The death of [40 Minstrel] Rath The Resistance (Grey Elf)

in A Large Subterranean Cavern

from the perspective of [40 Minstrel] Rath The Resistance (Grey Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a crude bone cap from Caves of Mt. Skelenak
<worn in ear>        a gnomish ear amplifier
<worn in ear>        a sinister hide stud from Caves of Mt. Skelenak
<worn around neck>   the collar of firestones of endurance
<worn on body>       a spiked hide ringmail from Caves of Mt. Skelenak
<worn on back>       the masters quiver (glowing) [86%]
<worn on belt buckle>a glowing quill (glowing)
<worn on arms>       a finely woven pair of spidersilk sleeves
<worn around wrist>  a bracer bearing the Longhollow symbol
<worn around wrist>  a tarnished platinum bracelet [superior] (glowing)
<worn on finger>     a gold ring with diamonds of regeneration
<primary weapon>     the dark rod named 'Punisher' [superior] (glowing)
<held>               a stylish horn [superior]
<worn on feet>       some human-made flesh shoes from Caves of Mt. Skelenak

A larger tarantula crawls around spinning webs.(Red Aura)
A large green snake is slithering in and out of cracks in the rocks.
Drozk enters from the north.
Pip enters from the north.
The lich of Jubei enters from the north.

< 433h/433H 141v/150V Pos: standing >
A dark green snake leaves southeast.

< 433h/433H 142v/150V Pos: standing >
Drun leaves southeast.
Mrf leaves southeast.
The lich of a behemoth leaves southeast.
You follow Drun.

In a Dimly Lit Cavern Tunnel
   This tunnel has glowingfootprints of all sizes of bones all
over the rocks.  It is much traveled by the undead as they go
from the blood pool to other areas of this hellhole.  The stench of
decay is heavy, making it thick and hard to breathe.
This area seems to be exceptionally narrow!
Obvious exits: -West  -Northwest -Southeast
The lich of a behemoth stands here. (minion) (Red Aura)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here.
Drun  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A large green snake is slithering in and out of cracks in the rocks.
A large green snake is slithering in and out of cracks in the rocks.
Drozk enters from the northwest.
Pip enters from the northwest.
The lich of Jubei enters from the northwest.

< 433h/433H 142v/150V Pos: standing >
Drun leaves southeast.
Mrf leaves southeast.
The lich of a behemoth leaves southeast.
You follow Drun.

In a Dimly Lit Cavern Tunnel
   This tunnel has glowing footprints of all sizes of bones all
over the rocks.  It is much traveled by the undead as they go
from the blood pool to other areas of this hellhole.  The stench of
decay is heavy, making it thick and hard to breathe.
This area seems to be exceptionally narrow!
Obvious exits: -South -West  -Northwest
The lich of a behemoth stands here. (minion) (Red Aura)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here.
Drun  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A black rock lizard crawls across the walls.(Red Aura)
Drozk enters from the northwest.
Pip enters from the northwest.
The lich of Jubei enters from the northwest.

< 433h/433H 141v/150V Pos: standing >
Drun leaves south.
Mrf leaves south.
The lich of a behemoth leaves south.
You follow Drun.

At a Pool of Blood
   The blood from blow cascades into a small pool where it clots onto
the sides of rocks.  Blood cells have clotted up against the rocks into
a very thick, stinky mess.  This cavern down here looks somewhat more
natural, although still heavily chiseled away with some sort of magic.
Obvious exits: -North -West  -Up   
A small pool of blood, bordered by rocks, is here.
The lich of a behemoth stands here. (minion) (Red Aura)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here.
Drun  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Leaving a trail of slime, a huge poisonous snail makes its way through the tunnel.
A larger tarantula crawls around spinning webs.(Red Aura)
A wight stands protectively near the vampires waiting for them.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)
Drozk enters from the north.
Pip enters from the north.
The lich of Jubei enters from the north.

< 433h/433H 142v/150V Pos: standing >
Pip sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Pip's soothing song!

< 433h/433H 142v/150V Pos: standing >

< 433h/433H 143v/150V Pos: standing >

< 433h/433H 146v/150V Pos: standing >

< 433h/433H 146v/150V Pos: standing >
You quickly scan the area.
A long black viper who is close by to your west.
A long black viper who is not far off to your west.
A black rock lizard who is not far off above you.
An undead behemoth who is not far off above you.
A skeletal behemoth rider who is not far off above you.

< 433h/433H 147v/150V Pos: standing >
A small pool of blood suddenly glows brightly!
Drun slowly fades out of existence.

< 433h/433H 148v/150V Pos: standing >
A small pool of blood suddenly glows brightly!
Pip slowly fades out of existence.

< 433h/433H 149v/150V Pos: standing >
Within a Pool of Blood
   This pool of blood, although seemingly a puddle on top, actually reaches
down about ten leagues into the ground and is filled with rich thick
blood.  It is putrid and stagnant, but still in liquid form at the center,
clotting at the edge.
Obvious exits: -Up   
Pip  The Resistance (Halfling)(small) stands in mid-air here.(Gold Aura)
Drun  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A large blood worm wriggles with the rest.(Red Aura)
A blood worm wriggles around here.(Red Aura)
A blood worm wriggles around here.(Red Aura)
A blood worm wriggles around here.(Red Aura)
A blood worm wriggles around here.(Red Aura)

< 433h/433H 149v/150V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 39 ] A large blood worm is withered and starts to FADE by your touch!
[Damage: 40 ] A blood worm is withered and starts to FADE by your touch!
[Damage: 40 ] A blood worm is withered and starts to FADE by your touch!
[Damage: 39 ] A blood worm is withered and starts to FADE by your touch!
A blood worm's kick crashes into your chest.
-=[a blood worm attacks you.]=- [0 hits]
A blood worm's kick hits you directly in the face.
-=[a blood worm attacks you.]=- [0 hits]
A blood worm's kick hits you in your side.
-=[a blood worm attacks you.]=- [0 hits]
You duck under a large blood worm's lame kick.
-=[a large blood worm attacks you.]=- [1 hits]

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  small wounds >
 Drozk slowly fades into existence.

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  small wounds >
 Mrf slowly fades into existence.

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  small wounds >
 Drun starts casting a spell.

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  small wounds >
 [Damage:  8 ] [Damage:  4 ] -=[You attack a blood worm.]=- [2 hits]

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 
< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 Pip sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Pip's soothing song!

< 431h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 Drun completes his spell...
Drun utters the word 'gate'
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
-=[a blood worm attacks you.]=- [0 hits]
-=[a blood worm attacks you.]=- [1 hits]
-=[a blood worm attacks you.]=- [0 hits]
-=[a large blood worm attacks you.]=- [0 hits]

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 Pip suddenly breaks out a quick verse from their repitiore of songs...
Pip sings so badly it makes you hurt all over.
Pip twirls around gracefully.
A blood worm seems to be blinded!
A blood worm seems to be blinded!
A blood worm is withered and starts to DIMINISH with Pip's touch!

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 A blood worm attacks Pip. [0 hits]
Within a Pool of Blood
Obvious exits: -Up   
There is a portal here shimmering in a rainbow of colors. (magic)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here.
Drozk  The Resistance (Human)(medium) stands in mid-air here.
Pip  The Resistance (Halfling)(small) stands in mid-air here, fighting a blood worm.(Gold Aura)
Drun  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A large blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands here, fighting Pip.(Red Aura)

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 Drozk begins to set up camp..

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 
< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 [Damage:  8 ] You score a CRITICAL HIT!!!!!
[Damage: 17 ] -=[You attack a blood worm.]=- [2 hits]

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 Pip's infamous crystal dagger named 'Venom' glows green!
A blood worm suddenly does not look so well.
A blood worm shivers slightly.
Pip attacks a blood worm. [3 hits]
A rainbow colored portal suddenly glows brightly!
Drun enters a rainbow colored portal and disappears among the mist.

< 428h/433H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 A blood worm turns to focus its attack on Pip!
-=[a blood worm attacks you.]=- [0 hits]
A blood worm's kick crashes into your chest.
-=[a blood worm attacks you.]=- [0 hits]
A blood worm's sweep catches you in the side and you almost stumble.
-=[a blood worm attacks you.]=- [0 hits]
You feel your skin soften and return to normal.
A large blood worm's kick hits you in your side.
-=[a large blood worm attacks you.]=- [1 hits]

< 415h/433H 150v/150V Pos: standing >
< T: Pip TP: sta TC:excellent E: blood sta EP:  nasty wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 42 ] [Damage: 42 ] [Damage: 43 ] [Damage: 41 ] 
< 415h/433H 150v/150V Pos: standing >
< T: Pip TP: sta TC:excellent E: blood sta EP:  awful >
 A blood worm kicks Pip in the stomach, rendering him breathless.
A blood worm attacks Pip. [0 hits]

< 415h/433H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  awful >
 [Damage:  6 ] -=[You attack a blood worm.]=- [1 hits]

< 415h/433H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  awful >
 Mrf assists you heroically.

< 415h/433H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 
< 415h/433H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 Pip attacks a blood worm. [3 hits]
You stop using the epic lyre of healing and harming.

< 381h/399H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 You hold the epic flute of sleeping and charming.

< 381h/399H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 You change up your song...
You start playing your epic flute of sleeping and charming and singing aloud.

< 381h/399H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 
< 381h/399H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 Within a Pool of Blood
Obvious exits: -Up   
There is a portal here shimmering in a rainbow of colors. (magic)
Mrf  The Resistance (Minotaur)(huge) stands in mid-air here, fighting a blood worm.
Drozk  The Resistance (Human)(medium) stands in mid-air here. (camping) 
Pip  The Resistance (Halfling)(small) stands in mid-air here, fighting a blood worm.(Gold Aura)
A large blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands here, fighting Pip.(Red Aura)
A blood worm stands here, fighting Pip.(Red Aura)

< 381h/399H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 Pip sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Pip's soothing song!

< 396h/399H 150v/150V Pos: standing >
< T: Pip TP: sta TC:few scratches E: blood sta EP:  bleeding, close to death >
 Mrf stabs the heart of a blood worm who falls to the ground clutching at the wound.
A blood worm is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a blood worm's gurgling and choking signals its demise.
-=[a blood worm attacks you.]=- [0 hits]
-=[a blood worm attacks you.]=- [0 hits]
-=[a large blood worm attacks you.]=- [1 hits]

< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 Pip attempts to flee.
Pip leaves up.

< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 
< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 
< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 You feel your skin harden to stone.
The spirits of Caves of Mt. Skelenak grant you their protection.
-=[You attack a blood worm.]=- [0 hits]

< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 Off in the distance there is a thundering roar and billowing smoke.

< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 
< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 Pip slowly fades into existence.

< 384h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  few wounds >
 A rainbow colored portal suddenly glows brightly!
Mrf enters a rainbow colored portal and disappears among the mist.
You suddenly break out a quick verse from your repitiore of songs...
You sing a _VERY_ boring song, droning on endlessly..
You twirl around gracefully.
A blood worm falls sleep.

< 384h/399H 150v/150V Pos: standing >
A blood worm's kick crashes into your chest.
-=[a blood worm attacks you.]=- [0 hits]
A large blood worm's kick crashes into your chest.
-=[a large blood worm attacks you.]=- [1 hits]

< 373h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 A rainbow colored portal suddenly glows brightly!
Drozk enters a rainbow colored portal and disappears among the mist.

< 373h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 [Damage:  4 ] -=[You attack a blood worm.]=- [1 hits]
A rainbow colored portal suddenly glows brightly!
Pip enters a rainbow colored portal and disappears among the mist.

< 373h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 
< 373h/399H 150v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: blood sta EP:  nasty wounds >
 You sing a _VERY_ boring song, droning on endlessly..
A blood worm falls sleep.

< 373h/399H 150v/150V Pos: standing >
Within a Pool of Blood
Obvious exits: -Up   
Puddles of fresh blood cover the ground.
The corpse of a blood worm is lying here.
There is a portal here shimmering in a rainbow of colors. (magic)
A large blood worm stands here, fighting YOU!(Red Aura)
A blood worm stands, apparently asleep.(Red Aura)
A blood worm stands, apparently asleep.(Red Aura)
A blood worm wriggles around here.(Red Aura)

< 373h/399H 150v/150V Pos: standing >
-=[a large blood worm attacks you.]=- [0 hits]
You stop using the epic flute of sleeping and charming.

< 373h/399H 150v/150V Pos: standing >
You hold a stylish horn [superior].

< 373h/399H 150v/150V Pos: standing >
You change up your song...
You start playing your stylish horn [superior] and singing aloud.

< 383h/409H 150v/150V Pos: standing >
You attempt to flee...
At a Pool of Blood
   The blood from blow cascades into a small pool where it clots onto
the sides of rocks.  Blood cells have clotted up against the rocks into
a very thick, stinky mess.  This cavern down here looks somewhat more
natural, although still heavily chiseled away with some sort of magic.
Obvious exits: -North -West  -Up   
A small pool of blood, bordered by rocks, is here.
*A Troll (large) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A Troll (large) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
*A Drow Elf (medium) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An Orc (medium) AMazin' Corn Puffs *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A Drider (large) Spawn  *-* Bloodlust *-* stands in mid-air here, fighting the lich of a behemoth.(Red Aura)
A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
The lich of a behemoth stands in mid-air here, fighting a Drider. (minion)  (casting) (Red Aura)
A larger tarantula stands here, fighting the lich of a behemoth.(Red Aura)
A wight stands in mid-air here, fighting the lich of a behemoth.(Red Aura)
A thirsty vampire crouches in mid-air here, fighting the lich of a behemoth.(Red Aura)
You flee upward!

< 383h/409H 129v/150V Pos: standing >
The lich of a behemoth completes its spell...
The lich of a behemoth utters the words 'incendiary cloud'
Billowing clouds of incendiary gases pour from the lich of a behemoth's fingertips!
The intense flames cause a Troll's skin to smolder and burn!
The lich of a behemoth cackles as its incendiary cloud torches a Troll.
The lich of a behemoth cackles as its incendiary cloud torches a Drider.
The lich of a behemoth cackles as its incendiary cloud torches a Kobold.
The lich of a behemoth cackles as its incendiary cloud torches an Orc.
The lich of a behemoth cackles as its incendiary cloud torches a larger tarantula.
The lich of a behemoth cackles as its incendiary cloud torches a wight.
The lich of a behemoth cackles as its incendiary cloud torches a thirsty vampire.
A larger tarantula kicks the lich of a behemoth causing parts of the lich of a behemoth to cave in!
A larger tarantula shivers as it hits the lich of a behemoth.
A larger tarantula attacks the lich of a behemoth. [0 hits]

< 383h/409H 129v/150V Pos: standing >
An Orc leaves west.
A Kobold leaves west.
An Orc leaves west.

< 383h/409H 130v/150V Pos: standing >
A Drider shivers as he hits the lich of a behemoth.
A Drider attacks the lich of a behemoth. [1 hits]

< 383h/409H 130v/150V Pos: standing >
A thirsty vampire enters from the north.
The lich of a behemoth shivers as it hits a Drider.
The lich of a behemoth shivers as it hits a Drider.
The lich of a behemoth starts casting an offensive spell called 'power word stun'.
The lich of a behemoth attacks a Drider. [2 hits]

< 383h/409H 131v/150V Pos: standing >
A Troll snaps into visibility.
A Troll tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
Alas, you cannot go that way. . . .

< 383h/409H 131v/150V Pos: standing >
A Troll snaps into visibility.
-=[a Troll attacks you.]=- [2 hits]

< 378h/409H 131v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Troll ass EP: excellent >
 A wight shivers as he hits the lich of a behemoth.
A wight shivers as he hits the lich of a behemoth.
A wight kicks the lich of a behemoth causing parts of the lich of a behemoth to cave in!
A wight shivers as he hits the lich of a behemoth.
A wight attacks the lich of a behemoth. [2 hits]

< 378h/409H 132v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Troll ass EP: excellent >
 A Troll starts casting an offensive spell called 'arieks shattering iceball'.
A Troll snaps into visibility.

< 378h/409H 132v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Troll ass EP: excellent >
 An Orc enters from the west.
A Kobold enters from the west.
An Orc enters from the west.

< 378h/409H 132v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Troll ass EP: excellent >
 A Drow Elf starts casting an offensive spell called 'electrical execution'.
A Drow Elf snaps into visibility.

< 378h/409H 132v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Troll ass EP: excellent >
 The lich of a behemoth completes its spell...
The lich of a behemoth utters the words 'saxzf xafe ghji'
A larger tarantula is heavily stunned by the power of the lich of a behemoth's yword!
A larger tarantula is stunned!
You attempt to flee...
In a Flow of Blood
   A small fall of blood flows down below.  The flow of the blood is not as
steady as a waterfall, but rather flows in spurts with different
consistencies.  The sound the blood makes as it flows into the pool below
sounds like someone vomitting into a puddle.
Obvious exits: -Up    -Down 
You flee upward!

< 378h/409H 103v/150V Pos: standing >
Pool of Blood in the Center of the Cavern
   The stream of blood from the north continues into this portion of the
cavern and then cascades down below.
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East  -South -West  -Down 
A skeletal behemoth rider sits atop an undead behemoth.(Red Aura)

< 378h/409H 103v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 378h/409H 103v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 378h/409H 104v/150V Pos: standing >
A Stream of Blood In the Cavern
   A stream of blood flows in from above and goes south in this portion
of this fowl smelling cavern.
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -East  -South -West 
A black rock lizard crawls across the walls.(Red Aura)
A hairy black tarantula crawls on the walls here.(Red Aura)
A hairy black tarantula crawls on the walls here.(Red Aura)

< 378h/409H 104v/150V Pos: standing >
The sky lights up with brilliant lightning flashes!

< 378h/409H 105v/150V Pos: standing >
You sing a song to protect you from the world.
Bands of AMAZINGLY strong armor wrap around you.
A Large Subterranean Cavern
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -East  -South

< 379h/409H 106v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 379h/409H 107v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 379h/409H 107v/150V Pos: standing >

< 379h/409H 108v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 379h/409H 108v/150V Pos: standing >
A Large Subterranean Cavern
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East  -South
A large green snake is slithering in and out of cracks in the rocks.

< 379h/409H 108v/150V Pos: standing >
A Large Subterranean Cavern
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East  -Southwest#
A larger tarantula crawls around spinning webs.(Red Aura)

< 379h/409H 109v/150V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 380h/409H 110v/150V Pos: standing >
I see nothing suitable there.

< 380h/409H 112v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 380h/409H 112v/150V Pos: standing >

< 380h/409H 113v/150V Pos: standing >

< 380h/409H 113v/150V Pos: standing >

< 380h/409H 114v/150V Pos: standing >
A Drow Elf enters from the east.

< 380h/409H 114v/150V Pos: standing >
Ok.

< 380h/409H 115v/150V Pos: standing >
A Troll starts casting an offensive spell.
A Troll snaps into visibility.

< 381h/409H 116v/150V Pos: standing >
A Secret Cavern
   This secret cavern is only big enough for a few medium sized
individuals.  There are sticky spider webs everywhere and a musty
ancient smell of dust and decay.
Obvious exits: -Northeast
The decaying corpse of a halfling is here being eaten by spiders.
A tiny canniblistic spider sits on the corpse, feeding on pieces of flesh.(Red Aura)
A tiny canniblistic spider sits on the corpse, feeding on pieces of flesh.(Red Aura)
A tiny canniblistic spider sits on the corpse, feeding on pieces of flesh.(Red Aura)

< 381h/409H 115v/150V Pos: standing >
You sing a song to protect you from the world.

< 381h/409H 115v/150V Pos: standing >

< 381h/409H 116v/150V Pos: standing >
A Drow Elf enters from the northeast.

< 381h/409H 118v/150V Pos: standing >
A Large Subterranean Cavern
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East  -Southwest
An Orc (medium) AMazin' Corn Puffs *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A Troll (large) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
A larger tarantula crawls around spinning webs.(Red Aura)

< 381h/409H 117v/150V Pos: standing >
An Orc suddenly attacks YOU!

< 381h/409H 117v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 381h/409H 118v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: An Orc sta EP: excellent >
 A Kobold suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 381h/409H 118v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: An Orc sta EP: excellent >
 A Troll enters from the north.

< 381h/409H 118v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: An Orc sta EP: excellent >
 
< 381h/409H 118v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: An Orc sta EP: excellent >
 A Troll grasps his totem tightly, and begins communing with the spirits.
A Troll starts casting an offensive spell.
A Drow Elf enters from the southwest.

< 381h/409H 118v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You attempt to flee...
A Large Subterranean Cavern
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East  -South
A Drider (large) Spawn  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A large green snake is slithering in and out of cracks in the rocks.
You flee northward!

< 381h/409H 92v/150V Pos: standing >
A Drider leaves south.

< 381h/409H 92v/150V Pos: standing >
A Drider skitters in from the south.

< 381h/409H 93v/150V Pos: standing >
A Troll enters from the south.
An Orc enters from the south.
A Drider suddenly attacks YOU!
An Orc suddenly attacks YOU!

< 377h/409H 93v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Drider sta EP:  small wounds >
 A Drow Elf enters from the south.

< 377h/409H 94v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Drider sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 377h/409H 94v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Drider sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 377h/409H 94v/150V Pos: standing >
< T: Rath TP: sta TC:few scratches E: A Drider sta EP:  small wounds >
 A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Drow Elf starts casting an offensive spell.

< 377h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC:few scratches E: A Drider sta EP:  small wounds >
 An Orc gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from an Orc into an Orc's body!

< 377h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC:few scratches E: A Drider sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Drow Elf engulfs you.
OUCH!  That really did HURT!
Your insignia of swirling feathers and flowing water is filled with electrical energy!

< 325h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: small wounds E: A Drider sta EP:  small wounds >
 A Kobold enters from the south.

< 325h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: small wounds E: A Drider sta EP:  small wounds >
 A Drow Elf snaps into visibility.
-=[a Drow Elf attacks you.]=- [0 hits]

< 325h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: small wounds E: A Drider sta EP:  small wounds >
 An Orc enters from the south.
A Drow Elf starts casting an offensive spell called 'electrical execution'.
A Drow Elf snaps into visibility.

< 325h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: small wounds E: A Drider sta EP:  small wounds >
 A Kobold suddenly attacks YOU!
An Orc suddenly attacks YOU!

< 325h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: small wounds E: A Drider sta EP:  small wounds >
 You sing a song to protect you from the world.
-=[You attack a Drider.]=- [0 hits]

< 325h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: small wounds E: A Drider sta EP:  small wounds >
 You feel your skin soften and return to normal.
-=[a Drider attacks you.]=- [2 hits]

< 302h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: few wounds E: A Drider sta EP:  small wounds >
 A Drow Elf snaps into visibility.
The electrical arcs turn your exposed flesh black!

< 281h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: few wounds E: A Drider sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Drow Elf's spell!
A Troll grasps his totem tightly, and begins communing with the spirits.
A Troll starts casting an offensive spell.

< 281h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: few wounds E: A Drider sta EP:  small wounds >
 A Troll snaps into visibility.
-=[a Troll attacks you.]=- [4 hits]
-=[an Orc attacks you.]=- [0 hits]
A Drider looks at you.

< 193h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: nasty wounds E: A Drider sta EP:  small wounds >
 An Orc flips you off.

< 193h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: nasty wounds E: A Drider sta EP:  small wounds >
 An Orc flips you off.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 193h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: nasty wounds E: A Drider sta EP:  small wounds >
 A dark green snake leaves east.

< 193h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: nasty wounds E: A Drider sta EP:  small wounds >
 A Troll completes his spell...
A Troll utters the words 'abrauztg gpahhzfuio uqzbarr'
A Troll points at you.
You resist the effects of a Troll's spell!

< 193h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: nasty wounds E: A Drider sta EP:  small wounds >
 The electrical arcs turn your exposed flesh black!

< 187h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: nasty wounds E: A Drider sta EP:  small wounds >
 A Drow Elf snaps into visibility.
The electrical arcs turn your exposed flesh black!

< 166h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: nasty wounds E: A Drider sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Drow Elf engulfs you.
OUCH!  That really did HURT!

< 107h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC:pretty hurt E: A Drider sta EP:  small wounds >
 
< 107h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC:pretty hurt E: A Drider sta EP:  small wounds >
 A Drow Elf snaps into visibility.
-=[a Drow Elf attacks you.]=- [0 hits]

< 107h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC:pretty hurt E: A Drider sta EP:  small wounds >
 A Troll grasps his totem tightly, and begins communing with the spirits.
A Troll starts casting an offensive spell.
A Troll snaps into visibility.

< 107h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC:pretty hurt E: A Drider sta EP:  small wounds >
 -=[You attack a Drider.]=- [0 hits]
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 107h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC:pretty hurt E: A Drider sta EP:  small wounds >
 -=[a Drider attacks you.]=- [4 hits]

< 58h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: awful E: A Drider sta EP:  small wounds >
 You resist the effects of a Drow Elf's spell!
A Kobold starts casting a spell.
An Orc starts casting an offensive spell.
An Orc flips you off.

< 58h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: awful E: A Drider sta EP:  small wounds >
 The electrical arcs turn your exposed flesh black!

< 55h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: awful E: A Drider sta EP:  small wounds >
 A Drow Elf snaps into visibility.
The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
A Troll snaps into visibility.

< 34h/409H 94v/150V Pos: sitting >
< T: Rath TP: sit TC: awful E: A Drider sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
Your hair and skin crackle and pop, then your brain activity stops!
Your some decent marble claws from Caves of Mt. Skelenak exploded spreading charges of electrical energy!
Your necklace of troll fingers [superior] exploded spreading charges of electrical energy!
Your signet ring of Delwyn exploded spreading charges of electrical energy!
Your pair of insulated pants [superior] exploded spreading charges of electrical energy!
Your light bone eyepatch from Caves of Mt. Skelenak exploded spreading charges of electrical energy!
Your shaman ritual mask exploded spreading charges of electrical energy!
Your blackened belt of the minotaur exploded spreading charges of electrical energy!