The death of [36 Red Dragon] Bodhi (Human)

in The Southeastern Corner of the Keep Roof

from the perspective of [36 Red Dragon] Bodhi (Human)

<worn on face>       a frogskin mask [superior]
<worn around neck>   a wicked looking collar
<worn around neck>   a wicked looking collar
<worn on body>       a tunic woven of hardened reed [superior]
<worn about body>    a red and white striped bodycloak
<worn on back>       a well-crafted ash longbow (illuminating)
<worn on arms>       sleeves of pleated seal-skin [superior]
<worn on finger>     a chipped jade ring
<worn on finger>     a chipped jade ring
<worn on feet>       some static silver shoes from The Motte and Bailey of Duke Delwyn

Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a tall lookout is lying here.
A massive set of platemail lies here.
A rooftop warden is watching for trouble on the roof of the keep.

< 139h/278H 84v/113V Pos: standing >
A rooftop warden gets a set of heavy blue steel platemail.
A rooftop warden shrugs into a set of heavy blue steel platemail.

< 139h/278H 84v/113V Pos: standing >
You get a pair of cotton-weave greaves from the corpse of a tall lookout.
You get a few coins from the corpse of a tall lookout.
There were: 1 platinum coin, 9 gold coins. 
You get a pair of dark ostriche-hide boots from the corpse of a tall lookout.

< 143h/278H 86v/113V Pos: standing >
You are carrying: (3/11)
a pair of dark ostriche-hide boots
a pair of cotton-weave greaves
a rugged adventurers satchel (illuminating)

< 147h/278H 88v/113V Pos: standing >
You sit down and relax.

< 152h/278H 89v/113V Pos: sitting >

		Score information for Bodhi

Level: 36   Race: Human   Class: Monk / Red Dragon Sex: Male
Hit points: 159(278)  Moves: 97(113)
Coins carried:    1 platinum     9 gold     0 silver     0 copper
Coins in bank: 3689 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 23 hours/ 39 minutes
Received data: 0.1575 MB this session.
Send data:     0.0049 MB this session.
Compression ratio: 85%
Title:   The Resistance
Status:  Sitting around, resting.
Epic points(total): 31(131)
Epic Bonus: Epic Points Bonus (0.00%)
Frags:   +0.50   Deaths:   1
Enchantments:    Aware Levitation
Bartender Quests Remaining: 7
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  409 

Active Spells:
--------------
heroism (7 minutes)
indomitability (7 minutes)
heroism (7 minutes)
regenerate (less than a minute remaining)
well-rested bonus (126 minutes)


< 159h/278H 97v/113V Pos: sitting >
You clamber to your feet.

< 160h/278H 99v/113V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a tall lookout is lying here.
A rooftop warden is watching for trouble on the roof of the keep.

< 166h/278H 102v/113V Pos: standing >
You get a slab of beef from a rugged adventurers satchel.

< 171h/278H 104v/113V Pos: standing >
You eat the slab of beef.

< 172h/278H 104v/113V Pos: standing >
You don't have anything to put in it.

< 176h/281H 104v/113V Pos: standing >
You have just begun the trek to your next level!

< 177h/281H 105v/113V Pos: standing >

		Score information for Bodhi

Level: 36   Race: Human   Class: Monk / Red Dragon Sex: Male
Hit points: 184(281)  Moves: 109(113)
Coins carried:    1 platinum     9 gold     0 silver     0 copper
Coins in bank: 3689 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 23 hours/ 39 minutes
Received data: 0.1586 MB this session.
Send data:     0.0050 MB this session.
Compression ratio: 85%
Title:   The Resistance
Status:  Standing.
Epic points(total): 31(131)
Epic Bonus: Epic Points Bonus (0.00%)
Frags:   +0.50   Deaths:   1
Enchantments:    Aware Levitation
Bartender Quests Remaining: 7
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  409 

Active Spells:
--------------
heroism (7 minutes)
indomitability (7 minutes)
heroism (7 minutes)
regenerate (less than a minute remaining)
well-rested bonus (126 minutes)


< 184h/281H 109v/113V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a tall lookout is lying here.
A rooftop warden is watching for trouble on the roof of the keep.

< 196h/281H 113v/113V Pos: standing >
You kneel.

< 203h/281H 113v/113V Pos: kneeling >
You feign low and strike a rooftop warden in the throat with the back of your hand...
...then spin low and deliver three quick punches below the ribs...
...only to place a double chi-palm strike sending him flying!
[Damage: 30 ] A rooftop warden is momentarily dazed...

< 204h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sit EP: few scratches >
 You easily lean out of range of a rooftop warden's vicious attack.

< 205h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sit EP: few scratches >
 [Damage:  8 ] Your decent punch wounds a rooftop warden.
[Damage:  9 ] Your fine punch strikes a rooftop warden.
You score a CRITICAL HIT!!!!!
You sneak in and deliver a strike to a pressure point!
[Damage: 22 ] Your punch strikes a rooftop warden hard.
[Damage: 11 ] Your fine punch strikes a rooftop warden.

< 205h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sit EP:  few wounds >
 You begin moving into position for a combination...

< 205h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sit EP:  few wounds >
 [Damage: 37 ] WHAP!  For a moment, you feel just like a dragon must as you punch a rooftop warden.

< 205h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sit EP:  few wounds >
 You easily lean out of range of a rooftop warden's vicious attack.
A rooftop warden clambers to his feet.

< 205h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  few wounds >
 You miss a rooftop warden.
You score a CRITICAL HIT!!!!!
You sneak in and deliver a strike to a pressure point!
[Damage: 12 ] Your fine punch strikes a rooftop warden.
[Damage:  8 ] Your decent punch strikes a rooftop warden.
[Damage:  8 ] Your decent punch strikes a rooftop warden.
[Damage:  7 ] Your decent punch strikes a rooftop warden.

< 205h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  few wounds >
 A rooftop warden enters from the south.

< 205h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  few wounds >
 A rooftop warden's mighty crush strikes you very hard.
You whirl around, just avoiding a rooftop warden's vicious attack.

< 178h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  few wounds >
 Autosaving...
[Damage:  9 ] Your punch strikes a rooftop warden.
[Damage:  8 ] Your decent punch strikes a rooftop warden.
You miss a rooftop warden.
You miss a rooftop warden.

< 178h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  nasty wounds >
 Your limbs begin to blur...
[Damage:  6 ] You pull a rooftop warden's head down and bring your knee up, smashing it...
[Damage: 11 ] ...then swing your elbow around, smashing a rooftop warden's face...
[Damage:  9 ] ...then pound a rooftop warden's face with a series of swift jabs...
[Damage: 20 ] ...then drop to the ground and make a sweeping kick to a rooftop warden's thigh...

< 178h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  nasty wounds >
 A rooftop warden dodges your futile attack.
You score a CRITICAL HIT!!!!!
You sneak in and deliver a strike to a pressure point!
[Damage: 17 ] Your impressive punch seriously wounds a rooftop warden.
You miss a rooftop warden.
[Damage:  6 ] Your punch strikes a rooftop warden.

< 178h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP: pretty hurt >
 A rooftop warden assists a rooftop warden heroically.
You dodge a bash from a rooftop warden, who loses his balance and falls.
A rooftop warden's crush strikes you.
You whirl around, just avoiding a rooftop warden's vicious attack.

< 164h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP: pretty hurt >
 [Damage:  8 ] Your decent punch strikes a rooftop warden hard.
You miss a rooftop warden.
You score a CRITICAL HIT!!!!!
You sneak in and deliver a strike to a pressure point!
[Damage: 14 ] Your punch seriously wounds a rooftop warden.
You miss a rooftop warden.

< 164h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP: pretty hurt >
 You attempt to flee...
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W
You flee westward!

< 164h/281H 87v/113V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W

< 165h/281H 90v/113V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W

< 173h/281H 95v/113V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a tall lookout is lying here.
A rooftop warden is watching for trouble on the roof of the keep.
A rooftop warden is watching for trouble on the roof of the keep.

< 178h/281H 97v/113V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W

< 179h/281H 97v/113V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a tall lookout is lying here.
A rooftop warden is watching for trouble on the roof of the keep.
A rooftop warden is watching for trouble on the roof of the keep.

< 188h/281H 101v/113V Pos: standing >
You are knocked to the ground by a rooftop warden's mighty bash!
A rooftop warden's powerful crush strikes you hard.
A rooftop warden's powerful crush strikes you hard.

< 153h/281H 102v/113V Pos: sitting >
< T: Bodhi TP: sit TC: few wounds E: warden sta EP: pretty hurt >
 You miss a rooftop warden.
[Damage:  8 ] Your decent punch strikes a rooftop warden very hard.

< 153h/281H 102v/113V Pos: sitting >
< T: Bodhi TP: sit TC: few wounds E: warden sta EP:  awful >
 A rooftop warden assists a rooftop warden heroically.
A rooftop warden suddenly attacks YOU!
A rooftop warden's fine punch strikes you very hard.

< 135h/281H 102v/113V Pos: sitting >
< T: Bodhi TP: sit TC: nasty wounds E: warden sta EP:  awful >
 A rooftop warden misses you.
A rooftop warden's powerful crush strikes you very hard.

< 118h/281H 102v/113V Pos: sitting >
< T: Bodhi TP: sit TC: nasty wounds E: warden sta EP:  awful >
 A rooftop warden dodges your futile attack.
A rooftop warden dodges your futile attack.
[Damage:  7 ] Your punch strikes a rooftop warden very hard.

< 118h/281H 102v/113V Pos: sitting >
< T: Bodhi TP: sit TC: nasty wounds E: warden sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 118h/281H 102v/113V Pos: sitting >
< T: Bodhi TP: sit TC: nasty wounds E: warden sta EP:  awful >
 You clamber to your feet.

< 118h/281H 102v/113V Pos: standing >
< T: Bodhi TP: sta TC: nasty wounds E: warden sta EP:  awful >
 You easily lean out of range of a rooftop warden's vicious attack.
You attempt to flee...
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W
You flee southward!

< 118h/281H 74v/113V Pos: standing >
You sit down and relax.

< 121h/281H 77v/113V Pos: sitting >
You are carrying: (3/11)
a pair of dark ostriche-hide boots
a pair of cotton-weave greaves
a rugged adventurers satchel (illuminating)

< 130h/281H 89v/113V Pos: sitting >
Skill
awareness                    100
bandage                       40
blindfighting                 45
buddha palm                   45
calm                          40
chant                        100
chi purge                    100
climb                         40
combination attack            47
diamond soul                  40
dragon punch                  50
feign death                   49
fishing                       40
fist of dragon            (obtained at level 46)
heroism                       70
kick                          40
martial arts                 100
mount                         61
quivering palm                44
regenerate                    59
retreat                       40
roundkick                     40
safe fall                     40
salvage                       40
springleap                    53
swim                          40
switch opponents              40
unarmed damage               100

< 155h/281H 113v/113V Pos: sitting >
You clamber to your feet.

< 156h/281H 113v/113V Pos: standing >
You quickly scan the area.
A rooftop warden who is close by to your north.
A rooftop warden who is close by to your north.
A tall lookout who is close by to your south.

< 157h/281H 113v/113V Pos: standing >
You don't have a quest!

< 160h/281H 113v/113V Pos: standing >
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W

< 161h/281H 113v/113V Pos: standing >
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W

< 162h/281H 113v/113V Pos: standing >
You quickly scan the area.
A rooftop warden who is close by to your north.
A rooftop warden who is close by to your north.
A tall lookout who is close by to your south.
A heavy footman who is a brief walk away to your west.

< 162h/281H 113v/113V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
The corpse of a tall lookout is lying here.
A rooftop warden is watching for trouble on the roof of the keep.
A rooftop warden is watching for trouble on the roof of the keep.

< 163h/281H 112v/113V Pos: standing >
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W

< 164h/281H 111v/113V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
The corpse of a tall lookout is lying here.
A rooftop warden is watching for trouble on the roof of the keep.
A rooftop warden is watching for trouble on the roof of the keep.

< 165h/281H 112v/113V Pos: standing >
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W

< 165h/281H 111v/113V Pos: standing >
A rooftop warden enters from the north.

< 166h/281H 113v/113V Pos: standing >
A rooftop warden suddenly attacks YOU!
A rooftop warden's impressive crush strikes you.

< 155h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  awful >
 [Damage: 32 ] WHAP!  For a moment, you feel just like a dragon must as you punch a rooftop warden.

< 155h/281H 113v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: warden sta EP:  awful >
 A rooftop warden dodges your futile attack.
[Damage:  8 ] Your decent punch causes a rooftop warden to grimace in pain.
A rooftop warden is incapacitated and will slowly die, if not aided.
[Damage:  6 ] Your decent punch critically injures a rooftop warden.
A rooftop warden is mortally wounded, and will die soon, if not aided.

< 155h/281H 113v/113V Pos: standing >
<[Damage:  2 ] Your fearsome punch hits a rooftop warden, smashing him to death.
A rooftop warden is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a rooftop warden cause a sickening chill to run up your spine.

< 155h/281H 113v/113V Pos: standing >
It appears to be the corpse of a rooftop warden.
a heavy oaken shillelagh [poor]
a set of heavy blue steel platemail
a few coins

< 156h/281H 113v/113V Pos: standing >
You get a few coins from the corpse of a rooftop warden.
There were: 2 platinum coins, 10 gold coins. 

< 156h/281H 113v/113V Pos: standing >
Ok.
You put 3 platinum, 19 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 156h/281H 113v/113V Pos: standing >
Into what?

< 156h/281H 113v/113V Pos: standing >
You get a heavy oaken shillelagh [poor] from the corpse of a rooftop warden.
You get a set of heavy blue steel platemail from the corpse of a rooftop warden.

< 157h/281H 113v/113V Pos: standing >
You drop a heavy oaken shillelagh [poor].

< 159h/281H 113v/113V Pos: standing >
The Northeastern Corner of the Keep Roof
Obvious exits: -S -W
Fresh blood splatters cover the area.
The corpse of a tall lookout is lying here.
A rooftop warden is watching for trouble on the roof of the keep.

< 159h/281H 112v/113V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W

< 159h/281H 111v/113V Pos: standing >
Along the Northern Crenelations of the Keep Roof
Obvious exits: -E -S -W

< 160h/281H 110v/113V Pos: standing >
The Base of a Large Observation Tower on the Keep Roof
Obvious exits: -N -E -S# -W -U

< 161h/281H 111v/113V Pos: standing >
The door seems to be closed.

< 161h/281H 112v/113V Pos: standing >
Ok.

< 162h/281H 113v/113V Pos: standing >
Top of the Finely Crafted Staircase Leading the Roof of the Keep
Obvious exits: -N -D
A huge block of solid ice is here to the down.
An ice elemental is here chilling the room. (minion) 

< 162h/281H 112v/113V Pos: standing >
Someone closes the door.
It's already closed!

< 163h/281H 112v/113V Pos: standing >
Someone gives an order to his followers.
A Kobold snaps into visibility.
You dodge a bash from an ice elemental, who loses its balance and falls.

< 163h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: ice kne EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 143h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: few wounds E: ice kne EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 123h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: nasty wounds E: ice kne EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 103h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: nasty wounds E: ice kne EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 83h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC:pretty hurt E: ice kne EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 63h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC:pretty hurt E: ice kne EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 63h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC:pretty hurt E: ice kne EP: excellent >
 You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 43h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC:pretty hurt E: ice kne EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 43h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC:pretty hurt E: ice kne EP: excellent >
 You feel weighed down, which is causing you to lose attacks.
[Damage:  7 ] Your decent punch wounds an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.
You miss an ice elemental.
[Damage:  7 ] Your decent punch wounds an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.
You wish that your wounds would stop BLEEDING so much!
You attempt to flee...
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
PANIC!  You couldn't escape!

< 13h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: awful E: ice kne EP: few scratches >
 A Kobold starts casting an offensive spell.
You attempt to flee...
PANIC!  You couldn't escape!

< 13h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: awful E: ice kne EP: few scratches >
 That's tough to do in battle, but still you try...

< 13h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: awful E: ice kne EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 13h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: awful E: ice kne EP: few scratches >
 Ok.

< 13h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: awful E: ice kne EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'ghahuq eugqpabraoz'
A web of cracking lightning appears around you!
That's tough to do in battle, but still you try...

< 13h/281H 112v/113V Pos: standing >
< T: Bodhi TP: sta TC: awful E: ice kne EP: few scratches >
 You attempt to flee...
The Base of a Large Observation Tower on the Keep Roof
Obvious exits: -N -E -S -W -U
You flee northward!

< 13h/281H 84v/113V Pos: standing >
You attempt to flee...
Upon the Sprawling Rooftop of the Keep
Obvious exits: -N -E -S -W
You flee westward!

< 13h/281H 60v/113V Pos: standing >
The Base of a Large Observation Tower on the Keep Roof
Obvious exits: -N -E -S -W -U
Fresh blood splatters cover the area.

< 13h/281H 60v/113V Pos: standing >
Along the Sprawling Rooftop of the Keep
Obvious exits: -N -E -S -W

< 14h/281H 61v/113V Pos: standing >
Along the Eastern Crenelations of the Keep Roof
Obvious exits: -N -S -W
A heavy oaken shillelagh lies here abandoned.
Fresh blood covers everything in the area.
The corpse of a rooftop warden is lying here.

< 14h/281H 60v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 14h/281H 61v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 14h/281H 61v/113V Pos: standing >
The lightning surrounding you glows briefly.
The Southeastern Corner of the Keep Roof
Obvious exits: -N -W
Fresh blood splatters cover the area.
A tall lookout is watching the horizon for invaders.

< 15h/281H 61v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/281H 62v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/281H 62v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/281H 63v/113V Pos: standing >
Along the Southern Crenelations of the Keep Roof
Obvious exits: -N -E

< 16h/281H 62v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/281H 63v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/281H 63v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/281H 64v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/281H 64v/113V Pos: standing >
The Southeastern Corner of the Keep Roof
Obvious exits: -N -W
Fresh blood covers everything in the area.
A tall lookout is watching the horizon for invaders.

< 17h/281H 64v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/281H 64v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/281H 65v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/281H 65v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/281H 66v/113V Pos: standing >
The lightning surrounding you glows briefly.
Along the Southern Crenelations of the Keep Roof
Obvious exits: -N -E
Fresh blood splatters cover the area.

< 17h/281H 65v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/281H 65v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/281H 66v/113V Pos: standing >
The Southeastern Corner of the Keep Roof
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
A tall lookout is watching the horizon for invaders.

< 18h/281H 67v/113V Pos: standing >
Along the Southern Crenelations of the Keep Roof
Obvious exits: -N -E
Fresh blood splatters cover the area.

< 19h/281H 68v/113V Pos: standing >
Along the Sprawling Rooftop of the Keep
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 19h/281H 67v/113V Pos: standing >
The Base of a Large Observation Tower on the Keep Roof
Obvious exits: -N -E -S# -W -U
A few drops of fresh blood are scattered around the area.

< 20h/281H 66v/113V Pos: standing >
The lightning surrounding you glows briefly.
Upon the Sprawling Rooftop of the Keep
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 20h/281H 67v/113V Pos: standing >
Along the Western Crenelations of the Keep Roof
Obvious exits: -N -E -S

< 20h/281H 66v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/281H 67v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/281H 67v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/281H 67v/113V Pos: standing >
The Southwestern Corner of the Keep Roof
Obvious exits: -N -E
The corpse of a tall lookout is lying here.
A pair of cotton-weave greaves lies here abandoned.

< 21h/281H 67v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/281H 67v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/281H 68v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/281H 68v/113V Pos: standing >
Along the Southern Crenelations of the Keep Roof
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
A heavy footman is patrolling the keep, watching for trouble.

< 21h/281H 67v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/281H 68v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/281H 68v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/281H 69v/113V Pos: standing >
The Southwestern Corner of the Keep Roof
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
The corpse of a tall lookout is lying here.
A pair of cotton-weave greaves lies here abandoned.

< 22h/281H 68v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/281H 69v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/281H 69v/113V Pos: standing >
The electricity surrounding you discharges in a huge burst of lightning! R.I.P.
Your pair of cotton-weave greaves [superior] exploded spreading charges of electrical energy!