The death of [50 Shadowmage] Sha *-* Bloodlust *-* (Drow Elf)

in In a Duergar-Made Alcove

from the perspective of [47 Forest Druid] Daq The Resistance (Githzerai)

<worn as a badge>    emblem of the maelstrom
<worn on head>       a golden crown set with diamonds [poor] (magic) [54%]
<worn on eyes>       some snake eyes
<worn in ear>        an anti-matter earring
<worn in ear>        a tiny amethyst earring
<worn on face>       an exquisite emerald mask from City of Torrhan
<worn around neck>   an amulet of fire dragon's blood (magic)
<worn around neck>   a druidic necklace of fish scales
<worn on body>       the warplate of the Sixth Legion (magic) (glowing)
<worn about body>    the robes of the maelstrom
<worn on back>       an ermineskin backpack
<worn as quiver>     a well-crafted pouch of spidersilk
<worn about waist>   a belt of skulls [poor] (magic)
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   an obsidian hookah
<worn on arms>       a pair of spiked blood sleeves
<held as shield>     a ghastly emerald tower shield [89%]
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [73%]
<worn on hands>      a pair of mantis-hide gloves (magic)
<worn on finger>     a tiny ruby ring
<worn on finger>     a glowing ruby ring (magic)
<primary weapon>     a mystical scepter enshrouded with mist (magic)
<worn on legs>       some mantis leggings
<worn on feet>       the dark-mithril tipped boots of constitution

An air elemental leaves south.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -N -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A glowing worm undulates here.
A small glowing worm undulates here.
Mub sneaks in from the north.

< 670h/670H 205v/209V Pos: standing >
A lich wizard sneaks west.
Orthyn sneaks west.
Drun leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -N -E -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A small glowing worm undulates here.
A large grey worm undulates here.

< 670h/670H 203v/209V Pos: standing >
A lich wizard sneaks west.
Drun leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -E -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A small glowing worm undulates here.
A large glowing worm undulates here.
A small grey worm undulates here.
A glowing worm undulates here.

< 670h/670H 201v/209V Pos: standing >
Your endurance fades away.
You stop regenerating.

< 670h/670H 205v/209V Pos: standing >
A glowing worm leaves east.
Orthyn sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -N -E -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A glowing worm undulates here.
A small grey worm undulates here.
Mub sneaks in from the east.

< 670h/670H 203v/209V Pos: standing >
Orthyn sneaks north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -E -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.

< 670h/670H 202v/209V Pos: standing >
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -N -E -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A glowing worm undulates here.
A small grey worm undulates here.

< 670h/670H 202v/209V Pos: standing >
Orthyn sneaks south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -N -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A glowing worm undulates here.

< 670h/670H 204v/209V Pos: standing >
Orthyn sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -E -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A large glowing worm undulates here.
Mub sneaks in from the east.

< 670h/670H 205v/209V Pos: standing >
A lich wizard sneaks west.
Orthyn sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Travelling along a Phosphorescent Tunnel
Obvious exits: -N -E -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A grey worm undulates here.

< 670h/670H 205v/209V Pos: standing >
A lich wizard sneaks south.
Orthyn sneaks south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
You follow Orthyn.

Along the Duergar-Made Corridor
Obvious exits: -N -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
Mub sneaks in from the north.

< 670h/670H 205v/209V Pos: standing >

< 670h/670H 206v/209V Pos: standing >

< 670h/670H 208v/209V Pos: standing >
Orthyn starts casting a spell.

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >
Drun enters from the north.

< 670h/670H 209v/209V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >
Orthyn sits down in a comfortable spot.

< 670h/670H 209v/209V Pos: standing >
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 670h/670H 209v/209V Pos: standing >
Orthyn closes his book and smiles broadly.

< 670h/670H 209v/209V Pos: standing >
Mub sits down in a comfortable spot.

< 670h/670H 209v/209V Pos: standing >
Orthyn clambers to his feet.

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >
Mub takes out her holy symbol and begins praying intently.

< 670h/670H 209v/209V Pos: standing >
You start chanting...

< 670h/670H 209v/209V Pos: standing >
Mub raises her holy symbol and smiles broadly.

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >
Casting: regeneration 

< 670h/670H 209v/209V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 670h/670H 209v/209V Pos: standing >
You complete your spell...
You begin to regenerate rapidly.

< 670h/670H 209v/209V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
You start chanting...

< 670h/670H 209v/209V Pos: standing >
Mub clambers to her feet.

< 670h/670H 209v/209V Pos: standing >
Casting: endurance 

< 670h/670H 209v/209V Pos: standing >
You complete your spell...
You feel energy begin to surge through your limbs.

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >

		Score information for Daq

Level: 46   Race: Githzerai   Class: Druid / Forest Druid Sex: Male
Hit points: 670(670)  Moves: 209(209)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  926 platinum   605 gold   109 silver    49 copper
Playing time: 2 days / 5 hours/ 10 minutes
Received data: 0.0295 MB this session.
Send data:     0.0004 MB this session.
Compression ratio: 81%
Title:  The Resistance
Group Leader: Orthyn
Status:  Standing.
Epic points(total): 403(403)
Epic Bonus: Epic Points Bonus (0.14%)
Frags:   +0.00   Deaths:   4
Consenting: Mub
Detecting:       Invisible Magic Life
Protected from:  Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Lightfooted
Bartender Quests Remaining: 6
Combat Pulse:   18 Spell Pulse:  0.90 
Leaderboard Points:  473 
Paladin auras:   Spell Protection

Active Spells:
--------------
endurance (10 minutes)
regeneration (4 minutes)
ironwood (3 minutes)
virtue (22 minutes)
Auctions Disabled (less than a minute remaining)
pass without trace (8 minutes)
mielikki vitality (10 minutes)
barkskin (20 minutes)
natures blessing (9 minutes)
animal vision (9 minutes)
spirit ward (2 minutes)
greater spirit ward (2 minutes)
rested bonus (90 minutes)
ravenflight (55 minutes)
aid (43 minutes)
pulchritude (43 minutes)


< 670h/670H 209v/209V Pos: standing >
Orthyn sneaks west.
Drun leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Along the Duergar-Made Corridor
Obvious exits: -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A large brown worm undulates here.
Mub sneaks in from the east.
Orthyn sits down in a comfortable spot.

< 670h/670H 207v/209V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 670h/670H 207v/209V Pos: standing >
Orthyn closes his book and smiles broadly.

< 670h/670H 207v/209V Pos: standing >

< 670h/670H 207v/209V Pos: standing >
Orthyn clambers to his feet.

< 670h/670H 207v/209V Pos: standing >

< 670h/670H 207v/209V Pos: standing >
Mub starts casting a spell called 'continual light'.

< 670h/670H 207v/209V Pos: standing >
Orthyn starts casting a spell.

< 670h/670H 207v/209V Pos: standing >
Mub completes her spell...
Mub utters the words 'qaihuijar dies'
The room lights up!

< 670h/670H 207v/209V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...

< 670h/670H 207v/209V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'
Mub sits down in a comfortable spot.

< 670h/670H 207v/209V Pos: standing >
Mub takes out her holy symbol and begins praying intently.

< 670h/670H 207v/209V Pos: standing >
A large brown worm leaves west.
Mub raises her holy symbol and smiles broadly.

< 670h/670H 207v/209V Pos: standing >
Orthyn starts casting a spell.

< 670h/670H 207v/209V Pos: standing >
Mub clambers to her feet.

< 670h/670H 207v/209V Pos: standing >
You are carrying: (2/11)
the wooden amulet of the ancient tree spirit [superior]
a sweet smelling potion

< 670h/670H 207v/209V Pos: standing >
As you quaff a sweet smelling potion, the vial disappears in a bright flash of light!
You feel your heart start to race REAL FAST!
Your feel your infrared vision improve.
You feel more dexterous.

< 670h/670H 207v/209V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'

< 670h/670H 207v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >
Orthyn sits down in a comfortable spot.

< 670h/670H 209v/209V Pos: standing >
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 670h/670H 209v/209V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the south. (magic)
Mub (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
Orthyn (Grey Elf)(medium) sits resting.
*a lich wizard is standing here, busy with his own matters.

< 670h/670H 209v/209V Pos: standing >
Orthyn closes his book and smiles broadly.

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >
Orthyn clambers to his feet.

< 670h/670H 209v/209V Pos: standing >

< 670h/670H 209v/209V Pos: standing >
A lich wizard sneaks west.
Drun leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Along the Duergar-Made Corridor
Obvious exits: -N -E -W
A greyish stone wall is here to the north. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A large brown worm undulates here.
Mub sneaks in from the east.

< 670h/670H 207v/209V Pos: standing >
Orthyn sneaks west.
Drun leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Orthyn.

Along the Duergar-Made Corridor
Obvious exits: -E -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A small glowing worm undulates here.

< 670h/670H 205v/209V Pos: standing >
Orthyn starts casting a spell.

< 670h/670H 209v/209V Pos: standing >
Drun sits down in a comfortable spot.

< 670h/670H 209v/209V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'

< 670h/670H 209v/209V Pos: standing >
Oof! a small glowing worm bumps into a greyish stone wall...

< 670h/670H 209v/209V Pos: standing >
Drun clambers to his feet.

< 670h/670H 209v/209V Pos: standing >
Mub sneaks east.

< 670h/670H 209v/209V Pos: standing >
Drun nods.

< 670h/670H 209v/209V Pos: standing >
Drun leaves east.

< 670h/670H 209v/209V Pos: standing >
A lich wizard sneaks in from the east.

< 670h/670H 209v/209V Pos: standing >
A lich wizard sneaks east.
Orthyn sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Orthyn.

Along the Duergar-Made Corridor
Obvious exits: -N -E -W
A greyish stone wall is here to the north. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
Drun (Gnome)(small) stands in mid-air here.
A large brown worm undulates here.

< 670h/670H 207v/209V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 670h/670H 207v/209V Pos: standing >
Orthyn sneaks north.
Drun leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
You follow Orthyn.

In a Duergar-Made Alcove
Obvious exits: -S
A freshwater spring bubbles up into a small pool, here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drun (Gnome)(small) stands in mid-air here.
Orthyn (Grey Elf)(medium) stands in mid-air here.
*a lich wizard is standing here, busy with his own matters.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.
A water elemental is here, flowing like a living current. (minion) 
A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here. (casting) 
*A Drow Elf (medium) ThE FuRY  *-* Bloodlust *-* stands, floating here.
A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.
(Q)Wilms, the curer, stands here.
A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.
A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.
Mub sneaks in from the south.

< 670h/670H 205v/209V Pos: standing >
You start chanting...
Mub starts casting an offensive spell.
A lich wizard attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
A lich wizard snaps into visibility.
A Drow Elf snaps into visibility.
A lich wizard places a darksteel rapier in the back of a Drow Elf, resulting in some strange noises and some blood.

< 670h/670H 205v/209V Pos: standing >
A lich wizard parries a Drow Elf's lunge at him.
A lich wizard snaps into visibility.
Drun starts casting an offensive spell called 'energy drain'.

< 670h/670H 206v/209V Pos: standing >
Orthyn gives an order to his followers.
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Drow Elf, knocking him to the ground!
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.

< 670h/670H 208v/209V Pos: standing >
Casting: sunray 
An air elemental snaps into visibility.
An air elemental's fine crush wounds a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental's fine crush wounds a Drow Elf.

< 670h/670H 209v/209V Pos: standing >
Drun completes his spell...
Drun utters the words 'unsozfol efaui'
Drun's spell flows around a Drow Elf, leaving him unharmed!
You complete your spell...
[Damage: 95 ] You unleash light in a focused, searing ray at a Drow Elf!
Mub completes her spell...
Mub utters the word 'gurunsoqz'
Mub's spell flows around a Drow Elf, leaving him unharmed!

< 670h/670H 209v/209V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'xarr ay ghaiz'

< 670h/670H 209v/209V Pos: standing >
Drun starts casting an offensive spell.

< 670h/670H 209v/209V Pos: standing >
You start chanting...
Mub starts casting an offensive spell.

< 670h/670H 209v/209V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard's powerful slash strikes a Drow Elf.
A lich wizard's powerful pierce strikes a Drow Elf.
A lich wizard's impressive pierce strikes a Drow Elf.
A lich wizard misses a Drow Elf.
A lich wizard's impressive slash strikes a Drow Elf.
A lich wizard's slash strikes a Drow Elf.
A lich wizard's impressive pierce strikes a Drow Elf.

< 670h/670H 209v/209V Pos: standing >
Drun completes his spell...
Drun utters the words 'energy drain'
Drun's spell flows around a Drow Elf, leaving him unharmed!

< 670h/670H 209v/209V Pos: standing >
Casting: sunray 

< 670h/670H 209v/209V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
Mub completes her spell...
Mub utters the word 'gurunsoqz'
A Drow Elf is suddenly at a slight loss for words.
A lich wizard dodges a Drow Elf's attack.
A lich wizard snaps into visibility.
Drun starts casting an offensive spell.

< 670h/670H 209v/209V Pos: standing >
Orthyn starts casting a spell.

< 670h/670H 209v/209V Pos: standing >
An air elemental's crush strikes a Drow Elf.
An air elemental misses a Drow Elf.
An air elemental's crush strikes a Drow Elf.
Sparkling magic surrounds a Kobold as he begins his chant.
A Kobold starts casting a spell.

< 670h/670H 209v/209V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'hzrzsafh'
A Kobold slowly fades out of existence.

< 670h/670H 209v/209V Pos: standing >
Drun completes his spell...
Drun utters the words 'energy drain'
Drun's spell flows around a Drow Elf, leaving him unharmed!

< 670h/670H 209v/209V Pos: standing >
You start chanting...

< 670h/670H 209v/209V Pos: standing >
Mub suddenly attacks a Kobold!
Mub's punch seriously wounds a Kobold.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.

< 670h/670H 209v/209V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard's slash strikes a Drow Elf hard.
A lich wizard's impressive pierce strikes a Drow Elf hard.
A lich wizard's pierce strikes a Drow Elf hard.
A lich wizard's powerful slash strikes a Drow Elf very hard.
A lich wizard's slash strikes a Drow Elf very hard.

< 670h/670H 209v/209V Pos: standing >
Drun starts casting an offensive spell.

< 670h/670H 209v/209V Pos: standing >
Casting: sunray 

< 670h/670H 209v/209V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!

< 670h/670H 209v/209V Pos: standing >
Drun completes his spell...
Drun utters the words 'energy drain'
Drun drains a Drow Elf - what a waste of energy!

< 670h/670H 209v/209V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'

< 670h/670H 209v/209V Pos: standing >
A lich wizard parries a Drow Elf's lunge at him.
A lich wizard snaps into visibility.
A Drow Elf clambers to his feet.
Drun starts casting an offensive spell.

< 670h/670H 209v/209V Pos: standing >
A Drow Elf dodges an air elemental's attack.
A Drow Elf dodges an air elemental's attack.
An air elemental snaps into visibility.
An air elemental's decent crush strikes a Drow Elf very hard.
You start chanting...

< 670h/670H 209v/209V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard's impressive slash enshrouds a Drow Elf in a mist of blood.
A lich wizard's impressive slash grievously wounds a Drow Elf.
A Drow Elf is incapacitated and will slowly die, if not aided.
A Drow Elf slumps to the ground.
A lich wizard neatly performs a coup de grace and beheads a Drow Elf.
A Drow Elf's knight's bamboo shield from Ixarkon was completely destroyed by the massive blow!
A Drow Elf's dark blue ring [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!