The death of [28 Monk] Joan (Human)

in A Small House

from the perspective of [28 Monk] Joan (Human)

<worn on legs>       some static limestone pants from Turolopolis Zoo

The corpse of a malformed vulture is lying here.
A dwarven-made hemp badge lies here on the ground.

< 164h/217H 102v/112V Pos: standing >
Within A Ruined Building
   The roof has collapsed throughout most of the building, although patches
of it still stand in some places. A row of rusted cages lines this path and
leads north to another exit. The smell in this building is horrible, as if
death itself has taken up residence.
Obvious exits: -North -East  -South -West 
[2] The corpse of a malformed vulture is lying here.

< 164h/217H 101v/112V Pos: standing >
A Cage
   This room used to hold a creature of some kind, but the bars have long been
shattered away. The roof is more intact than in most of the building providing
more cover. A large nest is here in the room, and the bones and bodies of many
dead creatures are scattered about.
Obvious exits: -West 

< 164h/217H 101v/112V Pos: standing >
Within A Ruined Building
   The roof has collapsed throughout most of the building, although patches
of it still stand in some places. A row of rusted cages lines this path and
leads north to another exit. The smell in this building is horrible, as if
death itself has taken up residence.
Obvious exits: -North -East  -South -West 
[2] The corpse of a malformed vulture is lying here.

< 165h/217H 101v/112V Pos: standing >
A Cage
   This room used to hold a creature of some kind, but the bars have long been
shattered away. The roof is more intact than in most of the building providing
more cover. A large nest is here in the room, and the bones and bodies of many
dead creatures are scattered about.
Obvious exits: -East 
[2] The corpse of a malformed vulture is lying here.

< 165h/217H 100v/112V Pos: standing >
Within A Ruined Building
   The roof has collapsed throughout most of the building, although patches
of it still stand in some places. A row of rusted cages lines this path and
leads north to another exit. The smell in this building is horrible, as if
death itself has taken up residence.
Obvious exits: -North -East  -South -West 
[2] The corpse of a malformed vulture is lying here.

< 165h/217H 99v/112V Pos: standing >
An Ovegrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A doorway into a ruined building lies to the south.
Obvious exits: -South -West 
A small pile of coins lies here.
A bald, translucent mammoth is here.

< 165h/217H 99v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The wall of a ruined building lies to the south.
Obvious exits: -East  -West 
[2] The corpse of a blue monkey is lying here.
The corpse of a large blue monkey is lying here.
A drow-made iron amulet lies here on the ground.
A small pouch of glassteel dust has been left here.
A large, thick reptile scale lies here.
A blood-stained hide falchion lies here on the ground.

< 166h/217H 98v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A large building can be seen to the east.
Obvious exits: -East  -West 
A few coins lie scattered here.

< 166h/217H 98v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however.
Obvious exits: -East  -West 
A few coins lie scattered here.
The corpse of a large blue monkey is lying here.

< 166h/217H 97v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The ruins of a small building can be seen to the
west.
Obvious exits: -East  -West 

< 166h/217H 96v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The growth clears here to the south and several
large buildings can be seen in that direction.
Obvious exits: -East  -West 
A few coins lie scattered here.

< 166h/217H 95v/112V Pos: standing >
A Bend In The Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A small, ruined building lies to the west, and the
trail bends to the south.
Obvious exits: -East  -South -West 
A small pile of coins lies here.

< 167h/217H 95v/112V Pos: standing >
A Small House
   This small, ruined building appears to have been someone's home at one time.
A crushed table is scattered about the room, and an old lantern hangs from a
hook on the wall. There are animal handling tools scattered about and it may
be that this was the zookeeper's house. The exit lies to the east.
A soothing aura fills the area.
Obvious exits: -East 
The corpse of a large blue monkey is lying here.

< 167h/217H 94v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 167h/217H 95v/112V Pos: standing >
A Bend In The Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A small, ruined building lies to the west, and the
trail bends to the south.
Obvious exits: -East  -South -West 
A small pile of coins lies here.

< 167h/217H 94v/112V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
An Overgrown Path
   The path leads south towards what appears to be a large clearing. To the
north, a bend in the overgrown path can be seen near a small ruined building
that lies directly off the path. The vegetation is becoming thinner towards
the south.
Obvious exits: -North -South
The corpse of a large blue monkey is lying here.
A bald, translucent mammoth is here.

< 168h/217H 93v/112V Pos: standing >
An Overgrown Path
   The path opens up here to the south into what appears to be a large, grassy
clearing. Small weeds and tall grass dominate the clearing, and a few trees can
be seen here and there. To the north, the overgrown path continues, and a small
building can be made out.
Obvious exits: -North -South

< 168h/217H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/217H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/217H 94v/112V Pos: standing >
A Grassy Clearing
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field and a door can be seen leading into the building farther to
the south. An overgrown trail leads off to the north.
Obvious exits: -North -South -West 
Some misshaped iron talons lie here on the ground.
The corpse of a three-tailed zebra is lying here.
A bald, translucent mammoth is here.

< 169h/217H 93v/112V Pos: standing >
A Grassy Clearing
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the north.
Obvious exits: -East  -South -West 

< 169h/217H 92v/112V Pos: standing >
A Grassy Clearing
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the north
and west. The field stretches to the south and east.
Obvious exits: -East  -South
The corpse of a three-tailed zebra is lying here.
The corpse of a five-humped camel is lying here.

< 169h/217H 90v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 169h/217H 91v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 169h/217H 91v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 170h/217H 91v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the west.
An entrance can be seen in the ruined building to the east.
Obvious exits: -North -East  -South
The corpse of a three-tailed zebra is lying here.

< 170h/217H 90v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 170h/217H 90v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance can be seen in the ruined building to the east.
Obvious exits: -North -East  -South -West 
The corpse of a large blue monkey is lying here.
The corpse of a three-tailed zebra is lying here.

< 171h/217H 89v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance leads into the ruined building to the east.
Obvious exits: -North -East  -South -West 
The corpse of a three-tailed zebra is lying here.

< 171h/217H 87v/112V Pos: standing >
Within A Ruined Building
   This building is the largest one still standing in this area and it is also
the most intact. A wide walkway of cracked marble runs east and west through
this building and cages line its length. The base of a broken statue lies here
near the rear exit, but the statue itself is nowhere to be seen.
Obvious exits: -North -East  -South -West 
The corpse of a five-humped camel is lying here.
A soldier's bone choker lies here on the ground.

< 171h/217H 87v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance leads into the ruined building to the east.
Obvious exits: -North -East  -South -West 
The corpse of a three-tailed zebra is lying here.

< 172h/217H 87v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance into the ruined building lies to the north.
Obvious exits: -North -South -West 
A bald, translucent mammoth is here.

< 172h/217H 86v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance can be seen in the ruined building to the north-
east.
Obvious exits: -North -East  -South -West 
The corpse of a three-tailed zebra is lying here.

< 173h/217H 85v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the west.
An entrance can be seen in the ruined building to the northeast.
Obvious exits: -North -East  -South
The corpse of a five-humped camel is lying here.
The corpse of a three-tailed zebra is lying here.

< 173h/217H 83v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 173h/217H 84v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 173h/217H 84v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 173h/217H 85v/112V Pos: standing >
Corner of A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the west
and south.
Obvious exits: -North -East 
A small pile of coins lies here.
A deformed zebra with three tails stands here.
A bald, translucent mammoth is here.

< 174h/217H 83v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A broken gate is here in the southern wall of the enclosure.
It appears to have been trampled and a trail leads to the south.
Obvious exits: -North -East  -South -West 
A few coins lie scattered here.
An old piece of bark bearing a strange glyph lays here, glowing. (glowing)
Some fanged marble pants lie here on the ground.
A bald, translucent mammoth is here.

< 174h/217H 82v/112V Pos: standing >
Corner of A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. The wall of the ruined building blocks passage to the east
and a crumbling, red brick wall lies to the south.
Obvious exits: -North -West 
[2] The corpse of a three-tailed zebra is lying here.

< 174h/217H 80v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A broken gate is here in the southern wall of the enclosure.
It appears to have been trampled and a trail leads to the south.
Obvious exits: -North -East  -South -West 
A few coins lie scattered here.
An old piece of bark bearing a strange glyph lays here, glowing. (glowing)
Some fanged marble pants lie here on the ground.
A bald, translucent mammoth is here.

< 175h/217H 80v/112V Pos: standing >
Corner of A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the west
and south.
Obvious exits: -North -East 
A small pile of coins lies here.
A deformed zebra with three tails stands here.
A bald, translucent mammoth is here.

< 175h/217H 78v/112V Pos: standing >
[Damage: 61 ] WHAP!  For a moment, you feel just like a dragon must as you punch a three-tailed zebra.

< 176h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: small wounds E: zebra sta EP:  few wounds >
 A three-tailed zebra misses you.
A three-tailed zebra shifts its weight and viciously slams its rear hooves into you with a stunning force!

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  few wounds >
 Autosaving...

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  few wounds >
 A three-tailed zebra dodges your futile attack.
[Damage:  7 ] -=[Your fine punch strikes a three-tailed zebra hard.]=-
A three-tailed zebra dodges your futile attack.

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  few wounds >
 You easily lean out of range of a three-tailed zebra's vicious attack.

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  few wounds >
 You miss a three-tailed zebra.
A three-tailed zebra dodges your futile attack.
A three-tailed zebra dodges your futile attack.

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  few wounds >
 [Damage: 49 ] WHAP!  For a moment, you feel just like a dragon must as you punch a three-tailed zebra.

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  awful >
 A three-tailed zebra misses you.
You narrowly avoid a three-tailed zebra's hooves!

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  awful >
 [Damage:  6 ] -=[Your decent punch seriously wounds a three-tailed zebra.]=-
A three-tailed zebra dodges your futile attack.

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  awful >
 You easily lean out of range of a three-tailed zebra's vicious attack.

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  awful >
 [Damage:  7 ] -=[Your fine punch enshrouds a three-tailed zebra in a mist of blood.]=-
[Damage:  6 ] -=[Your decent punch enshrouds a three-tailed zebra in a mist of blood.]=-
A three-tailed zebra is stunned!

< 157h/217H 80v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: zebra sta EP:  awful >
 [Damage: 11 ] You punch forcefully at a three-tailed zebra, causing its face to collapse under the blow, blood everywhere.  Hmm, doesn't look like a three-tailed zebra will recover. Ever.
A three-tailed zebra is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a three-tailed zebra's gurgling and choking signals its demise.

< 157h/217H 80v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 160h/217H 87v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 160h/217H 87v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 161h/217H 88v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 161h/217H 88v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 161h/217H 88v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 161h/217H 88v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 161h/217H 89v/112V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 161h/217H 89v/112V Pos: standing >
Corner of A Grassy Field
Obvious exits: -North -East 
Fresh blood covers everything in the area.
The corpse of a three-tailed zebra is lying here.
A small pile of coins lies here.
A bald, translucent mammoth is here.

< 162h/217H 89v/112V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 162h/217H 90v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the west.
An entrance can be seen in the ruined building to the northeast.
Obvious exits: -North -East  -South
The corpse of a five-humped camel is lying here.
The corpse of a three-tailed zebra is lying here.

< 162h/217H 89v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the west.
An entrance can be seen in the ruined building to the east.
Obvious exits: -North -East  -South
The corpse of a three-tailed zebra is lying here.

< 163h/217H 88v/112V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance can be seen in the ruined building to the east.
Obvious exits: -North -East  -South -West 
The corpse of a large blue monkey is lying here.
The corpse of a three-tailed zebra is lying here.

< 163h/217H 86v/112V Pos: standing >
A Grassy Clearing
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the north.
Obvious exits: -East  -South -West 

< 163h/217H 85v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 163h/217H 85v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/217H 85v/112V Pos: standing >
A Grassy Clearing
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the north
and west. The field stretches to the south and east.
Obvious exits: -East  -South
The corpse of a three-tailed zebra is lying here.
The corpse of a five-humped camel is lying here.

< 164h/217H 84v/112V Pos: standing >

		Score information for Joan

Level: 28   Race: Human   Class: Monk Sex: Male
Hit points: 165(217)  Moves: 86(112)
Coins carried:    7 platinum   150 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 37 minutes
Received data: 0.2819 MB this session.
Send data:     0.0089 MB this session.
Compression ratio: 81%
Title: of Arc
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: Health Regen Bonus (0)
Frags:   +0.00   Deaths:   3
Detecting:       Good
Bartender Quests Remaining: 8
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  279 

Active Spells:
--------------
regeneration (12 minutes)
heroism (7 minutes)
well-rested bonus (65 minutes)


< 165h/217H 86v/112V Pos: standing >
A Grassy Clearing
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A crumbling, red brick wall blocks all passage to the north.
Obvious exits: -East  -South -West 

< 165h/217H 84v/112V Pos: standing >
A Grassy Clearing
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field and a door can be seen leading into the building farther to
the south. An overgrown trail leads off to the north.
Obvious exits: -North -South -West 
Some misshaped iron talons lie here on the ground.
The corpse of a three-tailed zebra is lying here.

< 165h/217H 83v/112V Pos: standing >
An Overgrown Path
   The path opens up here to the south into what appears to be a large, grassy
clearing. Small weeds and tall grass dominate the clearing, and a few trees can
be seen here and there. To the north, the overgrown path continues, and a small
building can be made out.
Obvious exits: -North -South

< 166h/217H 82v/112V Pos: standing >
An Overgrown Path
   The path leads south towards what appears to be a large clearing. To the
north, a bend in the overgrown path can be seen near a small ruined building
that lies directly off the path. The vegetation is becoming thinner towards
the south.
Obvious exits: -North -South
The corpse of a large blue monkey is lying here.
A bald, translucent mammoth is here.

< 166h/217H 82v/112V Pos: standing >
A Bend In The Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A small, ruined building lies to the west, and the
trail bends to the south.
Obvious exits: -East  -South -West 
A small pile of coins lies here.

< 166h/217H 81v/112V Pos: standing >
A Small House
   This small, ruined building appears to have been someone's home at one time.
A crushed table is scattered about the room, and an old lantern hangs from a
hook on the wall. There are animal handling tools scattered about and it may
be that this was the zookeeper's house. The exit lies to the east.
A soothing aura fills the area.
Obvious exits: -East 
The corpse of a large blue monkey is lying here.

< 166h/217H 81v/112V Pos: standing >
A hairless, translucent mammoth enters from the east.

< 217h/217H 112v/112V Pos: standing >
A hairless, translucent mammoth leaves east.

< 217h/217H 112v/112V Pos: standing >
A Bend In The Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A small, ruined building lies to the west, and the
trail bends to the south.
Obvious exits: -East  -South -West 
A small pile of coins lies here.
A bald, translucent mammoth is here.

< 217h/217H 111v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The growth clears here to the south and several
large buildings can be seen in that direction.
Obvious exits: -East  -West 
A few coins lie scattered here.

< 217h/217H 110v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The ruins of a small building can be seen to the
west.
Obvious exits: -East  -West 

< 217h/217H 109v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however.
Obvious exits: -East  -West 
A small pile of coins lies here.

< 217h/217H 108v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A large building can be seen to the east.
Obvious exits: -East  -West 
A few coins lie scattered here.

< 217h/217H 107v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The wall of a ruined building lies to the south.
Obvious exits: -East  -West 
A drow-made iron amulet lies here on the ground.
A small pouch of glassteel dust has been left here.
A large, thick reptile scale lies here.
A blood-stained hide falchion lies here on the ground.
A bald, translucent mammoth is here.

< 217h/217H 107v/112V Pos: standing >
An Ovegrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A doorway into a ruined building lies to the south.
Obvious exits: -South -West 

< 217h/217H 106v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The wall of a ruined building lies to the south.
Obvious exits: -East  -West 
A drow-made iron amulet lies here on the ground.
A small pouch of glassteel dust has been left here.
A large, thick reptile scale lies here.
A blood-stained hide falchion lies here on the ground.
A bald, translucent mammoth is here.

< 217h/217H 106v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A large building can be seen to the east.
Obvious exits: -East  -West 
A few coins lie scattered here.

< 217h/217H 105v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however.
Obvious exits: -East  -West 
A small pile of coins lies here.

< 217h/217H 105v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The ruins of a small building can be seen to the
west.
Obvious exits: -East  -West 

< 217h/217H 104v/112V Pos: standing >
An Overgrown Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. The growth clears here to the south and several
large buildings can be seen in that direction.
Obvious exits: -East  -West 
A few coins lie scattered here.

< 217h/217H 104v/112V Pos: standing >
A Bend In The Path
   This overgrown path stretches off to the west behind the buildings that
used to hold the animals. Years of neglect have let the weeds and scrub brush
grow unchecked behind the buildings. Someone or something has kept this trail
open by using it, however. A small, ruined building lies to the west, and the
trail bends to the south.
Obvious exits: -East  -South -West 
A small pile of coins lies here.
A bald, translucent mammoth is here.

< 217h/217H 103v/112V Pos: standing >
A Small House
   This small, ruined building appears to have been someone's home at one time.
A crushed table is scattered about the room, and an old lantern hangs from a
hook on the wall. There are animal handling tools scattered about and it may
be that this was the zookeeper's house. The exit lies to the east.
A soothing aura fills the area.
Obvious exits: -East 
The corpse of a large blue monkey is lying here.

< 217h/217H 102v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 217h/217H 102v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 217h/217H 103v/112V Pos: standing >

		Score information for Joan

Level: 28   Race: Human   Class: Monk Sex: Male
Hit points: 217(217)  Moves: 103(112)
Coins carried:    7 platinum   150 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 41 minutes
Received data: 0.2845 MB this session.
Send data:     0.0089 MB this session.
Compression ratio: 81%
Title: of Arc
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: Health Regen Bonus (0)
Frags:   +0.00   Deaths:   3
Detecting:       Good
Bartender Quests Remaining: 8
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  279 

Active Spells:
--------------
regeneration (9 minutes)
heroism (4 minutes)
well-rested bonus (62 minutes)


< 217h/217H 103v/112V Pos: standing >
A hairless, translucent mammoth enters from the east.

< 217h/217H 106v/112V Pos: standing >
Autosaving...

< 217h/217H 112v/112V Pos: standing >
The winds of time have reclaimed the corpse of a large blue monkey.
The corpse of a large blue monkey crumbles to dust and blows away.

< 217h/217H 112v/112V Pos: standing >
A Kobold enters from the east.
A Troll enters from the east.

< 217h/217H 112v/112V Pos: standing >
-=[A Troll's slash strikes you.]=-

< 205h/217H 112v/112V Pos: standing >
< T: Joan TP: sta TC:few scratches E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 205h/217H 112v/112V Pos: standing >
< T: Joan TP: sta TC:few scratches E: A Troll sta EP: excellent >
 -=[A Troll's impressive bludgeon strikes you.]=-
-=[A Troll's impressive slash strikes you.]=-
You whirl around, just avoiding a Troll's vicious attack.
You whirl around, just avoiding a Troll's vicious attack.

< 183h/217H 112v/112V Pos: standing >
< T: Joan TP: sta TC: small wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 139h/217H 112v/112V Pos: standing >
< T: Joan TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 139h/217H 112v/112V Pos: sitting >
< T: Joan TP: sit TC: few wounds E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 139h/217H 112v/112V Pos: sitting >
< T: Joan TP: sit TC: few wounds E: A Troll sta EP: excellent >
 You miss a Troll.

< 139h/217H 112v/112V Pos: sitting >
< T: Joan TP: sit TC: few wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 71h/217H 112v/112V Pos: sitting >
< T: Joan TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.

< 71h/217H 112v/112V Pos: sitting >
< T: Joan TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold fires a blast of molten spray at you, causing unbearable pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 3h/217H 112v/112V Pos: sitting >
< T: Joan TP: sit TC: awful E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 3h/217H 112v/112V Pos: sitting >
< T: Joan TP: sit TC: awful E: A Troll sta EP: excellent >
 You tuck in your arms, roll away from a Troll's blow, then leap to your feet!
-=[A Troll's bludgeon critically injures you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...

< -7h/217H 112v/112V Pos: on your ass >