The death of [ 9 Sorcerer] Aish (Halfling)

in The Quivering Leaf Inn

from the perspective of [56 Bounty Hunter] Frb *-* The Veterans of Bloodlust *-* (Minotaur)

<worn as a badge>    a glowing blue crystal (magic)
<worn on horns>      some mithril ringlets of agility (magic) [82%]
<worn on eyes>       the eyes of the High Forest (glowing) [55%]
<worn in ear>        a large golden ring [superior] [80%]
<worn in ear>        a golden scale dangling from a platinum chain of damage (magic) [50%]
<worn on face>       a wad of spawn goo [poor] (magic) (humming) [77%]
<worn in nose>       a bloodstained spiked nose ring [87%]
<worn around neck>   an emerald pendant of the ice drake [superior] (magic) (illuminating) [60%]
<worn around neck>   a slaadi necklace of Chaos (glowing) [70%]
<worn on body>       a warsuit of jade wyrmscale (glowing) [64%]
<worn about body>    a colorful cloak [superior] (glowing)
<worn on tail>       an obsidian circle [superior] (magic)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [51%]
<worn about waist>   a firey-eyed skull-buckled black leather belt of endurance (magic) (glowing) [51%]
<worn on belt buckle>an ankylosaur tail club [superior] with a strange sharp rubin (magic) (glowing) [24%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  a bracelet of purple mist [superior]
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming)
<worn on hands>      some black leather gloves with mithril blades [57%]
<worn on finger>     an obsidian circle of dexterity (magic) [76%]
<worn on finger>     an obsidian circle [superior] (magic)
<primary weapon>     a longsword named 'Vampyre' [superior] with a strange black stone (magic) (glowing)
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (magic) (humming) [78%]
<worn on legs>       the leggings of a MaDMaN of greater dexterity (magic) [77%]
<worn on feet>       a set of bloodied horseshoes with a strange sharp rubin (magic) [89%]

A lieutenant of the Woodseer guard patrols the area.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 1109h/1254H 446v/446V Pos: standing >

< 1121h/1254H 446v/446V Pos: standing >
A halfling woman leaves west.

< 1122h/1254H 446v/446V Pos: standing >
Saving Frb.

< 1124h/1254H 446v/446V Pos: standing >
The Quivering Leaf Reading Room
Obvious exits: -W
Before you stands a huge board containing news and feedback.
A young duck searches for food here.

< 1125h/1254H 446v/446V Pos: standing >
A small open doorway lead to the lobby of the Quivering Leaf Inn.
You extend your sights westward.
The Quivering Leaf Inn
Obvious exits: -E -W -D
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
Graeme stands here ready to spar with anyone foolish enough to try him.
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A lieutenant of the Woodseer guard patrols the area.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 1127h/1254H 446v/446V Pos: standing >
This is a bulletin board.  Usage: READ/REMOVE <messg #>, WRITE <header>.
You will need to look at the board to save your message.
There are 22 messages on the board.
22 : [Wed Apr  5 05:08 (Magui)] The Things We Say but Are Not Heard : The Future of Our Duris
21 : [Fri Jan  7 22:31 (Albo)] Hello dear Goodies.
20 : [Mon Jun 14 16:50 (Insinnis)] Nil caused the doctor to kill me
19 : [Fri Feb  7 04:10 (Yzar)] evils stop killing the goodie pbase
18 : [Sat Dec 22 00:34 (Zz)] Gay
17 : [Fri May 19 04:00 (Saeven)] Hello old-schoolers
16 : [Thu Sep 29 03:49 (Bahb)] Discord setup for Duris
15 : [Thu Sep 29 03:48 (Bahb)] board
14 : [Wed Jan 27 09:06 (Iokl)] death to evils
13 : [Sun Jan 24 04:05 (Iokl)] hello everyone
12 : [Tue Aug 25 21:38 (Teis)] fuck your shipbanging faces
11 : [Thu May 21 09:59 (Arih)] Vroth is gay
10 : [Sat Mar 28 07:27 (Teis)] nibo have dragonnia stone?
9  : [Sat Aug 16 10:10 (Zrouli)] Lonely Drider
8  : [Tue Oct 30 01:47 (Segin)] hits
7  : [Wed Jul 11 02:42 (Gashtoe)] I like to write stuff
6  : [Tue Jun 12 03:59 (Drud)] gonna tie my pecker
5  : [Tue May 22 02:03 (Ekimensio)] bold
4  : [Mon Apr 30 08:49 (Xaras)] board
3  : [Fri Apr 13 02:39 (Zukus)] yeah bitch
2  : [Fri Nov  4 21:08 (Anov)] monks
1  : [Wed Sep  7 08:39 (Kaos)] For FRODO!!!

< 1130h/1254H 446v/446V Pos: standing >
You don't see that here.

< 1134h/1254H 446v/446V Pos: standing >
You do not see that here.

< 1205h/1254H 446v/446V Pos: standing >
A young duck leaves west.

< 1208h/1254H 446v/446V Pos: standing >
A small open doorway lead to the lobby of the Quivering Leaf Inn.
You extend your sights westward.
The Quivering Leaf Inn
Obvious exits: -E -W -D
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A young duck searches for food here.
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
Graeme stands here ready to spar with anyone foolish enough to try him.
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A lieutenant of the Woodseer guard patrols the area.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 1209h/1254H 446v/446V Pos: standing >
Saving Frb.

< 1215h/1254H 446v/446V Pos: standing >
A small open doorway lead to the lobby of the Quivering Leaf Inn.
You extend your sights westward.
The Quivering Leaf Inn
Obvious exits: -E -W -D
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
A young duck searches for food here.
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
Graeme stands here ready to spar with anyone foolish enough to try him.
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A lieutenant of the Woodseer guard patrols the area.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 1216h/1254H 446v/446V Pos: standing >
Saving Frb.

< 1218h/1254H 446v/446V Pos: standing >
You kneel.

< 1223h/1254H 446v/446V Pos: kneeling >

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
A young duck searches for food here.
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
Graeme stands here ready to spar with anyone foolish enough to try him.
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A lieutenant of the Woodseer guard patrols the area.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.
There are some tracks heading west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1226h/1254H 442v/446V Pos: kneeling >

< 1226h/1254H 442v/446V Pos: kneeling >
You let off a rip-roaring fart!  Clear the room!  Gas explosion!

< 1232h/1254H 442v/446V Pos: kneeling >
A dwarf mercenary tracker and punisher enters from below.

< 1233h/1254H 442v/446V Pos: kneeling >
You rise to your feet.

< 1234h/1254H 442v/446V Pos: standing >
A dwarf mercenary tracker and punisher suddenly attacks YOU!
A dwarf mercenary tracker and punisher suddenly appears a bit confused!
You watch in glee as a dwarf mercenary tracker and punisher looks dazzled.
You snap into visibility.
-=[A dwarf mercenary tracker and punisher's powerful pierce wounds you.]=-

< 1219h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC:few scratches E: dwarf sta EP: excellent >
 [Damage: 23 ] -=[You leave a huge, red swollen lump on a halfling woman's temple.]=-
A halfling woman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Frb by 0.
A halfling woman's death cry reverberates in your head as she falls to the ground.
A lieutenant suddenly attacks YOU!
A lieutenant misses you.

< 1219h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC:few scratches E: dwarf sta EP: excellent >
 -=[A lieutenant's decent punch grazes you.]=-
-=[A lieutenant's decent punch grazes you.]=-

< 1197h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC:few scratches E: dwarf sta EP: excellent >
 Graeme suddenly attacks YOU!
-=[Graeme's mighty slash wounds you.]=-

< 1164h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC:few scratches E: dwarf sta EP: excellent >
 You play with a dwarf mercenary tracker and punisher before lunging into an offensive routine!
[Damage: 18 ] -=[Your impressive slash wounds a dwarf mercenary tracker and punisher.]=-
A longsword named 'Vampyre' [superior] with a strange black stone slices through the air with incredible ease!
[Damage: 21 ] -=[Your impressive slash wounds a dwarf mercenary tracker and punisher.]=-
[Damage: 23 ] -=[Your slash strikes a dwarf mercenary tracker and punisher.]=-
-=[A dwarf mercenary tracker and punisher's powerful pierce wounds you.]=-
You dodge a dwarf mercenary tracker and punisher's vicious attack.
You dodge a dwarf mercenary tracker and punisher's vicious attack.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves east.

< 1150h/1254H 442v/446V Pos: standing >
A large rat enters from below.

< 1150h/1254H 442v/446V Pos: standing >
It appears to be the corpse of a halfling woman.
3 coins
some platinum

< 1150h/1254H 442v/446V Pos: standing >
[Damage: 17 ] -=[Your impressive slash hits a lieutenant across the leg, resulting in a limp stride.]=-

< 1150h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC:few scratches E: halfling sta EP: few scratches >
 -=[Graeme's mighty slash wounds you.]=-
You parry Graeme's lunge at you.
-=[Graeme's powerful slash wounds you.]=-
You parry Graeme's lunge at you.
You parry Graeme's lunge at you.
-=[Graeme's kick hits you directly in the face.]=-
You dodge a lieutenant's vicious attack.
A lieutenant misses you.
-=[A lieutenant's kick crashes into your chest.]=-

< 1097h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP: few scratches >
 -=[Graeme's powerful slash wounds you.]=-
You parry Graeme's lunge at you.
-=[Graeme's powerful slash wounds you.]=-
As Graeme attempts to attack you, you intercept the attack with your hands and twist Graeme's arm!
-=[A lieutenant's decent punch wounds you.]=-
You play with a lieutenant before lunging into an offensive routine!
[Damage: 22 ] -=[Your impressive slash strikes a lieutenant.]=-
A longsword named 'Vampyre' [superior] with a strange black stone slices through the air with incredible ease!
[Damage: 19 ] -=[Your impressive slash strikes a lieutenant.]=-
C'mon, you are doing it all the time!
You withstand a bash from a lieutenant, who bounces back and falls.

< 1055h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] -=[Your impressive slash strikes a lieutenant.]=-
You score a CRITICAL HIT!!!!!
[Damage: 45 ] -=[Your mighty slash strikes a lieutenant hard.]=-
[Damage: 17 ] -=[Your impressive pierce strikes a lieutenant.]=-
[Damage: 17 ] -=[Your impressive pierce strikes a lieutenant.]=-
[Damage: 19 ] -=[Your impressive slash strikes a lieutenant.]=-
[Damage: 22 ] -=[Your impressive slash strikes a lieutenant.]=-
A lieutenant dodges your futile attack.

< 1055h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  few wounds >
 A lieutenant misses you.

< 1055h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  few wounds >
 You dodge Graeme's vicious attack.
You dodge Graeme's vicious attack.
-=[Graeme's powerful slash wounds you.]=-
-=[Graeme's kick crashes into your chest.]=-
You dodge a lieutenant's vicious attack.
-=[A lieutenant's decent punch wounds you.]=-
-=[A lieutenant's kick hits you in your side.]=-

< 1009h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  few wounds >
 
< 1009h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  few wounds >
 The Quivering Leaf Inn
Obvious exits: -E -W -D
Puddles of fresh blood cover the ground.
The corpse of a halfling woman is lying here.
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large rat is scurrying about here.
A young duck searches for food here.
A lieutenant stands here, fighting YOU!(Gold Aura)
Graeme stands here, fighting YOU!
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A lieutenant is lying here, fighting YOU!(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 1009h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  few wounds >
 You parry a lieutenant's lunge at you.

< 1009h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  few wounds >
 [Damage: 17 ] -=[Your impressive slash strikes a lieutenant.]=-
[Damage: 23 ] -=[Your impressive pierce strikes a lieutenant hard.]=-
A lieutenant dodges your futile attack.
[Damage: 22 ] -=[Your impressive slash strikes a lieutenant hard.]=-
A lieutenant dodges your futile attack.
You surprise a lieutenant with a blow to the back, leaving him momentarily confused.
[Damage: 17 ] -=[Your slash strikes a lieutenant.]=-

< 1009h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  nasty wounds >
 A dwarf mercenary tracker and punisher sneaks in from the east.

< 1009h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  nasty wounds >
 [Damage: 109 ] -=[You leave a huge, red swollen lump on Graeme's temple.]=-
You deftly pull back your head and ram it into Graeme again!
[Damage: 54 ] -=[You leave a huge, red swollen lump on Graeme's temple.]=-
Graeme is stunned!

< 1009h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  nasty wounds >
 -=[Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.]=-
A dwarf mercenary tracker and punisher suddenly appears a bit confused!
You watch in glee as a dwarf mercenary tracker and punisher looks dazzled.
-=[A dwarf mercenary tracker and punisher's pierce wounds you.]=-

< 964h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  nasty wounds >
 You snap into visibility.
-=[A lieutenant's impressive slash grazes you.]=-
A lieutenant misses you.
You parry a lieutenant's lunge at you.
-=[A lieutenant's decent punch wounds you.]=-

< 944h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  nasty wounds >
 A large rat leaves east.

< 944h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  nasty wounds >
 Graeme suddenly attacks YOU!
Graeme misses you.

< 944h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your impressive slash strikes a lieutenant.]=-
[Damage: 19 ] -=[Your slash strikes a lieutenant hard.]=-
A lieutenant dodges your futile attack.
[Damage: 17 ] -=[Your pierce strikes a lieutenant hard.]=-
[Damage: 15 ] -=[Your impressive slash strikes a lieutenant hard.]=-
A lieutenant dodges your futile attack.
[Damage: 18 ] -=[Your impressive slash strikes a lieutenant very hard.]=-

< 944h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: small wounds E: halfling sta EP: pretty hurt >
 -=[A dwarf mercenary tracker and punisher's pierce strikes you.]=-
You parry a dwarf mercenary tracker and punisher's lunge at you.
-=[A dwarf mercenary tracker and punisher's powerful pierce wounds you.]=-
A dwarf mercenary tracker and punisher misses you.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves west.

< 897h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: pretty hurt >
 You parry a lieutenant's lunge at you.
You parry a lieutenant's lunge at you.
A lieutenant clambers to his feet.
-=[A lieutenant's sweep catches you in the side and you almost stumble.]=-
You dodge a lieutenant's vicious attack.
With superb grace and ease, you intercept a lieutenant's attack with green bladed dagger named 'Sepsis' [poor] and counter-attack!
[Damage: 15 ] -=[Your impressive slash strikes a lieutenant very hard.]=-
[Damage: 17 ] -=[Your slash strikes a lieutenant very hard.]=-

< 891h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: pretty hurt >
 -=[Graeme's powerful slash wounds you.]=-
You parry Graeme's lunge at you.
-=[Graeme's powerful slash wounds you.]=-
-=[Graeme's sweep catches you in the side and you almost stumble.]=-

< 854h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your impressive slash strikes a lieutenant very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 31 ] -=[Your powerful slash enshrouds a lieutenant in a mist of blood.]=-
[Damage: 20 ] -=[Your impressive pierce enshrouds a lieutenant in a mist of blood.]=-
A lieutenant dodges your futile attack.
[Damage: 18 ] -=[Your slash causes a lieutenant to grimace in pain.]=-
[Damage: 18 ] -=[Your slash hits a lieutenant.]=-
A lieutenant is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Frb by 147.
The last gasps of a lieutenant cause a sickening chill to run up your spine.

< 854h/1254H 442v/446V Pos: standing >
It appears to be the corpse of a lieutenant.
a suit of alligatorskin armor [poor] (magic)
a small pile of coins

< 854h/1254H 442v/446V Pos: standing >
You parry a lieutenant's lunge at you.
A lieutenant suddenly appears a bit confused!
You watch in glee as a lieutenant looks dazzled.
-=[A lieutenant's impressive slash wounds you.]=-

< 845h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: excellent >
 C'mon, you are doing it all the time!

< 845h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: excellent >
 
< 845h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: excellent >
 You dodge Graeme's vicious attack.
You parry Graeme's lunge at you.
You snap into visibility.

< 845h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: excellent >
 The Quivering Leaf Inn
Obvious exits: -E -W -D
A few drops of fresh blood are scattered around the area.
The corpse of a lieutenant is lying here.
The corpse of a halfling woman is lying here.
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A young duck searches for food here.
Graeme stands here, fighting YOU!
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A lieutenant stands here, fighting YOU!(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 845h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: excellent >
 This being a hometown, you receive fewer exps...

< 845h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP: excellent >
 You play with a lieutenant before lunging into an offensive routine!
You strike viciously at a lieutenant's wrist causing him to swing about madly.
[Damage: 19 ] -=[Your slash strikes a lieutenant.]=-
[Damage: 22 ] -=[Your impressive slash strikes a lieutenant.]=-

< 845h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP:  small wounds >
 You dodge Graeme's vicious attack.
-=[Graeme's powerful slash wounds you.]=-
You dodge a bash from Graeme, who loses his balance and falls.

< 831h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 24 ] -=[Your impressive slash strikes a lieutenant.]=-
[Damage: 19 ] -=[Your impressive slash strikes a lieutenant.]=-
[Damage: 22 ] -=[Your pierce strikes a lieutenant hard.]=-
[Damage: 18 ] -=[Your pierce strikes a lieutenant.]=-
[Damage: 21 ] -=[Your impressive slash strikes a lieutenant hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a lieutenant hard.]=-
[Damage: 22 ] -=[Your impressive slash strikes a lieutenant very hard.]=-

< 831h/1254H 442v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: halfling sta EP:  nasty wounds >
 With superb grace and ease, you intercept a lieutenant's attack with green bladed dagger named 'Sepsis' [poor] and counter-attack!
[Damage: 18 ] -=[Your slash strikes a lieutenant very hard.]=-
As you strike a lieutenant, the power of your ancestors fill you with RAGE!
[Damage: 19 ] -=[Your impressive slash strikes a lieutenant very hard.]=-
You parry a lieutenant's lunge at you.
-=[A lieutenant's kick hits you directly in the face.]=-
You try to switch opponents, but you become confused!

< 823h/1254H 442v/446V Pos: standing >
You snap into visibility.
-=[Graeme's powerful slash wounds you.]=-
-=[Graeme's powerful slash wounds you.]=-

< 794h/1254H 446v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: graeme kne EP:  few wounds >
 You dodge a lieutenant's vicious attack.
-=[A lieutenant's powerful slash wounds you.]=-

< 784h/1254H 446v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: graeme kne EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 19 ] -=[Your impressive slash strikes Graeme.]=-
[Damage: 19 ] -=[Your impressive slash strikes Graeme.]=-
[Damage: 22 ] -=[Your pierce strikes Graeme.]=-
[Damage: 24 ] -=[Your impressive pierce hits Graeme on the torso making him grimace in pain.]=-
[Damage: 18 ] -=[Your impressive slash strikes Graeme.]=-
[Damage: 23 ] -=[Your impressive slash strikes Graeme.]=-
[Damage: 16 ] -=[Your impressive slash strikes Graeme.]=-
[Damage: 24 ] -=[Your slash strikes Graeme.]=-

< 784h/1254H 446v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: graeme kne EP:  few wounds >
 -=[Graeme's slash wounds you.]=-
Graeme suddenly appears a bit confused!
You watch in glee as Graeme looks dazzled.
-=[Graeme's powerful slash wounds you.]=-
You play with Graeme before lunging into an offensive routine!
[Damage: 21 ] -=[Your impressive slash strikes Graeme.]=-
[Damage: 24 ] -=[Your impressive slash strikes Graeme.]=-
Your longsword named 'Vampyre' [superior] with a strange black stone murmurs some strange incantations...
[Damage: 128 ] -=[Your concussion blast rips into Graeme, shattering his soul!]=-

< 757h/1254H 446v/446V Pos: standing >
< T: Frb TP: sta TC: few wounds E: graeme kne EP: pretty hurt >
 Graeme rises to his feet.
[Damage: 81 ] -=[You leave a huge, red swollen lump on a Halfling's temple.]=-
A Halfling is dead! R.I.P.
You receive your share of experience.