The death of [35 Deathlord] Grimgood (Vampire)

in Shallow Pool of Muck

from the perspective of [35 Deathlord] Grimgood (Vampire)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

A large two-handed sword has been left here.
[2] A warhammer with a sturdy-looking steel head lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 1h/307H 91v/120V Pos: standing >
You shrug into a suit of spiked leather armor.
You slide your legs into a pair of studded leather leggings.
You cover your arms with a pair of studded leather sleeves.
You clasp a belt of sewn ratskins around your waist.
You pull some thick leather gloves onto your hands.
You place a pair of studded leather boots on your feet.
You don a bronze skull cap on your head.
You strap a small round wooden shield to your arm.
You place a thick spiked leather bracer around your left wrist.
You place a thick spiked leather bracer around your right wrist.
You wear a reptile skin cloak about your body.
You need two free hands to wield that.
You need two free hands to wield that.
You need two free hands to wield that.
You need two free hands to wield that.
You hold a large moth-eaten leather sack.

< 5h/307H 99v/120V Pos: standing >
You stop using a small round wooden shield.

< 8h/307H 106v/120V Pos: standing >
You drop a small round wooden shield.

< 11h/307H 110v/120V Pos: standing >
A small round wooden shield crumbles to dust and blows away.

< 11h/307H 111v/120V Pos: standing >
You stop using a large moth-eaten leather sack.

< 16h/307H 120v/120V Pos: standing >
You get a small bandage from a large moth-eaten leather sack.

< 20h/307H 120v/120V Pos: standing >
Who are you trying to bandage?

< 24h/307H 120v/120V Pos: standing >
You attempt to bandage yourself.

< 29h/307H 120v/120V Pos: standing >
You continue bandaging yourself.

< 40h/307H 118v/120V Pos: standing >
You continue bandaging yourself.
A large moth-eaten leather sack contains:

[4] a small bandage
a slender fishing pole

< 50h/307H 115v/120V Pos: standing >
You continue bandaging yourself.

< 61h/307H 114v/120V Pos: standing >
You are using:
<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

< 63h/307H 119v/120V Pos: standing >
You continue bandaging yourself.

< 72h/307H 118v/120V Pos: standing >
You continue bandaging yourself.

< 82h/307H 117v/120V Pos: standing >
You can't bandage any more with this bandage.

< 85h/307H 117v/120V Pos: standing >
You wield a large two-handed sword.

< 90h/307H 117v/120V Pos: standing >
You drop a large two-handed sword.

< 93h/307H 120v/120V Pos: standing >
You are carrying: (2/12)
a large moth-eaten leather sack
a steel warhammer

< 97h/307H 120v/120V Pos: standing >
You drop a steel warhammer.

< 101h/307H 120v/120V Pos: standing >
Bandaging again wont do any good now.

< 111h/307H 120v/120V Pos: standing >
You are carrying: (1/12)
a large moth-eaten leather sack

< 113h/307H 120v/120V Pos: standing >
You get a small bandage from a large moth-eaten leather sack.

< 117h/307H 120v/120V Pos: standing >
A War Room
Obvious exits: -E -S# -W
Ackum, the master warrior, is here.

< 119h/307H 119v/120V Pos: standing >
Ok.

< 122h/307H 119v/120V Pos: standing >
A Narrow Corridor
Obvious exits: -N -S

< 123h/307H 118v/120V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U

< 125h/307H 119v/120V Pos: standing >
A Narrow Staircase
Obvious exits: -W -D
An commoner walks the road, intent on his destination.

< 126h/307H 118v/120V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W

< 127h/307H 118v/120V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 128h/307H 119v/120V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 129h/307H 118v/120V Pos: standing >
Bergin's Weapon Shop
Obvious exits: -N
A small, red-hot forging furnace has been set up here. (humming)
Bergin the weaponsmith stands here.

< 130h/307H 118v/120V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 132h/307H 119v/120V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W

< 133h/307H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 134h/307H 118v/120V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 137h/307H 119v/120V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 139h/307H 118v/120V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 140h/307H 117v/120V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 140h/307H 118v/120V Pos: standing >
A Turning
Obvious exits: -N -E -W#

< 141h/307H 118v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.

< 143h/307H 119v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W

< 144h/307H 118v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 145h/307H 119v/120V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 146h/307H 118v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 147h/307H 118v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 148h/307H 118v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 148h/307H 119v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E

< 149h/307H 118v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 150h/307H 119v/120V Pos: standing >
A Path of Dirt
Obvious exits: -E -W

< 151h/307H 118v/120V Pos: standing >
A Muddy Trail
Obvious exits: -E -W

< 152h/307H 117v/120V Pos: standing >
In the Muck
Obvious exits: -N -S -W
The corpse of a Vampire is lying here.

< 152h/307H 117v/120V Pos: standing >
It appears to be the corpse of Grimgood.
Nothing.

< 157h/307H 120v/120V Pos: standing >
Inside a Patch of Tall Reeds
Obvious exits: -N
The corpse of a Githzerai is lying here.
A small snake swims in the swamp.
A carnivorous plant opens its jaws.

< 162h/307H 119v/120V Pos: standing >
A carnivorous plant suddenly attacks YOU!
-=[A carnivorous plant's impressive bite seriously wounds you.]=-
Your black blood races with excitement as the pain washes over you!

< 133h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage:  8 ] -=[Your fine slash strikes a carnivorous plant.]=-
[Damage:  7 ] -=[Your slash strikes a carnivorous plant.]=-
A carnivorous plant dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 12 ] -=[Your impressive slash strikes a carnivorous plant.]=-

< 134h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  small wounds >
 You dodge a carnivorous plant's vicious attack.
You dodge a carnivorous plant's vicious attack.
-=[A carnivorous plant kicks you and your bones crumble.]=-
Black blood spurts from your wound as a carnivorous plant's weapon rips your flesh.
[Damage: 12 ] -=[A carnivorous plant writhes in agony the black blood greedily eats into its flesh.]=-

< 125h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  7 ] -=[Your fine slash strikes a carnivorous plant.]=-
[Damage:  8 ] -=[Your fine slash strikes a carnivorous plant.]=-
A carnivorous plant dodges your futile attack.
[Damage:  6 ] -=[Your fine slash strikes a carnivorous plant.]=-

< 126h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  few wounds >
 A sense of awareness flows over you as you move into battle.
You dodge a carnivorous plant's vicious attack.
It appears to be the corpse of Tedzeri.
Nothing.

< 126h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  few wounds >
 You miss a carnivorous plant.
You score a CRITICAL HIT!!!!!
[Damage: 13 ] -=[Your impressive slash strikes a carnivorous plant hard.]=-
[Damage:  6 ] -=[Your slash strikes a carnivorous plant.]=-

< 127h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  few wounds >
 -=[A carnivorous plant's impressive bite seriously wounds you.]=-
You dodge a carnivorous plant's vicious attack.
You are knocked to the ground by a carnivorous plant's mighty bash!

< 100h/307H 119v/120V Pos: sitting >
< T: Grimgood TP: sit TC: nasty wounds E: plant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A carnivorous plant dodges your futile attack.
[Damage:  7 ] -=[Your fine slash strikes a carnivorous plant.]=-
You miss a carnivorous plant.
You miss a carnivorous plant.

< 100h/307H 119v/120V Pos: sitting >
< T: Grimgood TP: sit TC: nasty wounds E: plant sta EP:  few wounds >
 A carnivorous plant misses you.

< 101h/307H 119v/120V Pos: sitting >
< T: Grimgood TP: sit TC: nasty wounds E: plant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a carnivorous plant.
[Damage:  5 ] -=[Your decent slash strikes a carnivorous plant.]=-
[Damage:  4 ] -=[Your decent slash strikes a carnivorous plant.]=-
[Damage:  5 ] -=[Your decent slash strikes a carnivorous plant.]=-

< 101h/307H 119v/120V Pos: sitting >
< T: Grimgood TP: sit TC: nasty wounds E: plant sta EP:  few wounds >
 You clamber to your feet.

< 102h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  7 ] -=[Your fine slash strikes a carnivorous plant.]=-
[Damage:  4 ] -=[Your decent slash strikes a carnivorous plant.]=-
A carnivorous plant dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] -=[Your impressive slash strikes a carnivorous plant hard.]=-
You dodge a carnivorous plant's vicious attack.
-=[A carnivorous plant kicks you and your bones crumble.]=-
You circle a carnivorous plant flanking it.

< 95h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  6 ] -=[You strike a carnivorous plant as your fine slash reaches its unprotected flank.]=-
[Damage: 12 ] -=[You strike a carnivorous plant very hard as your slash reaches its unprotected flank.]=-
[Damage:  8 ] -=[You strike a carnivorous plant very hard as your fine slash reaches its unprotected flank.]=-
[Damage:  7 ] -=[You strike a carnivorous plant very hard as your fine slash reaches its unprotected flank.]=-

< 96h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP: pretty hurt >
 A carnivorous plant maneuvers itself into a better position.

< 96h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP: pretty hurt >
 [Damage: 14 ] -=[You nail a carnivorous plant from behind, sending it reeling.]=-

< 96h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP: pretty hurt >
 You parry a carnivorous plant's lunge at you.

< 96h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your impressive slash enshrouds a carnivorous plant in a mist of blood.]=-
You miss a carnivorous plant.
[Damage:  6 ] -=[Your fine slash seriously wounds a carnivorous plant.]=-
[Damage:  9 ] -=[Your slash causes a carnivorous plant to grimace in pain.]=-

< 97h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  awful >
 A small snake leaves north.

< 97h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  awful >
 You parry a carnivorous plant's lunge at you.
You parry a carnivorous plant's lunge at you.

< 98h/307H 119v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: plant sta EP:  awful >
 [Damage: 13 ] -=[You kick a carnivorous plant in the stomach, winding it.]=-
A carnivorous plant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a carnivorous plant's gurgling and choking signals its demise.

< 98h/307H 119v/120V Pos: standing >
It appears to be the corpse of a carnivorous plant.
Nothing.

< 102h/307H 120v/120V Pos: standing >
the corpse of a carnivorous plant does not contain the coins.

< 103h/307H 120v/120V Pos: standing >
It appears to be the corpse of Tedzeri.
Nothing.

< 104h/307H 120v/120V Pos: standing >
A small snake enters from the north.

< 106h/307H 120v/120V Pos: standing >
A small snake leaves north.

< 126h/307H 120v/120V Pos: standing >
Who are you trying to bandage?

< 138h/307H 120v/120V Pos: standing >
You attempt to bandage yourself.

< 141h/307H 120v/120V Pos: standing >
You continue bandaging yourself.

< 152h/307H 118v/120V Pos: standing >
You continue bandaging yourself.

< 163h/307H 115v/120V Pos: standing >
You continue bandaging yourself.

< 173h/307H 113v/120V Pos: standing >
You continue bandaging yourself.

< 184h/307H 111v/120V Pos: standing >
Autosaving...
You continue bandaging yourself.

< 195h/307H 108v/120V Pos: standing >
You can't bandage any more with this bandage.

< 197h/307H 112v/120V Pos: standing >
It rains a bit harder.

< 236h/307H 120v/120V Pos: standing >
A small snake enters from the north.

< 279h/307H 120v/120V Pos: standing >
A Shade enters from the north.

< 290h/307H 120v/120V Pos: standing >
-=[Out of nowhere, a Shade stabs you in the back.]=-
OUCH!  That really did HURT!
Black blood spurts from your wound as a Shade's weapon rips your flesh.
[Damage: 13 ] -=[A Shade writhes in agony the black blood greedily eats into his flesh.]=-
A Shade's a glowing necklace of power of endurance was corroded by acid.
With a swift tug a Shade wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, a Shade stabs you in the back.]=-
OUCH!  That really did HURT!
Pain wracks your body in angry spasms.  It feels... good.
-=[A Shade's pierce strikes you.]=-

< 180h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss a Shade.
You miss a Shade.
A Shade dodges your futile attack.
A Shade dodges your futile attack.

< 181h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade leaves north.

< 181h/307H 120v/120V Pos: standing >
A Shade enters from the north.

< 181h/307H 120v/120V Pos: standing >
-=[Out of nowhere, a Shade stabs you in the back.]=-
-=[A Shade's fine pierce strikes you.]=-

< 160h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!

< 161h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 A sense of awareness flows over you as you move into battle.
You parry a Shade's lunge at you.
You dodge a Shade's vicious attack.
You dodge a Shade's vicious attack.

< 161h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade leaves north.

< 161h/307H 120v/120V Pos: standing >
A Shade enters from the north.

< 161h/307H 120v/120V Pos: standing >
-=[A Shade's impressive pierce strikes you.]=-
Black blood spurts from your wound as a Shade's weapon rips your flesh.
[Damage: 12 ] -=[A Shade writhes in agony the black blood greedily eats into his flesh.]=-
-=[Out of nowhere, a Shade stabs you in the back.]=-
OUCH!  That really did HURT!
Your black blood races with excitement as the pain washes over you!

< 105h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: A Shade sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 105h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: A Shade sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A Shade dodges your futile attack.
You miss a Shade.
A Shade dodges your futile attack.
A Shade parries your futile lunge at him.

< 105h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: A Shade sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 105h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC: nasty wounds E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade leaves north.

< 105h/307H 120v/120V Pos: standing >
A Shade enters from the north.

< 105h/307H 120v/120V Pos: standing >
-=[A Shade's pierce strikes you very hard.]=-
-=[Out of nowhere, a Shade stabs you in the back.]=-
Black blood spurts from your wound as a Shade's weapon rips your flesh.
[Damage: 12 ] -=[A Shade writhes in agony the black blood greedily eats into his flesh.]=-

< 82h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC:pretty hurt E: A Shade sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 83h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC:pretty hurt E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade leaves north.

< 83h/307H 120v/120V Pos: standing >
A Shade enters from the north.

< 83h/307H 120v/120V Pos: standing >
-=[Out of nowhere, a Shade stabs you in the back.]=-
You begin grinning feverishly as death draws nearer!
-=[A Shade's impressive pierce seriously wounds you.]=-
You begin grinning feverishly as death draws nearer!

< 59h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC:pretty hurt E: A Shade sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss a Shade.
You miss a Shade.
A Shade dodges your futile attack.
A Shade parries your futile lunge at him.

< 60h/307H 120v/120V Pos: standing >
< T: Grimgood TP: sta TC:pretty hurt E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade leaves north.

< 60h/307H 120v/120V Pos: standing >
A Shade enters from the north.
You attempt to flee...
In the Muck
Obvious exits: -N -S -W
The corpse of a Vampire is lying here.
You flee northward!

< 60h/307H 92v/120V Pos: standing >
A Shade enters from the south.
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 61h/307H 91v/120V Pos: standing >
Muddy Trail in a Swamp
Obvious exits: -N -S

< 61h/307H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 62h/307H 93v/120V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D

< 63h/307H 94v/120V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A baby crocodile snaps its jaws.

< 64h/307H 95v/120V Pos: standing >
A Steep Grassy Mound
Obvious exits: -S -W

< 65h/307H 96v/120V Pos: standing >
Shallow Pool of Muck
Obvious exits: -E -S
A baby crocodile snaps its jaws.

< 66h/307H 97v/120V Pos: standing >
A Shade enters from the east.

< 68h/307H 101v/120V Pos: standing >
-=[A Shade's fine pierce strikes you very hard.]=-
You begin grinning feverishly as death draws nearer!
-=[Out of nowhere, a Shade stabs you in the back.]=-
You wish that your wounds would stop BLEEDING so much!
You begin grinning feverishly as death draws nearer!
Black blood spurts from your wound as a Shade's weapon rips your flesh.
A Shade jumps out of the way barely avoiding the spurt of blood.

< 31h/307H 101v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss a Shade.
A Shade dodges your futile attack.
A Shade dodges your futile attack.
You miss a Shade.

< 33h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 A baby crocodile leaves east.

< 33h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 You parry a Shade's lunge at you.
You dodge a Shade's vicious attack.
You parry a Shade's lunge at you.

< 33h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss a Shade.
You miss a Shade.
You miss a Shade.
A Shade dodges your futile attack.

< 34h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 You parry a Shade's lunge at you.
-=[A Shade's fine pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
You begin grinning feverishly as death draws nearer!

< 22h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 The first hint of daylight can be seen on the northern horizon.

< 23h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[Your slash grazes a Shade.]=-
[Damage:  1 ] -=[Your slash grazes a Shade.]=-
A Shade dodges your futile attack.
[Damage:  1 ] -=[Your slash grazes a Shade.]=-

< 23h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!

< 23h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 You parry a Shade's lunge at you.
You parry a Shade's lunge at you.

< 24h/307H 102v/120V Pos: standing >
< T: Grimgood TP: sta TC: awful E: A Shade sta EP: few scratches >
 A Shade attempts to flee.
A Shade leaves east.

< 24h/307H 102v/120V Pos: standing >
A Shade enters from the east.

< 24h/307H 102v/120V Pos: standing >
-=[A Shade's fine pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
You begin grinning feverishly as death draws nearer!
-=[A Shade's impressive pierce grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You begin grinning feverishly as death draws nearer!
As the edge of the green bladed dagger strikes at you, the ghostly form of a toxic wyrm flashes before your eyes and spews a corrosive posion into your face!
A bubbling spray of goo spews from a Shade striking you full on!
Your large two-handed sword melted corroded by the acid.