The death of [43 Air Magus] Sirce The Militia (Gnome)

in Keats Street

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<floating about head>a dark purple ioun stone[239h 58m 21s]
<worn as a badge>    a pitted dragonscale badge [85%]
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 58m 21s]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming) [85%]
<worn in ear>        a flaming earring [superior]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       Krindor's Mask of Illusions[239h 58m 21s]
<worn around neck>   a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic) [77%]
<worn on body>       the robe of Lost Souls (magic)[239h 58m 21s]
<worn about body>    the living oceanic cloak [superior] (magic) (glowing) [66%]
<worn on back>       a large leather backpack
<worn on tail>       a tiny seashell of constitution (magic) [86%]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [76%]
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a giant zvorgast fang [superior] [85%]
<attached to belt>   an obsidian hookah
<attached to belt>   the codex of the muse of dreams [poor] (magic) [72%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a large gold-rimmed church door (magic)[239h 58m 21s]
<worn around wrist>  a bracelet of finger bones [poor]
<worn around wrist>  a bracelet of finger bones [poor]
<worn on hands>      the gloves of warding (magic) [72%]
<worn on finger>     a ring of twisted gray mist [83%]
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the orb of the sea (magic) (glowing)[239h 58m 21s]
<worn on legs>       some leggings of red flames [superior] (magic) [85%]
<worn on feet>       some boots of the black winged dragon (magic) (glowing) [82%]

You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 50 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 701h/808H 157v/169V Pos: standing >
You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 701h/808H 158v/169V Pos: standing >
[Damage: 50 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 702h/808H 158v/169V Pos: standing >
A Gnome starts casting an offensive spell called 'energy drain'.

< 702h/808H 159v/169V Pos: standing >
You start chanting...
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
The illusion surrounding you fades away!
[Damage:  1 ] A tharnadian thief-hunter is burned severely as he hits you!

< 702h/808H 159v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: thief sta EP:  small wounds >
 A militia guard assists a tharnadian thief-hunter heroically.
A militia guard suddenly attacks YOU!
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
Your life energy is tapped.
You snap into visibility.
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 593h/808H 154v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP:  small wounds >
 Casting: asphyxiate *

< 593h/808H 154v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP:  small wounds >
 A faint hum can be heard from the crown of Aramus you are carrying.
A Gnome starts casting an offensive spell called 'energy drain'.

< 593h/808H 154v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP:  small wounds >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 593h/808H 154v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP:  small wounds >
 The snow is coming down faster now.
You snap into visibility.
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 593h/808H 154v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP:  small wounds >
 You snap into visibility.
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 593h/808H 154v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP:  small wounds >
 You snap into visibility.
You attack a tharnadian thief-hunter. [0 hits]

< 593h/808H 154v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP:  small wounds >
 A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A Halfling starts casting an offensive spell.
You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)
You flee southward!

< 483h/808H 114v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A Githzerai (medium) Zerth of The Rrakkma sits atop a stray cat. (Non-Fraggable)(Gold Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
A tharnadian thief-hunter stands here, fighting a Halfling. (casting) (Gold Aura)

< 483h/808H 116v/169V Pos: standing >
A Githzerai leaves south riding on a stray cat.
A Gnome leaves south.

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 484h/808H 115v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 486h/808H 116v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W

< 487h/808H 116v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 488h/808H 117v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 488h/808H 117v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U#
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 489h/808H 116v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 489h/808H 117v/169V Pos: standing >
The trapdoor seems to be closed.

< 490h/808H 117v/169V Pos: standing >
Ok.

< 491h/808H 118v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D

< 491h/808H 118v/169V Pos: standing >
Ok.

< 492h/808H 118v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Roof of a Commoner's Dwelling
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Roof of a Commoner's Dwelling
</map>
The Roof of a Commoner's Dwelling
Obvious exits: -N -E -S -W
A devious looking cat burglar is standing here, ready to cut your throat out.
A devious looking cat burglar is standing here, ready to cut your throat out.

< 492h/808H 118v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Above the Grand Tharnadian Road
</map>
Above the Grand Tharnadian Road
Obvious exits: -E -D
A few coins lie scattered here.

< 493h/808H 117v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 493h/808H 118v/169V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.

< 495h/808H 121v/169V Pos: standing >

< 497h/808H 122v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.
A militia guard who is close by below you.

< 498h/808H 124v/169V Pos: standing >
You appear to be Kobold and has quite a few wounds.
He's tiny in size.
He seems to be moving much faster than normal..
His body is surrounded in a a green mist!
He is surrounded by burning flames!
He's encased in a shimmering globe!
He has little gills in his neck!


< 500h/808H 126v/169V Pos: standing >
You sit down and relax.

< 501h/808H 127v/169V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  2 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               1 - vanish
( 7th circle)  6 - hammer
( 6th circle)  7 - reflection
( 5th circle)  4 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  3 - sleep
               1 - infravision
               5 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) vanish
    3 seconds:  ( 9th) asphyxiate
    5 seconds:  ( 9th) asphyxiate
    7 seconds:  ( 9th) asphyxiate

You can memorize no more spells.
You continue your study.

< 502h/808H 127v/169V Pos: sitting >
You start meditating...

< 502h/808H 129v/169V Pos: sitting >
You have finished memorizing vanish.

< 504h/808H 132v/169V Pos: sitting >
You have finished memorizing asphyxiate.

< 506h/808H 136v/169V Pos: sitting >
You have finished memorizing asphyxiate.

< 507h/808H 141v/169V Pos: sitting >
You have finished memorizing asphyxiate.
Your studies are complete.

< 509h/808H 145v/169V Pos: sitting >
You clamber to your feet.

< 510h/808H 148v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.
A militia guard who is close by below you.

< 511h/808H 149v/169V Pos: standing >
You start chanting...

< 514h/808H 152v/169V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: Above the Grand Tharnadian Road
</map>

< 515h/808H 154v/169V Pos: standing >
Above the Grand Tharnadian Road
Obvious exits: -E -D
A few coins lie scattered here.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)

< 517h/808H 156v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 518h/808H 156v/169V Pos: standing >
Ok.
Tiru leaves east.
Tiru leaves east.
Tiru leaves east.
Tiru leaves east.

< 519h/808H 158v/169V Pos: standing >
You appear to be Kobold and has quite a few wounds.
He's tiny in size.
He seems to be moving much faster than normal..
His body is surrounded in a a green mist!
He is surrounded by burning flames!
He's encased in a shimmering globe!
He has little gills in his neck!


< 521h/808H 160v/169V Pos: standing >
Above the Grand Tharnadian Road
Obvious exits: -E -D
A few coins lie scattered here.

< 523h/808H 162v/169V Pos: standing >
You quickly scan the area.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 524h/808H 163v/169V Pos: standing >
You get a few coins.
There were: 2 platinum coins, 13 gold coins. 

< 525h/808H 164v/169V Pos: standing >
Ok.
You put 6 platinum, 45 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 527h/808H 167v/169V Pos: standing >
You are carrying: (2/11)
the mystic axe of the dragonkind (magic) (humming)
a bottomless bag of the illithids (magic)

< 528h/808H 168v/169V Pos: standing >
You quickly scan the area.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 530h/808H 169v/169V Pos: standing >
You get a cup of soft ice cream from a bottomless bag of the illithids.

< 531h/808H 169v/169V Pos: standing >
You eat the cup of soft ice cream.

< 531h/808H 169v/169V Pos: standing >
Above the Grand Tharnadian Road
Obvious exits: -E -D

< 533h/808H 169v/169V Pos: standing >
A dingy hovel's rooftop is there.
You extend your sights eastward.
The Roof of a Commoner's Dwelling
Obvious exits: -N -E -S -W
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
A devious looking cat burglar is standing here, ready to cut your throat out.
A devious looking cat burglar is standing here, ready to cut your throat out.

< 535h/808H 169v/169V Pos: standing >
You quickly scan the area.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 536h/808H 169v/169V Pos: standing >
You quickly scan the area.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 537h/808H 169v/169V Pos: standing >
You quickly scan the area.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 539h/808H 169v/169V Pos: standing >
You quickly scan the area.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
(Illusion) Tiru who is close by to your east.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 541h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Roof of a Commoner's Dwelling
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Roof of a Commoner's Dwelling
</map>
The Roof of a Commoner's Dwelling
Obvious exits: -N -E -S -W
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
A devious looking cat burglar is standing here, ready to cut your throat out.
A devious looking cat burglar is standing here, ready to cut your throat out.

< 542h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D#
Tiru enters from the west.
Tiru enters from the west.
Tiru enters from the west.
Tiru enters from the west.

< 543h/808H 167v/169V Pos: standing >
The trapdoor seems to be closed.

< 545h/808H 169v/169V Pos: standing >
Ok.

< 546h/808H 169v/169V Pos: standing >
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.

< 547h/808H 169v/169V Pos: standing >
The trapdoor is open.
A trapdoor leads through the roof into the scathouse.
You extend your sights downward.
A Community Outhouse
Obvious exits: -S -U
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 548h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 549h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.

< 549h/808H 167v/169V Pos: standing >
The town crier shouts 'Bars are open all night boys!'

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W

< 550h/808H 166v/169V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A shady mercenary who is close by to your west.

< 550h/808H 167v/169V Pos: standing >
A tharnadian thief-hunter enters from the east.

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 552h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
A Gnome (small) Slacker of The Militia stands in mid-air here.(Gold Aura)

< 553h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A Human (medium) stands here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 555h/808H 168v/169V Pos: standing >
A Human leaves south.

< 555h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A Human (medium) stands here.
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
A Gnome (small) Slacker of The Militia stands in mid-air here.(Gold Aura)

< 557h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W

< 558h/808H 166v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a human merchant is lying here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 558h/808H 166v/169V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
A Halfling who is a brief walk away to your east.
A Gnome who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
A stray cat who is a brief walk away to your east.
A stray dog who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
The mount who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.
A tharnadian thief-hunter who is not far off to your west.
A Human who is not far off to your west.
(Illusion) a Gnome who is not far off to your west.
(Illusion) a Gnome who is not far off to your west.
(Illusion) a Gnome who is not far off to your west.
(Illusion) a Gnome who is not far off to your west.
An air elemental who is not far off to your west.
A Gnome who is not far off to your west.

< 559h/808H 167v/169V Pos: standing >

< 559h/808H 168v/169V Pos: standing >

< 560h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A Human (medium) sits here, fighting a tharnadian thief-hunter.
A tharnadian thief-hunter stands here, fighting a Human.(Gold Aura)

< 564h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
A Gnome (small) Slacker of The Militia stands in mid-air here.(Illusion)(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
A Gnome (small) Slacker of The Militia stands in mid-air here.(Gold Aura)

< 565h/808H 167v/169V Pos: standing >
You start chanting...
You snap into visibility.

< 565h/808H 167v/169V Pos: standing >
A tharnadian thief-hunter enters from the north.

< 566h/808H 169v/169V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
[Damage:  1 ] A tharnadian thief-hunter is burned severely as he hits you!

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around her neck and begin to squeeze!
[Damage: 68 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
You snap into visibility.
A Gnome attacks you. [0 hits]

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 You snap into visibility.
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 [Damage: 75 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 You start chanting...

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 You snap into visibility.
Casting: asphyxiate *

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 An air elemental says 'Prepare to fight me, too!'
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around her neck and begin to squeeze!
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 [Damage: 68 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 565h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 [Damage: 29 ] Your illusionary hands choke the life out of a Gnome, who falls over dead and lifeless.
A Gnome's cloak of shadows [superior] was completely destroyed by the massive blow!
A Gnome's sleeves of sorcery was completely destroyed by the massive blow!
A Gnome's some boots of forest running was completely destroyed by the massive blow!
An air elemental stops following a Gnome.
A Gnome stops following a Gnome.
A Gnome stops following a Gnome.
A Gnome stops following a Gnome.
A Gnome stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.