The death of [ 4 Sorcerer] Muni (Halfling)

in An Antechamber buzzing with Energy

from the perspective of [ 4 Sorcerer] Muni (Halfling)


Obvious exits: -U -D

< 13h/32H 61v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 13h/32H 59v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 13h/32H 58v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U

< 13h/32H 57v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 13h/32H 57v/102V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S

< 13h/32H 57v/102V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S
A huge warthog wanders the forest looking for food.
A halfling scout keeps the trade path clear.

< 13h/32H 56v/102V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W

< 13h/32H 56v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S

< 14h/32H 57v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a small living being here.

< 14h/32H 56v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W -U

< 14h/32H 55v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
You see the red shape of a medium living being here.

< 14h/32H 53v/102V Pos: standing >
The Jungle Darkens
Obvious exits: -N -E -S -W

< 14h/32H 52v/102V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 14h/32H 50v/102V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
A red quetzel darts through the canopy.

< 14h/32H 49v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 14h/32H 50v/102V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W

< 14h/32H 49v/102V Pos: standing >
Before the Gates to a Bullywug Village
Obvious exits: -N -E -S -W

< 14h/32H 47v/102V Pos: standing >
Before Some Village Gates
Obvious exits: -N -S
A wild horse stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
One of the HighLord protectors stands here protecting the area.
A elder bullywug guard watches the village gates.
A burly bullywug guard watches the village gates.

< 14h/32H 46v/102V Pos: standing >
You quickly scan the area.
A bullywug adult who is not far off to your north.
A bullywug adult who is in the distance to your north.
The bright quetzel who is a brief walk away to your south.
A green centipede who is a brief walk away to your south.
A young adult bullywug who is rather far off to your south.
A red snake who is in the distance to your south.
An ophidian warrior who is in the distance to your south.

< 14h/32H 48v/102V Pos: standing >
You sit down and relax.

< 15h/32H 50v/102V Pos: sitting >
You have memorized the following spells:
( 1st circle)  2 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 1st) magic missile
   17 seconds:  ( 1st) magic missile
   26 seconds:  ( 1st) minor creation

You can memorize no more spells.
You continue your study.

< 15h/32H 50v/102V Pos: sitting >
You start meditating...

< 15h/32H 51v/102V Pos: sitting >
You have finished memorizing magic missile.

< 17h/32H 87v/102V Pos: sitting >
You have finished memorizing magic missile.

< 19h/32H 102v/102V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 22h/32H 102v/102V Pos: sitting >
You clamber to your feet.

< 22h/32H 102v/102V Pos: standing >
Before Some Village Gates
Obvious exits: -N -S
A wild horse stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
One of the HighLord protectors stands here protecting the area.
A elder bullywug guard watches the village gates.
A burly bullywug guard watches the village gates.

< 22h/32H 102v/102V Pos: standing >
Before the Gates to a Bullywug Village
Obvious exits: -N -E -S -W

< 22h/32H 100v/102V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W

< 22h/32H 98v/102V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
A red quetzel darts through the canopy.

< 22h/32H 96v/102V Pos: standing >
The Jungle Darkens
Obvious exits: -E -S -W
You see the red shape of a tiny living being here.
You see the red shape of a medium living being here.

< 22h/32H 94v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W -D
You see the red shape of a small living being here.

< 22h/32H 92v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
You see the red shape of a small living being here.

< 22h/32H 91v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
You see the red shape of a small living being here.

< 22h/32H 89v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/32H 90v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/32H 91v/102V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
You see the red shape of a small living being here.

< 23h/32H 89v/102V Pos: standing >
On a Wall of Lose Rocks
Obvious exits: -E -W

< 23h/32H 88v/102V Pos: standing >
A Trade Path at the Base of a Cliff
Obvious exits: -N -E -S

< 23h/32H 87v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/32H 88v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/32H 88v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/32H 89v/102V Pos: standing >
A Trade Path at the Base of a Cliff
Obvious exits: -N -S -W

< 23h/32H 88v/102V Pos: standing >
A Trade Path at the Base of a Cliff
Obvious exits: -N -E

< 23h/32H 88v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/32H 88v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/32H 89v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/32H 89v/102V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -E -W -D

< 23h/32H 88v/102V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W

< 23h/32H 88v/102V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S
A huge warthog wanders the forest looking for food.
A halfling scout keeps the trade path clear.

< 23h/32H 87v/102V Pos: standing >
Autosaving...
A large warthog leaves east.
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S

< 23h/32H 87v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U

< 23h/32H 86v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/32H 87v/102V Pos: standing >
You quickly scan the area.
A halfling scout who is not far off to your north.
A red shape who is rather far off to your north.
A red shape who is in the distance to your north.
A red shape who is in the distance above you.
A red shape who is in the distance above you.

< 23h/32H 88v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 24h/32H 87v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 24h/32H 83v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 24h/32H 80v/102V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 24h/32H 77v/102V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
You see the red shape of a small living being here.
You see the red shape of a small living being here.

< 24h/32H 77v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 24h/32H 76v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 24h/32H 76v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 24h/32H 75v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A wealthy human merchant walks through town.

< 24h/32H 74v/102V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 24h/32H 74v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A wealthy human merchant walks through town.

< 25h/32H 76v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 25h/32H 76v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 25h/32H 75v/102V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 25h/32H 74v/102V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
You see the red shape of a small living being here.
You see the red shape of a small living being here.

< 25h/32H 74v/102V Pos: standing >
 
 ...^^  
 M+@^M  
 *^^MM  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 74v/102V Pos: standing >
 
 ....^  
 +M@+^  
 .*^^M  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 73v/102V Pos: standing >
 
 .....  
 ++@++  
 ..*^^  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Tharnadian highway marshall protects the roads.
A magnificent horse trots through here, looking noble.
An elite highwayman stands here, protecting the roads of Tharnadia.

< 25h/32H 73v/102V Pos: standing >
A tharnadian highway marshall starts casting a spell.
A tharnadian highway marshall leaves west.
A tharnadian highway marshall stops chanting abruptly!
 
 .....  
 ++@M+  
 ...*^  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Tharnadian highway marshall protects the roads.

< 25h/32H 72v/102V Pos: standing >
 
 .....  
 ++@MM  
 ....*  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 72v/102V Pos: standing >
 
 .....  
 ++@+M  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 71v/102V Pos: standing >
 
 .....  
 ++@++  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 70v/102V Pos: standing >
 
 .....  
 M+@+M  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 72v/102V Pos: standing >
 
 .....  
 +M@++  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 71v/102V Pos: standing >
 
 .....  
 +M@++  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 25h/32H 71v/102V Pos: standing >
 
 .....  
 ++@++  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman in mid-air sits atop a magnificent horse.

< 26h/32H 70v/102V Pos: standing >
 
 .....  
 ++@M+  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 70v/102V Pos: standing >
 
 .....  
 ++@+M  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 69v/102V Pos: standing >
 
 .....  
 ++@++  
 .....  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 68v/102V Pos: standing >
 
 .....  
 ..@..  
 +++++  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 26h/32H 68v/102V Pos: standing >
 
 .....  
 ..@..  
 .....  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 26h/32H 67v/102V Pos: standing >
 
 +....  
 +.@..  
 +....  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 26h/32H 65v/102V Pos: standing >
 
 .+...  
 .+@..  
 ++...  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 26h/32H 64v/102V Pos: standing >
 
 M.+..  
 ..@..  
 +++..  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 63v/102V Pos: standing >
 
 ..+..  
 M.@..  
 ..+..  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 63v/102V Pos: standing >
 
 .M+M.  
 ..@..  
 M.+..  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 62v/102V Pos: standing >
 
 ..M..  
 .M@M.  
 ..+..  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 62v/102V Pos: standing >
 
 ..+.*  
 ..@..  
 .M+M.  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.

< 26h/32H 61v/102V Pos: standing >
 
 ..M**  
 ..@.*  
 ..M..  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 61v/102V Pos: standing >
 
 ..+**  
 ..@**  
 ..+.*  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.

< 26h/32H 60v/102V Pos: standing >
 
 .*+**  
 ..@**  
 ..M**  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 60v/102V Pos: standing >
 
 **+**  
 .*@**  
 ..+**  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 26h/32H 60v/102V Pos: standing >
 
 **+**  
 **@**  
 .*+**  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 27h/32H 60v/102V Pos: standing >
 
 *+***  
 *+@**  
 *+***  
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
The guildhall of (_/Eye of Odin\_) is here.

< 27h/32H 59v/102V Pos: standing >
The High-Arched Foyer before The Hall of (_/Eye of Odin\_)
Obvious exits: -N -S

< 27h/32H 63v/102V Pos: standing >
You quickly scan the area.
You see nothing.

< 27h/32H 65v/102V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 27h/32H 65v/102V Pos: standing >
You quickly scan the area.
The old hound dog who is close by to your west.

< 28h/32H 66v/102V Pos: standing >
The High-Arched Foyer before The Hall of (_/Eye of Odin\_)
Obvious exits: -N -S

< 28h/32H 66v/102V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 28h/32H 66v/102V Pos: standing >
Someone gives an order to his followers.
A Drider snaps into visibility.
A shadow dracolich snaps into visibility.
You feel terror strike at your very soul as a shadow dracolich draws its unholy weapon against you!
-=[You suddenly see a shadow dracolich's foot in your chest.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[