The death of [26 Druid] Sx (Grey Elf)

in An old run down Kitchen

from the perspective of [26 Druid] Sx (Grey Elf)

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a hood dusted with sand [superior]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a surgeons mask
<worn around neck>   a large spiked metal collar [superior]
<worn on body>       some human-made steel cuirass
<worn about body>    a quetzel feather cloak
<worn about waist>   a coconut belt
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<worn on arms>       some tree bark sleeves
<held as shield>     a dented brass tower shield from Rift Valley Jungle
<worn around wrist>  an exquisite gold and platinum loop
<worn around wrist>  an alligatorskin bracelet [superior]
<worn on hands>      some dark iron claws from Rift Valley Jungle
<primary weapon>     a sinister bone mace from The Twin Towers
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some tarnished marble boots from Rift Valley Jungle

 
   MMM^DMM^M    
  .^^MMMMM^^M   
 ^.^M.^MM^^^MM  
 ^...^^^^^^^MM  
 .^^^.^@P^.^^M  
 ^^.^^^.^^^.^^  
 .^^^^...^M...  
  ...^^^.^...   
   ....^..^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 94v/120V Pos: standing >
 
   ^MMM^DMM^    
  M.^^MMMMM^^   
 .^.^M.^MM^^^M  
 ^^...^^^^^^^M  
 ..^^^.@P^^.^^  
 ^^^.^^^.^^^.^  
 ..^^^^...^M..  
  ....^^^.^..   
   ^....^..^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 93v/120V Pos: standing >
 
   ^^MMM^DMM    
  MM.^^MMMMM^   
 M.^.^M.^MM^^^  
 M^^...^^^^^^^  
 +..^^^@P.^^.^  
 +^^^.^^^.^^^.  
 +..^^^^...^M.  
  ^....^^^.^.   
   .^....^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 92v/120V Pos: standing >
 
   ^^^MMM^DM    
  MMM.^^MMMMM   
 ^M.^.^M.^MM^^  
 ^M^^...^^^^^^  
 .+..^^@P^.^^.  
 .+^^^.^^^.^^^  
 M+..^^^^...^M  
  +^....^^^.^   
   M.^....^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 90v/120V Pos: standing >
 
   +^^^MMM^D    
  ^MMM.^^MMMM   
 ^^M.^.^M.^MM^  
 .^+^^...^^^^^  
 ..M..^@P.^.^^  
 ..+^^^.^^^.^^  
 .M+..^^^^...^  
  M+^....^^^.   
   +M.^....^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 88v/120V Pos: standing >
 
   ^+^^^MMM^    
  .^MMM.^^MMM   
 ^^^M.^.^M.^MM  
 ^.^+^^...^^^^  
 ...M..@P^.^.^  
 ...+^^^.^^^.^  
 ..M+..^^^^...  
  .M+^....^^^   
   M+M.^....    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 86v/120V Pos: standing >
 
   ^MMM.^^MM    
  ^^M.^.^M.^M   
 ^.^+^^...^^^^  
 ...M..P^^.^.^  
 ...+^^@.^^^.^  
 ..M+..^^^^...  
 ^.M+^....^^^.  
  MM+M.^....^   
   *+^....^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 84v/120V Pos: standing >
 
   ^M.^.^M.^    
  .^+^^...^^^   
 ...M..^^^.^.^  
 ...+^^P.^^^.^  
 ..M+..@^^^...  
 ^.M+^....^^^.  
 .MM+M.^....^.  
  M*+^....^^.   
   *+^^.M.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 81v/120V Pos: standing >
 
   ^+^^...^^    
  ..M..^^^.^.   
 ...+^^^.^^^.^  
 ..M+..P^^^...  
 ^.M+^.@..^^^.  
 .MM+M.^....^.  
 MM*+^....^^..  
  **+^^.M.^..   
   ^M..M.^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 80v/120V Pos: standing >
 
   .^+^^...^    
  ...M..^^^.^   
 ....+^^^.^^^.  
 ...M+..^^^^..  
 ^^.M+^@P..^^^  
 ^.MM+M.^....^  
 .MM*+^....^^.  
  M**+^^.M.^.   
   ^^M..M.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 79v/120V Pos: standing >
 
   ^.^+^^...    
  ....M..^^^.   
 .....+^^^.^^^  
 ^...M+..^^^^.  
 .^^.M+@P...^^  
 ^^.MM+M.^....  
 ..MM*+^....^^  
  MM**+^^.M.^   
    ^^M..M.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 77v/120V Pos: standing >
 
   ...M..^^^    
  ....+^^^.^^   
 ^...M+..^^^^.  
 .^^.M+P....^^  
 ^^.MM+@.^....  
 ..MM*+^....^^  
 .MM**+^^.M.^.  
  M ^^M..M.^.   
    .^M.MM.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A heavy oaken longbow hangs from one shoulder of this black-clothed gnome.(Gold Aura)
Wira enters from the north.

< 247h/247H 76v/120V Pos: standing >
 
   ...+^^^.^    
  ...M+..^^^^   
 .^^.M+^....^^  
 ^^.MM+P.^....  
 ..MM*+@....^^  
 .MM**+^^.M.^.  
 MM ^^M..M.^..  
  ^ .^M.MM.^.   
   ..^+.M.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 74v/120V Pos: standing >
 
   ..M+..^^^    
  ^^.M+^....^   
 ^^.MM+M.^....  
 ..MM*+P....^^  
 .MM**+@^.M.^.  
 MM ^^M..M.^..  
 ^^ .^M.MM.^..  
  ...^+.M.^..   
   ++M+MM^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 71v/120V Pos: standing >
 
   ^.M+^....    
  ^.MM+M.^...   
 ..MM*+^....^^  
 .MM**+P^.M.^.  
 MM ^^M@.M.^..  
 ^^ .^M.MM.^..  
 ^...^+.M.^...  
  +++M+MM^^.^   
   ^^^+M^^^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the north.

< 247h/247H 70v/120V Pos: standing >
 
   ^^.M+^...    
  ^^.MM+M.^..   
 ^..MM*+^....^  
 ..MM**+^^.M.^  
 MMM ^^@P.M.^.  
 .^^ .^M.MM.^.  
 ^^...^+.M.^..  
  ++++M+MM^^.   
   .^^^+M^^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A human traveller walks through here, making his way across the country.
Wira enters from the east.

< 247h/247H 71v/120V Pos: standing >
 
   .^^.M+^..    
  .^^.MM+M.^.   
 .^..MM*+^....  
 ^..MM**+^^.M.  
 .MMM ^@P..M.^  
 M.^^ .^M.MM.^  
 ^^^...^+.M.^.  
  +++++M+MM^^   
   ..^^^+M^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Wira enters from the east.

< 247h/247H 71v/120V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
You sense a lifeform nearby.
Wira enters from the east.

< 247h/247H 70v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 70v/120V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
Wira enters from the south.

< 247h/247H 69v/120V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A small rabbit is here, hopping through the grass.
Wira enters from the south.

< 247h/247H 68v/120V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
Wira enters from the south.

< 247h/247H 67v/120V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A shingle of an ancient timber has been left here.
Wira enters from the south.

< 247h/247H 65v/120V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
Wira enters from the south.

< 247h/247H 64v/120V Pos: standing >
Base of the Hills
Obvious exits: -S -U
Wira enters from the south.

< 247h/247H 63v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 63v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 64v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 65v/120V Pos: standing >
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
Wira enters from below.

< 247h/247H 65v/120V Pos: standing >
Courtyard of the Keep
Obvious exits: -N# -D
A deer stands here, grazing on some grass.
A strange looking monkey-like creature clings to a nearby branch.
Wira enters from below.

< 247h/247H 65v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 247h/247H 66v/120V Pos: standing >
You say in elven 'sanctum'
The door begins to hum, then glow brightly.
A magical force unlocks the door.

< 247h/247H 71v/120V Pos: standing >
Ok.

< 247h/247H 73v/120V Pos: standing >
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
A small spider with a V upon its back stands here, looking around intently.
You sense a lifeform nearby.
Wira enters from the south.

< 247h/247H 73v/120V Pos: standing >
Ok.

< 247h/247H 75v/120V Pos: standing >
That's impossible, I'm afraid.

< 247h/247H 81v/120V Pos: standing >
Grand Dining Room
Obvious exits: -E -W#
Wira enters from the east.

< 247h/247H 81v/120V Pos: standing >
Ok.

< 247h/247H 85v/120V Pos: standing >
An old run down Kitchen
Obvious exits: -E
A well used oven rest in the corner of the room, a delicious smell is comeing from it. (illuminating)
(Q)(Q)A old looking man scruby and scurrying around is startled by your presence.(Gold Aura)
Wira enters from the east.

< 247h/247H 85v/120V Pos: standing >
Ok.

< 247h/247H 87v/120V Pos: standing >
Wira asks Kalaban the aging hermit a question.
Kalaban the aging hermit nods.
Kalaban the aging hermit says in common 'Thanks for bringing me the message. Here is a little something for your trouble.'
Kalaban the aging hermit gives Wira long flowing girth of spidersilk.

< 247h/247H 91v/120V Pos: standing >
You ask Kalaban the aging hermit 'month'
Kalaban the aging hermit nods.
Kalaban the aging hermit says in common 'Thanks for bringing me the message. Here is a little something for your trouble.'
Kalaban the aging hermit gives you charred and burnt spellcase with golden edges 
You gain some experience.

< 247h/247H 95v/120V Pos: standing >
You are using:
<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a hood dusted with sand [superior]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a surgeons mask
<worn around neck>   a large spiked metal collar [superior]
<worn around neck>   a large spiked metal collar [superior]
<worn on body>       some human-made steel cuirass
<worn about body>    a quetzel feather cloak
<worn about waist>   a coconut belt
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       some tree bark sleeves
<held as shield>     a dented brass tower shield from Rift Valley Jungle
<worn around wrist>  an exquisite gold and platinum loop
<worn around wrist>  an alligatorskin bracelet [superior]
<worn on hands>      some dark iron claws from Rift Valley Jungle
<worn on finger>     a stylish hide band from Rift Valley Jungle
<primary weapon>     a sinister bone mace from The Twin Towers
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some tarnished marble boots from Rift Valley Jungle

< 247h/247H 104v/120V Pos: standing >
You see nothing special about him.
Wira appears to be Human and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..

<worn on head>       an unearthly cured leather hat
<worn on face>       a frogskin mask
<worn around neck>   a wicked looking collar
<worn around neck>   a boreal silver charm
<worn on body>       some gorilla-skin armor [superior]
<worn about body>    a large sand covered apron
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a burnt out brazier long past forgotten (glowing)
<worn on arms>       a pair of worn leather sleeves
<worn around wrist>  the combat brace of the maelstrom
<worn around wrist>  a tigerbone bracelet [superior]
<worn on hands>      some masterly-crafted stone talons
<worn on legs>       a pair of cotton-weave greaves
<worn on feet>       some spiked gold moccasins

< 247h/247H 109v/120V Pos: standing >
An old run down Kitchen
Obvious exits: -E#
A well used oven rest in the corner of the room, a delicious smell is comeing from it. (illuminating)
Wira (Human)(medium) stands here (Newbie).(Gold Aura)
(Q)A old looking man scruby and scurrying around is startled by your presence.(Gold Aura)

< 247h/247H 112v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 247h/247H 113v/120V Pos: standing >

< 247h/247H 120v/120V Pos: standing >
You are using:
<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a hood dusted with sand [superior]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a surgeons mask
<worn around neck>   a large spiked metal collar [superior]
<worn around neck>   a large spiked metal collar [superior]
<worn on body>       some human-made steel cuirass
<worn about body>    a quetzel feather cloak
<worn about waist>   a coconut belt
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       some tree bark sleeves
<held as shield>     a dented brass tower shield from Rift Valley Jungle
<worn around wrist>  an exquisite gold and platinum loop
<worn around wrist>  an alligatorskin bracelet [superior]
<worn on hands>      some dark iron claws from Rift Valley Jungle
<worn on finger>     a stylish hide band from Rift Valley Jungle
<primary weapon>     a sinister bone mace from The Twin Towers
<worn on legs>       some tight silk pants [superior]
<worn on feet>       some tarnished marble boots from Rift Valley Jungle

< 247h/247H 120v/120V Pos: standing >

		Character attributes for Sx

Level: 26   Race: Grey Elf   Class: Druid 
Age: 155 yrs / 16 mths  Height: 68 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  90 (100)    Pow:  98 ( 93)
Dex: 105 ( 96)    Int: 107 ( 93)   
Agi: 112 ( 93)    Wis: 114 ( 95)
Con:  90 (100)    Cha: 106 ( 88)   Luk: 101 (101)
Equipped Items:  19     Carried weight:   32

Armor Points: -229  Reduces melee damage taken by 22.9% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 8% 
Hitroll: 9   Damroll: 18
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[54]  FEA[54]
               BRE[53]  SPE[43]

Load carried: Paltry

< 247h/247H 120v/120V Pos: standing >
Wira gives you a long flowing girth of spidersilk.

< 247h/247H 120v/120V Pos: standing >
Wira nods.

< 247h/247H 120v/120V Pos: standing >
You stop using a coconut belt.
You clasp a long flowing girth of spidersilk around your waist.

< 227h/227H 120v/120V Pos: standing >

		Character attributes for Sx

Level: 26   Race: Grey Elf   Class: Druid 
Age: 155 yrs / 16 mths  Height: 68 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  90 (100)    Pow:  98 ( 93)
Dex: 110 (100)    Int: 107 ( 93)   
Agi: 112 ( 93)    Wis: 114 ( 95)
Con:  90 (100)    Cha: 106 ( 88)   Luk: 101 (101)
Equipped Items:  18     Carried weight:   32

Armor Points: -228  Reduces melee damage taken by 22.8% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 8% 
Hitroll: 9   Damroll: 18
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[54]  FEA[54]
               BRE[53]  SPE[43]

Load carried: Paltry

< 227h/227H 120v/120V Pos: standing >
You stop using a long flowing girth of spidersilk.
You clasp a coconut belt around your waist.

< 227h/227H 120v/120V Pos: standing >

		Character attributes for Sx

Level: 26   Race: Grey Elf   Class: Druid 
Age: 155 yrs / 16 mths  Height: 68 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  90 (100)    Pow:  98 ( 93)
Dex: 105 ( 96)    Int: 107 ( 93)   
Agi: 112 ( 93)    Wis: 114 ( 95)
Con:  90 (100)    Cha: 106 ( 88)   Luk: 101 (101)
Equipped Items:  18     Carried weight:   33

Armor Points: -228  Reduces melee damage taken by 22.8% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 8% 
Hitroll: 9   Damroll: 18
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[54]  FEA[54]
               BRE[53]  SPE[43]

Load carried: Paltry

< 237h/237H 120v/120V Pos: standing >

< 237h/237H 120v/120V Pos: standing >
You attach a dark magical tome to your belt.
It glows brightly.
A Kobold enters from the east.
A Kobold enters from the east.
A Troll enters from the east.

< 237h/237H 120v/120V Pos: standing >
A Kobold closes the door.

< 247h/247H 120v/120V Pos: standing >
Give what to who?

< 247h/247H 120v/120V Pos: standing >
The door seems to be closed.

< 247h/247H 120v/120V Pos: standing >
The door seems to be closed.
A Kobold suddenly attacks Wira!
A Kobold misses Wira.

< 247h/247H 120v/120V Pos: standing >
The door seems to be closed.
You are knocked to the ground by a Troll's skillful bash!

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'uqz gsutzg'
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[Your weak bludgeon grazes a Troll.]=-

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 Wira attempts to flee.
Wira tries to flee, but can't make it out of here!

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 Wira nimbly swivels out of the path of a Kobold's attack.
A Kobold misses Wira.
A Kobold starts casting an offensive spell.

< 241h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC:few scratches E: A Troll sta EP: excellent >
 -=[A Troll's impressive bludgeon strikes you.]=-
-=[A Troll's powerful bludgeon strikes you hard.]=-
OUCH!  That really did HURT!
-=[A Troll's impressive bludgeon strikes you.]=-

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold dodges Wira's attack.
Wira misses a Kobold.
A Kobold dodges Wira's attack.

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 Wira attempts to flee.
Wira tries to flee, but can't make it out of here!

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'uqz gsutzg'
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!
A Kobold stretches out his hand, unleashing a torret of razor sharp ice toward Wira!

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at Wira.
A burst of molten spray sent from a Kobold's fingertips melts Wira into a puddle of mush.
Wira's some masterly-crafted stone talons melted from the intense heat!
Wira's boreal silver charm melted from the intense heat!
Wira is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as Wira dies in agony.
Wira stops following you.
Your group has been disbanded.

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
A Kobold puts a small pile of coins into a bottomless bag of the shield dwarves.

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 195h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 132h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: few wounds E: A Troll sta EP: excellent >
 -=[A Troll's bludgeon strikes you hard.]=-
-=[A Troll's impressive bludgeon strikes you hard.]=-
-=[A Troll's impressive bludgeon strikes you hard.]=-
A Kobold starts casting an offensive spell.

< 96h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 Kalaban the aging hermit evaluates the struggle, watching your battle tactics.
A Kobold starts casting an offensive spell.

< 96h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'ghahuq eugqpabraoz'
A web of cracking lightning appears around you!
A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold fires a blast of molten spray at you, causing unbearable pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 23h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: awful E: A Troll sta EP: excellent >
 That's tough to do in battle, but still you try...

< 23h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: awful E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 23h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: awful E: A Troll sta EP: excellent >
 You feel your skill in double attack improving.
A Troll blocks your futile lunge at him.
Ok.
A Kobold starts casting an offensive spell.
A Kobold starts casting an offensive spell.

< 23h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: awful E: A Troll sta EP: excellent >
 That's tough to do in battle, but still you try...

< 23h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: awful E: A Troll sta EP: excellent >
 That's tough to do in battle, but still you try...

< 23h/247H 120v/120V Pos: sitting >
< T: Sx TP: sit TC: awful E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at you.
A Kobold sends a blast of molten spray into your face, and you slip away..
Your large spiked metal collar [superior] melted from the intense heat!
Your stylish hide band from Rift Valley Jungle melted from the intense heat!