The death of [51 Necrolyte] Knob *-* The Veterans of Bloodlust *-* (Kobold)

in Burnt Plains of a Fallen Realm

from the perspective of [55 Pyrokinetic] Iko (_/Eye of Odin\_) (Githzerai)

<worn as a badge>    an emblem of Shanatar royalty of precision (magic)
<worn on head>       the vapor crown of Limbo (magic) (humming)
<worn on eyes>       devil eyes of the ghargatula [superior] (magic) [68%]
<worn in ear>        an earring of bone
<worn in ear>        a bone pick of health
<worn on face>       the petrified visage of Lord Nymav K'haar [poor] [89%]
<worn around neck>   an old necklace of cryptic runes (glowing)
<worn around neck>   the amulet of lordly protection (magic) [71%]
<worn on body>       A mystical robe of flame and ash [poor] (magic) (glowing)
<worn about body>    a long cape of shabilly-stitched dwarf scalps
<worn about waist>   a pitch-black belt with a mindstone buckle (magic) (glowing)
<worn on belt buckle>an orb of mental toughness (magic) (humming)
<attached to belt>   lucky alchemist sack
<attached to belt>   a bag of wonderous depth (magic) [89%]
<worn on arms>       some platinum linked sleeves of life (magic)[239h 58m 56s]
<held as shield>     a gold tablet entitled "The Holy Code of Honor" [75%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     the ring of the dragonlords [superior] (magic)
<worn on finger>     a glowing black ring of endurance
<primary weapon>     the mystic axe of the dragonkind (magic) (humming)[239h 58m 56s]
<worn on legs>       some slime-covered aboleth skin [superior] (magic) (glowing)
<worn on feet>       a random encrust object of endurance (magic) (humming)


< 829h/829H 242v/244V Pos: standing >
Immerk sings a song to protect him from the world.

< 829h/829H 242v/244V Pos: standing >

< 829h/829H 242v/244V Pos: standing >

< 829h/829H 242v/244V Pos: standing >

< 829h/829H 242v/244V Pos: standing >
Immerk sings a song to protect him from the world.

< 829h/829H 242v/244V Pos: standing >
Islamia sneaks south.
Sokol sneaks south.
You follow Islamia.

Altar of the Chained Wyrm
   A raised stone dias takes up much of the floor here, protruding outwards
from the north wall.  Gigantic iron rings protrude from several places on
the north wall, from which dangle chains so large their individual links
are the size of a man.  The purpose of those chains are to restrain a large,
adult green wyrm, and are effective indeed.  The wyrm appears hungry
but healthy, and whatever Ny'Neth's reason was to restrain this beast
here, he appears capable of serving that purpose.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of a chained wyrm is lying here.
Shattered bits of ice are scattered about the area.
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the north.
Tule sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 240v/244V Pos: standing >
Sokol sneaks south.
You follow Islamia.

Chamber of the Chained Wyrm
   While here at the south end this chamber seems no wider than a typical
dungeon corridor, to the north it steadily widens into a giant T shape.  The
smell of noxious gas is nearly overpowering here, as the air has little
movement here to allow it to disperse and escape.  While what lies to the
east and west of the T shape cannot be seen around the corners, a large
green shape is visible against the far north wall, directly in the center.
Obvious exits: -North -South
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 238v/244V Pos: standing >
You follow Islamia.

A Smooth Earthen Corridor
   Here the earthen corridor comes to its western end.  There are no
visible exits here, making this appear to be the end of the passage.  On the
north wall of the corridor, a strange looking root protrudes in a very
suspicious manner.  Also the air has a slight tinge of subterranian gas.
Obvious exits: -North -East 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Co sneaks in from the north.
Immerk sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 237v/244V Pos: standing >
Islamia sneaks east.
Sokol sneaks east.
You follow Islamia.

A Smooth Earthen Corridor
   The smooth, earthen walls of this east west corridor are completely
different from the strange glowing stone beyond the archway to the south.
Bits of root stick out from parts of the ceiling and walls, as well
as projecting points of rock.  The corridor looks as though it ends just
to the west of here.
Obvious exits: -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tule sneaks in from the west.
Immerk enters from the west.
Immerk enters from the west.

< 829h/829H 238v/244V Pos: standing >
Sokol sneaks south.
You follow Islamia.

Archway Entrance to Ny'Neth's
   Here the smooth walls, hewn from a blend of strange underword stone,
come to an end in a beautiful archway.  The archway is formed by two glowing
illithium pillars, coming to a nondescript completion above a wooden door.
What is remarkable are the two carvings of devils, facing forward and
writhing in pain and agony from the hooks they hang impaled through
the back upon.  The fact that they are moving, suggests that they are some
of Ny'Neth's dreaded animations.
Obvious exits: -North -South
[3] The corpse of an earth pixie is lying here.
[2] The corpse of an archway golem is lying here.
Shattered bits of ice are scattered about the area.
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Co sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 237v/244V Pos: standing >
You follow Islamia.

Before Ny'Neth's Stronghold
   Here the rough edges of this underworld cavern narrow as they stretch
farther north, until they are no wider than a large corridor.  To the north,
the jagged edges smooth and flatten until they are no more, giving way to an
artificially formed hallway.  A beautiful archway can be seen to the north in
the dim glow provided by the strange stone walls.
Obvious exits: -North -South
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the north.
Immerk sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 236v/244V Pos: standing >
Islamia sneaks south.
Sokol sneaks south.
You follow Islamia.

 
   ^  ^MMM^...    
  M   ^MMM.....   
      MMM^......  
     MMM^.....^.  
     MMM@.... ..  
 ^^MMM.....    .  
 MMMMM.^..  MM^   
  .......  M^M^   
   .^.^P.   M     
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 236v/244V Pos: standing >
Islamia sneaks south.
You follow Islamia.

 
      ^MMM....    
      MMM^.....   
     MMM^.....^.  
     MMMP.... ..  
 ^^MMM..@..    .  
 MMMMM.^..  MM^   
 M.......  M^M^.  
  ^.^.P..   M ^   
   ..... M.. .    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Co sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 235v/244V Pos: standing >
Oppy's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Sokol lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 829h/829H 236v/244V Pos: standing >
Islamia sneaks south.
Sokol sneaks south.
You follow Islamia.

 
      MMM^....    
     MMM^.....^   
     MMM^.... ..  
 ^^MMM..P..    .  
 MMMMM.^@.  MM^   
 M.......  M^M^.  
 .^.^.^..   M ^.  
  P..... M.. ..   
   .....MM.  .    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tule sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 238v/244V Pos: standing >
Islamia sneaks south.
Sokol sneaks south.
You follow Islamia.

 
     MMM^.....    
     MMM^.... .   
 ^^MMM.....    .  
 MMMMM.^P.  MM^   
 M......@  M^M^.  
 .^.^.^..   M ^.  
 P...... M.. ...  
  ......MM.  ..   
   .......^. .    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tule sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 237v/244V Pos: standing >
Islamia sneaks west.
You follow Islamia.

 
      MMM^....    
      MMM^....    
 ^^^MMM.....      
 MMMMMM.^..  MM^  
 MM.....@P  M^M^  
 ^.^.^.^..   M ^  
 P^...... M.. ..  
  .......MM.  .   
   ........^.     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 236v/244V Pos: standing >
Islamia sneaks west.
You follow Islamia.

 
       MMM^...    
  ^    MMM^....   
 ^^^^MMM.....     
 MMMMMMM.^..  MM  
 MMM....@P.  M^M  
 .^.^.^.^..   M   
 P.^...... M.. .  
  ^.......MM.     
   .........^.    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
Oppy sneaks in from the east.
Immerk sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 235v/244V Pos: standing >
Islamia sneaks south.
Sokol sneaks south.
You follow Islamia.

 
       MMM^...    
  ^^^MMM.....     
 MMMMMMM.^..  MM  
 MMM....P..  M^M  
 .^.^.^.@..   M   
 ..^...... M.. .  
 .^.......MM.  .  
  ..........^.    
   ^....^^^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the north.
Co sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 234v/244V Pos: standing >
Islamia sneaks west.
You follow Islamia.

 
   ^    MMM^..    
  ^^^^MMM.....    
 MMMMMMMM.^..  M  
 MMMM.......  M^  
 ..^.^.^@P..   M  
 ^..^...... ^..   
 ..^.......MM.    
  ...........^.   
   .^....^^^..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 233v/244V Pos: standing >
Islamia sneaks south.
You follow Islamia.

 
   ^^^MMM.....    
  MMMMMMM.^..     
 MMMM.......  M^  
 ..^.^.^P^..   M  
 ^..^...@.. ^..   
 ..^.......MM.    
 ............^.   
  ..^....^^^...   
   ...^...^...    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
Oppy sneaks in from the north.
Immerk sneaks in from the north.
Immerk enters from the north.
Immerk enters from the north.

< 829h/829H 232v/244V Pos: standing >
Sokol sneaks west.
You follow Islamia.

 
   ^^^^MMM....    
  MMMMMMMM.^..    
 .MMMM.......  M  
 ^..^.^.^.^..     
 P^..^..@P.. ^..  
 ^..^.......MM.   
 .............^.  
  M..^....^^^..   
   ....^...^..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tule sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 231v/244V Pos: standing >
Immerk sings a song to protect him from the world.
Oppy's skin seems to turn to stone.
Sokol's skin seems to turn to stone.
Islamia's skin seems to turn to stone.
Islamia sneaks west.
You follow Islamia.

 
   M^^^^MMM...    
  MMMMMMMMM.^..   
 M.MMMM.......    
 .^..^.^.^.^..    
 .P^..^.@P...M^.  
 ^^..^........M.  
 ^.............^  
  .M..^....^^^.   
   .....^...^.    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Immerk sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 230v/244V Pos: standing >
Sokol sneaks west.
You follow Islamia.

 
   MM^^^^MMM..    
  MMMMMMMMMM.^.   
 ^M.MMMM.......   
 ^.^..^.^.^.^..   
 ..P^..^@P....M^  
 .^^..^........M  
 .^.............  
  ..M..^....^^^   
   ......^...^    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the east.
Tule sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 229v/244V Pos: standing >
Islamia sneaks west.
Sokol sneaks west.
You follow Islamia.

 
    MM^^^^MMM.    
   MMMMMMMMMM.^   
  ^M.MMMM.......  
 .^.^..^.^.^.^..  
 ^..P^..@P.....M  
 ^.^^..^........  
 ..^............  
  ...M..^....^^   
   .......^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Co sneaks in from the east.
Immerk sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 228v/244V Pos: standing >
Islamia sneaks west.
Sokol sneaks west.
You follow Islamia.

 
     MM^^^^MMM    
  ^ MMMMMMMMMM.   
 ^ ^M.MMMM......  
 ..^.^..^.^.^.^.  
 .^..P^.@P......  
 .^.^^..^.......  
 ...^...........  
  ....M..^....^   
   ........^..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the east.
Co sneaks in from the east.
Immerk sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.

< 829h/829H 226v/244V Pos: standing >
You follow Islamia.

 
   ^  MM^^^^MM    
   ^ MMMMMMMMMM   
  ^ ^M.MMMM.....  
  ..^.^..^.^.^.^  
 ..^..P^@P^.....  
 ^.^.^^..^......  
 ....^..........  
  ^....M..^....   
   .........^.    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
Oppy sneaks in from the east.
Immerk enters from the east.
Immerk enters from the east.
Immerk makes a magical gesture, sending Immerk back to the nether plane.
Immerk stops following Immerk.
Immerk makes a magical gesture, sending Immerk back to the nether plane.
Immerk stops following Immerk.

< 829h/829H 225v/244V Pos: standing >
Islamia sneaks west.
Sokol sneaks west.
You follow Islamia.

 
    ^  MM^^^^M    
    ^ MMMMMMMMM   
 M ^ ^M.MMMM....  
 ^ ..^.^..^.^.^.  
 ^..^..P@P.^....  
 .^.^.^^..^.....  
 .....^.........  
  .^....M..^...   
   ..........^    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the east.
Tule sneaks in from the east.
Immerk sneaks in from the east.

< 829h/829H 224v/244V Pos: standing >
Sokol sneaks west.
You follow Islamia.

 
     ^  MM^^^^    
     ^ MMMMMMMM   
  M ^ ^M.MMMM...  
  ^ ..^.^..^.^.^  
  ^..^..@P..^...  
 ^.^.^.^^..^....  
 ......^........  
  ..^....M..^..   
   ...........    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
A corpse is here.
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Kobold (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting a powerful lich.(Red Aura)
A zombie stands, floating here, fighting a Kobold.(Red Aura)
A skeleton crouches, floating here, fighting a Kobold.(Red Aura)
A shambling skeleton lumbers through the area, animated by powerful magic.(Red Aura)
A powerful lich stands, floating here, fighting a Kobold.(Red Aura)
There are residual brain waves in the area.
Oppy sneaks in from the east.
Co sneaks in from the east.
Tule sneaks in from the east.
Immerk sneaks in from the east.
You begin to focus your will...
You snap into visibility.
Oppy suddenly attacks a Kobold!
Oppy snaps into visibility.
Oppy misses a Kobold.
Co snaps into visibility.
Co tackles a Kobold square in the chest knocking the wind out of him!

< 829h/829H 223v/244V Pos: standing >
Tule snaps into visibility.
A Kobold avoids being bashed by Tule, who loses his balance and falls.

< 829h/829H 224v/244V Pos: standing >
Islamia sneaks west.
Sokol sneaks west.
Immerk sneaks west.

< 829h/829H 225v/244V Pos: standing >
Co snaps into visibility.
Co's crude slash grazes a Kobold.
Co's crude slash grazes a Kobold.
Co's pierce grazes a Kobold.
As Co's dagger slices through the air, the form of a toxic wyrm shoots forth and spews a sticky, putrid
poison at a Kobold
A bubbling spray of goo spews from Co striking a Kobold full on!
Co snaps into visibility.
Co's weak pierce grazes a Kobold.
Co's weak slash grazes a Kobold.
Co's slash grazes a Kobold.
Co's slash grazes a Kobold.

< 829h/829H 227v/244V Pos: standing >
You snap into visibility.
Casting: pyrokinesis 
A powerful lich dodges a Kobold's attack.
A powerful lich dodges a Kobold's attack.
A powerful lich dodges a Kobold's attack.
A powerful lich dodges a Kobold's attack.
A powerful lich's feeble punch grazes a Kobold.
A powerful lich's feeble punch grazes a Kobold.
A powerful lich starts casting an offensive spell.

< 829h/829H 228v/244V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 46 ] -=[You ignite a personal inferno within a Kobold's body.]=-
You snap into visibility.
[Damage: 74 ] A Kobold suddenly looks in pain as he moves.

< 829h/829H 229v/244V Pos: standing >

< 829h/829H 231v/244V Pos: standing >
Immerk sneaks in from the west.
You begin to focus your will...
You snap into visibility.

< 829h/829H 233v/244V Pos: standing >
Sokol snaps into visibility.

< 829h/829H 234v/244V Pos: standing >
A zombie's decent claw wounds a Kobold.
A zombie's claw wounds a Kobold.

< 829h/829H 235v/244V Pos: standing >
A powerful lich completes his spell...
A powerful lich utters the word 'ghixlacri'

< 829h/829H 237v/244V Pos: standing >
Casting: pyrokinesis 
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 829h/829H 238v/244V Pos: standing >
Co snaps into visibility.
Green slime eats away at a Kobold's skin!
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 45 ] -=[You ignite a personal inferno within a Kobold's body.]=-
You snap into visibility.
[Damage: 74 ] 
< 829h/829H 239v/244V Pos: standing >
Sokol wills the flames of the abyss to overwhelm and consume thier foe...
A Kobold screams and doubles over in agony as searing heat ignites within his body.
Sokol snaps into visibility.
A Kobold's gloves of magic fingertips [poor] cracks as the tortured body writhes!
Oppy misses a Kobold.
Oppy misses a Kobold.
Oppy snaps into visibility.

< 829h/829H 240v/244V Pos: standing >
Immerk sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at a Kobold.
Islamia's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
A Kobold's well-polished mithril body shield [superior] freezes and shatters into million pieces from the intense cold!
A Kobold's silvery necklace with an obsidian pendant [superior] freezes and shatters into million pieces from the intense cold!
A Kobold's boots of the four winds [poor] freezes and shatters into million pieces from the intense cold!
A Kobold's scale of pulsating darkness [poor] freezes and shatters into million pieces from the intense cold!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!