the north.

< 287h/287H 181v/183V Pos: standing >

< 287h/287H 181v/183V Pos: standing >
Kileek leaves south.
You follow Kileek.


<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S -W
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Kesk enters from the north.
Rex enters from the north.
A beautiful pegasus trots in from the north.

< 287h/287H 179v/183V Pos: standing >

< 287h/287H 179v/183V Pos: standing >
Kileek leaves south.
You follow Kileek.


<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S
A rolled-up bundle of ceremonial hides has been left here. (magic) (glowing)
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
Kesk enters from the north.
Rex enters from the north.
A beautiful pegasus trots in from the north.
You quickly scan the area.
A mother deer who is not far off to your north.
A doe who is not far off to your north.
A cute fuzzy squirrel who is a brief walk away to your north.
A swift who is a brief walk away to your north.
A hostile woodchuck who is a brief walk away to your north.
A small villager who is close by to your south.
A muscular villager who is close by to your south.
A village commoner who is close by to your south.
A LARGE air elemental who is close by to your south.
A Drow Elf who is close by to your south.
A Kobold who is close by to your south.
A traveling adventurer who is not far off to your south.

< 287h/287H 178v/183V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 287h/287H 179v/183V Pos: standing >

< 287h/287H 179v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A rolled-up bundle of ceremonial hides has been left here. (magic) (glowing)
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
Rex  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 287h/287H 183v/183V Pos: standing >
You quickly scan the area.
A small sparrow who is not far off to your north.
A weevil who is not far off to your north.
A mother deer who is a brief walk away to your north.
A cute fuzzy squirrel who is a brief walk away to your north.
A swift who is a brief walk away to your north.
A hostile woodchuck who is a brief walk away to your north.
A small villager who is close by to your south.
A muscular villager who is close by to your south.
A village commoner who is close by to your south.
A LARGE air elemental who is close by to your south.
The skeleton of a muscular villager who is close by to your south.
A young villager who is not far off to your south.

< 287h/287H 183v/183V Pos: standing >
Kileek leaves south.
You follow Kileek.


<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
A pair of simple looking boots is on the ground here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager stands here, fighting a LARGE air elemental.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A LARGE air elemental stands in mid-air here, fighting a muscular villager. (minion) 
The skeleton of a muscular villager stands here. (minion) (Red Aura)
A Drow Elf (medium) Spawn  *-* Bloodlust *-* stands, floating here (Newbie).(Red Aura)
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.
Kesk enters from the north.
Rex enters from the north.
A beautiful pegasus trots in from the north.

< 287h/287H 181v/183V Pos: standing >
Kileek snaps into visibility.
A Drow Elf is knocked to the ground by Kileek's mighty bash!

< 287h/287H 181v/183V Pos: standing >
A Kobold is knocked to the ground by Rex's mighty bash!

< 287h/287H 181v/183V Pos: standing >
Kileek parries a Drow Elf's lunge at him.
Kileek snaps into visibility.

< 287h/287H 181v/183V Pos: standing >
[Damage:  5 ] -=[Your fine pierce wounds a Kobold.]=-

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A muscular villager dodges a LARGE air elemental's attack.
A LARGE air elemental's decent slash wounds a muscular villager.
A LARGE air elemental's fine slash wounds a muscular villager.
A muscular villager dodges a LARGE air elemental's attack.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 Kileek snaps into visibility.
Kileek's powerful crush strikes a Drow Elf hard.
Kileek's powerful slash strikes a Drow Elf very hard.
Kileek's powerful slash strikes a Drow Elf very hard.
Kileek's powerful crush seriously wounds a Drow Elf.
Kileek's powerful slash seriously wounds a Drow Elf.
Kileek's powerful crush seriously wounds a Drow Elf.
Kileek's slash enshrouds a Drow Elf in a mist of blood.
Snapping ribs can be heard as Kileek caves in a Drow Elf's chest with a fearsome blow.
A Drow Elf's twined emerald dirk was completely destroyed by the massive blow!
A Drow Elf's some misshaped cured leather cuirass from Ixxillikor was completely destroyed by the massive blow!
A Drow Elf's some crude copper sleeves was completely destroyed by the massive blow!
The skeleton of a muscular villager stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.25 frags!
Your guild gained prestige!
You have gained 62 epic points.
A Drow Elf's death cry reverberates in your head as he falls to the ground.
A Drow Elf stops following a Kobold.
A muscular villager's fine punch strikes a LARGE air elemental.
A LARGE air elemental parries a muscular villager's lunge at it.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A beautiful pegasus growls at a Kobold.
A beautiful pegasus suddenly attacks a Kobold!
A beautiful pegasus misses a Kobold.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 Kesk starts casting a spell.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 Rex parries a Kobold's lunge at him.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 Rex's fine slash wounds a Kobold.
Rex's impressive slash strikes a Kobold.
Rex's slash strikes a Kobold.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A muscular villager dodges a LARGE air elemental's attack.
A muscular villager dodges a LARGE air elemental's attack.
A LARGE air elemental's slash wounds a muscular villager.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A beautiful pegasus misses a Kobold.
It appears to be the corpse of Grimdor.
a mask of the minotaur
a deep red cloak [superior]
a patched limestone bracelet
some gleaming crystal moccasins
some magical ivory pants
a pitted cured leather choker
a beautiful hemp collar
a small bundle of hemp
a large morning-star
a thin steel dagger
[2] a red diamond
a magenta cloak [poor]
a bugger carrying pouch

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 You miss a Kobold.
You miss a Kobold.
A muscular villager misses a LARGE air elemental.
A LARGE air elemental dodges a muscular villager's attack.
You're too busy fighting to be pulling things out of bags!

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 You begin to focus your will...

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Kesk completes his spell...
Kesk utters the words 'xarr ay baizg'
Rex parries a Kobold's lunge at him.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Casting: detonate 

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 39 ] You feel a warm sense of satisfaction as explosions engulf a Kobold.
Kileek suddenly attacks a Kobold!
Kileek snaps into visibility.
Kileek's powerful crush strikes a Kobold.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 A Kobold clambers to his feet.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold dodges Rex's attack.
Rex's slash strikes a Kobold.
Rex misses a Kobold.
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 You begin to focus your will...

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A LARGE air elemental's slash wounds a muscular villager.
A LARGE air elemental misses a muscular villager.
A LARGE air elemental's fine slash wounds a muscular villager.
A Kobold attempts to flee.
A Kobold bumps into a thin wall of scales, visibly weakening it!
A Kobold tries to flee, but can't make it out of here!

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold dodges a beautiful pegasus's attack.
A Kobold misses Rex.
Rex dodges a Kobold's attack.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 Kesk starts casting an offensive spell.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 Casting: detonate 
A LARGE air elemental parries a muscular villager's lunge at it.
A LARGE air elemental blocks a muscular villager's lunge at it.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold attempts to flee.
A Kobold bumps into a thin wall of scales, visibly weakening it!
A Kobold tries to flee, but can't make it out of here!

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 Kesk completes his spell...
Kesk utters the words 'gragpuio eabratizgg'
Kesk utters a word of dark speech, and a shadowy hand coalesces near a Kobold!
The shadowy hand slashes at a Kobold, who staggers under the blow.
Your mental manipulations become a reality...
[Damage: 46 ] You feel a warm sense of satisfaction as explosions engulf a Kobold.
A Kobold blocks your futile lunge at him.
You miss a Kobold.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold is knocked to the ground by Rex's mighty bash!

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Kesk starts casting an offensive spell.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 You begin to focus your will...

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Kesk completes his spell...
Kesk utters the words 'gragpuio eabratizgg'
Kesk utters a word of dark speech, and a shadowy hand coalesces near a Kobold!
The shadowy hand slashes at a Kobold, who staggers under the blow.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Rex's impressive slash strikes a Kobold hard.
Rex misses a Kobold.
Kileek snaps into visibility.
A Kobold avoids being bashed by Kileek, who loses his balance and falls.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Kileek misses a Kobold.
Kileek misses a Kobold.
Kileek misses a Kobold.
Kileek misses a Kobold.
Kileek snaps into visibility.
Rex parries a Kobold's lunge at him.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Casting: detonate 

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Kesk starts casting an offensive spell.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 41 ] You feel a warm sense of satisfaction as explosions engulf a Kobold.
A LARGE air elemental's fine slash wounds a muscular villager.
A muscular villager dodges a LARGE air elemental's attack.
A LARGE air elemental's fine slash wounds a muscular villager.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  awful >
 A beautiful pegasus misses a Kobold.

< 287h/287H 181v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Kobold sit EP:  awful >
 Kesk completes his spell...
Kesk utters the words 'gragpuio eabratizgg'
Kesk utters a word of dark speech, and a shadowy hand coalesces near a Kobold!
The shadowy hand slashes at a Kobold, who staggers under the blow.
A Kobold is incapacitated and will slowly die, if not aided.
A Kobold's superior cured leather heater shield from Shairak and Smokeveil Forest is blasted by the negative energy!

< 287h/287H 181v/183V Pos: standing >
A LARGE air elemental dodges a muscular villager's attack.
You begin to focus your will...

< 287h/287H 181v/183V Pos: standing >
Kesk starts casting an offensive spell.

< 287h/287H 181v/183V Pos: standing >
Casting: detonate 
Kesk completes his spell...
Kesk utters the words 'gragpuio eabratizgg'
Kesk utters a word of dark speech, and a shadowy hand coalesces near a Kobold!
A Kobold is incapacitated and will slowly die, if not aided.
The shadowy hand tears away the remaining life of a Kobold, causing him to stagger and collapse.
A Kobold's superior cured leather heater shield from Shairak and Smokeveil Forest was disintegrated by the negative energy!
A Kobold's long flowing robe of fine silk was disintegrated by the negative energy!
A LARGE air elemental stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!