The death of [40 Necrolyte] Vof Brewed in Blood (Drow Elf)

in On the Prison Floor L4

from the perspective of [56 Wildmage] Dod (_/Eye of Odin\_) (Shade)

<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a brightly flaming earring [73%]
<worn in ear>        a polished scale of Tiamat (glowing)
<worn on face>       the mask of stone form bearing the soul of Dod (humming)
<worn around neck>   a psionicist locket of power of constitution (glowing)
<worn around neck>   the fang of inhabitation [superior]
<worn on body>       the armor of a MaDMaN
<worn about body>    an ethereal symbiote of the inner planes (humming)
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of strength (glowing)
<worn about waist>   the ceinture of giant strength [superior]
<worn on belt buckle>a snuggly cuddlebunny [superior] (humming)
<attached to belt>   a snuggly cuddlebunny [superior] (humming) [64%]
<worn on arms>       some blue dragonscale shoulder guards
<held as shield>     an angel wyrm scale [superior] [77%]
<worn around wrist>  a bracelet of woven willow leaves [superior]
<worn around wrist>  a twisted nether crystal bracelet (glowing)
<worn on hands>      the hands of justice of constitution (glowing) [86%]
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a finger band made from an illithids tentacle [superior]
<held>               a beholder stalk [superior] [75%]
<worn on legs>       some pantaloons covered in runes [55%]
<worn on feet>       mystical boots of Volo the Traveller of strength (glowing)

Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N# -E -S -W
A sinister prisoner is standing here looking you over.
A sinister prisoner is standing here looking you over.

< 864h/864H 241v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N# -E -S -W
A timid prisoner is standing here, wishing he were free.

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N# -E# -S -W
A timid prisoner is standing here, wishing he were free.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N -E# -S -W
A timid prisoner is standing here, wishing he were free.

< 864h/864H 242v/244V Pos: standing >
The door seems to be closed.

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N -S -W -U
A timid prisoner is standing here, wishing he were free.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E# -S -W
A shady prisoner is standing here glaring at you.
A sinister prisoner is standing here looking you over.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E -S -W

< 864h/864H 242v/244V Pos: standing >
A shady prisoner enters from the east.

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.

< 864h/864H 241v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -E -S -W
A timid prisoner is standing here, wishing he were free.

< 864h/864H 241v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 864h/864H 243v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 864h/864H 244v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -E -S -W
A timid prisoner is standing here, wishing he were free.

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -E -S -U
A sinister prisoner is standing here looking you over.

< 864h/864H 241v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -E -S -D
A timid prisoner is standing here, wishing he were free.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -E -S -W
A sinister prisoner is standing here looking you over.
A timid prisoner is standing here, wishing he were free.
A shady prisoner is standing here glaring at you.

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -E -S -W

< 864h/864H 241v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -E# -S -W

< 864h/864H 241v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E# -S -W
A sinister prisoner is standing here looking you over.
A shady prisoner is standing here glaring at you.

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E# -S -W

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -W -U

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -W# -D
A sinister prisoner is standing here looking you over.

< 864h/864H 242v/244V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is a brief walk away to your west.

< 864h/864H 244v/244V Pos: standing >
Your body vibrates as you fan out your molecules.

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E# -W

< 864h/864H 243v/244V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is a brief walk away to your north.
A menacing prisoner who is a brief walk away to your north.
A menacing prisoner who is a brief walk away to your north.
A menacing prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your east.
A menacing prisoner who is close by to your west.
A menacing prisoner who is close by to your west.
A menacing prisoner who is not far off to your west.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 864h/864H 242v/244V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is a brief walk away to your north.
A menacing prisoner who is a brief walk away to your north.
A sinister prisoner who is not far off to your east.
A menacing prisoner who is close by to your west.

< 864h/864H 242v/244V Pos: standing >
A menacing prisoner leaves north.

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W#
A menacing prisoner is standing here.

< 864h/864H 242v/244V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
A menacing prisoner who is close by to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is close by to your east.
A sinister prisoner who is a brief walk away to your east.

< 864h/864H 244v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W#
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 864h/864H 243v/244V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
A menacing prisoner who is close by to your north.
A menacing prisoner who is close by to your east.
A menacing prisoner who is a brief walk away to your east.
A menacing prisoner who is a brief walk away to your east.
A menacing prisoner who is close by to your south.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W#
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 864h/864H 242v/244V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W#

< 864h/864H 242v/244V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is not far off to your east.
A menacing prisoner who is not far off to your east.
A small rat who is a brief walk away to your east.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is a brief walk away to your south.

< 864h/864H 244v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W#
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 864h/864H 243v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 864h/864H 242v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
You sense a lifeform nearby.

< 864h/864H 241v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
A menacing prisoner is standing here.
A menacing prisoner is standing here.
A menacing prisoner is standing here.
A menacing prisoner is standing here.

< 864h/864H 241v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 864h/864H 243v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 864h/864H 244v/244V Pos: standing >
You say 'hide'
Your armor of a MaDMaN hums briefly.

< 864h/864H 244v/244V Pos: standing >
To the west the prison continues.
You extend your sights westward.
On the Prison Floor L4
Obvious exits: -E -S -W
A menacing prisoner is standing here.

< 864h/864H 244v/244V Pos: standing >
A menacing prisoner leaves east.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner is standing here.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
A menacing prisoner enters from the east.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
A menacing prisoner enters from the south.

< 864h/864H 244v/244V Pos: standing >
A menacing prisoner enters from the west.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
A menacing prisoner leaves west.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood stands in mid-air here, fighting a menacing prisoner. (Non-Fraggable) (casting) 
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood sits in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 244v/244V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.
A menacing prisoner stands here, fighting a Drow Elf.
A Drow Elf (medium) Belgians rule Brewed in Blood sits in mid-air here, fighting a menacing prisoner. (Non-Fraggable)
A globe of darkness floats near a Drow Elf's head.

< 864h/864H 243v/244V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 864h/864H 243v/244V Pos: standing >
You complete your spell...
[Damage: 147 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Drow Elf.]=-
Darkness flows from the rift encasing a Drow Elf in an impenetrable shell.
A Drow Elf seems to be blinded!
A tentacle of solified mist coils itself around a Drow Elf
tossing him to the ground.
A glint of maddening touches a Drow Elf's eyes
as unseen powers corrupt him.

< 864h/864H 243v/244V Pos: standing >
A menacing prisoner dodges a Drow Elf's attack.
A menacing prisoner dodges a Drow Elf's attack.
A menacing prisoner's weak punch strikes a Drow Elf.
A menacing prisoner's punch strikes a Drow Elf.

< 864h/864H 244v/244V Pos: standing >
You start chanting...
You snap into visibility.

< 864h/864H 244v/244V Pos: standing >
Casting: solbeeps missile barrage 

< 864h/864H 244v/244V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
Your pure arcane focus causes your spell to burst through a Drow Elf's magical resistance!
You snap into visibility.
[Damage: 23 ] -=[Your missile of force hits a Drow Elf soundly.]=-
You snap into visibility.
[Damage: 44 ] -=[Your missile of force hits a Drow Elf soundly.]=-
You snap into visibility.
[Damage: 40 ] -=[Your missile of force hits a Drow Elf soundly.]=-
A Drow Elf's devil crown of Bar'zuul was completely destroyed by the massive blow!
A Drow Elf's boots of the traveler [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.