The death of [15 Rogue] Glong (Orc)

in A Path up to the Plateau

from the perspective of [24 BeRSeRKeR] Zide (Minotaur)

<worn as a badge>    a dark shadowy circle [poor] (magic)
<worn on eyes>       a decorated leather eyepatch (magic)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        an emerald earring
<worn on face>       a frogskin mask [superior]
<worn in nose>       a stylish hide nose ring
<worn around neck>   a spiked mastiff collar [superior]
<worn around neck>   a frost-rimed crystal charm
<worn on body>       an elaborate chainmail suit emblazoned with a hammer (magic)
<worn about body>    a bloody steel mantle
<worn about waist>   a segmented iron belt covered with symbols
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some diabolical softwood arm plates from Woodseer
<worn around wrist>  a black leather wrist guard
<worn around wrist>  a bone bracer
<worn on hands>      some bloody granite claws
<worn on finger>     a chipped sapphire ring
<worn on finger>     a ring of sand blasting (magic)
<primary weapon>     a morningstar enshrouded in crimson flames (magic) (illuminating)
<secondary weapon>   a knight's cured leather quarterstaff from A Dark and Twisted Wood
<worn on legs>       some alligatorskin leggings


< 693h/693H 151v/170V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 693h/693H 152v/170V Pos: standing >
Laz opens the door.

< 693h/693H 152v/170V Pos: standing >
Laz closes the door.

< 693h/693H 154v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 154v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South# -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 155v/170V Pos: standing >
Laz opens the door.

< 693h/693H 156v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

The Nursery
   Tucked away in the west end of the city, this nursery, run by the
Storm Port Matron, acts a daycare center for young orcs.  Since
most orc mothers are too busy during the day to care for their
children they send them here so they will be looked after properly.
It is unfortunate most of the children here now are either orphans
or abandoned, left in care of the Matron till they are old enough
to fend for themselves.
Obvious exits: -North -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
The matron mother stands here, protecting the children.

< 693h/693H 155v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 155v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

The Nursery
   Tucked away in the west end of the city, this nursery, run by the
Storm Port Matron, acts a daycare center for young orcs.  Since
most orc mothers are too busy during the day to care for their
children they send them here so they will be looked after properly.
It is unfortunate most of the children here now are either orphans
or abandoned, left in care of the Matron till they are old enough
to fend for themselves.
Obvious exits: -North -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
The matron mother stands here, protecting the children.

< 693h/693H 155v/170V Pos: standing >

< 693h/693H 159v/170V Pos: standing >

< 693h/693H 160v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 160v/170V Pos: standing >
Laz leaves east.
Fer leaves east.
You follow Laz.

Tempest Avenue
   Tempest Avenue runs east to west through the city, parallel to
Squall Road and North Storm Street.  On the west end of the Avenue the
gate to the Storm Port graveyard is located. To the east it connects
with Gale Road.  West of here the avenue intersects with the
entrance to the graveyard and a connector road to North Storm Street.
South lies yet another connector to Squall Road, probably the busiest
road in the city.
Obvious exits: -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 161v/170V Pos: standing >
Laz leaves west.
Fer leaves west.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 160v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 162v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 162v/170V Pos: standing >
Laz leaves east.
Fer leaves east.
You follow Laz.

Tempest Avenue
   Tempest Avenue runs east to west through the city, parallel to
Squall Road and North Storm Street.  On the west end of the Avenue the
gate to the Storm Port graveyard is located. To the east it connects
with Gale Road.  West of here the avenue intersects with the
entrance to the graveyard and a connector road to North Storm Street.
South lies yet another connector to Squall Road, probably the busiest
road in the city.
Obvious exits: -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 165v/170V Pos: standing >
Laz leaves west.
Fer leaves west.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 169v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 168v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 169v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 168v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 169v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 168v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 168v/170V Pos: standing >
Laz says in barbarian 'engage troll'

< 693h/693H 170v/170V Pos: standing >
Laz says 'engage troll'

< 693h/693H 170v/170V Pos: standing >
Fer nods.

< 693h/693H 170v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 169v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

West End of Tempest Avenue
   Tempest Avenue ends here to be replace by the graveyard west. Due
to the pirate wars a decade ago, thousands of orcs were slain in ship
to ship battles.  Although burial at sea was the most practical option,
many of the dying were transported back to the city where an unused
portion of the city was transformed into a large graveyard almost
overnight. Tempest Avenue is still as a direct route from the harbour
to the graveyard. To the north lies the North Storm connector.
Obvious exits: -North -East  -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
Laz leaves north.
Fer leaves north.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 167v/170V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 693h/693H 167v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

West End of North Storm Street
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  The street ends here, connecting to Tempest Avenue
south.  North lies the city supply shop, where many of the sailors
purchase goods needed for their long voyages at sea.
Obvious exits: -North# -East  -South
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
Someone opens the door.

< 693h/693H 166v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

Tempest Avenue and North Storm Street Connector
   Tempest Avenue and North Storm Street connect here with a small
alley inbetween a large set of homes to the east and nearly impassable
rocky terrain to the west, though there does appear to be a faint trail,
seldom used, through the rocks.  The air here is filled with smoke
from hundreds of burning fireplaces and the sea mist drifting in from
the harbour.  It begins to hurt the lungs.
Obvious exits: -North -South -West 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 168v/170V Pos: standing >
Laz leaves west.
Fer leaves west.
You follow Laz.

A Dusty Path
   A path breaks off of North Storm Street connector here, much unlike
the the rest of the city roads.  It seems to be rarely used, winding
through the rocky terrain that surrounds the city proper.  The path
is free of litter and trash, and there doesn't appear to be any sign
of traffic.
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 693h/693H 167v/170V Pos: standing >
Laz stops following someone.

< 693h/693H 170v/170V Pos: standing >
Someone completes his spell...
Someone utters the words 'xarr ay baizg'

< 693h/693H 170v/170V Pos: standing >
Laz says 'he in here'

< 693h/693H 170v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

A Dusty Path
   The path way continues its accent up through the rocks, twisting
around the larger outcroppings, yet still becoming a difficult climb.
The vegetation is sparse, and most of the wildlife has been chased
away by the proximity to the city. 
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.

< 693h/693H 167v/170V Pos: standing >
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.

< 643h/643H 167v/170V Pos: standing >
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type "trophy" to look at which areas you have spent time in, and how much you can still stand to learn from them.

< 643h/643H 167v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

A Dusty Path
   A path breaks off of North Storm Street connector here, much unlike
the the rest of the city roads.  It seems to be rarely used, winding
through the rocky terrain that surrounds the city proper.  The path
is free of litter and trash, and there doesn't appear to be any sign
of traffic.
Obvious exits: -North -East 
A thin wall of scales is here to the east. (magic)
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 643h/643H 164v/170V Pos: standing >
An Orc bumps into a thin wall of scales, destroying it in the process!
A thin wall of scales crumbles to dust and blows away.

< 643h/643H 170v/170V Pos: standing >
Someone gives an order to his followers.

< 643h/643H 170v/170V Pos: standing >
Someone gives an order to his followers.

< 643h/643H 170v/170V Pos: standing >
A Dusty Path
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 643h/643H 170v/170V Pos: standing >
An Orc attempts to flee.
An Orc leaves north.

< 643h/643H 170v/170V Pos: standing >
Someone gives an order to his followers.

< 643h/643H 170v/170V Pos: standing >
Someone gives an order to his followers.

< 643h/643H 170v/170V Pos: standing >
A Dusty Path
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 643h/643H 170v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

A Dusty Path
   The path way continues its accent up through the rocks, twisting
around the larger outcroppings, yet still becoming a difficult climb.
The vegetation is sparse, and most of the wildlife has been chased
away by the proximity to the city. 
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.
Someone gives an order to his followers.

< 643h/643H 167v/170V Pos: standing >
Someone gives an order to his followers.

< 643h/643H 167v/170V Pos: standing >
Someone gives an order to his followers.

< 643h/643H 167v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

A Dusty Path
   A path breaks off of North Storm Street connector here, much unlike
the the rest of the city roads.  It seems to be rarely used, winding
through the rocky terrain that surrounds the city proper.  The path
is free of litter and trash, and there doesn't appear to be any sign
of traffic.
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 643h/643H 164v/170V Pos: standing >
Someone gives an order to his followers.

< 643h/643H 166v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

A Dusty Path
   The path way continues its accent up through the rocks, twisting
around the larger outcroppings, yet still becoming a difficult climb.
The vegetation is sparse, and most of the wildlife has been chased
away by the proximity to the city. 
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.

< 643h/643H 164v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

A Dusty Path
   A path breaks off of North Storm Street connector here, much unlike
the the rest of the city roads.  It seems to be rarely used, winding
through the rocky terrain that surrounds the city proper.  The path
is free of litter and trash, and there doesn't appear to be any sign
of traffic.
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 643h/643H 163v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

A Dusty Path
   The path way continues its accent up through the rocks, twisting
around the larger outcroppings, yet still becoming a difficult climb.
The vegetation is sparse, and most of the wildlife has been chased
away by the proximity to the city. 
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.

< 643h/643H 167v/170V Pos: standing >
A Dusty Path
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.

< 643h/643H 167v/170V Pos: standing >
Laz floats up.
Fer floats up.
You follow Laz.

A Path up to the Plateau
   The air is begining to become thin the higher up the trail goes.
The smell of salt gradually becomes replaced by the smell of smoke
from the numerous fireplace fires billowing up from chimneys into
the sky.  The trail continues winding through the rocks and stone
that make up most of the north western side of the city.
Obvious exits: -West  -Down 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.

< 643h/643H 165v/170V Pos: standing >
Laz swings his weapon wide...
...but in the end he fails to impress anyone.

< 643h/643H 166v/170V Pos: standing >
Someone suddenly attacks an Orc!
Nz snaps into visibility.

< 643h/643H 169v/170V Pos: standing >
Someone suddenly attacks an Orc!
Kesk snaps into visibility.

< 643h/643H 170v/170V Pos: standing >
[Damage: 11 ] 
< 643h/643H 170v/170V Pos: standing >
< T: Nz TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 An Orc attempts to flee.
An Orc leaves west.

< 643h/643H 170v/170V Pos: standing >
The sun vanishes behind the southern horizon.

< 643h/643H 170v/170V Pos: standing >
Nz leaves west.
Kesk leaves west.

< 643h/643H 170v/170V Pos: standing >
Laz leaves west.
Fer leaves west.

< 643h/643H 170v/170V Pos: standing >
An Orc enters from the west.

< 643h/643H 170v/170V Pos: standing >
A Path up to the Plateau
   This trail appears to be a good defensive point.  If the city
of Storm Port was ever invaded by races of light or even the mythical
army of armageddon, the orcs would most likely take to the higher
ground here and use ranged weapons to pound their enemies into
retreat.  The average orc on the street, however, would say that
invasion of the city could never happen.
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.

< 643h/643H 167v/170V Pos: standing >
Fer leaves east.

< 643h/643H 167v/170V Pos: standing >
A Path up to the Plateau
   The air is begining to become thin the higher up the trail goes.
The smell of salt gradually becomes replaced by the smell of smoke
from the numerous fireplace fires billowing up from chimneys into
the sky.  The trail continues winding through the rocks and stone
that make up most of the north western side of the city.
Obvious exits: -West  -Down 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
An ugly mountain goat walks about the hill.

< 643h/643H 164v/170V Pos: standing >
Laz enters from the west.

< 643h/643H 164v/170V Pos: standing >
Laz floats down.
Fer floats down.
You follow Laz.

A Dusty Path
   The path way continues its accent up through the rocks, twisting
around the larger outcroppings, yet still becoming a difficult climb.
The vegetation is sparse, and most of the wildlife has been chased
away by the proximity to the city. 
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.

< 643h/643H 162v/170V Pos: standing >
Laz leaves south.
Fer leaves south.
You follow Laz.

A Dusty Path
   A path breaks off of North Storm Street connector here, much unlike
the the rest of the city roads.  It seems to be rarely used, winding
through the rocky terrain that surrounds the city proper.  The path
is free of litter and trash, and there doesn't appear to be any sign
of traffic.
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.

< 643h/643H 159v/170V Pos: standing >
Laz leaves north.
Fer leaves north.
You follow Laz.

A Dusty Path
   The path way continues its accent up through the rocks, twisting
around the larger outcroppings, yet still becoming a difficult climb.
The vegetation is sparse, and most of the wildlife has been chased
away by the proximity to the city. 
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.
An ugly mountain goat walks about the hill.

< 643h/643H 159v/170V Pos: standing >
Laz floats up.
Fer floats up.
You follow Laz.

A Path up to the Plateau
   The air is begining to become thin the higher up the trail goes.
The smell of salt gradually becomes replaced by the smell of smoke
from the numerous fireplace fires billowing up from chimneys into
the sky.  The trail continues winding through the rocks and stone
that make up most of the north western side of the city.
Obvious exits: -West  -Down 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.

< 643h/643H 160v/170V Pos: standing >
Laz floats down.
Nz leaves down.
Kesk floats down.
Fer floats down.
You follow Laz.

A Dusty Path
   The path way continues its accent up through the rocks, twisting
around the larger outcroppings, yet still becoming a difficult climb.
The vegetation is sparse, and most of the wildlife has been chased
away by the proximity to the city. 
Obvious exits: -South -Up   
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An ugly mountain goat walks about the hill.
An ugly mountain goat walks about the hill.

< 643h/643H 160v/170V Pos: standing >
Laz floats up.
Nz leaves up.
Kesk floats up.
Fer floats up.
You follow Laz.

A Path up to the Plateau
   The air is begining to become thin the higher up the trail goes.
The smell of salt gradually becomes replaced by the smell of smoke
from the numerous fireplace fires billowing up from chimneys into
the sky.  The trail continues winding through the rocks and stone
that make up most of the north western side of the city.
Obvious exits: -West  -Down 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
Kesk gives an order to his followers.

< 643h/643H 165v/170V Pos: standing >
Kesk gives an order to his followers.

< 643h/643H 166v/170V Pos: standing >
Laz leaves west.
Nz leaves west.
Kesk leaves west.
Fer leaves west.
You follow Laz.

A Path up to the Plateau
   This trail appears to be a good defensive point.  If the city
of Storm Port was ever invaded by races of light or even the mythical
army of armageddon, the orcs would most likely take to the higher
ground here and use ranged weapons to pound their enemies into
retreat.  The average orc on the street, however, would say that
invasion of the city could never happen.
Obvious exits: -North -East 
Fer  The Resistance (Githzerai)(medium) stands, floating here.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
Laz  The Resistance (Barbarian)(large) stands in mid-air here.
An Orc (medium) stands here (Newbie).
Kesk gives an order to his followers.

< 643h/643H 165v/170V Pos: standing >
Laz fills with BLooDLuST and makes a ferocious leap at an Orc!
Laz knocks an Orc down with a mighty blow!

< 643h/643H 165v/170V Pos: standing >
Fer suddenly attacks an Orc!

< 643h/643H 166v/170V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.
Kesk gives an order to his followers.
The wraith of a freshwater shark snaps into visibility.
The wraith of a freshwater shark snaps into visibility.
The wraith of a freshwater shark snaps into visibility.

< 643h/643H 167v/170V Pos: standing >
Laz attacks an Orc. [4 hits]

< 643h/643H 168v/170V Pos: standing >
An Orc detonates, pieces of flesh splatter across the room.
An Orc's crystal-tipped dagger [superior] shattered in bits as the tortured body spasms and quivers!
An Orc's studded leather jacket shattered in bits as the tortured body spasms and quivers!
An Orc's twined bark ring shattered in bits as the tortured body spasms and quivers!
An Orc's pair of raw leather pants shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.