The death of [56 Bounty Hunter] Matak *-* The Veterans of Bloodlust *-* (Minotaur)

in Northeast Corner of Strongstone Circle

from the perspective of [56 Spiritualist] Islamia (_/Eye of Odin\_) (Grey Elf)

<floating about head>a BRIGHT blue ioun stone[239h 59m 12s]
<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       the eyes of a bewitched silver dragon [superior] (glowing) [87%]
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        a mithril stud carved like a fist [superior] (magic)
<worn on face>       the mask of wildmagic[239h 59m 12s]
<worn around neck>   the amulet named "Flow" of regeneration (humming) [88%]
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn on body>       the platemail of the DragonLord (magic)[239h 59m 12s]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a spidersilk backpack with silver buckles [75%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a soul sceptre of strength (magic) (glowing)
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a metal flask marked "molecular control" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic)
<held as shield>     the spiked shield of a MaDMaN (illuminating)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [71%]
<worn on hands>      some massive studded mithril fists (magic)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[239h 59m 12s]
<worn on legs>       some leggings of red flames of regeneration (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

Argo sneaks in from above.
Oppy enters from above.
Tis enters from above.
Rio enters from above.

< 1034h/1034H 276v/282V Pos: standing >

< 1034h/1034H 279v/282V Pos: standing >

< 1034h/1034H 282v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: A Stairway Carved In Stone
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
A Stairway Carved In Stone
Obvious exits: -N -U -D
Kenon enters from above.
Ayla sneaks in from above.
Tanken sneaks in from above.
Sokol sneaks in from above.
Horns begin to bellow and drums thunder to the call to arms!
Pok sneaks in from above.
Oppy enters from above.
Tis enters from above.
Rio enters from above.

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: A Stairway Carved In Stone
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
A Stairway Carved In Stone
Obvious exits: -N -U -D
Skir sneaks in from above.
Kenon enters from above.
Horns begin to bellow and drums thunder to the call to arms!
Tanken sneaks in from above.
Oppy enters from above.
Tis enters from above.
Rio enters from above.
Tran sneaks in from above.

< 1034h/1034H 278v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Aikc.

< 1034h/1034H 282v/282V Pos: standing >

< 1034h/1034H 282v/282V Pos: standing >

		Score information for Islamia

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 1034(1034)  Moves: 282(282)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +13.97   Deaths:   33
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 3423 
Paladin auras:   Protection Battle Lust Spell Protection

Active Spells:
--------------
stone skin (1 minute)
elephantstrength (58 minutes)
roar of heroes (1 minute)
war cry (less than a minute remaining)
hawkvision (23 minutes)
spirit armor (60 minutes)
pantherspeed (54 minutes)
sense spirit (58 minutes)
ravenflight (53 minutes)
strength (1 minute)
dexterity (1 minute)
vitality (8 minutes)


< 1034h/1034H 282v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: A Stairway Carved In Stone
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
A Stairway Carved In Stone
Obvious exits: -N -U -D
Kenon enters from above.
Tanken sneaks in from above.
Sokol sneaks in from above.
Oppy enters from above.
Tis enters from above.
Horns begin to bellow and drums thunder to the call to arms!
Rio enters from above.
Tran sneaks in from above.
Horns begin to bellow and drums thunder to the call to arms!

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: A Stairway Carved In Stone
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
A Stairway Carved In Stone
Obvious exits: -N -U -D
Kenon enters from above.
Ayla sneaks in from above.
Sokol sneaks in from above.
Oppy enters from above.
Tis enters from above.
Guidrich sneaks in from above.
Rio enters from above.

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: A Stairway Carved In Stone
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
A Stairway Carved In Stone
Obvious exits: -N -U -D
Aikc floats in from above.
Kenon enters from above.
Ayla sneaks in from above.
Horns begin to bellow and drums thunder to the call to arms!
Sokol sneaks in from above.
Horns begin to bellow and drums thunder to the call to arms!
Oppy enters from above.
Tis enters from above.
Rio enters from above.
Tran sneaks in from above.

< 1034h/1034H 276v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: The Bottom Of A Carved Stairway
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
The Bottom Of A Carved Stairway
Obvious exits: -N -U
The corpse of a cavern snake is lying here.
Kenon enters from above.
Tanken sneaks in from above.
Oppy enters from above.
Tis enters from above.
Guidrich sneaks in from above.
Rio enters from above.

< 1034h/1034H 280v/282V Pos: standing >
Alas, you cannot go that way. . . .

< 1034h/1034H 280v/282V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Tran.
Alas, you cannot go that way. . . .

< 1034h/1034H 280v/282V Pos: standing >
Tanken's eyes glow briefly for a few seconds, then return to normal.

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Pavilion
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Pavilion
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of the Khildarak Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
Horns begin to bellow and drums thunder to the call to arms!
Kenon enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Sokol sneaks in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Oppy enters from the south.
Tis enters from the south.
Rio enters from the south.

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a large cave bear is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a duergar inquisitor is lying here.
The corpse of a cavern snake is lying here.
Skir sneaks in from the west.
Aikc sneaks in from the west.
Kenon enters from the west.
Sokol sneaks in from the west.
Oppy enters from the west.
Tis enters from the west.
Guidrich sneaks in from the west.
Rio enters from the west.

< 1034h/1034H 276v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Southeast Corner of Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Southeast Corner of Strongstone Circle
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.
Skir sneaks in from the west.
Kenon enters from the west.
Horns begin to bellow and drums thunder to the call to arms!
Sokol sneaks in from the west.
Pok sneaks in from the west.
Oppy enters from the west.
Tis enters from the west.
Rio enters from the west.
Tran sneaks in from the west.
Horns begin to bellow and drums thunder to the call to arms!

< 1034h/1034H 280v/282V Pos: standing >

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -S
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Aikc sneaks in from the south.
Kenon enters from the south.
Ayla sneaks in from the south.
Tanken sneaks in from the south.
Argo sneaks in from the south.
Sokol sneaks in from the south.
Pok sneaks in from the south.
Oppy enters from the south.
Tis enters from the south.
Rio enters from the south.

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Northeast Corner of Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
Kenon enters from the south.
Tanken sneaks in from the south.
Sokol sneaks in from the south.
Pok sneaks in from the south.
Oppy enters from the south.
Tis enters from the south.
Rio enters from the south.

< 1034h/1034H 276v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -E -S# -W
The corpse of a clansdwarf is lying here.
[2] The corpse of a cavern snake is lying here.
Skir sneaks in from the east.
Kenon enters from the east.
Ayla sneaks in from the east.
Argo sneaks in from the east.
Pok sneaks in from the east.
Oppy enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
Tis enters from the east.
Guidrich sneaks in from the east.
Rio enters from the east.

< 1034h/1034H 280v/282V Pos: standing >

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: House of Clan Dark Ingot
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
House of Clan Dark Ingot
Obvious exits: -N -E -S -W
Horns begin to bellow and drums thunder to the call to arms!
Skir sneaks in from the south.
Kenon enters from the south.
Tanken sneaks in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Sokol sneaks in from the south.
Oppy enters from the south.
Tis enters from the south.
Guidrich sneaks in from the south.
Rio enters from the south.

< 1034h/1034H 278v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -E -S# -W
The corpse of a clansdwarf is lying here.
[2] The corpse of a cavern snake is lying here.
Aikc sneaks in from the north.
Kenon enters from the north.
Ayla sneaks in from the north.
Argo sneaks in from the north.
Oppy enters from the north.
Tis enters from the north.
Guidrich sneaks in from the north.
Rio enters from the north.

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a duergar merchant is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a duergar outcast is lying here.
The corpse of a cavern snake is lying here.
Skir sneaks in from the east.
Aikc sneaks in from the east.
Kenon enters from the east.
Ayla sneaks in from the east.
Tanken sneaks in from the east.
Oppy enters from the east.
Tis enters from the east.
Guidrich sneaks in from the east.
Rio enters from the east.

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>

<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Rock Biters Inn
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
[2] The corpse of a duergar guard is lying here.
The corpse of a Drow Elf is lying here.
A Minotaur (large) Covert Operations *-* The Veterans of Bloodlust *-* stands here.(Red Aura)
Kenon enters from the south.
Pok sneaks in from the south.
Oppy enters from the south.
Tis enters from the south.
Guidrich sneaks in from the south.
Rio enters from the south.

< 1034h/1034H 276v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >
Tanken's eyes glow briefly for a few seconds, then return to normal.
A Minotaur leaves south.

< 1034h/1034H 282v/282V Pos: standing >
Ok.
Guidrich sits down in a comfortable spot.

< 1034h/1034H 282v/282V Pos: standing >
Guidrich opens a pitch black spellbook and begins studying it intently.

< 1034h/1034H 282v/282V Pos: standing >
Pardon?

< 1034h/1034H 282v/282V Pos: standing >
The door seems to be closed.

< 1034h/1034H 282v/282V Pos: standing >
Guidrich closes his book and smiles broadly.
Ok.

< 1034h/1034H 282v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a duergar merchant is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a duergar outcast is lying here.
The corpse of a cavern snake is lying here.
Skir sneaks in from the north.
Horns begin to bellow and drums thunder to the call to arms!
Aikc sneaks in from the north.
Kenon enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
Sokol sneaks in from the north.
Horns begin to bellow and drums thunder to the call to arms!
Oppy enters from the north.
Tis enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
Rio enters from the north.
Tran sneaks in from the north.
Kenon leaves south.

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
The corpse of a clansdwarf is lying here.
[2] The corpse of a cavern snake is lying here.
Ayla sneaks in from the west.
Argo sneaks in from the west.
Pok sneaks in from the west.
Oppy enters from the west.
Tis enters from the west.
Rio enters from the west.
Tran sneaks in from the west.

< 1034h/1034H 278v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Northeast Corner of Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Skir sneaks in from the west.
Horns begin to bellow and drums thunder to the call to arms!
Ayla sneaks in from the west.
Argo sneaks in from the west.
Horns begin to bellow and drums thunder to the call to arms!
Oppy enters from the west.
Tis enters from the west.
Rio enters from the west.
Tran sneaks in from the west.

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Slayers Path
Obvious exits: -E -S# -W
Fresh blood splatters cover the area.
Skir sneaks in from the west.
Aikc sneaks in from the west.
Argo sneaks in from the west.
Pok sneaks in from the west.
Oppy enters from the west.
Tis enters from the west.
Rio enters from the west.

< 1034h/1034H 279v/282V Pos: standing >
The panel seems to be closed.

< 1034h/1034H 281v/282V Pos: standing >
The panel seems to be closed.

< 1034h/1034H 282v/282V Pos: standing >
A Minotaur enters from the east.
Tanken suddenly attacks a Minotaur!
Tanken snaps into visibility.
Tanken's impressive slash seriously wounds a Minotaur.
Pok suddenly attacks a Minotaur!
Pok snaps into visibility.
Pok's crush strikes a Minotaur very hard.
Rio suddenly attacks a Minotaur!
Rio's fine bludgeon strikes a Minotaur very hard.

< 1034h/1034H 282v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Northeast Corner of Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Aikc sneaks in from the east.
Ayla sneaks in from the east.
Argo sneaks in from the east.
Sokol sneaks in from the east.
Oppy enters from the east.
Tis enters from the east.
Tran sneaks in from the east.

< 1034h/1034H 280v/282V Pos: standing >
The blood-red glow surrounding you fades away.

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -S
Oppy sneaks in from the north.
Tis enters from the north.

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Southeast Corner of Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Southeast Corner of Strongstone Circle
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.
Ayla sneaks in from the north.
Tis enters from the north.

< 1034h/1034H 276v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Strongstone Circle
Obvious exits: -N -S
Aikc sneaks in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Tis enters from the south.
Horns begin to bellow and drums thunder to the call to arms!

< 1034h/1034H 280v/282V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Northeast Corner of Strongstone Circle
</map>
You feel uneasy with so many Good players in Khildarak Stronghold.
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Argo sneaks in from the south.
Sokol sneaks in from the south.
Oppy sneaks in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Tis enters from the south.
Horns begin to bellow and drums thunder to the call to arms!

< 1034h/1034H 278v/282V Pos: standing >

< 1034h/1034H 278v/282V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A pregnant duergar who is not far off to your north.
A cavern snake who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
A large cave bear who is a brief walk away to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is in the distance to your north.
A Minotaur who is close by to your east.
Rio who is close by to your east.
Pok who is close by to your east.
Tanken who is close by to your east.
A cavern rat who is not far off to your east.
A carrion crawler who is not far off to your east.
Guidrich who is not far off to your west.
A clansdwarf who is a brief walk away to your west.
A cavern snake who is a brief walk away to your west.
A duergar guard who is in the distance to your west.
A duergar guard who is in the distance to your west.

< 1034h/1034H 280v/282V Pos: standing >
A Minotaur enters from the east.
Sokol snaps into visibility.

< 1034h/1034H 282v/282V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Tran.

< 1034h/1034H 282v/282V Pos: standing >
Skir snaps into visibility.

< 1034h/1034H 282v/282V Pos: standing >

< 1034h/1034H 282v/282V Pos: standing >
Tis wills the flames of the abyss to overwhelm and consume thier foe...
A Minotaur screams and doubles over in agony as searing heat ignites within his body.
A Minotaur is stunned!
A Minotaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 13333333.
The smell of fresh blood enters your body, infusing you with power!