The death of [ 5 Mercenary] Kuda (Goblin)

in a Well Traveled Path

from the perspective of [25 Druid] Li (Halfling)

<worn on head>       a crude granite tiara from Shairak and Smokeveil Forest
<worn on eyes>       a skin-wrapped ivory eyepatch from Shairak and Smokeveil Forest
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       an angelic brass veil
<worn around neck>   a static bronze collar from Abandoned Elven Homestead
<worn around neck>   an exquisite bronze charm
<worn on body>       a dark brass platemail
<worn about body>    a twisted obsidian bodycloak from Shairak and Smokeveil Forest
<held as shield>     a dwarven-made hide tower shield from Abandoned Elven Homestead
<worn on hands>      some ghastly flesh mitts
<worn on feet>       some soft leather boots [superior]

Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
This area seems to be devoid of magic!
Obvious exits: -South# -Down 
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 194h/194H 108v/108V Pos: standing >
You quickly scan the area.
A small villager who is close by below you.
A traveling merchant who is close by below you.
A wandering merchant who is close by below you.
A village commoner who is close by below you.
A muscular villager who is close by below you.

< 194h/194H 108v/108V Pos: standing >
You currently have the following spell slots available:
  1st circle:  8 of  8
  2nd circle:  2 of  7   (  46 seconds)
  3rd circle:  7 of  7
  4th circle:  6 of  6
  5th circle:  5 of  5

< 194h/194H 108v/108V Pos: standing >

< 194h/194H 108v/108V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up   
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 194h/194H 107v/108V Pos: standing >
You quickly scan the area.
A small villager who is close by to your south.
A wandering merchant who is close by to your south.
A Goblin who is close by to your south.
A peasant commoner who is close by to your south.
A peasant commoner who is close by to your south.
A young villager who is close by to your south.
A tiny infant who is close by above you.

< 194h/194H 107v/108V Pos: standing >
You feel invigorated as the spirits of Shairak and Smokeveil Forest bless you.

< 194h/194H 107v/108V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East 
A small villager wanders here looking for something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A Goblin (small) (HardCore) stands here, fighting a young villager. (Non-Fraggable)(Red Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A young villager stands here, fighting a Goblin.(Gold Aura)

< 199h/199H 105v/108V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.

< 199h/199H 105v/108V Pos: standing >
A young villager's face turns pale as a Goblin slams his head into her face.

< 199h/199H 106v/108V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your north.
A wandering merchant who is close by to your north.
A village commoner who is close by to your north.
A muscular villager who is close by to your north.
A muscular villager who is close by to your east.
A village commoner who is close by to your east.
A young villager who is close by to your east.
A wandering adventurer who is not far off to your east.
A traveling adventurer who is not far off to your east.
A traveling merchant who is not far off to your east.
A wandering adventurer who is not far off to your east.
A wandering merchant who is not far off to your east.
A traveling merchant who is not far off to your east.
A wandering merchant who is not far off to your east.
A traveling adventurer who is not far off to your east.

< 199h/199H 106v/108V Pos: standing >
A Goblin dodges a young villager's attack.

< 199h/199H 106v/108V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 199h/199H 108v/108V Pos: standing >
A Goblin misses a young villager.
A young villager dodges a Goblin's attack.

< 199h/199H 108v/108V Pos: standing >
A traveling merchant enters from the north.
You start chanting...

< 199h/199H 108v/108V Pos: standing >
A peasant commoner leaves north.
You complete your spell...
[Damage: 33 ] The lightning bolt hits a Goblin with full impact.

< 199h/199H 108v/108V Pos: standing >
A muscular villager enters from the north.
You feel nature's energy flow into your 4th circle of knowledge.

< 199h/199H 108v/108V Pos: standing >
A young villager's punch strikes a Goblin very hard.
A young villager misses a kick at a Goblin due to his small size.
You start chanting...

< 199h/199H 108v/108V Pos: standing >
A young villager dodges a Goblin's attack.

< 199h/199H 108v/108V Pos: standing >
You complete your spell...
[Damage: 36 ] Your lightning bolt shatters a Goblin to pieces.
A Goblin's pair of studded leather leggings exploded spreading charges of electrical energy!
A Goblin is dead! R.I.P.
You receive your share of experience.