The death of [53 Scourge] Mori *-* The Veterans of Bloodlust *-* (Goblin)

in The Main Dock of Thur'Gurax Port

from the perspective of [56 Spiritualist] Islamia (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        a mithril stud carved like a fist [superior] (magic)
<worn on face>       the mask of wildmagic[238h 13m 8s]
<worn around neck>   the amulet named "Flow" of regeneration [85%]
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn on body>       the platemail of the DragonLord (magic)[238h 13m 8s]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [79%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [75%]
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a harp of the sirens (magic) (glowing) [53%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a metal flask marked "molecular control" (glowing) [88%]
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic)
<held as shield>     the spiked shield of a MaDMaN (illuminating)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [71%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      some massive studded mithril fists (magic) [62%]
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[238h 13m 15s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

some blue dragonscale shoulder guards of damage (magic) [67%]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      the gloves of warding of health (magic)
<worn on finger>     Zorobabi's circular stone ring [poor]
<worn on finger>     a shiny crimson ring [poor] (magic)
<primary weapon>     the mace of light and darkness (magic)
<secondary weapon>   Pek'Nasisk, the venom lash (magic) (humming) [75%]
<worn on legs>       the leggings of a MaDMaN of damage (magic) [77%]
<worn on feet>       some boots of werewolf fur [superior] (magic)

< 997h/998H 246v/246V Pos: standing >
< T: Co TP: sta TC:few scratches E: tough sta EP:  awful >
 Co's impressive slash strikes a tough Thur'Gurax warrior.
Co's mighty pierce strikes a tough Thur'Gurax warrior hard.
Co's impressive pierce strikes a tough Thur'Gurax warrior.
Co's slash strikes a tough Thur'Gurax warrior.
Co's impressive slash strikes a tough Thur'Gurax warrior.

< 997h/998H 246v/246V Pos: standing >
< T: Co TP: sta TC:few scratches E: tough sta EP:  awful >
 Sxt's whip critically injures a tough Thur'Gurax warrior.
A tough Thur'Gurax warrior is stunned!
Sxt's Pek'Nasisk, the venom lash comes to life and a snake head spews acid!
Sxt sends a stream of acid into a tough Thur'Gurax warrior, vaporizing fragile carbon compounds and creating a horrible stench.
A tough Thur'Gurax warrior is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 89.
You feel the bloodlust in your heart as you hear the death cry of a tough Thur'Gurax warrior.

< 997h/998H 246v/246V Pos: standing >
Ok.

< 997h/998H 246v/246V Pos: standing >
The Stake-Lined Thur'Gurax Concourse
Obvious exits: -N -S#
Fresh blood covers everything in the area.
The corpse of a tough Thur'Gurax warrior is lying here.
A tough Thur'Gurax warrior stands here, fighting Co.(Red Aura)
*Sxt (Barbarian)(large) stands in mid-air here.(Gold Aura)
Co (Barbarian)(medium) stands in mid-air here, fighting a tough Thur'Gurax warrior.(Gold Aura)

< 997h/998H 246v/246V Pos: standing >
Sxt assists Co heroically.
Sxt snaps into visibility.
Sxt's impressive bludgeon strikes a tough Thur'Gurax warrior hard.

< 997h/998H 246v/246V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Turn in the Thur'Gurax Concourse
Obvious exits: -E -S
An angry orc storms through here, fuming with rage.(Red Aura)

< 997h/998H 246v/246V Pos: standing >
Co dodges a tough Thur'Gurax warrior's attack.
Co parries a tough Thur'Gurax warrior's lunge at him.

< 997h/998H 246v/246V Pos: standing >
The Stake-Lined Thur'Gurax Concourse
Obvious exits: -N -S#
Fresh blood covers everything in the area.
The corpse of a tough Thur'Gurax warrior is lying here.
A tough Thur'Gurax warrior stands here, fighting Co.(Red Aura)
Sxt (Barbarian)(large) stands in mid-air here, fighting a tough Thur'Gurax warrior.(Gold Aura)
Co (Barbarian)(medium) stands in mid-air here, fighting a tough Thur'Gurax warrior.(Gold Aura)

< 997h/998H 246v/246V Pos: standing >
Sxt's bludgeon strikes a tough Thur'Gurax warrior hard.
Sxt's mace of light and darkness flares with pure light, unleashing the virtue of the gods at a tough Thur'Gurax warrior!
A tough Thur'Gurax warrior screams in utter terror as he is judged before Sxt's God.
Sxt is surrounded by a glowing green aura!
Sxt's impressive whip enshrouds a tough Thur'Gurax warrior in a mist of blood.
Sxt's impressive whip enshrouds a tough Thur'Gurax warrior in a mist of blood.
Sxt surprises a tough Thur'Gurax warrior with a blow to his back, leaving him momentarily confused.
Sxt's impressive bludgeon grievously wounds a tough Thur'Gurax warrior.
Sxt's fine bludgeon hits a tough Thur'Gurax warrior.
A tough Thur'Gurax warrior is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 89.
The unmistakable scent of fresh blood can be smelled as a tough Thur'Gurax warrior dies in agony.

< 997h/998H 246v/246V Pos: standing >

< 997h/998H 246v/246V Pos: standing >

< 997h/998H 246v/246V Pos: standing >

< 997h/998H 246v/246V Pos: standing >
You get some wild Gootwiet from a portable hole.

< 997h/998H 246v/246V Pos: standing >
You get a handcarved pipe from a portable hole.

< 997h/998H 246v/246V Pos: standing >
You pack some wild Gootwiet into a handcarved pipe.
You spark some wild Gootwiet and inhale deep the smoke from a handcarved pipe.
Your innate elven magic resists the affects of the herbs.
You feel your muscles relax as you become more aware of each of them.
Your body tingles with magical resistance.
You can't remember ever feeling this invulnerable.
The smoke tastes floral and pungent on the tongue.
You finish smoking some wild Gootwiet.
You don't think your lungs could handle smoking for a bit.

< 997h/998H 246v/246V Pos: standing >
Ok.

< 997h/998H 246v/246V Pos: standing >
You are using:
<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        a mithril stud carved like a fist [superior] (magic)
<worn on face>       the mask of wildmagic[238h 13m 34s]
<worn around neck>   the amulet named "Flow" of regeneration (humming) [85%]
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn on body>       the platemail of the DragonLord (magic)[238h 13m 34s]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [79%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [75%]
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a harp of the sirens (magic) (glowing) [53%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a metal flask marked "molecular control" (glowing) [88%]
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic)
<held as shield>     the spiked shield of a MaDMaN (illuminating)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [71%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      some massive studded mithril fists (magic) [62%]
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[238h 13m 41s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

< 998h/998H 246v/246V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance you are carrying.

		Score information for Islamia

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 998(998)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing.
         Stornogs Lesser Spheres Strained Lungs
Frags:   +10.81   Deaths:   32
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points: 2975 

Active Spells:
--------------
hawkvision (30 minutes)
stone skin (3 minutes)
vitality (15 minutes)
ravenflight (60 minutes)
pantherspeed (61 minutes)
spirit armor (67 minutes)
sense spirit (65 minutes)
elephantstrength (3 minutes)
lionrage (29 minutes)
fly (112 minutes)
virtue (21 minutes)
guardian spirits (21 minutes)
roar of heroes (less than a minute remaining)
war cry (less than a minute remaining)


< 998h/998H 246v/246V Pos: standing >

< 998h/998H 246v/246V Pos: standing >
Pardon?

< 998h/998H 246v/246V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Turn in the Thur'Gurax Concourse
Obvious exits: -E -S
An angry orc storms through here, fuming with rage.(Red Aura)

< 998h/998H 246v/246V Pos: standing >
Sxt returns to normal as his rage abates.

< 998h/998H 246v/246V Pos: standing >
Alas, you cannot go that way. . . .

< 998h/998H 246v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Turn in the Thur'Gurax Concourse
</map>

<map>
Zone: The Ship Yards.
Room: A Turn in the Thur'Gurax Concourse
</map>
A Turn in the Thur'Gurax Concourse
Obvious exits: -E -S
An angry orc storms through here, fuming with rage.(Red Aura)

< 998h/998H 245v/246V Pos: standing >

< 998h/998H 245v/246V Pos: standing >
You quickly scan the area.
A seagull who is close by to your east.
A young fisherman who is close by to your east.

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Turn in the Thur'Gurax Concourse
</map>

<map>
Zone: The Ship Yards.
Room: A Turn in the Thur'Gurax Concourse
</map>
A Turn in the Thur'Gurax Concourse
Obvious exits: -N -W
A seagull squawks as it hops across the ground, searching for food.
A fisherman walks through the streets, pondering his next catch.(Red Aura)
Co sneaks in from the west.

< 998h/998H 244v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: An Intersection Marked with a Spear of Skewered Skulls
</map>

<map>
Zone: The Ship Yards.
Room: An Intersection Marked with a Spear of Skewered Skulls
</map>
An Intersection Marked with a Spear of Skewered Skulls
Obvious exits: -E -S -W
A vicious warg prowls here, hungry for blood.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
A fisherman walks through the streets, pondering his next catch.(Red Aura)

< 998h/998H 243v/246V Pos: standing >
Alas, you cannot go that way. . . .

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Thur'Gurash Courtyard
</map>

<map>
Zone: The Ship Yards.
Room: A Thur'Gurash Courtyard
</map>
A Thur'Gurash Courtyard
Obvious exits: -N -E -W
A seagull squawks as it hops across the ground, searching for food.

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Thur'Gurash Courtyard
</map>

<map>
Zone: The Ship Yards.
Room: A Thur'Gurash Courtyard
</map>
A Thur'Gurash Courtyard
Obvious exits: -N -E -S# -W#
A muscular sailor walks through the port, awaiting his ship.(Red Aura)
Sxt sneaks in from the east.

< 998h/998H 244v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Thur'Gurash Courtyard
</map>

<map>
Zone: The Ship Yards.
Room: A Thur'Gurash Courtyard
</map>
A Thur'Gurash Courtyard
Obvious exits: -N -E -S
A hulking troll watchman stands here, breaking up any fights.(Red Aura)
A vicious warg prowls here, hungry for blood.(Red Aura)

< 998h/998H 243v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Stake-Lined Thur'Gurax Concourse
</map>

<map>
Zone: The Ship Yards.
Room: A Stake-Lined Thur'Gurax Concourse
</map>
A Stake-Lined Thur'Gurax Concourse
Obvious exits: -N -S
A seagull squawks as it hops across the ground, searching for food.
A vicious warg prowls here, hungry for blood.(Red Aura)
Co sneaks in from the south.

< 998h/998H 244v/246V Pos: standing >
You quickly scan the area.
A hulking troll watchman who is close by to your south.
A vicious warg who is close by to your south.
A muscular sailor who is not far off to your south.

< 998h/998H 246v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Bend in the Thur'Gurax Concourse
</map>
A Bend in the Thur'Gurax Concourse
Obvious exits: -E -S

< 998h/998H 245v/246V Pos: standing >
Alas, you cannot go that way. . . .

< 998h/998H 245v/246V Pos: standing >
Alas, you cannot go that way. . . .

< 998h/998H 245v/246V Pos: standing >
You quickly scan the area.
A young fisherman who is close by to your east.
A seagull who is close by to your south.
A vicious warg who is close by to your south.
A hulking troll watchman who is not far off to your south.
A vicious warg who is not far off to your south.
A muscular sailor who is a brief walk away to your south.

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Turn Into a Square
</map>

<map>
Zone: The Ship Yards.
Room: A Turn Into a Square
</map>
A Turn Into a Square
Obvious exits: -N -W
A fisherman walks through the streets, pondering his next catch.(Red Aura)
Sxt sneaks in from the west.

< 998h/998H 244v/246V Pos: standing >
Alas, you cannot go that way. . . .

< 998h/998H 244v/246V Pos: standing >
You quickly scan the area.
A vicious warg who is not far off to your north.
Kruth'Urgur the Crier who is not far off to your north.
A fisherman who is a brief walk away to your north.
An angry orc who is a brief walk away to your north.
A muscular sailor who is in the distance to your north.

< 998h/998H 246v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
Sxt sneaks in from the south.

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Center of Thur'Gurax
</map>

<map>
Zone: The Ship Yards.
Room: The Center of Thur'Gurax
</map>
The Center of Thur'Gurax
Obvious exits: -N -E -S -W
A fisherman walks through the streets, pondering his next catch.(Red Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A vicious warg prowls here, hungry for blood.(Red Aura)
(Q)Kruth'Urgur the Crier stands atop a rock, shouting to Thur'Gurax.(Red Aura)
Sxt sneaks in from the south.

< 998h/998H 244v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>

<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
An angry orc storms through here, fuming with rage.(Red Aura)
Co sneaks in from the south.
Sxt sneaks in from the south.

< 998h/998H 243v/246V Pos: standing >
You quickly scan the area.
An orc grunt who is not far off to your north.
A muscular sailor who is not far off to your north.
A seagull who is a brief walk away to your north.
A fisherman who is a brief walk away to your north.
A seagull who is a brief walk away to your north.
An angry orc who is a brief walk away to your north.
A vicious warg who is a brief walk away to your north.
A hulking troll watchman who is rather far off to your north.
A seagull who is in the distance to your north.
A black wolf who is in the distance to your north.
A black wolf who is in the distance to your north.
Grimashk the Dock Lord who is in the distance to your north.
A barracks guard who is close by to your east.
A barracks guard who is close by to your east.
A young fisherman who is close by to your south.
A fisherman who is close by to your south.
A vicious warg who is close by to your south.
Kruth'Urgur the Crier who is close by to your south.
A young fisherman who is a brief walk away to your south.

< 998h/998H 245v/246V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance you are carrying.

< 998h/998H 246v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: A Planked Walkway to the Docks
</map>
A Planked Walkway to the Docks
Obvious exits: -N -S
Sxt sneaks in from the south.

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Center of the Thur'Gurax Dock
</map>

<map>
Zone: The Ship Yards.
Room: The Center of the Thur'Gurax Dock
</map>
The Center of the Thur'Gurax Dock
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
An orc grunt walks through Thur'Gurax, peering around the docks.(Red Aura)
A muscular sailor walks through the port, awaiting his ship.(Red Aura)
Sxt sneaks in from the south.

< 998h/998H 244v/246V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A fisherman who is close by to your north.
A seagull who is close by to your north.
An angry orc who is close by to your north.
A vicious warg who is close by to your north.
A hulking troll watchman who is not far off to your north.
A seagull who is a brief walk away to your north.
A black wolf who is a brief walk away to your north.
A black wolf who is a brief walk away to your north.
Grimashk the Dock Lord who is a brief walk away to your north.
A fisherman who is not far off to your east.
A hulking troll watchman who is a brief walk away to your east.
An angry orc who is not far off to your south.
A young fisherman who is a brief walk away to your south.
A fisherman who is a brief walk away to your south.
A vicious warg who is a brief walk away to your south.
Kruth'Urgur the Crier who is a brief walk away to your south.
A young fisherman who is in the distance to your south.
A hulking troll watchman who is close by to your west.

< 998h/998H 244v/246V Pos: standing >
Sxt avoids being bashed by an orc grunt, who loses his balance and falls.
Sxt snaps into visibility.

< 998h/998H 246v/246V Pos: standing >
An orc grunt misses Sxt.
An orc grunt misses Sxt.
Sxt parries an orc grunt's lunge at him.

< 998h/998H 246v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A wooden sign reading 'Cairme BloodFang's' is posted on a building.
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
Co sneaks in from the west.

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
Co sneaks in from the west.

< 998h/998H 244v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E# -W
*A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
A hulking troll watchman stands here, breaking up any fights.(Red Aura)
Co snaps into visibility.
Co tackles a Goblin square in the chest knocking the wind out of him!
A hulking troll watchman suddenly attacks Co!
A hulking troll watchman's impressive slash grazes Co.

< 998h/998H 243v/246V Pos: standing >
Autosaving...
Pardon?

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A wooden sign reading 'Cairme BloodFang's' is posted on a building.
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)

< 998h/998H 244v/246V Pos: standing >

< 998h/998H 244v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W

< 998h/998H 245v/246V Pos: standing >

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E# -W
*Co (Barbarian)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
*A Goblin (small)  *-* The Veterans of Bloodlust *-* sits in mid-air here, fighting Co.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
A hulking troll watchman stands here, fighting Co.(Red Aura)

< 998h/998H 244v/246V Pos: standing >
The door seems to be closed.

< 998h/998H 244v/246V Pos: standing >

< 998h/998H 246v/246V Pos: standing >
You start chanting...
You snap into visibility.

< 998h/998H 246v/246V Pos: standing >
You complete your spell...
You point at a Goblin.
A Goblin snaps into visibility.
[Damage: 108 ] -=[Your iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.]=-

< 998h/998H 246v/246V Pos: standing >

< 998h/998H 246v/246V Pos: standing >
Co parries a Goblin's lunge at him.
Co parries a Goblin's lunge at him.
A Goblin misses Co.
A Goblin snaps into visibility.
Co snaps into visibility.

< 998h/998H 246v/246V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

		Score information for Islamia

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 998(998)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing.
         Stornogs Lesser Spheres Strained Lungs
Frags:   +10.81   Deaths:   32
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points: 2975 

Active Spells:
--------------
hawkvision (30 minutes)
stone skin (3 minutes)
vitality (15 minutes)
ravenflight (60 minutes)
pantherspeed (61 minutes)
spirit armor (67 minutes)
sense spirit (65 minutes)
elephantstrength (3 minutes)
lionrage (29 minutes)
fly (112 minutes)
virtue (21 minutes)
guardian spirits (21 minutes)
roar of heroes (less than a minute remaining)
war cry (less than a minute remaining)


< 998h/998H 246v/246V Pos: standing >
A hulking troll watchman misses Co.
Co dodges a hulking troll watchman's attack.
Co snaps into visibility.
You start chanting...
You snap into visibility.

< 998h/998H 246v/246V Pos: standing >
Co snaps into visibility.
A Goblin snaps into visibility.
Co's weak slash grazes a Goblin.
As Co strikes a Goblin, he smiles as Co tears his flesh!
Co's slash grazes a Goblin.
As Co strikes a Goblin, he smiles as Co tears his flesh!
Co's crude pierce grazes a Goblin.
As Co strikes a Goblin, he smiles as Co tears his flesh!
Co's decent pierce grazes a Goblin.
As Co strikes a Goblin, he smiles as Co tears his flesh!
A Goblin blocks Co's lunge at him.
Co's decent slash grazes a Goblin.
As Co strikes a Goblin, he smiles as Co tears his flesh!

< 998h/998H 246v/246V Pos: standing >
You complete your spell...
You point at a Goblin.
Your spiritual assault devastates a Goblin from within, he SCREAMS in utter anguish!
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 242 ] A Goblin begins to sllooowwww down.

< 998h/998H 246v/246V Pos: standing >

< 998h/998H 246v/246V Pos: standing >
You say 'flow'
The amulet named "Flow" of regeneration hums loudly!
Powerful magic flows forth from the amulet, and your power of greater spirit anguish returns to you!

< 998h/998H 246v/246V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 998h/998H 246v/246V Pos: standing >
Co snaps into visibility.

< 998h/998H 246v/246V Pos: standing >
Co parries a Goblin's lunge at him.
Co parries a Goblin's lunge at him.
A Goblin snaps into visibility.
Co snaps into visibility.

< 998h/998H 246v/246V Pos: standing >
You complete your spell...
You point at a Goblin.
Your spiritual assault devastates a Goblin from within, he SCREAMS in utter anguish!
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 254 ] A Goblin is incapacitated and will slowly die, if not aided.

< 998h/998H 246v/246V Pos: standing >
You don't have that spell memorized.

< 998h/998H 246v/246V Pos: standing >
You don't have that spell memorized.
Sxt rushes toward a Goblin in a furious rage...
Sxt snaps into visibility.
A Goblin snaps into visibility.
A sense of WiLD HAtE surrounds Sxt as his fine bludgeon hits a Goblin.
A Goblin's hands of justice was completely destroyed by the massive blow!
A Goblin's cloak of multi-colored beads was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 13333333.
The smell of fresh blood enters your body, infusing you with power!