The death of [49 Demonic Rider] Scarlet (Orc)

in An Abandoned Mossy Dwelling

from the perspective of [56 Crusader] Tanken (_/Eye of Odin\_) (Githzerai)

<floating about head>a bright purple ioun stone[239h 58m 19s]
<worn as a badge>    a elven rune of restoration of agility (magic) (glowing)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[239h 58m 19s]
<worn in ear>        a wispy astral-twined mindstone ring[239h 58m 19s]
<worn in ear>        an enchanted earring of dexterity of constitution (illuminating)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 58m 19s]
<worn around neck>   a necklace of dangling bones and relics of health (magic) (humming)
<worn around neck>   an amulet of fire dragon's blood (magic)
<worn on body>       a blazing suit of devil platemail of regeneration (magic) (glowing) [78%]
<worn about body>    a long, flowing cape of hellfire of health (magic) (glowing)
<worn on back>       a big big bag for a little person (illuminating) [71%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [88%]
<worn about waist>   a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a pantherhide quiver of regeneration (magic) (glowing) (illuminating)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of health (magic) [64%]
<worn around wrist>  the glistening bracelet of a MaDMaN of strength (illuminating)
<worn on hands>      the gauntlets of Torm's Justice (magic) (glowing) (humming) (illuminating) [88%]
<worn on finger>     Zorobabi's circular stone ring [superior]
<worn on finger>     the ring of the void of damage (magic)
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[239h 58m 21s]
<worn on legs>       greaves of cracked bluestone of health (glowing)
<worn on feet>       a pair of shadowseed stone boots of regeneration (illuminating)

You parry an ancient roper's lunge at you.
An ancient roper suddenly appears a bit confused!
You watch in glee as an ancient roper looks dazzled.
-=[An ancient roper's whip grazes you.]=-
[Damage:  9 ] -=[An ancient roper ignites into black flames as it hits you!]=-
You parry an ancient roper's lunge at you.
-=[An ancient roper's crude whip grazes you.]=-
[Damage: 10 ] -=[An ancient roper ignites into black flames as it hits you!]=-
You dodge an ancient roper's vicious attack.
-=[An ancient roper's crude whip grazes you.]=-
[Damage:  9 ] -=[An ancient roper ignites into black flames as it hits you!]=-
-=[An ancient roper's whip grazes you.]=-
[Damage: 11 ] -=[An ancient roper ignites into black flames as it hits you!]=-
-=[An ancient roper's weak bite grazes you.]=-
[Damage:  8 ] -=[An ancient roper ignites into black flames as it hits you!]=-
-=[An ancient roper's kick crashes into your chest.]=-
[Damage:  4 ] -=[An ancient roper ignites into black flames as it hits you!]=-
An ancient roper's mighty kick sends you flying out of the room!
   .M.MM.,      
  ...o....MM    
 MM..oooo..^M   
 MMMM.MoooooMM  
  M  ..@o..o.M  
     MMM.M M.M  
      M.MM M,,  
       ^M  MM   
                
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
A gentle rothe grazes on mushrooms here.

< 1501h/1119H 261v/261V Pos: on your ass >
You clamber to your feet.

< 1494h/1115H 261v/261V Pos: standing >
Saving Tanken.

< 1492h/1113H 261v/261V Pos: standing >
You are already standing.

< 1492h/1113H 261v/261V Pos: standing >
You attempt to flee...
   ,.M.MM.,     
  ....o....MM   
 MMM..oooo..^M  
  MMMM.MoooooM  
   M  .@Mo..o.  
      MMM.M M.  
       M.MM M,  
        ^M  M   
                
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
You flee westward!

< 1492h/1113H 236v/261V Pos: standing >
Saving Tanken.

< 1492h/1113H 236v/261V Pos: standing >
   .M.MM.,      
  ...o....MM    
 MM..oooo..^M   
 MMMM.MoooooMM  
  M  ..@o..o.M  
     MMM.M M.M  
      M.MM M,,  
       ^M  MM   
                
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
A gentle rothe grazes on mushrooms here.

< 1491h/1113H 242v/261V Pos: standing >
   ..o....MM    
  M..oooo..^M   
 MMMM.MoooooMM  
  M  ..Mo..o.M  
     MM@.M M.M  
      M.MM M,,  
       ^M  MMM  
                
                
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
An ancient roper seeks to destroy anything that moves.
An ancient roper seeks to destroy anything that moves.

< 1489h/1111H 243v/261V Pos: standing >
   ..oooo..^    
  MMM.MoooooM   
  M  ..Mo..o.M  
     MMM.M M.M  
      M@MM M,,  
       ^M  MMM  
                
                
                
A Narrowing Cavern
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1489h/1111H 243v/261V Pos: standing >
An ancient roper enters from the north.
An ancient roper enters from the north.
   ..oooo..^    
  MMM.MoooooM   
  M  ..Mo..o.M  
     MM..M M.M  
      M@MM M,,  
       ^M  MMM  
                
                
                

<map>
Zone: The Shaughin Settlement.
Room: A Side Passage in the Underdark
</map>
A Side Passage in the Underdark
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 1489h/1111H 243v/261V Pos: standing >
You quickly scan the area.
An ancient roper who is close by to your north.
An ancient roper who is close by to your north.
A gentle rothe who is a brief walk away to your north.
A cavern death viper who is a brief walk away to your south.
A winged hellhound who is a brief walk away to your south.
A cavern death viper who is a brief walk away to your south.
A shaughin guard who is rather far off to your south.
A shaughin gatherer who is rather far off to your south.

< 1489h/1111H 245v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Approaching an Underworld Lake
</map>
Approaching an Underworld Lake
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 1488h/1111H 249v/261V Pos: standing >

< 1488h/1111H 251v/261V Pos: standing >
You quickly scan the area.
An ancient roper who is not far off to your north.
An ancient roper who is not far off to your north.
A gentle rothe who is rather far off to your north.
A cavern death viper who is not far off to your south.
A winged hellhound who is not far off to your south.
A cavern death viper who is not far off to your south.
A shaughin guard who is a brief walk away to your south.
A shaughin gatherer who is a brief walk away to your south.
A shaughin guard who is in the distance to your south.
A massive king constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.

< 1486h/1109H 258v/261V Pos: standing >
Saving Tanken.

< 1486h/1109H 261v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Entrance of a Cavernous Settlement
</map>
Entrance of a Cavernous Settlement
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.

< 1485h/1109H 260v/261V Pos: standing >
You quickly scan the area.
An ancient roper who is a brief walk away to your north.
An ancient roper who is a brief walk away to your north.
A gentle rothe who is in the distance to your north.
A cavern death viper who is close by to your south.
A winged hellhound who is close by to your south.
A cavern death viper who is close by to your south.
A shaughin guard who is not far off to your south.
A shaughin gatherer who is not far off to your south.
A shaughin guard who is rather far off to your south.
A massive king constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A shaughin guard in training who is in the distance to your south.
A shaughin guard in training who is in the distance to your south.

< 1485h/1109H 260v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A cavern death viper stands here, fighting a winged hellhound.(Red Aura)
A winged hellhound stands in mid-air here, fighting a cavern death viper. (Minion) (Red Aura)
A cavern death viper is lying here, incapacitated.(Red Aura)

< 1485h/1109H 259v/261V Pos: standing >
You quickly scan the area.
An ancient roper who is rather far off to your north.
An ancient roper who is rather far off to your north.
A shaughin guard who is close by to your south.
A shaughin gatherer who is close by to your south.
A shaughin guard who is a brief walk away to your south.
A massive king constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A shaughin guard in training who is rather far off to your south.
A shaughin guard in training who is rather far off to your south.
A shaughin fisherman who is in the distance to your south.
A shaughin guard who is in the distance to your south.
A young shaughin hunter who is close by to your west.
A cavern death viper who is close by to your west.

< 1485h/1109H 259v/261V Pos: standing >

< 1483h/1107H 261v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>
On an Underworld Lake
Obvious exits: -N -E -S -W
A cavern death viper lazily slides through the cavern here.(Red Aura)
A shaughin guard patrols the caverns searching for intruders.(Red Aura)
A shaughin gatherer searches for edibles here.(Red Aura)

< 1482h/1107H 260v/261V Pos: standing >
You quickly scan the area.
A cavern death viper who is close by to your north.
A winged hellhound who is close by to your north.
A cavern death viper who is close by to your north.
An ancient roper who is in the distance to your north.
An ancient roper who is in the distance to your north.
A massive king constrictor who is close by to your east.
A cavern constrictor who is close by to your east.
A cavern constrictor who is close by to your east.
A shaughin guard who is not far off to your south.
A massive king constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A shaughin guard in training who is a brief walk away to your south.
A shaughin guard in training who is a brief walk away to your south.
A shaughin fisherman who is rather far off to your south.
A shaughin guard who is rather far off to your south.
A shaughin hunter who is in the distance to your south.
A shaughin fisherman who is close by to your west.

< 1482h/1107H 260v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A cavern death viper stands here, fighting a winged hellhound.(Red Aura)
A winged hellhound stands in mid-air here, fighting a cavern death viper. (Minion) (Red Aura)
A cavern death viper is lying here, incapacitated.(Red Aura)

< 1480h/1105H 259v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>
On an Underworld Lake
Obvious exits: -N -S -W

< 1480h/1105H 258v/261V Pos: standing >
You quickly scan the area.
A massive king constrictor who is close by to your south.
A cavern constrictor who is close by to your south.
A cavern constrictor who is close by to your south.
A delirious shaughin hunter who is not far off to your south.
A young cavern constrictor who is not far off to your south.
A massive king constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A young cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A young shaughin hunter who is rather far off to your south.
A cavern death viper who is in the distance to your south.
A shaughin guard in training who is in the distance to your south.
A young shaughin hunter who is in the distance to your south.
A cavern death viper who is close by to your west.
A winged hellhound who is close by to your west.
A cavern death viper who is close by to your west.
A young shaughin hunter who is not far off to your west.
A cavern death viper who is not far off to your west.

< 1479h/1105H 258v/261V Pos: standing >

< 1479h/1105H 261v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A shaughin guard patrols the caverns searching for intruders.(Red Aura)
A young shaughin hunter chases the wildlife here.(Red Aura)
A cavern death viper stands here, fighting a winged hellhound.(Red Aura)
A winged hellhound stands in mid-air here, fighting a cavern death viper. (Minion) (Red Aura)
A cavern death viper is lying here, incapacitated.(Red Aura)

< 1474h/1101H 259v/261V Pos: standing >
A winged hellhound's thrash seriously wounds a cavern death viper.
A winged hellhound dodges a cavern death viper's attack.

< 1474h/1101H 259v/261V Pos: standing >
Pure and shining black, this beast looks back at you with deadly evil eyes.
He seems to have been reborn after some tragic death overtook him in a
previous life.
A winged hellhound appears to be Quadruped and has a few scratches.
He's large in size.


< 1474h/1101H 259v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -E -S
A cavern death viper lazily slides through the cavern here.(Red Aura)

< 1473h/1101H 258v/261V Pos: standing >
You quickly scan the area.
A shaughin guard who is close by to your east.
A young shaughin hunter who is close by to your east.
A cavern death viper who is close by to your east.
A winged hellhound who is close by to your east.
A cavern death viper who is close by to your east.
A shaughin fisherman who is close by to your south.
A cavern death viper who is not far off to your south.
A young cavern constrictor who is not far off to your south.
A shaughin hunter who is not far off to your south.
A shaughin gatherer who is a brief walk away to your south.
A delirious shaughin hunter who is a brief walk away to your south.
A shaughin hunter who is rather far off to your south.
A shaughin guard who is rather far off to your south.
A shaughin hunter who is in the distance to your south.
A shaughin guard who is in the distance to your south.

< 1473h/1101H 258v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -N -E -S
A shaughin fisherman attempts to stab fish here.(Red Aura)

< 1471h/1099H 260v/261V Pos: standing >
You quickly scan the area.
A cavern death viper who is close by to your north.
A cavern death viper who is close by to your east.
A shaughin gatherer who is close by to your east.
A massive king constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern death viper who is close by to your south.
A young cavern constrictor who is close by to your south.
A shaughin hunter who is close by to your south.
A shaughin gatherer who is not far off to your south.
A delirious shaughin hunter who is not far off to your south.
A shaughin hunter who is a brief walk away to your south.
A shaughin guard who is a brief walk away to your south.
A shaughin hunter who is rather far off to your south.
A shaughin guard who is rather far off to your south.

< 1471h/1099H 260v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>
On an Underworld Lake
Obvious exits: -N -E -S -W
A cavern death viper lazily slides through the cavern here.(Red Aura)
A shaughin gatherer searches for edibles here.(Red Aura)

< 1470h/1099H 259v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>
On an Underworld Lake
Obvious exits: -N -S -W
A massive king constrictor rests motionless in the shallow water.(Red Aura)
A cavern constrictor rests half obscured by reeds here.(Red Aura)
A cavern constrictor rests half obscured by reeds here.(Red Aura)

< 1470h/1099H 257v/261V Pos: standing >
You quickly scan the area.
A delirious shaughin hunter who is close by to your south.
A delirious shaughin hunter who is close by to your south.
A massive king constrictor who is close by to your south.
A cavern constrictor who is close by to your south.
A cavern constrictor who is close by to your south.
A young cavern constrictor who is not far off to your south.
A young cavern constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A young shaughin hunter who is a brief walk away to your south.
A young shaughin hunter who is a brief walk away to your south.
A shaughin guard in training who is rather far off to your south.
A cavern death viper who is in the distance to your south.
A young cavern constrictor who is in the distance to your south.
A cavern death viper who is close by to your west.
A shaughin gatherer who is close by to your west.
A shaughin fisherman who is not far off to your west.

< 1468h/1097H 259v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: On an Underworld Lake
</map>
On an Underworld Lake
Obvious exits: -N -S -W

< 1468h/1097H 259v/261V Pos: standing >
You quickly scan the area.
A massive king constrictor who is close by to your south.
A cavern constrictor who is close by to your south.
A cavern constrictor who is close by to your south.
A delirious shaughin hunter who is not far off to your south.
A delirious shaughin hunter who is not far off to your south.
A massive king constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A young cavern constrictor who is a brief walk away to your south.
A young cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A young shaughin hunter who is rather far off to your south.
A young shaughin hunter who is rather far off to your south.
A shaughin guard in training who is in the distance to your south.
A shaughin guard who is close by to your west.
A young shaughin hunter who is close by to your west.
A cavern death viper who is close by to your west.
A winged hellhound who is close by to your west.
A cavern death viper who is close by to your west.
A cavern death viper who is not far off to your west.

< 1467h/1097H 259v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of a cavern death viper is lying here.

< 1465h/1095H 259v/261V Pos: standing >
You quickly scan the area.
A massive king constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A cavern constrictor who is not far off to your south.
A delirious shaughin hunter who is a brief walk away to your south.
A delirious shaughin hunter who is a brief walk away to your south.
A massive king constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A cavern constrictor who is a brief walk away to your south.
A young cavern constrictor who is rather far off to your south.
A young cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A young shaughin hunter who is in the distance to your south.
A young shaughin hunter who is in the distance to your south.

< 1464h/1095H 259v/261V Pos: standing >

< 1462h/1093H 261v/261V Pos: standing >
Ok.

< 1462h/1093H 261v/261V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: An Abandoned Mossy Dwelling
</map>

<map>
Zone: The Shaughin Settlement.
Room: An Abandoned Mossy Dwelling
</map>
An Abandoned Mossy Dwelling
Obvious exits: -W
A brilliant scarlet-colored silk sash has been left here.
A smooth trapdoor made of polished wood is embedded in the muck.
An Orc (medium) stands here.(Holy) (camping) (Red Aura)

< 1461h/1093H 260v/261V Pos: standing >

		Score information for Tanken

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1461(1093)  Moves: 260(261)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Negative Shielded
Frags:   +3.80   Deaths:   36
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1629 
Paladin auras:   Battle Lust

Active Spells:
--------------
divine blessing (11 minutes)
sanctuary (11 minutes)
virtue (18 minutes)
spirit armor (61 minutes)
holy sacrifice (14 minutes)
elephantstrength (24 minutes)
lionrage (23 minutes)
sense spirit (59 minutes)
ravenflight (54 minutes)
pantherspeed (55 minutes)
hawkvision (24 minutes)
bless (8 minutes)
vitality (22 minutes)


< 1461h/1093H 260v/261V Pos: standing >
Ok.

< 1461h/1093H 260v/261V Pos: standing >
You snap into visibility.
[Damage:  2 ] The globe around your body flares as it bears the brunt of an Orc's assault!
You are briefly surrounded by a red aura!
Your bash knocks an Orc to the ground!
You dive at an Orc skewering her with your Illesarus, the Sword of Sharpness.
[Damage: 58 ] The globe around your body flares as it bears the brunt of an Orc's assault!

< 1559h/1185H 261v/261V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] -=[Your impressive slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 12 ] -=[Your fine slash strikes an Orc hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 14 ] -=[Your impressive slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 13 ] -=[Your impressive slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 11 ] -=[Your fine slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.

< 1584h/1185H 261v/261V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 
< 1582h/1185H 261v/261V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 You anticipate an Orc's maneuver and masterfully parry the attack.
You dodge an Orc's vicious attack.
You snap into visibility.

< 1582h/1185H 261v/261V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your impressive slash seriously wounds an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 33 ] -=[Your powerful slash grievously wounds an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 16 ] -=[Your impressive slash hits an Orc.]=-
An Orc's ancient suit of spiked stone platemail was completely destroyed by the massive blow!
An Orc's some frozen dragonscale arm plates was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tanken by 13333333.