The death of [31 Swordsman] Fonk The Resistance (Thri-Kreen)

in Inside a Guard Tower

from the perspective of [37 Minstrel] Rath The Resistance (Grey Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a crude bone cap from Caves of Mt. Skelenak
<worn on eyes>       a light bone eyepatch from Caves of Mt. Skelenak
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a sinister hide stud from Caves of Mt. Skelenak
<worn on face>       a shaman ritual mask
<worn around neck>   a necklace of troll fingers [superior]
<worn on body>       a spiked hide ringmail from Caves of Mt. Skelenak
<worn on back>       the masters quiver (magic) (glowing) [86%]
<worn about waist>   a blackened belt of the minotaur (magic)
<worn on belt buckle>a glowing quill (glowing)
<worn on arms>       a finely woven pair of spidersilk sleeves (magic)
<worn around wrist>  a bracer bearing the Longhollow symbol (magic)
<worn around wrist>  a tarnished platinum bracelet [superior] (glowing)
<worn on hands>      some decent marble claws from Caves of Mt. Skelenak
<worn on finger>     the signet ring of Delwyn
<primary weapon>     the dark rod named 'Punisher' [superior] (glowing)
<held>               the epic lyre of healing and harming (magic)
<worn on legs>       a pair of insulated pants [superior]
<worn on feet>       some human-made flesh shoes from Caves of Mt. Skelenak


< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling guard. [1 hits]
A patrolling guard turns to focus his attack on Fonk!
A patrolling guard attacks Mrf. [1 hits]
Mrf kicks a patrolling guard in the stomach, rendering him breathless.

< 386h/386H 150v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: standing >
You start chanting...

< 386h/386H 150v/150V Pos: standing >
Mrf attacks a patrolling guard. [2 hits]

< 386h/386H 150v/150V Pos: standing >
You complete your spell...
[Damage: 77 ] Your giant fist of force causes a patrolling guard to stagger in agony!

< 386h/386H 150v/150V Pos: standing >
Fonk kicks a patrolling guard in the stomach, rendering him breathless.

< 386h/386H 150v/150V Pos: standing >
A patrolling guard almost sweeps Fonk off of his feet with a well placed leg sweep.
A patrolling guard attacks Fonk. [1 hits]
Fonk attacks a patrolling guard. [3 hits]

< 386h/386H 150v/150V Pos: standing >
You start chanting...

< 386h/386H 150v/150V Pos: standing >
Casting: bigbys clenched fist **

< 386h/386H 150v/150V Pos: standing >
Casting: bigbys clenched fist *

< 386h/386H 150v/150V Pos: standing >
Mrf heroically rescues Fonk.

< 386h/386H 150v/150V Pos: standing >
Mrf attacks a patrolling guard. [2 hits]

< 386h/386H 150v/150V Pos: standing >
Casting: bigbys clenched fist 

< 386h/386H 150v/150V Pos: standing >
You complete your spell...
[Damage: 79 ] Your giant fist of force causes a patrolling guard to stagger in agony!

< 386h/386H 150v/150V Pos: standing >
A patrolling guard attacks Mrf. [0 hits]

< 386h/386H 150v/150V Pos: standing >
You sit down and relax.

< 386h/386H 150v/150V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Fonk heroically rescues Mrf.
You have memorized the following spells:
( 7th circle)  3 - fireball
               1 - dimension door
( 6th circle)  5 - lightning bolt
               1 - ray of enfeeblement
( 5th circle)  7 - concealment
( 4th circle)  5 - burning hands
               2 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  9 - mirror image

And you are currently memorizing the following spells:
   11 seconds:  ( 8th) bigbys clenched fist
   23 seconds:  ( 8th) bigbys clenched fist

You can memorize 10 1st circle spell(s).
You continue your study.

< 386h/386H 150v/150V Pos: sitting >
You start meditating...

< 386h/386H 150v/150V Pos: sitting >
Fonk attacks a patrolling guard. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
Mrf suddenly attacks a patrolling guard!

< 386h/386H 150v/150V Pos: sitting >
A patrolling guard whacks Fonk in the side with a sound kick.
A patrolling guard attacks Fonk. [0 hits]

< 386h/386H 150v/150V Pos: sitting >
Fonk tries to sting his foe with venom but misses.

< 386h/386H 150v/150V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 386h/386H 150v/150V Pos: sitting >
Fonk attacks a patrolling guard. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
Mrf heroically rescues Fonk.

< 386h/386H 150v/150V Pos: sitting >
Mrf attacks a patrolling guard. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: sitting >
A patrolling guard attacks Mrf. [1 hits]
Fonk assists Mrf heroically.

< 386h/386H 150v/150V Pos: sitting >
Fonk futilely tries to rescue Mrf!

< 386h/386H 150v/150V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 386h/386H 150v/150V Pos: sitting >
You clamber to your feet.

< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling guard. [3 hits]

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Mrf attacks a patrolling guard. [2 hits]

< 386h/386H 150v/150V Pos: standing >
A patrolling guard whacks Mrf in the side with a sound kick.
A patrolling guard attacks Mrf. [1 hits]

< 386h/386H 150v/150V Pos: standing >
Mrf says 'stone'

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Mrf kicks a patrolling guard in the stomach, rendering him breathless.
You start chanting...

< 386h/386H 150v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling guard. [2 hits]

< 386h/386H 150v/150V Pos: standing >
You complete your spell...
[Damage: 79 ] Your giant fist of force causes a patrolling guard to stagger in agony!
A patrolling guard is incapacitated and will slowly die, if not aided.

< 386h/386H 150v/150V Pos: standing >
You start chanting...

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Mrf places a glittering glassteel knife in the back of a patrolling guard, resulting in some strange noises, a lot of blood and a corpse.
A patrolling guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Dwarf(s) for boon # 1684.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a patrolling guard cause a sickening chill to run up your spine.
You abort your spell before it's done!

< 386h/386H 150v/150V Pos: standing >
Fonk gets a few coins from the corpse of a patrolling guard.

< 386h/386H 150v/150V Pos: standing >
Fonk puts a small pile of coins into a rugged adventurers satchel.

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
You quickly scan the area.
Jov who is close by above you.
Tiri who is close by above you.
A lookout guard who is close by above you.

< 386h/386H 150v/150V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -Northwest -Southeast

< 386h/386H 149v/150V Pos: standing >

< 386h/386H 149v/150V Pos: standing >

< 386h/386H 149v/150V Pos: standing >
You quickly scan the area.
Fonk who is close by to your east.
Mrf who is close by to your east.
A female village commoner who is close by to your northwest.
A female village commoner who is close by to your northwest.

< 386h/386H 149v/150V Pos: standing >

< 386h/386H 149v/150V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West  -Southeast
A female commoner goes about her daily business.
A female commoner goes about her daily business.

< 386h/386H 147v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You finish your song.

< 386h/386H 147v/150V Pos: standing >
You start playing your epic lyre of healing and harming and singing aloud.

< 386h/386H 147v/150V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West 
A patrolling guard walks the perimeter of the village.
A patrolling sergeant looks around carefully.

< 386h/386H 147v/150V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your east.
A female village commoner who is close by to your east.
A patrolling guard who is close by to your west.
A patrolling sergeant who is close by to your west.
An oasis village commoner who is not far off to your west.
A patrolling guard who is rather far off to your west.
A patrolling guard who is rather far off to your west.

< 386h/386H 148v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
[Damage:  6 ] 
< 386h/386H 150v/150V Pos: standing >
< T: Rath TP: sta TC:excellent E: sergeant sta EP: few scratches >
 You feel your skin soften and return to normal.
A patrolling sergeant's kick hits you directly in the face.
-=[a patrolling sergeant attacks you.]=- [2 hits]

< 365h/386H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 You attempt to flee...
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West  -Southeast
A female commoner goes about her daily business.
A female commoner goes about her daily business.
You flee eastward!

< 365h/386H 125v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 385h/386H 125v/150V Pos: standing >

< 385h/386H 125v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/386H 126v/150V Pos: standing >
Your minor globe shimmers and fades into thin air.

< 385h/386H 126v/150V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -Northwest -Southeast

< 385h/386H 124v/150V Pos: standing >
Inside a Guard Tower
   Two small cots have been prepared against the north wall for the guards to
sleep on.  There are four guards posted at each of the guard towers at all
times.  Two of the guards are stationed above watching over the island and the
seas for any signs of invaders.  Two of the guards are allowed to sleep here
on the cots beneath the tower.  Guard shifts last for eight hours, and after a
shift is completed the guards may choose to sleep or visit their families in
the village.  At no time are any of the towers left unguarded.  The lookout
tower is above, and can be reached via a simple ladder which leads through a
trapdoor.
Obvious exits: -South -West  -Up   
A few drops of fresh blood are scattered around the area.
[2] The corpse of a patrolling guard is lying here.
The corpse of a relaxing guard is lying here.
The corpse of an oasis village commoner is lying here.
The corpse of a relaxing guard is lying here.
Fonk  The Resistance (Thri-Kreen)(medium) stands in mid-air here (Newbie).(Gold Aura)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here.

< 385h/386H 123v/150V Pos: standing >
You feel your skin harden to stone.
The spirits of Caves of Mt. Skelenak grant you their protection.

< 385h/386H 124v/150V Pos: standing >
You quickly scan the area.
Jov who is close by above you.
Tiri who is close by above you.
A lookout guard who is close by above you.
A lookout guard who is close by above you.

< 385h/386H 125v/150V Pos: standing >
Ok, you'll try to move silently for a while.

< 386h/386H 126v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 130v/150V Pos: standing >
A patrolling sergeant enters from the west.
A patrolling guard enters from the west.
Mrf suddenly attacks a patrolling guard!

< 386h/386H 130v/150V Pos: standing >
A patrolling sergeant suddenly attacks YOU!

< 382h/386H 130v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 382h/386H 130v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 Inside a Guard Tower
Obvious exits: -South -West  -Up   
A few drops of fresh blood are scattered around the area.
[2] The corpse of a patrolling guard is lying here.
The corpse of a relaxing guard is lying here.
The corpse of an oasis village commoner is lying here.
The corpse of a relaxing guard is lying here.
A patrolling guard stands here, fighting Mrf.
A patrolling sergeant stands here, fighting YOU!
Fonk  The Resistance (Thri-Kreen)(medium) stands in mid-air here (Newbie).(Gold Aura)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here, fighting a patrolling guard.

< 382h/386H 130v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 Fonk assists Mrf heroically.

< 382h/386H 130v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 Fonk attacks a patrolling guard. [3 hits]

< 382h/386H 130v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 -=[You attack a patrolling sergeant.]=- [0 hits]

< 382h/386H 130v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 A patrolling sergeant's kick hits you directly in the face.
-=[a patrolling sergeant attacks you.]=- [1 hits]
A patrolling guard turns to focus his attack on Fonk!
A patrolling guard attacks Mrf. [2 hits]

< 377h/386H 130v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: sergeant sta EP: few scratches >
 You are rescued by Mrf, you are confused, but grateful!

< 377h/386H 130v/150V Pos: standing >
Mrf attacks a patrolling guard. [2 hits]
Inside a Guard Tower
Obvious exits: -South -West  -Up   
A few drops of fresh blood are scattered around the area.
[2] The corpse of a patrolling guard is lying here.
The corpse of a relaxing guard is lying here.
The corpse of an oasis village commoner is lying here.
The corpse of a relaxing guard is lying here.
A patrolling guard stands here, fighting Fonk.
A patrolling sergeant stands here, fighting Mrf.
Fonk  The Resistance (Thri-Kreen)(medium) stands in mid-air here (Newbie), fighting a patrolling guard.(Gold Aura)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here, fighting a patrolling guard.

< 377h/386H 130v/150V Pos: standing >
You start chanting...

< 377h/386H 132v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Fonk attacks a patrolling guard. [2 hits]

< 384h/386H 132v/150V Pos: standing >
Casting: bigbys clenched fist 

< 384h/386H 133v/150V Pos: standing >
You complete your spell...
[Damage: 158 ] Your giant fist of force causes a patrolling guard to stagger in agony!
A patrolling sergeant attacks Mrf. [2 hits]
A patrolling guard almost sweeps Fonk off of his feet with a well placed leg sweep.
A patrolling guard attacks Fonk. [1 hits]

< 384h/386H 134v/150V Pos: standing >
Mrf attacks a patrolling guard. [2 hits]

< 385h/386H 135v/150V Pos: standing >
You don't have that spell memorized.

< 385h/386H 136v/150V Pos: standing >
You have memorized the following spells:
( 7th circle)  3 - fireball
               1 - dimension door
( 6th circle)  5 - lightning bolt
               1 - ray of enfeeblement
( 5th circle)  7 - concealment
( 4th circle)  5 - burning hands
               2 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  9 - mirror image

And you are currently memorizing the following spells:
   11 seconds:  ( 8th) bigbys clenched fist
   23 seconds:  ( 8th) bigbys clenched fist

You can memorize 10 1st circle spell(s).

< 385h/386H 136v/150V Pos: standing >
Mrf kicks a patrolling guard in the stomach, rendering him breathless.

< 385h/386H 136v/150V Pos: standing >
Fonk attacks a patrolling guard. [2 hits]

< 385h/386H 138v/150V Pos: standing >
You start chanting...

< 385h/386H 139v/150V Pos: standing >
A patrolling sergeant hits Mrf with a mighty kick to his chest.
A patrolling sergeant attacks Mrf. [1 hits]
Fonk deflects a patrolling guard's blow and strikes back at him!
A patrolling guard attacks Fonk. [1 hits]

< 385h/386H 139v/150V Pos: standing >
Casting: fireball 

< 385h/386H 140v/150V Pos: standing >
You complete your spell...
[Damage: 124 ] You throw a fireball at a patrolling guard and have the satisfaction of seeing him enveloped in flames.
Fonk does a sweeping motion but a patrolling guard reacts quickly and moves out of reach.

< 386h/386H 140v/150V Pos: standing >
Mrf attacks a patrolling guard. [2 hits]

< 386h/386H 141v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 142v/150V Pos: standing >
You start chanting...

< 386h/386H 142v/150V Pos: standing >
Fonk attacks a patrolling guard. [1 hits]

< 386h/386H 143v/150V Pos: standing >
You complete your spell...
[Damage: 122 ] You throw a fireball at a patrolling guard and have the satisfaction of seeing him enveloped in flames.

< 386h/386H 144v/150V Pos: standing >
As a patrolling sergeant attempts to attack Mrf, Mrf intercepts the attack with his hands and twist a patrolling sergeant's arm!
A patrolling sergeant attacks Mrf. [1 hits]
Fonk's eyes roll as a patrolling guard plants a foot in his face.
A patrolling guard attacks Fonk. [0 hits]

< 386h/386H 144v/150V Pos: standing >
You start chanting...

< 386h/386H 146v/150V Pos: standing >
A Troll enters from the west.

< 386h/386H 146v/150V Pos: standing >
A Troll leaves south.
Mrf kicks a patrolling guard in the stomach, rendering him breathless.

< 386h/386H 146v/150V Pos: standing >
As Mrf strikes a patrolling guard, the power of Mrf's ancestors fill them with RAGE!
Mrf attacks a patrolling guard. [2 hits]

< 386h/386H 147v/150V Pos: standing >
Casting: fireball 

< 386h/386H 147v/150V Pos: standing >
A patrolling guard avoids being bashed by Fonk, who loses his balance and falls.

< 386h/386H 147v/150V Pos: standing >
You complete your spell...
[Damage: 67 ] You throw a fireball at a patrolling guard and have the satisfaction of seeing him enveloped in flames.

< 386h/386H 147v/150V Pos: standing >
Fonk attacks a patrolling guard. [0 hits]

< 386h/386H 148v/150V Pos: standing >
You don't have that spell memorized.

< 386h/386H 149v/150V Pos: standing >
You don't have that spell memorized.

< 386h/386H 149v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
A patrolling sergeant almost sweeps Mrf off of his feet with a well placed leg sweep.
A patrolling sergeant attacks Mrf. [0 hits]
A patrolling guard attacks Fonk. [2 hits]

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Mrf attacks a patrolling guard. [1 hits]

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Backstab who?

< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling guard. [0 hits]

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Autosaving...

< 386h/386H 150v/150V Pos: standing >
A patrolling sergeant attacks Mrf. [1 hits]
A patrolling guard attacks Fonk. [2 hits]

< 386h/386H 150v/150V Pos: standing >
Fonk rises to his feet.

< 386h/386H 150v/150V Pos: standing >
Mrf attacks a patrolling guard. [4 hits]

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling guard. [2 hits]
You quickly scan the area.
Jov who is close by above you.
Tiri who is close by above you.
A lookout guard who is close by above you.
A lookout guard who is close by above you.

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: standing >
Mrf's eyes roll as a patrolling sergeant plants a foot in his face.
A patrolling sergeant attacks Mrf. [1 hits]
Fonk is knocked to the ground by a patrolling guard's mighty bash!
A patrolling guard attacks Fonk. [1 hits]
Inside a Guard Tower
Obvious exits: -South -West  -Up   
A few drops of fresh blood are scattered around the area.
[2] The corpse of a patrolling guard is lying here.
The corpse of a relaxing guard is lying here.
The corpse of an oasis village commoner is lying here.
The corpse of a relaxing guard is lying here.
A patrolling guard stands here, fighting Fonk.
A patrolling sergeant stands here, fighting Mrf.
Fonk  The Resistance (Thri-Kreen)(medium) sits in mid-air here (Newbie), fighting a patrolling guard.(Gold Aura)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here, fighting a patrolling guard.

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
Snapping ribs can be heard as Mrf caves in a patrolling guard's chest with a fearsome blow.
A patrolling guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Dwarf(s) for boon # 1684.
The smell of fresh blood enters your body, infusing you with power!
A patrolling guard's death cry reverberates in your head as he falls to the ground.
A patrolling guard stops following a patrolling sergeant.

< 386h/386H 150v/150V Pos: standing >
A patrolling sergeant attacks Mrf. [1 hits]

< 386h/386H 150v/150V Pos: standing >
Mrf misses a kick at a patrolling sergeant due to his small size.

< 386h/386H 150v/150V Pos: standing >
You sit down and relax.

< 386h/386H 150v/150V Pos: sitting >
Fonk clambers to his feet.

< 386h/386H 150v/150V Pos: sitting >
Fonk gets a few coins from the corpse of a patrolling guard.
You have memorized the following spells:
( 7th circle)  1 - dimension door
( 6th circle)  5 - lightning bolt
               1 - ray of enfeeblement
( 5th circle)  7 - concealment
( 4th circle)  5 - burning hands
               2 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  9 - mirror image

And you are currently memorizing the following spells:
   11 seconds:  ( 8th) bigbys clenched fist
   23 seconds:  ( 8th) bigbys clenched fist
   34 seconds:  ( 7th) fireball
   45 seconds:  ( 7th) fireball
   56 seconds:  ( 7th) fireball

You can memorize 10 1st circle spell(s).
You continue your study.

< 386h/386H 150v/150V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: sitting >
You start meditating...

< 386h/386H 150v/150V Pos: sitting >
Fonk puts a small pile of coins into a rugged adventurers satchel.

< 386h/386H 150v/150V Pos: sitting >
As a patrolling sergeant attempts to attack Mrf, Mrf intercepts the attack with his hands and twist a patrolling sergeant's arm!
Mrf's eyes roll as a patrolling sergeant plants a foot in his face.
A patrolling sergeant attacks Mrf. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
As Mrf strikes a patrolling sergeant, the power of Mrf's ancestors fill them with RAGE!
Mrf attacks a patrolling sergeant. [3 hits]

< 386h/386H 150v/150V Pos: sitting >
Fonk assists Mrf heroically.

< 386h/386H 150v/150V Pos: sitting >
Fonk attacks a patrolling sergeant. [2 hits]

< 386h/386H 150v/150V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 386h/386H 150v/150V Pos: sitting >
A patrolling sergeant attacks Mrf. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
Mrf attacks a patrolling sergeant. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Mrf misses a kick at a patrolling sergeant due to his small size.

< 386h/386H 150v/150V Pos: sitting >
Fonk attacks a patrolling sergeant. [2 hits]

< 386h/386H 150v/150V Pos: sitting >
You have finished memorizing bigbys clenched fist.
A patrolling sergeant hits Mrf with a mighty kick to his chest.
A patrolling sergeant attacks Mrf. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
As Mrf strikes a patrolling sergeant, the power of Mrf's ancestors fill them with RAGE!
Mrf attacks a patrolling sergeant. [2 hits]

< 386h/386H 150v/150V Pos: sitting >
Fonk does a sweeping motion but a patrolling sergeant reacts quickly and moves out of reach.

< 386h/386H 150v/150V Pos: sitting >
Fonk attacks a patrolling sergeant. [2 hits]

< 386h/386H 150v/150V Pos: sitting >
A patrolling sergeant attacks Mrf. [1 hits]

< 386h/386H 150v/150V Pos: sitting >

< 386h/386H 150v/150V Pos: sitting >
You have finished memorizing fireball.
You have memorized the following spells:
( 8th circle)  2 - bigbys clenched fist
( 7th circle)  1 - fireball
               1 - dimension door
( 6th circle)  5 - lightning bolt
               1 - ray of enfeeblement
( 5th circle)  7 - concealment
( 4th circle)  5 - burning hands
               2 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  9 - mirror image

And you are currently memorizing the following spells:
   10 seconds:  ( 7th) fireball
   21 seconds:  ( 7th) fireball

You can memorize 10 1st circle spell(s).

< 386h/386H 150v/150V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: sitting >
Mrf attacks a patrolling sergeant. [3 hits]

< 386h/386H 150v/150V Pos: sitting >
You are already meditating.

< 386h/386H 150v/150V Pos: sitting >
Fonk attacks a patrolling sergeant. [1 hits]

< 386h/386H 150v/150V Pos: sitting >
Fonk misses a kick at a patrolling sergeant due to his small size.

< 386h/386H 150v/150V Pos: sitting >
Fonk is knocked to the ground by a patrolling sergeant's mighty bash!
A patrolling sergeant attacks Mrf. [0 hits]

< 386h/386H 150v/150V Pos: sitting >
Mrf kicks a patrolling sergeant in the stomach, rendering him breathless.

< 386h/386H 150v/150V Pos: sitting >
You have finished memorizing fireball.

< 386h/386H 150v/150V Pos: sitting >
Mrf attacks a patrolling sergeant. [3 hits]

< 386h/386H 150v/150V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling sergeant. [0 hits]
Fonk's body appears to recover from the affects of the potion.
Mrf's body appears to recover from the affects of the potion.

< 386h/386H 150v/150V Pos: standing >
You start chanting...

< 386h/386H 150v/150V Pos: standing >
Casting: bigbys clenched fist 

< 386h/386H 150v/150V Pos: standing >
You complete your spell...
[Damage: 82 ] Your giant fist of force causes a patrolling sergeant to stagger in agony!

< 386h/386H 150v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 386h/386H 150v/150V Pos: standing >
A patrolling sergeant attacks Mrf. [2 hits]

< 386h/386H 150v/150V Pos: standing >
You start chanting...

< 386h/386H 150v/150V Pos: standing >
Mrf attacks a patrolling sergeant. [1 hits]

< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling sergeant. [1 hits]

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
You complete your spell...
[Damage: 81 ] Your giant fist of force causes a patrolling sergeant to stagger in agony!
Fonk clambers to his feet.

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
A Kobold enters from the south.
A Troll enters from the south.
A Troll tackles Fonk square in the chest knocking the wind out of him!

< 386h/386H 150v/150V Pos: standing >
Mrf's eyes roll as a patrolling sergeant plants a foot in his face.
A patrolling sergeant attacks Mrf. [2 hits]

< 386h/386H 150v/150V Pos: standing >
You start chanting...

< 386h/386H 150v/150V Pos: standing >
You complete your spell...

< 386h/386H 150v/150V Pos: standing >
Fonk attacks a patrolling sergeant. [0 hits]
Mrf attacks a patrolling sergeant. [3 hits]
A Kobold starts casting an offensive spell.

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at Fonk.
The freezing cold causes Fonk intense pain!
A Kobold's iceball shatters upon impacting Fonk, rending flesh and sending blood flying.
Jov floats in from above.
Orthyn enters from above.
Orthyn enters from above.
Orthyn enters from above.
Orthyn enters from above.
Tiri enters from above.

< 386h/386H 150v/150V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A Troll attacks Fonk. [4 hits]

< 386h/386H 150v/150V Pos: standing >
Jov floats up.
Orthyn leaves up.
Orthyn leaves up.
Orthyn leaves up.
Orthyn leaves up.
Tiri leaves up.

< 386h/386H 150v/150V Pos: standing >

< 386h/386H 150v/150V Pos: standing >
A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.

< 386h/386H 150v/150V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at Fonk.
The freezing cold causes Fonk intense pain!
The intense cold causes Fonk's entire body to slooooow doooowwwnn!
The force of a Kobold's iceball shatters any hopes Fonk had of living a long and happy life.
Fonk's soldiers wrist guard freezes and shatters into million pieces from the intense cold!
Fonk is dead! R.I.P.