The death of [25 Monk] Wira (Human)

in An old run down Kitchen

from the perspective of [26 Druid] Sx (Grey Elf)

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a hood dusted with sand [superior]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a surgeons mask
<worn around neck>   a large spiked metal collar [superior]
<worn around neck>   a large spiked metal collar [superior]
<worn on body>       some human-made steel cuirass
<worn about body>    a quetzel feather cloak
<worn about waist>   a coconut belt
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<worn on arms>       some tree bark sleeves
<held as shield>     a dented brass tower shield from Rift Valley Jungle
<worn around wrist>  an exquisite gold and platinum loop
<worn around wrist>  an alligatorskin bracelet [superior]
<worn on hands>      some dark iron claws from Rift Valley Jungle
<worn on finger>     a stylish hide band from Rift Valley Jungle
<primary weapon>     a sinister bone mace from The Twin Towers
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some tarnished marble boots from Rift Valley Jungle

 M.^MM^P^MMMMM  
 .^^^^^@^MMMMM  
 ^.^.^^.^^MMMM  
 ^^^.^^^.^^^MM  
  ^...^M...^^   
   ^^.^...^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 100v/120V Pos: standing >
 
   ^DMM^MMMM    
  MMMMM^^MMMM   
 M.^MM^^^MMMMM  
 .^^^^^P^MMMMM  
 ^.^.^^@^^MMMM  
 ^^^.^^^.^^^MM  
 ^^...^M...^^^  
  ^^^.^...^^.   
   .^..^^.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 99v/120V Pos: standing >
 
   M^DMM^MMM    
  ^MMMMM^^MMM   
 ^M.^MM^^^MMMM  
 ..^^^^^^^MMMM  
 ^^.^.^@P^^MMM  
 .^^^.^^^.^^^M  
 ^^^...^M...^^  
  .^^^.^...^^   
   ..^..^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 98v/120V Pos: standing >
 
   MM^DMM^MM    
  ^^MMMMM^^MM   
 .^M.^MM^^^MMM  
 ...^^^^^^^MMM  
 ^^^.^.@P.^^MM  
 ^.^^^.^^^.^^^  
 ^^^^...^M...^  
  ..^^^.^...^   
   ...^..^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 95v/120V Pos: standing >
 
   MMM^DMM^M    
  .^^MMMMM^^M   
 ^.^M.^MM^^^MM  
 ^...^^^^^^^MM  
 .^^^.^@P^.^^M  
 ^^.^^^.^^^.^^  
 .^^^^...^M...  
  ...^^^.^...   
   ....^..^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 94v/120V Pos: standing >
 
   ^MMM^DMM^    
  M.^^MMMMM^^   
 .^.^M.^MM^^^M  
 ^^...^^^^^^^M  
 ..^^^.@P^^.^^  
 ^^^.^^^.^^^.^  
 ..^^^^...^M..  
  ....^^^.^..   
   ^....^..^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 93v/120V Pos: standing >
 
   ^^MMM^DMM    
  MM.^^MMMMM^   
 M.^.^M.^MM^^^  
 M^^...^^^^^^^  
 +..^^^@P.^^.^  
 +^^^.^^^.^^^.  
 +..^^^^...^M.  
  ^....^^^.^.   
   .^....^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 92v/120V Pos: standing >
 
   ^^^MMM^DM    
  MMM.^^MMMMM   
 ^M.^.^M.^MM^^  
 ^M^^...^^^^^^  
 .+..^^@P^.^^.  
 .+^^^.^^^.^^^  
 M+..^^^^...^M  
  +^....^^^.^   
   M.^....^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 90v/120V Pos: standing >
 
   +^^^MMM^D    
  ^MMM.^^MMMM   
 ^^M.^.^M.^MM^  
 .^+^^...^^^^^  
 ..M..^@P.^.^^  
 ..+^^^.^^^.^^  
 .M+..^^^^...^  
  M+^....^^^.   
   +M.^....^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 88v/120V Pos: standing >
 
   ^+^^^MMM^    
  .^MMM.^^MMM   
 ^^^M.^.^M.^MM  
 ^.^+^^...^^^^  
 ...M..@P^.^.^  
 ...+^^^.^^^.^  
 ..M+..^^^^...  
  .M+^....^^^   
   M+M.^....    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 86v/120V Pos: standing >
 
   ^MMM.^^MM    
  ^^M.^.^M.^M   
 ^.^+^^...^^^^  
 ...M..P^^.^.^  
 ...+^^@.^^^.^  
 ..M+..^^^^...  
 ^.M+^....^^^.  
  MM+M.^....^   
   *+^....^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 84v/120V Pos: standing >
 
   ^M.^.^M.^    
  .^+^^...^^^   
 ...M..^^^.^.^  
 ...+^^P.^^^.^  
 ..M+..@^^^...  
 ^.M+^....^^^.  
 .MM+M.^....^.  
  M*+^....^^.   
   *+^^.M.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 81v/120V Pos: standing >
 
   ^+^^...^^    
  ..M..^^^.^.   
 ...+^^^.^^^.^  
 ..M+..P^^^...  
 ^.M+^.@..^^^.  
 .MM+M.^....^.  
 MM*+^....^^..  
  **+^^.M.^..   
   ^M..M.^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 80v/120V Pos: standing >
 
   .^+^^...^    
  ...M..^^^.^   
 ....+^^^.^^^.  
 ...M+..^^^^..  
 ^^.M+^@P..^^^  
 ^.MM+M.^....^  
 .MM*+^....^^.  
  M**+^^.M.^.   
   ^^M..M.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 79v/120V Pos: standing >
 
   ^.^+^^...    
  ....M..^^^.   
 .....+^^^.^^^  
 ^...M+..^^^^.  
 .^^.M+@P...^^  
 ^^.MM+M.^....  
 ..MM*+^....^^  
  MM**+^^.M.^   
    ^^M..M.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 77v/120V Pos: standing >
 
   ...M..^^^    
  ....+^^^.^^   
 ^...M+..^^^^.  
 .^^.M+P....^^  
 ^^.MM+@.^....  
 ..MM*+^....^^  
 .MM**+^^.M.^.  
  M ^^M..M.^.   
    .^M.MM.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A heavy oaken longbow hangs from one shoulder of this black-clothed gnome.(Gold Aura)
Wira enters from the north.

< 247h/247H 76v/120V Pos: standing >
 
   ...+^^^.^    
  ...M+..^^^^   
 .^^.M+^....^^  
 ^^.MM+P.^....  
 ..MM*+@....^^  
 .MM**+^^.M.^.  
 MM ^^M..M.^..  
  ^ .^M.MM.^.   
   ..^+.M.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 74v/120V Pos: standing >
 
   ..M+..^^^    
  ^^.M+^....^   
 ^^.MM+M.^....  
 ..MM*+P....^^  
 .MM**+@^.M.^.  
 MM ^^M..M.^..  
 ^^ .^M.MM.^..  
  ...^+.M.^..   
   ++M+MM^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 71v/120V Pos: standing >
 
   ^.M+^....    
  ^.MM+M.^...   
 ..MM*+^....^^  
 .MM**+P^.M.^.  
 MM ^^M@.M.^..  
 ^^ .^M.MM.^..  
 ^...^+.M.^...  
  +++M+MM^^.^   
   ^^^+M^^^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 70v/120V Pos: standing >
 
   ^^.M+^...    
  ^^.MM+M.^..   
 ^..MM*+^....^  
 ..MM**+^^.M.^  
 MMM ^^@P.M.^.  
 .^^ .^M.MM.^.  
 ^^...^+.M.^..  
  ++++M+MM^^.   
   .^^^+M^^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A human traveller walks through here, making his way across the country.
Wira enters from the east.

< 247h/247H 71v/120V Pos: standing >
 
   .^^.M+^..    
  .^^.MM+M.^.   
 .^..MM*+^....  
 ^..MM**+^^.M.  
 .MMM ^@P..M.^  
 M.^^ .^M.MM.^  
 ^^^...^+.M.^.  
  +++++M+MM^^   
   ..^^^+M^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 71v/120V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
You sense a lifeform nearby.
Wira enters from the east.

< 247h/247H 70v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 70v/120V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
Wira enters from the south.

< 247h/247H 69v/120V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A small rabbit is here, hopping through the grass.
Wira enters from the south.

< 247h/247H 68v/120V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
Wira enters from the south.

< 247h/247H 67v/120V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A shingle of an ancient timber has been left here.
Wira enters from the south.

< 247h/247H 65v/120V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
Wira enters from the south.

< 247h/247H 64v/120V Pos: standing >
Base of the Hills
Obvious exits: -S -U
Wira enters from the south.

< 247h/247H 63v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 63v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 64v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 65v/120V Pos: standing >
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
Wira enters from below.

< 247h/247H 65v/120V Pos: standing >
Courtyard of the Keep
Obvious exits: -N# -D
A deer stands here, grazing on some grass.
A strange looking monkey-like creature clings to a nearby branch.
Wira enters from below.

< 247h/247H 65v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 66v/120V Pos: standing >
You say in elven 'sanctum'
The door begins to hum, then glow brightly.
A magical force unlocks the door.

< 247h/247H 71v/120V Pos: standing >
Ok.

< 247h/247H 73v/120V Pos: standing >
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
A small spider with a V upon its back stands here, looking around intently.
You sense a lifeform nearby.
Wira enters from the south.

< 247h/247H 73v/120V Pos: standing >
Ok.

< 247h/247H 75v/120V Pos: standing >
That's impossible, I'm afraid.

< 247h/247H 81v/120V Pos: standing >
Grand Dining Room
Obvious exits: -E -W#
Wira enters from the east.

< 247h/247H 81v/120V Pos: standing >
Ok.

< 247h/247H 85v/120V Pos: standing >
An old run down Kitchen
Obvious exits: -E
A well used oven rest in the corner of the room, a delicious smell is comeing from it. (illuminating)
(Q)(Q)A old looking man scruby and scurrying around is startled by your presence.(Gold Aura)
Wira enters from the east.

< 247h/247H 85v/120V Pos: standing >
Ok.

< 247h/247H 87v/120V Pos: standing >
Wira asks Kalaban the aging hermit a question.
Kalaban the aging hermit nods.
Kalaban the aging hermit says in common 'Thanks for bringing me the message. Here is a little something for your trouble.'
Kalaban the aging hermit gives Wira long flowing girth of spidersilk.

< 247h/247H 91v/120V Pos: standing >
You ask Kalaban the aging hermit 'month'
Kalaban the aging hermit nods.
Kalaban the aging hermit says in common 'Thanks for bringing me the message. Here is a little something for your trouble.'
Kalaban the aging hermit gives you charred and burnt spellcase with golden edges 
You gain some experience.

< 247h/247H 95v/120V Pos: standing >
You are using:
<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a hood dusted with sand [superior]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a surgeons mask
<worn around neck>   a large spiked metal collar [superior]
<worn around neck>   a large spiked metal collar [superior]
<worn on body>       some human-made steel cuirass
<worn about body>    a quetzel feather cloak
<worn about waist>   a coconut belt
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       some tree bark sleeves
<held as shield>     a dented brass tower shield from Rift Valley Jungle
<worn around wrist>  an exquisite gold and platinum loop
<worn around wrist>  an alligatorskin bracelet [superior]
<worn on hands>      some dark iron claws from Rift Valley Jungle
<worn on finger>     a stylish hide band from Rift Valley Jungle
<primary weapon>     a sinister bone mace from The Twin Towers
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some tarnished marble boots from Rift Valley Jungle

< 247h/247H 104v/120V Pos: standing >
You see nothing special about him.
Wira appears to be Human and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..

<worn on head>       an unearthly cured leather hat
<worn on face>       a frogskin mask
<worn around neck>   a wicked looking collar
<worn around neck>   a boreal silver charm
<worn on body>       some gorilla-skin armor [superior]
<worn about body>    a large sand covered apron
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a burnt out brazier long past forgotten (glowing)
<worn on arms>       a pair of worn leather sleeves
<worn around wrist>  the combat brace of the maelstrom
<worn around wrist>  a tigerbone bracelet [superior]
<worn on hands>      some masterly-crafted stone talons
<worn on legs>       a pair of cotton-weave greaves
<worn on feet>       some spiked gold moccasins

< 247h/247H 109v/120V Pos: standing >
An old run down Kitchen
Obvious exits: -E#
A well used oven rest in the corner of the room, a delicious smell is comeing from it. (illuminating)
Wira (Human)(medium) stands here (Newbie).(Gold Aura)
(Q)A old looking man scruby and scurrying around is startled by your presence.(Gold Aura)

< 247h/247H 112v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 247h/247H 113v/120V Pos: standing >

< 247h/247H 120v/120V Pos: standing >
You are using:
<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a hood dusted with sand [superior]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a surgeons mask
<worn around neck>   a large spiked metal collar [superior]
<worn around neck>   a large spiked metal collar [superior]
<worn on body>       some human-made steel cuirass
<worn about body>    a quetzel feather cloak
<worn about waist>   a coconut belt
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       some tree bark sleeves
<held as shield>     a dented brass tower shield from Rift Valley Jungle
<worn around wrist>  an exquisite gold and platinum loop
<worn around wrist>  an alligatorskin bracelet [superior]
<worn on hands>      some dark iron claws from Rift Valley Jungle
<worn on finger>     a stylish hide band from Rift Valley Jungle
<primary weapon>     a sinister bone mace from The Twin Towers
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some tarnished marble boots from Rift Valley Jungle

< 247h/247H 120v/120V Pos: standing >

		Character attributes for Sx

Level: 26   Race: Grey Elf   Class: Druid 
Age: 155 yrs / 16 mths  Height: 68 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  90 (100)    Pow:  98 ( 93)
Dex: 105 ( 96)    Int: 107 ( 93)   
Agi: 112 ( 93)    Wis: 114 ( 95)
Con:  90 (100)    Cha: 106 ( 88)   Luk: 101 (101)
Equipped Items:  19     Carried weight:   32

Armor Points: -229  Reduces melee damage taken by 22.9% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 8% 
Hitroll: 9   Damroll: 18
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[54]  FEA[54]
               BRE[53]  SPE[43]

Load carried: Paltry

< 247h/247H 120v/120V Pos: standing >
Wira gives you a long flowing girth of spidersilk.

< 247h/247H 120v/120V Pos: standing >
Wira nods.

< 247h/247H 120v/120V Pos: standing >
You stop using a coconut belt.
You clasp a long flowing girth of spidersilk around your waist.

< 227h/227H 120v/120V Pos: standing >

		Character attributes for Sx

Level: 26   Race: Grey Elf   Class: Druid 
Age: 155 yrs / 16 mths  Height: 68 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  90 (100)    Pow:  98 ( 93)
Dex: 110 (100)    Int: 107 ( 93)   
Agi: 112 ( 93)    Wis: 114 ( 95)
Con:  90 (100)    Cha: 106 ( 88)   Luk: 101 (101)
Equipped Items:  18     Carried weight:   32

Armor Points: -228  Reduces melee damage taken by 22.8% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 8% 
Hitroll: 9   Damroll: 18
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[54]  FEA[54]
               BRE[53]  SPE[43]

Load carried: Paltry

< 227h/227H 120v/120V Pos: standing >
You stop using a long flowing girth of spidersilk.
You clasp a coconut belt around your waist.

< 227h/227H 120v/120V Pos: standing >

		Character attributes for Sx

Level: 26   Race: Grey Elf   Class: Druid 
Age: 155 yrs / 16 mths  Height: 68 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  90 (100)    Pow:  98 ( 93)
Dex: 105 ( 96)    Int: 107 ( 93)   
Agi: 112 ( 93)    Wis: 114 ( 95)
Con:  90 (100)    Cha: 106 ( 88)   Luk: 101 (101)
Equipped Items:  18     Carried weight:   33

Armor Points: -228  Reduces melee damage taken by 22.8% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 8% 
Hitroll: 9   Damroll: 18
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[54]  FEA[54]
               BRE[53]  SPE[43]

Load carried: Paltry

< 237h/237H 120v/120V Pos: standing >

< 237h/237H 120v/120V Pos: standing >
You attach a dark magical tome to your belt.
It glows brightly.
A Kobold enters from the east.
A Kobold enters from the east.
A Troll enters from the east.

< 237h/237H 120v/120V Pos: standing >
A Kobold closes the door.

< 247h/247H 120v/120V Pos: standing >
Give what to who?

< 247h/247H 120v/120V Pos: standing >
The door seems to be closed.

< 247h/247H 120v/120V Pos: standing >
The door seems to be closed.
A Kobold suddenly attacks Wira!
A Kobold misses Wira.

< 247h/247H 120v/120V Pos: standing >
The door seems to be closed.
You are knocked to the ground by a Troll's skillful bash!

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'uqz gsutzg'
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[Your weak bludgeon grazes a Troll.]=-

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 Wira attempts to flee.
Wira tries to flee, but can't make it out of here!

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 Wira nimbly swivels out of the path of a Kobold's attack.
A Kobold misses Wira.
A Kobold starts casting an offensive spell.

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 -=[A Troll's impressive bludgeon strikes you.]=-
-=[A Troll's powerful bludgeon strikes you hard.]=-
OUCH!  That really did HURT!
-=[A Troll's impressive bludgeon strikes you.]=-

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold dodges Wira's attack.
Wira misses a Kobold.
A Kobold dodges Wira's attack.

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 Wira attempts to flee.
Wira tries to flee, but can't make it out of here!

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'uqz gsutzg'
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at Wira.
A burst of molten spray sent from a Kobold's fingertips melts Wira into a puddle of mush.
Wira's some masterly-crafted stone talons melted from the intense heat!
Wira's boreal silver charm melted from the intense heat!
Wira is dead! R.I.P.