The death of [39 Air Magus] Zelgadis (Grey Elf)

in The Quivering Leaf Inn

from the perspective of [56 Bounty Hunter] Norbeast *-* The Veterans of Bloodlust *-* (Shadow Beast)

<floating about head>a dark ioun stone[190h 51m 45s]
<worn as a badge>    the mark of the saboteur
<worn on horns>      horns of the Labyrinth [superior] (glowing)
<worn on head>       a blood-red Vistani bandana [65%]
<worn on eyes>       the blindfold of sight [51%]
<worn in ear>        the earring of the Dragon Lords of damage [82%]
<worn in ear>        a tiny copper earring [78%]
<worn on face>       mask of the flayed mind [superior] (invis) [85%]
<worn around neck>   an amulet of wisdom [superior] [59%]
<worn around neck>   a werewolf tooth necklace of constitution [82%]
<worn on body>       a suit of wickedly-barbed devil hide (humming) [70%]
<worn about body>    a curtain of elemental fire (humming) [84%]
<worn on back>       a large leather backpack
<worn on tail>       an obsidian circle of precision [82%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [72%]
<worn about waist>   a belt of body parts [superior] [60%]
<worn on belt buckle>a diamondine axe covered in blood [poor] [89%]
<attached to belt>   the wicked-looking scimitar of Demogorgon[190h 51m 44s]
<attached to belt>   a metal flask marked "teleport" (glowing) [46%]
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [88%]
<worn around wrist>  a steel wire with a strange sharp rubin (glowing) [75%]
<worn on hands>      a pair of gauntlets formed of dust of health [75%]
<worn on finger>     an obsidian circle of endurance [63%]
<worn on finger>     an obsidian circle of damage [74%]
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[190h 51m 44s]
<secondary weapon>   Khazid'hea, the blade of Cutting with a strange black stone (humming) [66%]
<worn on legs>       the leggings of a MaDMaN [65%]
<worn on feet>       the boots of speed [superior] [74%]

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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 453v/460V Pos: standing >
    ........^..     
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 454v/460V Pos: standing >
    .......^...     
   ..........M.M    
  ...............   
 ................M  
 ................^  
 +++M++++@++P++++^  
 .............*^^M  
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An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 455v/460V Pos: standing >
    ......^....     
   .........M.M.    
  ..............^   
 ...............^^  
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 ...........*^^MMM  
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   .....***^^^MM    
    ....***^MMM     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 455v/460V Pos: standing >
    .....^.....     
   ........M.M.*    
  .............^^   
 ..............M^^  
 ..............^^M  
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 ...........*^^MMM  
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 ..........*^^MMMM  
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   ....***^^^MM^    
    ...***^MMM^     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 456v/460V Pos: standing >
    ....^......     
   .......M.M.**    
  ............^^^   
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 .............^^MM  
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   ...***^^^MM^^    
    ..***^MMM^^     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 457v/460V Pos: standing >
    ...^......*     
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  ...........^^^M   
 ............^^^MM  
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 ........*^^MMMM^^  
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  ....***^^MMM^^.   
   ..***^^^MM^^.    
    .***^MMM^^.     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 457v/460V Pos: standing >
    .^......***     
   ....M.M.***^M    
  .........^^^MMM   
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 ++++++++@+^MMM^^^  
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 ......**^MMM^^^..  
  ...***^^MMM^^..   
   .***^^^MM^^..    
    ***^MMM^^..     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 458v/460V Pos: standing >
    ^......***^     
   ...M.M.***^MM    
  ........^^^MMMM   
 .........M^^MM^^^  
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 ++++++++@^MMM^^^.  
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  ..***^^MMM^^...   
   ***^^^MM^^...    
    **^MMM^^..M     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1236h/1236H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
A halfling cleric stands here smiling at everything around her.(holy)
One of the few mages in the Woodseer guard helps keep watch here.

< 1236h/1236H 458v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1236h/1236H 456v/460V Pos: standing >
A Grey Elf leaves up.
Backstab who?

< 1236h/1236H 457v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
There are Grey Elf tracks going up.

< 1236h/1236H 459v/460V Pos: standing >
Backstab who?

< 1236h/1236H 459v/460V Pos: standing >
You quickly scan the area.
A playful kitten who is not far off above you.
A halfling guard who is a brief walk away above you.
A minotaur mercenary wizard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.
The smiling cleric who is not far off below you.
The scarred mage who is not far off below you.

< 1236h/1236H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1236h/1236H 458v/460V Pos: standing >
You quickly scan the area.
A playful kitten who is close by above you.
A halfling guard who is not far off above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1236h/1236H 458v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A kitten jumps here playing with leaves tossed by the wind.
There are some tracks.

< 1236h/1236H 459v/460V Pos: standing >

< 1236h/1236H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings. (casting) 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1236h/1236H 458v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
A halfling guard patrols the streets keeping the peace.
A small halfling woman wanders here, humming to herself.
A shady-looking halfling stands here, keeping to the shadows.
A kitten jumps here playing with leaves tossed by the wind.
There are Grey Elf tracks going west.

< 1236h/1236H 457v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A halfling guard patrols the streets keeping the peace.

< 1236h/1236H 457v/460V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1236(1236)  Moves: 459(460)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Fireshielded
Frags:   +28.53   Deaths:   51
Detecting:      Illusions Invisible Life Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Listen Sneaking Lightfooted
Combat Pulse:   15 Spell Pulse:  0.97 
Leaderboard Points: 4100 

Active Spells:
--------------
stone skin (3 minutes)
vitality (12 minutes)
thornskin (8 minutes)
serendipity (34 minutes)
bless (8 minutes)
rested bonus (128 minutes)
elephantstrength (less than a minute remaining)
detect invisibility (53 minutes)


< 1236h/1236H 459v/460V Pos: standing >
A halfling guard enters from the east.
A halfling guard suddenly attacks YOU!
A halfling guard misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 1236h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 A halfling guard suddenly attacks YOU!
A halfling guard misses you.
Sorry, you aren't allowed to do that in combat.

< 1236h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 A halfling guard is too small for you to strike at like that.

< 1236h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 You dodge a halfling guard's vicious attack.
A halfling guard misses you.
-=[A halfling guard kicks you and your bones crumble.]=-

< 1235h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: excellent >
 -=[A halfling guard's slash grazes you.]=-
You dodge a halfling guard's vicious attack.
You sneer as you sidestep a halfling guard's kick.
Your improved dexterity grants you an additional attack!
[Damage: 22 ] -=[Your slash strikes a halfling guard hard.]=-
[Damage: 22 ] -=[Your impressive slash strikes a halfling guard hard.]=-
You miss a halfling guard.
A halfling guard dodges your futile attack.
[Damage: 26 ] -=[Your impressive slash strikes a halfling guard very hard.]=-
You surprise a halfling guard with a blow to the back, leaving him momentarily confused.
[Damage: 22 ] -=[Your impressive slash strikes a halfling guard hard.]=-
[Damage: 25 ] -=[Your slash strikes a halfling guard very hard.]=-

< 1234h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP:  few wounds >
 Your pair of gauntlets formed of dust of health drive into the ground causing the earth to buckle and break!
You cause the earth to shake, crack and buckle!
A halfling guard crashes to the ground!
[Damage: 20 ] A halfling guard staggers and almost falls!
[Damage:  7 ] 
< 1234h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP:  few wounds >
 -=[A halfling guard's slash grazes you.]=-

< 1233h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP:  few wounds >
 -=[A halfling guard's slash grazes you.]=-
You parry a halfling guard's lunge at you.

< 1232h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 27 ] -=[Your impressive slash seriously wounds a halfling guard.]=-
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a halfling guard!
[Damage: 83 ] -=[Blood red energy travels into your hand and up your arm, seeping into your veins!]=-
[Damage: 24 ] -=[Your impressive slash grievously wounds a halfling guard.]=-
[Damage: 17 ] -=[Your slash hits a halfling guard.]=-
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 10.
A look of horror and a silent scream are a halfling guard's last actions in this world.

< 1282h/1236H 460v/460V Pos: standing >
Saving Norbeast.

< 1282h/1236H 460v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.

< 1282h/1236H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W

< 1282h/1236H 458v/460V Pos: standing >
You quickly scan the area.
A brown duck who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A halfling child who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A halfling guard who is close by to your east.
A halfling guard who is not far off to your east.
The small woman who is a brief walk away to your east.
The halfling thief who is a brief walk away to your east.
A playful kitten who is a brief walk away to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A giant dragonfly who is close by to your west.
The wealthy merchant who is close by to your west.
A halfling guard who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
A halfling woman who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
The halfling adventurer who is rather far off to your west.
A speckled duck who is in the distance to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1282h/1236H 458v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A large, ugly snapping turtle is here.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 1282h/1236H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
A Halfling (small) stands here. (Non-Fraggable)
A beautiful receptionist stands here ready to rent out rooms.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1282h/1236H 458v/460V Pos: standing >

< 1282h/1236H 458v/460V Pos: standing >
You snap into visibility.
[Damage: 99 ] -=[A Grey Elf makes a strange sound as you place Khazid'hea, the blade of Cutting with a strange black stone in his back.]=-

< 1282h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 A Grey Elf misses you.
You dodge a Grey Elf's vicious attack.

< 1282h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 You think you noticed an opening in your victim defenses...

< 1282h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 You snap into visibility.
You tackle a Grey Elf square in the chest knocking the wind out of him!

< 1282h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 34 ] -=[Your slash strikes a Grey Elf hard.]=-
[Damage: 28 ] -=[Your slash strikes a Grey Elf hard.]=-
[Damage: 24 ] -=[Your impressive slash strikes a Grey Elf hard.]=-
[Damage: 33 ] -=[Your powerful slash strikes a Grey Elf very hard.]=-
[Damage: 31 ] -=[Your powerful slash strikes a Grey Elf very hard.]=-
[Damage: 24 ] -=[Your slash strikes a Grey Elf very hard.]=-
[Damage: 27 ] -=[Your slash seriously wounds a Grey Elf.]=-

< 1282h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You dodge a Grey Elf's vicious attack.
You play with a Grey Elf before lunging into an offensive routine!
You snap into visibility.
[Damage: 27 ] -=[Your impressive slash seriously wounds a Grey Elf.]=-
[Damage: 29 ] -=[Your powerful slash enshrouds a Grey Elf in a mist of blood.]=-

< 1282h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 A halfling guard enters from below.

< 1282h/1236H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 You snap into visibility.
[Damage: 64 ] -=[You find weakness in a Grey Elf's defenses and land a sneaky surprise attack!]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.
You tighten up and skillfully hit a Grey Elf right in the stomach! a Grey Elf appears a bit less energetic after that hit.

< 1282h/1236H 460v/460V Pos: standing >
<A halfling guard suddenly attacks YOU!
You snap into visibility.
-=[A halfling guard's weak slash grazes you.]=-

< 1281h/1236H 460v/460V Pos: standing >
<You snap into visibility.
[Damage:  2 ] -=[Your slash hits a Grey Elf.]=-
A Grey Elf's soft skin cloak was completely destroyed by the massive blow!
A Grey Elf's sparkling dragonscale collar was completely destroyed by the massive blow!
A Grey Elf's pair of goggles of faerie sight was completely destroyed by the massive blow!
A Grey Elf's circle of thorns [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.