The death of [16 Shaman] Orin (Goblin)

in A Stake-Lined Pathway

from the perspective of [16 Shaman] Orin (Goblin)

<worn on head>       a smelly fur hat
<worn on body>       a suit of smelly animal furs
<worn about body>    a reptile skin cloak
<held>               a small ivory totem
<held>               a small limestone totem

A fisherman walks through Thur'Gurax, looking to the docks.

< 102h/119H 102v/106V Pos: sitting >
Saving Orin.

< 102h/119H 104v/106V Pos: sitting >
    This orc wears dirty furred leather armor.  He he deep green
skin and large lower fangs.  A stern look is on the face of this
battle-ready beast, who resides here within the port village
of Thur'Gurax.
A fisherman appears to be Orc and is in excellent condition.
He's medium in size.


< 102h/119H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  4 - scalding blast
( 2nd circle)  4 - flameburst
( 1st circle)  6 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 2nd) flameburst
   12 seconds:  ( 2nd) flameburst
   22 seconds:  ( 2nd) flameburst
   34 seconds:  ( 3rd) scalding blast

You can memorize 1 1st circle spell(s).

< 102h/119H 106v/106V Pos: sitting >

< 103h/119H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 103h/119H 106v/106V Pos: sitting >
You are memorizing ice missile, which will take about 7 seconds.

< 103h/119H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.
A fisherman walks through Thur'Gurax, looking to the docks.

< 105h/119H 106v/106V Pos: sitting >
Saving Orin.

< 106h/119H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  4 - scalding blast
( 2nd circle)  5 - flameburst
( 1st circle)  6 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    0 seconds:  ( 2nd) flameburst
    9 seconds:  ( 2nd) flameburst
   21 seconds:  ( 3rd) scalding blast
   28 seconds:  ( 1st) ice missile

You can memorize no more spells.

< 106h/119H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 106h/119H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.
A fisherman walks through Thur'Gurax, looking to the docks.

< 106h/119H 106v/106V Pos: sitting >
The sun vanishes behind the southern horizon.

< 107h/119H 106v/106V Pos: sitting >

		Score information for Orin

Level: 15   Race: Goblin   Class: Shaman Sex: Male
Hit points: 107(119)  Moves: 106(106)
Coins carried:    0 platinum    15 gold    10 silver    16 copper
Compression ratio: none
Status:  Sitting around, resting.
         Memorizing
Frags:   +0.00   Deaths:   1
Enchantments:   Ultravision Armor
Combat Pulse:   15 Spell Pulse:  0.73 
Leaderboard Points:  149 

Active Spells:
--------------
spirit armor (5 minutes)
well-rested bonus (124 minutes)


< 107h/119H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.
A fisherman walks through Thur'Gurax, looking to the docks.

< 107h/119H 106v/106V Pos: sitting >
Saving Orin.

< 107h/119H 106v/106V Pos: sitting >
You start meditating...

< 108h/119H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 108h/119H 106v/106V Pos: sitting >
You have finished memorizing scalding blast.

< 112h/119H 106v/106V Pos: sitting >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.

< 113h/119H 106v/106V Pos: sitting >
You have finished memorizing ice missile.
You snap out of your meditative trance, memorization complete.

< 113h/119H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.
A fisherman walks through Thur'Gurax, looking to the docks.

< 115h/119H 106v/106V Pos: sitting >
You clamber to your feet.

< 115h/119H 106v/106V Pos: standing >
Saving Orin.

< 115h/119H 106v/106V Pos: standing >
A Stake-Lined Pathway
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.
A fisherman walks through Thur'Gurax, looking to the docks.

< 115h/119H 106v/106V Pos: standing >
You start chanting...

< 116h/119H 106v/106V Pos: standing >
Casting: scalding blast **

< 116h/119H 106v/106V Pos: standing >
A fisherman enters from the north.

< 117h/119H 106v/106V Pos: standing >
You complete your spell...
You point at a fisherman.
[Damage: 25 ] -=[A scalding column of acid flies from your outstretched arms, melting flesh off of a fisherman.]=-
A fisherman misses you.
A fisherman misses you.
A fisherman's kick parts your hair but does little else.

< 117h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You start chanting...
You are knocked to the ground by a fisherman's mighty bash!

< 114h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC:few scratches E: orc sta EP:  small wounds >
 -=[A fisherman's punch strikes you hard.]=-
A fisherman misses you.

< 103h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: small wounds E: orc sta EP:  small wounds >
 You can't do this sitting!
You abort your spell before it's done!

< 103h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: small wounds E: orc sta EP:  small wounds >
 -=[A fisherman's punch strikes you hard.]=-
-=[A fisherman's punch enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!

< 65h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: few wounds E: orc sta EP:  small wounds >
 A fisherman dodges your futile attack.

< 65h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: few wounds E: orc sta EP:  small wounds >
 A fisherman misses you.
A fisherman misses you.

< 65h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: few wounds E: orc sta EP:  small wounds >
 An orc grunt enters from the north.

< 65h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: few wounds E: orc sta EP:  small wounds >
 A seagull enters from the north.
A fisherman misses you.
-=[A fisherman's fine punch strikes you very hard.]=-
A fisherman's kick parts your hair but does little else.

< 55h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: nasty wounds E: orc sta EP:  small wounds >
 You can't do this sitting!

< 55h/119H 106v/106V Pos: sitting >
< T: Orin TP: sit TC: nasty wounds E: orc sta EP:  small wounds >
 A fisherman dodges your futile attack.
You clamber to your feet.

< 55h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You dodge a fisherman's vicious attack.
You start chanting...

< 55h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 Casting: scalding blast *

< 55h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 -=[A fisherman's fine punch strikes you very hard.]=-
A fisherman misses you.

< 46h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You complete your spell...
You point at a fisherman.
[Damage: 31 ] -=[A scalding column of acid flies from your outstretched arms, melting flesh off of a fisherman.]=-

< 46h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 An orc grunt leaves north.

< 46h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You dodge a fisherman's vicious attack.
You dodge a fisherman's vicious attack.

< 46h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You start chanting...

< 46h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 Casting: scalding blast **

< 46h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 Casting: scalding blast *

< 46h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 A fisherman misses you.
-=[You suddenly see a fisherman's foot in your chest.]=-

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You complete your spell...
You point at a fisherman.
[Damage: 41 ] -=[A scalding column of acid flies from your outstretched arms, melting flesh off of a fisherman.]=-

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You dodge a fisherman's vicious attack.
You dodge a fisherman's vicious attack.

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You start chanting...

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 Casting: flameburst 

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  small wounds >
 You complete your spell...
You point at a fisherman.
[Damage: 38 ] -=[Your flameburst collides silently with a fisherman, who screams out in sudden pain.]=-

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  few wounds >
 A fisherman misses you.
You dodge a fisherman's vicious attack.

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  few wounds >
 A seagull squawks as it pecks around the ground looking for something to eat.

You start chanting...

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  few wounds >
 You dodge a fisherman's vicious attack.
A fisherman's kick parts your hair but does little else.

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  few wounds >
 You complete your spell...
You point at a fisherman.
[Damage: 29 ] -=[Your flameburst collides silently with a fisherman, who screams out in sudden pain.]=-

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A fisherman dodges your futile attack.
A fisherman dodges your futile attack.

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  nasty wounds >
 You start chanting...

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  nasty wounds >
 A fisherman misses you.
You dodge a fisherman's vicious attack.
A fisherman's kick parts your hair but does little else.

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP:  nasty wounds >
 You complete your spell...
You point at a fisherman.
[Damage: 32 ] -=[Your flameburst collides silently with a fisherman, who screams out in sudden pain.]=-

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP: pretty hurt >
 A fisherman misses you.

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP: pretty hurt >
 You start chanting...
You feel your skill in quick chant improving.

< 40h/119H 106v/106V Pos: standing >
< T: Orin TP: sta TC: nasty wounds E: orc sta EP: pretty hurt >
 You complete your spell...
You point at a fisherman.
[Damage: 30 ] -=[Your flameburst collides silently with a fisherman, who screams out in sudden pain.]=-
A fisherman is incapacitated and will slowly die, if not aided.

< 40h/119H 106v/106V Pos: standing >
<You start chanting...

< 40h/119H 106v/106V Pos: standing >
<A flock of seagulls soars gracefully over the ocean waters into the distance.


< 40h/119H 106v/106V Pos: standing >
<Casting: flameburst 

< 40h/119H 106v/106V Pos: standing >
<You complete your spell...
You point at a fisherman.
[Damage:  8 ] -=[Your flameburst collides silently with a fisherman, who screams out in sudden pain.]=-
A fisherman is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a fisherman.
A fisherman misses you.
-=[You suddenly see a fisherman's foot in your chest.]=-

< 36h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  few wounds >
 You feel your skill in 1h bludgeon improving.
You miss a fisherman.

< 36h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  few wounds >
 The night has begun.

< 36h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  few wounds >
 You start chanting...

< 36h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  few wounds >
 You complete your spell...
You point at a fisherman.
[Damage: 26 ] -=[Your flameburst collides silently with a fisherman, who screams out in sudden pain.]=-

< 36h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  nasty wounds >
 A fisherman misses you.
-=[A fisherman's fine punch seriously wounds you.]=-

< 27h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A fisherman dodges your futile attack.
You miss a fisherman.
You start chanting...

< 27h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  nasty wounds >
 Casting: flameburst 

< 27h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  nasty wounds >
 You complete your spell...
You point at a fisherman.
[Damage: 29 ] -=[Your flameburst collides silently with a fisherman, who screams out in sudden pain.]=-

< 27h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP: pretty hurt >
 You don't have that spell memorized.

< 27h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A fisherman dodges your futile attack.
[Damage:  2 ] -=[Your crush strikes a fisherman.]=-
You dodge a fisherman's vicious attack.
You dodge a fisherman's vicious attack.

< 27h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  awful >
 You start chanting...

< 27h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC:pretty hurt E: orc sta EP:  awful >
 A fisherman misses you.
You dodge a fisherman's vicious attack.
-=[You suddenly see a fisherman's foot in your chest.]=-

< 17h/125H 106v/106V Pos: standing >
< T: Orin TP: sta TC: awful E: orc sta EP:  awful >
 You complete your spell...
You point at a fisherman.
[Damage: 25 ] -=[A scalding column of acid flies from your outstretched arms, melting flesh off of a fisherman.]=-
A fisherman is incapacitated and will slowly die, if not aided.

< 17h/125H 106v/106V Pos: standing >
<A seagull leaves east.

< 17h/125H 106v/106V Pos: standing >
<You start chanting...

< 17h/125H 106v/106V Pos: standing >
<You complete your spell...
You point at a fisherman.
[Damage:  8 ] -=[A scalding column of acid flies from your outstretched arms, melting flesh off of a fisherman.]=-
A fisherman is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a fisherman.

< 17h/125H 106v/106V Pos: standing >
A Stake-Lined Pathway
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 17h/125H 106v/106V Pos: standing >
You are three quarters the way to your next level.

< 17h/125H 106v/106V Pos: standing >
You get a small pile of coins from the corpse of a fisherman.
There were: 16 gold coins, 9 silver coins, 20 copper coins. 

< 17h/125H 106v/106V Pos: standing >
You get a small pile of coins from the corpse of a fisherman.
There were: 5 gold coins, 11 silver coins, 14 copper coins. 
You get some finely-shaped reeds from the corpse of a fisherman.

< 17h/125H 106v/106V Pos: standing >
You drop some finely-shaped reeds.

< 18h/125H 106v/106V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 18h/125H 106v/106V Pos: standing >
You sit down and relax.

< 18h/125H 106v/106V Pos: sitting >
You have memorized the following spells:
( 1st circle)  7 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
   11 seconds:  ( 3rd) scalding blast
   23 seconds:  ( 3rd) scalding blast
   35 seconds:  ( 3rd) scalding blast
   44 seconds:  ( 2nd) flameburst
   54 seconds:  ( 2nd) flameburst
   63 seconds:  ( 2nd) flameburst
   73 seconds:  ( 2nd) flameburst
   82 seconds:  ( 2nd) flameburst
   92 seconds:  ( 2nd) flameburst
  101 seconds:  ( 2nd) flameburst
  113 seconds:  ( 3rd) scalding blast
  125 seconds:  ( 3rd) scalding blast

You can memorize 1 4th circle spell(s).
You continue your study.

< 18h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 18h/125H 106v/106V Pos: sitting >

< 18h/125H 106v/106V Pos: sitting >
You start meditating...

< 18h/125H 106v/106V Pos: sitting >
You are already meditating.

< 19h/125H 106v/106V Pos: sitting >
You stop meditating.
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 20h/125H 106v/106V Pos: sitting >
Saving Orin.

< 21h/125H 106v/106V Pos: sitting >

1st CIRCLE:
ice missile                
spirit armor               
transfer wellness          
wolfspeed                  

2nd CIRCLE:
flameburst                 
lesser mending             
reveal spirit essence      

3rd CIRCLE:
cold ward                  
fire ward                  
molevision                 
purify spirit              
pythonsting                
scalding blast             
snailspeed                 

4th CIRCLE:
hawkvision                 
mending                    
mousestrength              
pantherspeed               
scorching touch            
soul disturbance           
summon beast               

5th CIRCLE:
bearstrength               
malison                    
molten spray               
sense spirit               
shrewtameness              

6th CIRCLE:
earthen grasp              
greater mending            
lionrage                   
spirit anguish             
spirit sight               
wellness                   

7th CIRCLE:
elephantstrength           
greater soul disturbance   
ravenflight                
spirit ward                

8th CIRCLE:
corrosive blast            
greater pythonsting        
reveal true form           
scathing wind              
spirit jump                

9th CIRCLE:
arieks shattering iceball  
greater ravenflight        
greater spirit ward        

10th CIRCLE:
earthen rain               
etherportal                
gaseous cloud              

11th CIRCLE:
greater earthen grasp      
greater spirit sight       

12th CIRCLE:
greater spirit anguish     


1st CIRCLE:
ice missile                
spirit armor               
transfer wellness          
wolfspeed                  

2nd CIRCLE:
flameburst                 
lesser mending             
reveal spirit essence      

3rd CIRCLE:
cold ward                  
fire ward                  
molevision                 
purify spirit              
pythonsting                
scalding blast             
snailspeed                 

4th CIRCLE:
hawkvision                 
mending                    
mousestrength              
pantherspeed               
scorching touch            
soul disturbance           
summon beast               

5th CIRCLE:
bearstrength               
malison                    
molten spray               
sense spirit               
shrewtameness              

6th CIRCLE:
earthen grasp              
greater mending            
lionrage                   
spirit anguish             
spirit sight               
wellness                   

7th CIRCLE:
You have finished memorizing scalding blast.
Autosaving...

< 22h/125H 106v/106V Pos: sitting >
You are memorizing mending, which will take about 13 seconds.

< 22h/125H 106v/106V Pos: sitting >
You start meditating...

< 23h/125H 106v/106V Pos: sitting >
You are already meditating.

< 24h/125H 106v/106V Pos: sitting >
You have finished memorizing scalding blast.

< 24h/125H 106v/106V Pos: sitting >
You have finished memorizing scalding blast.

< 27h/125H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 29h/125H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 30h/125H 106v/106V Pos: sitting >
You stop meditating.
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 30h/125H 106v/106V Pos: sitting >
Saving Orin.

< 30h/125H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  3 - scalding blast
( 2nd circle)  2 - flameburst
( 1st circle)  7 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 2nd) flameburst
   14 seconds:  ( 2nd) flameburst
   24 seconds:  ( 2nd) flameburst
   33 seconds:  ( 2nd) flameburst
   43 seconds:  ( 2nd) flameburst
   54 seconds:  ( 3rd) scalding blast
   66 seconds:  ( 3rd) scalding blast
   80 seconds:  ( 4th) mending

You can memorize no more spells.

< 31h/125H 106v/106V Pos: sitting >
You stop using a large stone warhammer.

< 32h/125H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 32h/125H 106v/106V Pos: sitting >
You hold a small ivory totem.

< 33h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 33h/125H 106v/106V Pos: sitting >
Saving Orin.

< 33h/125H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  3 - scalding blast
( 2nd circle)  3 - flameburst
( 1st circle)  7 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 2nd) flameburst
   14 seconds:  ( 2nd) flameburst
   24 seconds:  ( 2nd) flameburst
   33 seconds:  ( 2nd) flameburst
   45 seconds:  ( 3rd) scalding blast
   57 seconds:  ( 3rd) scalding blast
   70 seconds:  ( 4th) mending

You can memorize no more spells.

< 33h/125H 106v/106V Pos: sitting >
You start meditating...

< 34h/125H 106v/106V Pos: sitting >
You are already meditating.

< 35h/125H 106v/106V Pos: sitting >
You have finished memorizing flameburst.
You stop meditating.
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 35h/125H 106v/106V Pos: sitting >
Saving Orin.

< 35h/125H 106v/106V Pos: sitting >

< 35h/125H 106v/106V Pos: sitting >
You are three quarters the way to your next level.

< 35h/125H 106v/106V Pos: sitting >
A Shade enters from the north.
A Shade enters from the north.
A Shade enters from the north.

< 36h/125H 106v/106V Pos: sitting >
You start meditating...

< 36h/125H 106v/106V Pos: sitting >
An elite swashbuckler looks at you.

< 36h/125H 106v/106V Pos: sitting >
A Shade leaves east.
A Shade leaves east.
A Shade leaves east.

< 36h/125H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 37h/125H 106v/106V Pos: sitting >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.

< 38h/125H 106v/106V Pos: sitting >
You stop meditating.
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 38h/125H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  3 - scalding blast
( 2nd circle)  5 - flameburst
( 1st circle)  7 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 2nd) flameburst
   12 seconds:  ( 2nd) flameburst
   23 seconds:  ( 3rd) scalding blast
   35 seconds:  ( 3rd) scalding blast
   49 seconds:  ( 4th) mending

You can memorize no more spells.

< 39h/125H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 40h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 40h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 40h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 41h/125H 106v/106V Pos: sitting >
Saving Orin.

< 42h/125H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  3 - scalding blast
( 2nd circle)  6 - flameburst
( 1st circle)  7 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 2nd) flameburst
   13 seconds:  ( 3rd) scalding blast
   25 seconds:  ( 3rd) scalding blast
   39 seconds:  ( 4th) mending

You can memorize no more spells.

< 42h/125H 106v/106V Pos: sitting >
You have finished memorizing flameburst.

< 42h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 44h/125H 106v/106V Pos: sitting >
Saving Orin.

< 44h/125H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  3 - scalding blast
( 2nd circle)  7 - flameburst
( 1st circle)  7 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 3rd) scalding blast
   17 seconds:  ( 3rd) scalding blast
   31 seconds:  ( 4th) mending

You can memorize no more spells.

< 44h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 45h/125H 106v/106V Pos: sitting >
You have finished memorizing scalding blast.

< 46h/125H 106v/106V Pos: sitting >

< 46h/125H 106v/106V Pos: sitting >
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.

< 47h/125H 106v/106V Pos: sitting >
Saving Orin.

< 47h/125H 106v/106V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  4 - scalding blast
( 2nd circle)  7 - flameburst
( 1st circle)  7 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 3rd) scalding blast
   16 seconds:  ( 4th) mending

You can memorize no more spells.

< 48h/125H 106v/106V Pos: sitting >
You have finished memorizing scalding blast.

< 49h/125H 106v/106V Pos: sitting >
An elite swashbuckler snaps into visibility.
A Stake-Lined Pathway
Obvious exits: -N -E
Some long, finely-shaped reeds are bundled here.
[2] The corpse of a fisherman is lying here.
The corpse of an angry orc is lying here.
A LARGE sign sits on a post here.
An elite swashbuckler stands at the ready. (Casting) 

< 50h/125H 106v/106V Pos: sitting >
Saving Orin.

< 50h/125H 106v/106V Pos: sitting >
An elite swashbuckler completes his spell...
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 4h/125H 106v/106V Pos: sitting >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
Your pair of brown leather gloves was completely destroyed by the massive blow!
Your pair of fur boots was completely destroyed by the massive blow!
Your belt of sewn ratskins was completely destroyed by the massive blow!