The death of [52 Scourge] Mori *-* The Veterans of Bloodlust *-* (Goblin)

in On the Bridge of the Yacht Gloomy Haze

from the perspective of [55 Spiritualist] Islamia (_/Eye of Odin\_) (Grey Elf)

<floating about head>a BRIGHT blue ioun stone[231h 47m 57s]
<worn as a badge>    an ever-watching eye [superior] (glowing) (humming)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       eyes of the tanar'ri (magic) [84%]
<worn in ear>        a mithril stud carved like a fist (magic) [47%]
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of wildmagic[231h 47m 57s]
<worn around neck>   the amulet named "Flow"
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn on body>       the platemail of the DragonLord (magic)[231h 47m 56s]
<worn about body>    the cloak of woven time of wisdom (magic) (glowing) [89%]
<worn on back>       a double-buckled Alatorin backpack [74%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a totem of the planes (magic) [68%]
<attached to belt>   a metal flask marked "molecular control" (glowing) [47%]
<attached to belt>   a metal flask marked "teleport" (glowing) [64%]
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic) [68%]
<held as shield>     the spiked shield of a MaDMaN (illuminating)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [69%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [59%]
<worn on hands>      some massive studded mithril fists (magic)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[231h 48m 7s]
<worn on legs>       some leggings of red flames [superior] (magic) [81%]
<worn on feet>       a pair of clawed demon-hide moccasins

   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
  *The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (very good)     
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (very good)     
   Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (pure good)     
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (pure good)     
   Dragonnia                                     (extremely good)
   The Charcoal Palace                           (very good)     
   Vecna's Tomb                                  (extremely good)
  *Ny'Neth's Stronghold                          (good)          
   Apocalypse Castle                             (good)          
  *The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (good)          
  *Ny'Neth's Stronghold Continued                (good)          
  *Negative Material Plane                       (slightly good) 
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (good)          

* = already completed this boot.

< 915h/915H 245v/245V Pos: standing >

		Score information for Islamia

Level: 55   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 915(915)  Moves: 245(245)
Coins carried:    5 platinum    35 gold     0 silver     0 copper
Compression ratio: 71%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +6.61   Deaths:   27
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 1903 

Active Spells:
--------------
deflect (no expiration timer)
lionrage (53 minutes)
elephantstrength (46 minutes)
dexterity (31 minutes)
strength (31 minutes)
guardian spirits (18 minutes)
vitality (8 minutes)
sense spirit (61 minutes)
ravenflight (56 minutes)
pantherspeed (57 minutes)
spirit armor (62 minutes)
hawkvision (26 minutes)
stone skin (4 minutes)


< 915h/915H 245v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: Waiting Room of the Inn
</map>

<map>
Zone: Storm Port.
Room: Waiting Room of the Inn
</map>
Waiting Room of the Inn
Obvious exits: -W# -U
An Orc sailor waits for his room here.(Red Aura)
An Orc sailor waits for his room here.(Red Aura)
An Orc sailor waits for his room here.(Red Aura)
A Troll patron waits for his room here.(Red Aura)
A Troll patron waits for his room here.(Red Aura)

< 915h/915H 244v/245V Pos: standing >
The door seems to be closed.

< 915h/915H 244v/245V Pos: standing >
Ok.

< 915h/915H 245v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -E -S
A stray dog spends his days chasing rats through the back alleys.
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 915h/915H 244v/245V Pos: standing >
Ok.

< 915h/915H 244v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: North Storm Street and Soldier's Path
</map>
North Storm Street and Soldier's Path
Obvious exits: -N -E -W

< 915h/915H 243v/245V Pos: standing >
You grab a broom and sweep up the mess you made.

< 915h/915H 244v/245V Pos: standing >

< 915h/915H 245v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U

< 915h/915H 244v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
An Orc commoner wanders the city here.(Red Aura)
An Orc merchant wanders the city, selling his wares.(Red Aura)

< 915h/915H 243v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W

< 915h/915H 244v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc sailor searches for his ship along the pier.(Red Aura)

< 915h/915H 243v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.(Red Aura)

< 915h/915H 242v/245V Pos: standing >

		Score information for Islamia

Level: 55   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 915(915)  Moves: 243(245)
Coins carried:    5 platinum    35 gold     0 silver     0 copper
Compression ratio: 72%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +6.61   Deaths:   27
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 1903 

Active Spells:
--------------
deflect (no expiration timer)
lionrage (53 minutes)
elephantstrength (46 minutes)
dexterity (31 minutes)
strength (31 minutes)
guardian spirits (18 minutes)
vitality (8 minutes)
sense spirit (61 minutes)
ravenflight (56 minutes)
pantherspeed (57 minutes)
spirit armor (62 minutes)
hawkvision (26 minutes)
stone skin (4 minutes)


< 915h/915H 243v/245V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)

< 915h/915H 244v/245V Pos: standing >
A harbour worker enters from the east.

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Gloomy Haze floats here.
The Galleon I'm not Asleep floats here.
The Sloop tst floats here.
The Ketch Wooden Leg floats here.
The Caravel Wrath Of God floats here.
The Caravel Silver's Toothache floats here.
The Clipper Orcish Navy floats here.
The Ketch Ceci, Je suis pas floats here.
The Sloop Silver's Tooth Decay floats here.
The Sloop POShipyy floats here.
The Clipper Orcish floats here.
The Carrack BOOSTSquad floats here.
The Yacht Avernus floats here.

< 915h/915H 243v/245V Pos: standing >
You board the Yacht Gloomy Haze.
Aboard the Yacht Gloomy Haze
Obvious exits: -N

< 915h/915H 245v/245V Pos: standing >
On the Bridge of the Yacht Gloomy Haze
Obvious exits: -N -S
*Wysp (Shade)(small) stands in mid-air here.(Gold Aura)

< 915h/915H 244v/245V Pos: standing >

< 915h/915H 244v/245V Pos: standing >

< 915h/915H 244v/245V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Gloomy Haze floats here.
The Galleon I'm not Asleep floats here.
The Sloop tst floats here.
The Ketch Wooden Leg floats here.
The Caravel Wrath Of God floats here.
The Caravel Silver's Toothache floats here.
The Clipper Orcish Navy floats here.
The Ketch Ceci, Je suis pas floats here.
The Sloop Silver's Tooth Decay floats here.
The Sloop POShipyy floats here.
The Clipper Orcish floats here.
The Carrack BOOSTSquad floats here.
The Yacht Avernus floats here.

< 915h/915H 244v/245V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 915h/915H 244v/245V Pos: standing >
The crew finishes raising the anchor.

< 915h/915H 244v/245V Pos: standing >
Pardon?

< 915h/915H 244v/245V Pos: standing >
You are using:
<floating about head>a BRIGHT blue ioun stone[231h 48m 31s]
<worn as a badge>    an ever-watching eye [superior] (glowing) (humming)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       eyes of the tanar'ri (magic) [84%]
<worn in ear>        a mithril stud carved like a fist (magic) [47%]
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of wildmagic[231h 48m 31s]
<worn around neck>   the amulet named "Flow"
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn on body>       the platemail of the DragonLord (magic)[231h 48m 30s]
<worn about body>    the cloak of woven time of wisdom (magic) (glowing) [89%]
<worn on back>       a double-buckled Alatorin backpack [74%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a totem of the planes (magic) [68%]
<attached to belt>   a metal flask marked "molecular control" (glowing) [47%]
<attached to belt>   a metal flask marked "teleport" (glowing) [64%]
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic) [68%]
<held as shield>     the spiked shield of a MaDMaN (illuminating)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [69%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [59%]
<worn on hands>      some massive studded mithril fists (magic)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[231h 48m 41s]
<worn on legs>       some leggings of red flames [superior] (magic) [81%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 915h/915H 244v/245V Pos: standing >
You get a glowing necklace [superior] from a portable hole.

< 915h/915H 244v/245V Pos: standing >
You stop using the amulet named "Flow".

< 915h/915H 244v/245V Pos: standing >
You duck your head and place a glowing necklace [superior] around your neck.

< 915h/915H 245v/245V Pos: standing >
You do not seem to have the 'glowing'.

< 915h/915H 245v/245V Pos: standing >
As you rub your glowing necklace [superior], water beings to flow out of your glowing necklace [superior].  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental starts following you.

< 915h/915H 245v/245V Pos: standing >
You stop using a glowing necklace [superior].

< 915h/915H 245v/245V Pos: standing >
Ok.

< 915h/915H 245v/245V Pos: standing >
The crew scrambles to their stations.
You duck your head and place the amulet named "Flow" around your neck.

< 915h/915H 245v/245V Pos: standing >
A water elemental is now a member of your group.

< 915h/915H 245v/245V Pos: standing >
You make a magical gesture, sending a water elemental back to the nether plane.
A water elemental stops following you.
Your group has been disbanded.

< 915h/915H 245v/245V Pos: standing >

< 915h/915H 245v/245V Pos: standing >
On the Bridge of the Yacht Gloomy Haze
Obvious exits: -N -S
*Wysp (Shade)(small) stands in mid-air here.(Gold Aura)

< 915h/915H 245v/245V Pos: standing >

< 915h/915H 245v/245V Pos: standing >

		Score information for Islamia

Level: 55   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 915(915)  Moves: 245(245)
Coins carried:    5 platinum    35 gold     0 silver     0 copper
Compression ratio: 75%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +6.61   Deaths:   27
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 1903 

Active Spells:
--------------
deflect (no expiration timer)
lionrage (53 minutes)
elephantstrength (46 minutes)
dexterity (31 minutes)
strength (31 minutes)
guardian spirits (18 minutes)
vitality (8 minutes)
sense spirit (61 minutes)
ravenflight (56 minutes)
pantherspeed (57 minutes)
spirit armor (62 minutes)
hawkvision (26 minutes)
stone skin (4 minutes)


< 915h/915H 245v/245V Pos: standing >
The crew readies the sails.

< 915h/915H 245v/245V Pos: standing >
Pardon?

< 915h/915H 245v/245V Pos: standing >

< 915h/915H 245v/245V Pos: standing >
The first officer begins a checkup of all ship systems.

< 915h/915H 245v/245V Pos: standing >
You are using:
<floating about head>a BRIGHT blue ioun stone[231h 48m 22s]
<worn as a badge>    an ever-watching eye [superior] (glowing) (humming)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       eyes of the tanar'ri (magic) [84%]
<worn in ear>        a mithril stud carved like a fist (magic) [47%]
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of wildmagic[231h 48m 22s]
<worn around neck>   the amulet named "Flow"
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn on body>       the platemail of the DragonLord (magic)[231h 48m 21s]
<worn about body>    the cloak of woven time of wisdom (magic) (glowing) [89%]
<worn on back>       a double-buckled Alatorin backpack [74%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a totem of the planes (magic) [68%]
<attached to belt>   a metal flask marked "molecular control" (glowing) [47%]
<attached to belt>   a metal flask marked "teleport" (glowing) [64%]
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic) [68%]
<held as shield>     the spiked shield of a MaDMaN (illuminating)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [69%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [59%]
<worn on hands>      some massive studded mithril fists (magic)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[231h 48m 32s]
<worn on legs>       some leggings of red flames [superior] (magic) [81%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 915h/915H 245v/245V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.

< 915h/915H 245v/245V Pos: standing >
Wysp has just given you his consent.

< 915h/915H 245v/245V Pos: standing >
Wysp is now a member of your group.

< 915h/915H 245v/245V Pos: standing >

< 915h/915H 245v/245V Pos: standing >

< 915h/915H 245v/245V Pos: standing >
The first officer reports everything is in order and the ship is ready to go.

< 915h/915H 245v/245V Pos: standing >
Your ship manuevers to the east.
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.

< 915h/915H 245v/245V Pos: standing >
Name: Gloomy Haze                         
-========================================================================-
Captain: Wysp                 Frags: 0         Status: UNDOCKED     ID[WD]

          6/6        Speed Range: 0-100      Crew: Amateur Crew     
                          Weight:  25,000                              
           ||               Load:   0/ 12                              
          /..\        Passengers:  2/ 2                                
         /. 3.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |.. 3..|         
        |......|  40     
        \__..__/ ---     
        |..||..|/ 40     
        |....../         
        |...../|         
        |..../.|         
      8 | 4./ 4|   8     
    --- |--/\--| ---     
      8 | 4\/ 4|   8     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |.. 2..|         
        |..--..|         
        |.. 2..|
        \______/    Set Heading: 0    Set Speed: 0     Crew Stamina: 500
                        Heading: 0        Speed: 0     Repair Stock: 25
          4/4  

< 915h/915H 245v/245V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 915h/915H 245v/245V Pos: standing >
Wysp disembarks this ship.

< 915h/915H 245v/245V Pos: standing >
You must be on the open sea to display contacts.

< 915h/915H 245v/245V Pos: standing >
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.
*Wysp (Shade)(small) stands in mid-air here.(Gold Aura)

< 915h/915H 245v/245V Pos: standing >

< 915h/915H 245v/245V Pos: standing >
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.
*Wysp (Shade)(small) stands in mid-air here.(Gold Aura)

< 915h/915H 245v/245V Pos: standing >
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.
*A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A brightly glowing torch floats near a Goblin's head. (Illuminating)

< 915h/915H 245v/245V Pos: standing >
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.
*A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A brightly glowing torch floats near a Goblin's head. (Illuminating)

< 915h/915H 245v/245V Pos: standing >
You must be on the open sea to display contacts.

< 915h/915H 245v/245V Pos: standing >
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.
A Goblin enters from the south.

< 915h/915H 245v/245V Pos: standing >

		Score information for Islamia

Level: 55   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 915(915)  Moves: 245(245)
Coins carried:    5 platinum    35 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +6.61   Deaths:   27
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 1903 

Active Spells:
--------------
deflect (no expiration timer)
lionrage (52 minutes)
elephantstrength (45 minutes)
dexterity (30 minutes)
strength (30 minutes)
guardian spirits (17 minutes)
vitality (7 minutes)
sense spirit (60 minutes)
ravenflight (55 minutes)
pantherspeed (56 minutes)
spirit armor (61 minutes)
hawkvision (25 minutes)
stone skin (3 minutes)


< 915h/915H 245v/245V Pos: standing >
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 915h/915H 245v/245V Pos: standing >
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.

< 915h/915H 245v/245V Pos: standing >
You start chanting...
You snap into visibility.

< 915h/915H 245v/245V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
Wysp snaps into visibility.
Wysp begins to dry and wilt.

< 915h/915H 245v/245V Pos: standing >
Wysp snaps into visibility.
A Goblin snaps into visibility.
Wysp places a darksteel rapier with a strange black stone in the back of a Goblin, resulting in some strange noises and some blood.

< 915h/915H 245v/245V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.
A faint hum can be heard from the shadowy crown of damnation you are carrying.
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
A Goblin snaps into visibility.
[Damage: 29 ] -=[You burned a Goblin.]=-
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 37 ] -=[A Goblin screams in pain as your acid blast burns him.]=-
You point at a Goblin.
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 154 ] -=[Your iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.]=-

< 915h/915H 245v/245V Pos: standing >
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 915h/915H 245v/245V Pos: standing >
You must be on the open sea to display contacts.

< 915h/915H 245v/245V Pos: standing >
The Open Sea
Obvious exits: -N -S -W
The Yacht Gloomy Haze floats here.

< 915h/915H 245v/245V Pos: standing >
You start chanting...
You snap into visibility.

< 915h/915H 245v/245V Pos: standing >
Wysp snaps into visibility.
Wysp dances an acrobatic maneuver in battle, and trips up a Goblin!

< 915h/915H 245v/245V Pos: standing >
A Goblin continues preparing his spell from the ground...
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
A Goblin snaps into visibility.
Wysp snaps into visibility.
Wysp begins to dry and wilt.
Wysp snaps into visibility.
A Goblin snaps into visibility.
Wysp's mighty slash strikes a Goblin hard.
Wysp's impressive slash strikes a Goblin.
Wysp's powerful slash strikes a Goblin.

< 915h/915H 245v/245V Pos: standing >
You complete your spell...
You point at a Goblin.
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 109 ] -=[Your iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.]=-

< 915h/915H 245v/245V Pos: standing >
Wysp parries a Goblin's lunge at him.
Wysp parries a Goblin's lunge at him.
Wysp parries a Goblin's lunge at him.
A Goblin snaps into visibility.
Wysp snaps into visibility.

< 915h/915H 245v/245V Pos: standing >
You start chanting...
You snap into visibility.

< 915h/915H 245v/245V Pos: standing >
You complete your spell...
You point at a Goblin.
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 117 ] -=[Your iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.]=-

< 915h/915H 245v/245V Pos: standing >
Wysp snaps into visibility.
A Goblin snaps into visibility.
Wysp gets past a Goblin's defenses and strikes with a mighty blow.
Wysp fades into the shadows and quickly strikes at a Goblin's face, causing them to see stars.
A Goblin seems to be blinded!

< 915h/915H 245v/245V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 915h/915H 245v/245V Pos: standing >
Wysp snaps into visibility.
A Goblin snaps into visibility.
Wysp's powerful slash seriously wounds a Goblin.
Wysp's powerful slash seriously wounds a Goblin.
Wysp's powerful pierce enshrouds a Goblin in a mist of blood.
Wysp's impressive pierce enshrouds a Goblin in a mist of blood.
Wysp's impressive slash grievously wounds a Goblin.
Wysp's impressive slash hits a Goblin.
A Goblin's crown of unholy saints [superior] was completely destroyed by the massive blow!
A Goblin's amulet of fire dragon's blood was completely destroyed by the massive blow!
A Goblin's tiny diorite ear stud was completely destroyed by the massive blow!
A Goblin's silken backsheath of flight was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 13333333.
The smell of fresh blood enters your body, infusing you with power!