The death of [37 Diabolis] Oika (Githyanki)

in A Small Burial Chamber

from the perspective of [56 Wizard] Pok (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic) [70%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an anti-matter earring of health
<worn in ear>        a shimmering shark tooth earring [89%]
<worn on face>       a stalkers mask
<worn around neck>   a psionicist locket of power of wisdom (magic) (glowing)
<worn around neck>   a necklace of wildmage scalps (humming)
<worn on body>       the Living Necroplasm (invis) (magic)[233h 49m 17s]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a spellbook bearing the insignia of Pok (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic)
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic) [78%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      a pair of stone gauntlets [poor] (glowing)
<worn on finger>     a jagged ring of Shanatar rock [superior] with a strange sharp rubin (magic)
<worn on finger>     a band of parting prevented of agility (magic) (glowing)
<primary weapon>     an ancient adamantium warhammer of dwarven kings of precision (magic)
<worn on legs>       a pair of flayed illithid hide leggings of power (glowing)
<worn on feet>       mystical boots of Volo the Traveller of endurance (magic) (glowing)


< 1201h/1038H 251v/255V Pos: standing >
 
   ****..^^.    
  *****.M^.^M   
 ****..^^..^MM  
 ****...^.^MMM  
 ..^^M.@^^^MMM  
 .^...^^^^MMMM  
 ^..^^^^^MMMMM  
  ^^^^^MMMMMM   
   ^MMMMMMMM    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1201h/1038H 252v/255V Pos: standing >
You quickly scan the area.
You see nothing.

< 1201h/1038H 255v/255V Pos: standing >
 
   ***..^^.M    
  ****.M^.^MM   
 ***..^^..^MMM  
 ***...^.^MMMM  
 .^M..^@^^MMMM  
 ^...^^^^MMMMM  
 ..^^^^^MMMMMM  
  ^^^^MMMMMMM   
   MMMMMMMMM    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1201h/1038H 253v/255V Pos: standing >
 
   **..^^.MM    
  ***.M^.^MMM   
 **..^^..^MMM^  
 **...^.^MMMM^  
 ^M..^^@^MMMM^  
 ...^^^^MMMMM^  
 .^^^^^MMMMMM.  
  ^^^MMMMMMMM   
   MMMMMMMMM    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1201h/1038H 251v/255V Pos: standing >
 
   ****..^^M    
  ***..^^.MMM   
 ****.M^.^MMM^  
 **..^^..^MMM^  
 **...^@^MMMM^  
 ^M..^^^^MMMM^  
 ...^^^^MMMMM^  
  ^^^^^MMMMMM   
   ^^MMMMMMM    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1201h/1038H 249v/255V Pos: standing >
 
   *****.^.M    
  *****..^^MM   
 ****..^^.MMMM  
 ****.M^.^MMM^  
 **..^^@.^MMM^  
 **...^.^MMMM^  
 ^M..^^^^MMMM^  
  ..^^^^MMMMM   
   ^^^^MMMMM    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1201h/1038H 249v/255V Pos: standing >
 
   ****.^.MM    
  ****..^^MMM   
 ***..^^.MMMM^  
 ***.M^.^MMM^^  
 *..^^.@^MMM^.  
 *...^.^MMMM^^  
 M..^^^^MMMM^M  
  .^^^^MMMMM^   
   ^^^MMMMMM    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1201h/1038H 249v/255V Pos: standing >
 
   ****...^M    
  *****.^.MMM   
 *****..^^MMM^  
 ***..^^.MMMM^  
 ***.M^@^MMM^^  
 *..^^..^MMM^.  
 *...^.^MMMM^^  
  ..^^^^MMMM^   
   ^^^^MMMMM    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1201h/1038H 249v/255V Pos: standing >
 
     ***.^^M    
  *****...^MM   
 ******.^.MMMM  
 *****..^^MMM^  
 ***..^@.MMMM^  
 ***.M^.^MMM^^  
 *..^^..^MMM^.  
  ...^.^MMMM^   
   .^^^^MMMM    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1201h/1038H 249v/255V Pos: standing >
 
      **.^.^    
     ***.^^MM   
  *****...^MMM  
 ******.^.MMMM  
 *****.@^^MMM^  
 ***..^^.MMMM^  
 ***.M^.^MMM^^  
  ..^^..^MMM^   
   ..^.^MMMM    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1201h/1038H 249v/255V Pos: standing >
 
      **^..     
      **.^.^M   
     ***.^^MMM  
  *****...^MMM  
 ******@^.MMMM  
 *****..^^MMM^  
 ***..^^.MMMM^  
  **.M^.^MMM^   
   .^^..^MMM    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1201h/1038H 249v/255V Pos: standing >
 
     **^.. M    
     **.^.^MM   
    ***.^^MMMM  
 *****...^MMMM  
 *****.@.MMMM^  
 ****..^^MMM^^  
 **..^^.MMMM^^  
  *.M^.^MMM^^   
   ^^..^MMM^    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1201h/1038H 250v/255V Pos: standing >
 
    **^.. MM    
    **.^.^MMM   
   ***.^^MMMM^  
 ****...^MMMM.  
 ****.^@MMMM^*  
 ***..^^MMM^^M  
 *..^^.MMMM^^.  
  .M^.^MMM^^^   
   ^..^MMM^.    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1200h/1038H 250v/255V Pos: standing >
 
     **M.  M    
    **^.. MMM   
    **.^.^MMM^  
   ***.^^MMMM^  
 ****..@^MMMM.  
 ****.^.MMMM^*  
 ***..^^MMM^^M  
  ..^^.MMMM^^   
   M^.^MMM^^    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1200h/1038H 250v/255V Pos: standing >
 
      **   M    
     **M.  MM   
    **^.. MMM^  
    **.^.^MMM^  
   ***.@^MMMM^  
 ****...^MMMM.  
 ****.^.MMMM^*  
  **..^^MMM^^   
   .^^.MMMM^    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1200h/1038H 250v/255V Pos: standing >
 
   **    MMM    
  *   **   MM   
     **M.  MMM  
    **^.. MMM^  
    **.@.^MMM^  
   ***.^^MMMM^  
 ****...^MMMM.  
  ***.^.MMMM^   
   *..^^MMM^    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1200h/1038H 250v/255V Pos: standing >
 
   .***  ^MM    
  ***    MMMM   
 **   **   MMM  
     **M.  MMM  
    **^@. MMM^  
    **.^.^MMM^  
   ***.^^MMMM^  
  ***...^MMMM   
   **.^.MMMM    
A Marshy Grassland
Obvious exits: -N -E -S -W

< 1200h/1038H 250v/255V Pos: standing >
 
   ^.*^  MMM    
  *.***  ^MMM   
 ****    MMMM^  
 **   **   MMM  
     **@.  MMM  
    **^.. MMM^  
    **.^.^MMM^  
   ***.^^MMMM   
   **...^MMM    
The Rugged Foothills of Cyric the Destroyer
Obvious exits: -N -E -S -W
This fierce feline beast stalks its prey with brutal efficiency.

< 1200h/1038H 251v/255V Pos: standing >
 
   ^..  MMMM    
  .^.*^  MMMM   
 **.***  ^MMMM  
 ****    MMMM^  
 **   *@   MMM  
     **M.  MMM  
    **^.. MMM^  
    **.^.^MMM   
   ***.^^MMM    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 1200h/1038H 251v/255V Pos: standing >
 
   ^^^^MMMMM    
  ^^..  MMMM^   
 *.^.*^  MMMM   
 **.***  ^MMMM  
 ****  @ MMMM^  
 **   **   MMM  
     **M.  MMM  
    **^.. MMM   
    **.^.^MM    
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W

< 1200h/1038H 251v/255V Pos: standing >
 
   M^^MMMMM     
  ^^^^^MMMMMM   
 .^^..  MMMM^   
 *.^.*^  MMMM   
 **.***@ ^MMMM  
 ****    MMMM^  
 **   **   MMM  
     **M.  MM   
    **^.. MM    
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W

< 1200h/1038H 251v/255V Pos: standing >
 
   ^^MMMMM M    
  ^^^^MMMMMM    
 ^^..  MMMM^ M  
 .^.*^  MMMM ^  
 *.*** @^MMMM^  
 ***    MMMM^^  
 *   **   MMM.  
    **M.  MMM   
   **^.. MMM    
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W

< 1200h/1038H 253v/255V Pos: standing >
At the Top of a Waterfall
Obvious exits: -S -W -D

< 1200h/1038H 251v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1200h/1038H 251v/255V Pos: standing >
On a Fast Flowing Stream
Obvious exits: -N -E -S

< 1200h/1038H 253v/255V Pos: standing >
On a Fast Flowing Stream
Obvious exits: -N -E -S -W

< 1200h/1038H 251v/255V Pos: standing >
At a Curve in the Stream
Obvious exits: -N -E -S -W

< 1200h/1038H 249v/255V Pos: standing >
At a Curve in the Stream
Obvious exits: -N -E -S -W

< 1199h/1038H 253v/255V Pos: standing >
On an Ancient Battlefield
Obvious exits: -N -E -S -W

< 1199h/1038H 251v/255V Pos: standing >
On an Ancient Battlefield
Obvious exits: -N -E -S -W
A goblin squats here picking through the dirt for bits of metal.

< 1199h/1038H 249v/255V Pos: standing >
On an Ancient Battlefield
Obvious exits: -N -E -S -W
*The spirit of a long dead orc wanders here still looking for foes to slay.

< 1199h/1038H 253v/255V Pos: standing >
On an Ancient Battlefield
Obvious exits: -N -E -S -W

< 1199h/1038H 251v/255V Pos: standing >
Before a Large Mound of Earth
Obvious exits: -S -W

< 1199h/1038H 249v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1199h/1038H 251v/255V Pos: standing >
Before a Large Mound of Earth
Obvious exits: -E -S -W

< 1199h/1038H 251v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1199h/1038H 253v/255V Pos: standing >
Before a Large Mound of Earth
Obvious exits: -N -E -S -W

< 1199h/1038H 253v/255V Pos: standing >
In a Wood Paneled Tunnel
Obvious exits: -N -S
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.

< 1199h/1038H 251v/255V Pos: standing >
Looks like an exit.
You extend your sights northward.
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing key made of wood rests here. (glowing)
A spirit stands here guarding the door.
A spirit stands here guarding the door.
A spirit stands here guarding the door.
A spirit stands here guarding the door.

< 1198h/1038H 255v/255V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!

< 1178h/1038H 255v/255V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing key made of wood rests here. (glowing)
A spirit stands here guarding the door.
A spirit stands here guarding the door.
A spirit stands here guarding the door.
A spirit stands here guarding the door.

< 1178h/1038H 254v/255V Pos: standing >
A guardian spirit suddenly attacks YOU!
You snap into visibility.
A guardian spirit suddenly attacks YOU!

< 1177h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You call forth your prepared spell...
You complete your spell...
[Damage: 180 ] Reality seems to twist and bend as your ray collides with a guardian spirit's body!

< 1237h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You snap into visibility.
-=[A guardian spirit attacks you.]=- [0 Hits]

< 1236h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You start chanting...

< 1236h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 Casting: anti-magic ray 

< 1236h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You complete your spell...
[Damage: 11 ] Reality seems to twist and bend as your ray collides with a guardian spirit's body!
A guardian spirit is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 122.
A guardian spirit's death cry reverberates in your head as it falls to the ground.
A guardian spirit dissolves into thin air.

< 1239h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 -=[A guardian spirit attacks you.]=- [1 Hits]
-=[A guardian spirit attacks you.]=- [0 Hits]

< 1238h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 A guardian spirit suddenly attacks YOU!

< 1238h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 [Damage:  7 ] -=[You attack a guardian spirit.]=- [1 Hits]

< 1240h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You start chanting...

< 1240h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 Casting: bigbys clenched fist *

< 1239h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 Casting: bigbys clenched fist 

< 1239h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You complete your spell...
[Damage: 184 ] Your giant fist of force causes a guardian spirit to stagger in agony!
A guardian spirit is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 122.
A guardian spirit's death cry reverberates in your head as it falls to the ground.
A guardian spirit dissolves into thin air.

< 1300h/1038H 254v/255V Pos: standing >
-=[A guardian spirit attacks you.]=- [0 Hits]
-=[A guardian spirit attacks you.]=- [0 Hits]

< 1300h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You start chanting...

< 1300h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You complete your spell...
[Damage: 197 ] Your giant fist of force causes a guardian spirit to stagger in agony!
A guardian spirit is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 122.
A look of horror and a silent scream are a guardian spirit's last actions in this world.
A guardian spirit dissolves into thin air.

< 1364h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 1364h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 -=[A guardian spirit attacks you.]=- [0 Hits]

< 1363h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!
Casting: bigbys clenched fist 

< 1343h/1038H 254v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: spirit sta EP: few scratches >
 You complete your spell...
[Damage: 185 ] Your giant fist of force causes a guardian spirit to stagger in agony!
A guardian spirit is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 122.
The unmistakable scent of fresh blood can be smelled as a guardian spirit dies in agony.
A guardian spirit dissolves into thin air.

< 1404h/1038H 254v/255V Pos: standing >
You sit down and relax.

< 1403h/1038H 254v/255V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  3 of  6   (   3 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  3 of  4   (   1 seconds)
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 1403h/1038H 254v/255V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 1403h/1038H 255v/255V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1403h/1038H 255v/255V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 1402h/1038H 255v/255V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 1402h/1038H 255v/255V Pos: sitting >
You feel infused by 7th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1402h/1038H 255v/255V Pos: sitting >
You clamber to your feet.

< 1402h/1038H 255v/255V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 1401h/1038H 255v/255V Pos: standing >

< 1401h/1038H 255v/255V Pos: standing >
You finish weaving a spell.

< 1401h/1038H 255v/255V Pos: standing >

< 1400h/1038H 255v/255V Pos: standing >

< 1399h/1038H 255v/255V Pos: standing >

< 1399h/1038H 255v/255V Pos: standing >

< 1394h/1038H 255v/255V Pos: standing >

< 1387h/1038H 255v/255V Pos: standing >

< 1386h/1038H 255v/255V Pos: standing >

< 1384h/1038H 255v/255V Pos: standing >
It's already unlocked, it seems.

< 1384h/1038H 255v/255V Pos: standing >
Ok.

< 1383h/1038H 255v/255V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N -S
A glowing key made of wood rests here. (glowing)

< 1383h/1038H 255v/255V Pos: standing >
In a Large Pillared Hall
Obvious exits: -N -E -S -W
The corpse of a green slime is lying here.

< 1382h/1038H 254v/255V Pos: standing >
You quickly scan the area.
A green slime who is close by to your east.
The wraith of a green slime who is close by to your west.
The wraith of a green slime who is close by to your west.
The wraith of a green slime who is close by to your west.
A Githyanki who is close by to your west.
The spirit of an elven warrior who is not far off to your west.

< 1382h/1038H 254v/255V Pos: standing >
I see no stgi here.

< 1381h/1038H 254v/255V Pos: standing >
Ok.

< 1380h/1038H 254v/255V Pos: standing >
The taste of blood slowly fades from your body.
In a Large Pillared Hall
Obvious exits: -N -E -W
A pool of green liquid has collected here.

< 1379h/1038H 253v/255V Pos: standing >
You failed.

< 1379h/1038H 253v/255V Pos: standing >
You quickly scan the area.
The wraith of a green slime who is not far off to your west.
The wraith of a green slime who is not far off to your west.
The wraith of a green slime who is not far off to your west.
A Githyanki who is not far off to your west.
The spirit of an elven warrior who is a brief walk away to your west.

< 1378h/1038H 255v/255V Pos: standing >
You dodge a bash from a green slime, who loses its balance and falls.
You snap into visibility.
-=[A green slime attacks you.]=- [0 Hits]

< 1378h/1038H 255v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: slime kne EP: excellent >
 [Damage: 13 ] [Damage: 14 ] [Damage: 11 ] You try to find a vital spot on your enemy, but its body is too amorphous!
[Damage: 11 ] -=[You attack a green slime.]=- [4 Hits]

< 1392h/1038H 255v/255V Pos: standing >
< T: Pok TP: sta TC:excellent E: slime kne EP:  small wounds >
 You attempt to flee...
A Small Burial Chamber
Obvious exits: -W
A hardwood coffin rests here.
You flee eastward!

< 1391h/1038H 234v/255V Pos: standing >
In a Large Pillared Hall
Obvious exits: -N -E -W
A green slime crouches in mid-air here.

< 1391h/1038H 239v/255V Pos: standing >
In a Large Pillared Hall
Obvious exits: -N -E -S# -W
The corpse of a green slime is lying here.

< 1391h/1038H 240v/255V Pos: standing >
In a Large Pillared Hall
Obvious exits: -N -E -W

< 1391h/1038H 241v/255V Pos: standing >
You failed.

< 1391h/1038H 243v/255V Pos: standing >
A Small Burial Chamber
Obvious exits: -E
A hardwood coffin rests here.
The wraith of a green slime stands here. (minion) 
The wraith of a green slime stands here. (minion) 
The wraith of a green slime stands in mid-air here, fighting the spirit of an elven warrior. (Minion) 
A Githyanki (medium) stands, floating here. (Non-Fraggable)
The spirit of an elven warrior stands in mid-air here, fighting the wraith of a green slime.

< 1390h/1038H 245v/255V Pos: standing >
The wraith of a green slime attacks the spirit of an elven warrior. [0 Hits]

< 1390h/1038H 251v/255V Pos: standing >
The wraith of a green slime fades from your mortal viewing...
The spirit of an elven warrior attacks the wraith of a green slime. [1 Hits]
You call forth your prepared spell...
You snap into visibility.
You complete your spell...
[Damage: 360 ] Reality seems to twist and bend as your ray collides with a Githyanki's body!
A Githyanki's gnomish cape of life was completely destroyed by the massive blow!
A Githyanki's well-used hemp skull was completely destroyed by the massive blow!
The wraith of a green slime stops following a Githyanki.
The wraith of a green slime stops following a Githyanki.
The wraith of a green slime stops following a Githyanki.
A Githyanki is dead! R.I.P.
You receive your share of experience.