<worn as a badge> a masterly crafted obsidian badge (illuminating) [72%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> an anti-matter earring
<worn in ear> a lightning earring
<worn on face> the scale of a hydrawyrm
<worn around neck> the holy symbol of sanctity (magic) (glowing) (humming)
<worn around neck> a carnelian and ruby inlaid gorget (magic)
<worn on body> a suit of flame-wreathed platemail [77%]
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> an elven quiver [52%]
<worn about waist> a thick belt of trollhide (magic)
<worn on belt buckle>a silver belt-buckle of dragon teeth (glowing) [78%]
<worn on arms> some bracers of defense (magic)
<held as shield> the righteous platinum-plated shield of Berronar Truesilver (magic) (glowing)
<worn around wrist> a silver charm bracelet (magic) (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> a pair of hazy green gloves (magic) (glowing) [50%]
<worn on finger> a titanium ring (magic) (glowing)
<worn on finger> a death ring of Tezcatlipoca (magic)[210h 11m 58s]
<primary weapon> Tsunami, the trident of storms (magic)[228h 31m 55s]
<worn on legs> a pair of blood-stained wyrm scale leggings (magic)
<worn on feet> a pair of clawed demon-hide moccasins
< 1038h/1038H 136v/136V Pos: sitting >
A high-elf lancer's mighty slash wounds Sxt.
A high-elf lancer is burned severely as he hits Sxt!
Sxt parries a high-elf lancer's lunge at him.
Nicram starts casting a spell.
< 1038h/1038H 136v/136V Pos: sitting >
Saving Gellz.
< 1038h/1038H 136v/136V Pos: sitting >
You have finished praying for unholy word.
Majk starts casting an offensive spell.
< 1038h/1038H 136v/136V Pos: sitting >
Sxt's powerful slash strikes a high-elf lancer very hard.
A high-elf lancer parries Sxt's lunge at him.
Sxt's slash strikes a high-elf lancer.
Sxt's impressive slash strikes a high-elf lancer hard.
Sxt's sword of fire and flame summons the power of fire and flames at a high-elf lancer.
Billowing clouds of incendiary gases pour from Sxt's fingertips!
Sxt's spell flows around a high-elf lancer, leaving him unharmed!
Sxt cackles as his incendiary cloud torches a high-elf lancer.
Sxt's sword of fire and flame calls upon the pure power of the plane of fire, directing it at a high-elf lancer!
Two pillars of white flame leap from Sxt's outstreached palms enveloping a high-elf lancer
in a fiery inferno.
With a swift turn Sxt lashes at a high-elf lancer.
Sxt's powerful slash strikes a high-elf lancer hard.
A high-elf lancer parries Sxt's lunge at him.
Sxt's powerful slash strikes a high-elf lancer very hard.
A high-elf lancer parries Sxt's lunge at him.
A high-elf lancer parries Sxt's lunge at him.
< 1038h/1038H 136v/136V Pos: sitting >
Sxt's spell flows around a high-elf lancer, leaving him unharmed!
Your group consists of ( 4/30):
( Head) 1038/1038 hit, 136/136 move Gellz
(Front) 1066/1065 hit, 113/133 move Sxt
(Front) 622/622 hit, 170/172 move Majk
(Front) 1086/1086 hit, 207/207 move Nicram
< 1038h/1038H 136v/136V Pos: sitting >
Sxt parries a high-elf lancer's lunge at him.
A high-elf lancer's mighty slash wounds Sxt.
A high-elf lancer is burned severely as he hits Sxt!
< 1038h/1038H 136v/136V Pos: sitting >
A high-elf lancer enters from above.
Saving Gellz.
< 1038h/1038H 136v/136V Pos: sitting >
Majk completes his spell...
Majk unleashes light in a focused, searing ray at a high-elf lancer!
Nicram completes his spell...
A high-elf lancer is struck by a blinding light from Nicram, and is utterly destroyed!
A high-elf lancer is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a high-elf lancer.
< 1038h/1038H 136v/136V Pos: sitting >
You have finished praying for unholy word.
Your prayers are complete.
< 1038h/1038H 136v/136V Pos: sitting >
You get a few coins from the corpse of a high-elf lancer.
There were: 3 platinum coins, 21 gold coins.
< 1038h/1038H 136v/136V Pos: sitting >
Sxt's fine slash strikes a high-elf lancer.
Sxt's fine slash strikes a high-elf lancer.
The wicked-looking scimitar of Demogorgon carried by Sxt slices into a high-elf lancer's soul...
a high-elf lancer goes limp for a moment.
Sxt's powerful slash seriously wounds a high-elf lancer.
A high-elf lancer parries Sxt's lunge at him.
Sxt's impressive slash strikes a high-elf lancer very hard.
Sxt's slash seriously wounds a high-elf lancer.
A high-elf lancer parries Sxt's lunge at him.
Sxt's impressive slash seriously wounds a high-elf lancer.
Ok.
You put 3 platinum, 21 gold, 0 silver, and 0 copper coins into a portable hole.
< 1038h/1038H 136v/136V Pos: sitting >
A high-elf lancer's awesome slash strikes Sxt.
A high-elf lancer is burned severely as he hits Sxt!
Sxt deflects a high-elf lancer's blow and strikes back at him!
Sxt's impressive slash enshrouds a high-elf lancer in a mist of blood.
A high-elf lancer whacks Sxt in the side with a sound kick.
Sxt's spell flows around a high-elf lancer, leaving him unharmed!
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 17 hours.
The corpse of a high-elf lancer is made of flesh and appears to be of average quality.
It appears to be the corpse of a high-elf lancer.
a golden falchion
< 1038h/1038H 136v/136V Pos: sitting >
Saving Gellz.
< 1038h/1038H 136v/136V Pos: sitting >
Majk starts casting an offensive spell.
A high-elf lancer suddenly attacks Majk!
A high-elf lancer's weak slash grazes Majk.
You clamber to your feet.
< 1038h/1038H 136v/136V Pos: standing >
A high-elf lancer screams in agony as the flames consume him completely.
A high-elf lancer is dead! R.I.P.
You receive your share of experience.
A high-elf lancer's death cry reverberates in your head as he falls to the ground.
The Military Spire
Obvious exits: -N -U
Fresh blood covers everything in the area.
[3] The corpse of a high-elf lancer is lying here.
A high-elf lancer stands here, fighting Majk.(Red Aura)
Sxt Protectores Augusti of The Empire (Revenant)(large) stands in mid-air here.(Gold Aura)
Nicram Pontifex Maximus of The Empire (Barbarian)(large) stands in mid-air here.
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here, fighting a high-elf lancer. (casting)
< 1038h/1038H 136v/136V Pos: standing >
Saving Gellz.
< 1038h/1038H 136v/136V Pos: standing >
You get a few coins from the corpse of a high-elf lancer.
There were: 3 platinum coins, 17 gold coins.
< 1038h/1038H 136v/136V Pos: standing >
Ok.
You put 3 platinum, 17 gold, 0 silver, and 0 copper coins into a portable hole.
< 1038h/1038H 136v/136V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 18 hours.
The corpse of a high-elf lancer is made of flesh and appears to be of average quality.
It appears to be the corpse of a high-elf lancer.
a golden falchion
< 1038h/1038H 136v/136V Pos: standing >
Majk completes his spell...
Majk utters the word 'gjifal'
a high-elf lancer seems to be blinded!
Majk's spell flows around a high-elf lancer, leaving him unharmed!
< 1038h/1038H 136v/136V Pos: standing >
You start chanting...
< 1038h/1038H 136v/136V Pos: standing >
You complete your spell...
< 1038h/1038H 136v/136V Pos: standing >
Sxt slows down exhausted.
A high-elf lancer's weak slash grazes Majk.
A high-elf lancer's weak slash grazes Majk.
A high-elf lancer's weak slash grazes Majk.
< 1038h/1038H 136v/136V Pos: standing >
A high-elf lancer parries Majk's lunge at him.
Majk misses a high-elf lancer.
Majk misses a high-elf lancer.
< 1038h/1038H 136v/136V Pos: standing >
You sit down and relax.
< 1038h/1038H 136v/136V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - lesser sanctuary
(10th circle) 2 - full harm
2 - accelerated healing
( 9th circle) 2 - word of recall
1 - resurrect
2 - unholy word
( 8th circle) 2 - dispel magic
2 - mass heal
( 7th circle) 6 - full heal
( 6th circle) 1 - continual light
6 - flame strike
( 5th circle) 6 - heal
1 - vitality
1 - soulshield
( 4th circle) 2 - remove curse
2 - summon
2 - cure disease
3 - invigorate
( 3rd circle) 2 - cure critic
2 - remove poison
1 - sense life
5 - cause critical
( 2nd circle) 2 - blindness
1 - cure serious
3 - preserve
1 - protection from fire
1 - protection from cold
2 - cause serious
( 1st circle) 2 - armor
2 - bless
2 - detect magic
5 - turn undead
And you are currently praying for the following spells:
2 seconds: ( 8th) virtue
You can pray no more spells.
You continue your praying.
< 1038h/1038H 136v/136V Pos: sitting >
You start meditating...
Sxt suddenly attacks a high-elf lancer!
Sxt snaps into visibility.
Sxt's powerful slash strikes a high-elf lancer.
Sxt's fine slash wounds a high-elf lancer.
< 1038h/1038H 136v/136V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.
< 1038h/1038H 136v/136V Pos: sitting >
Majk starts casting an offensive spell.
< 1038h/1038H 136v/136V Pos: sitting >
A high-elf lancer's slash grazes Majk.
A high-elf lancer's fine slash grazes Majk.
Majk dodges a high-elf lancer's attack.
< 1038h/1038H 136v/136V Pos: sitting >
Majk completes his spell...
Majk causes the EARTH to rise up in the shape of a fist!
You clamber to your feet.
< 1038h/1038H 136v/136V Pos: standing >
You start chanting...
< 1038h/1038H 136v/136V Pos: standing >
Sxt turns into a blur of blades as he charges at his foes!
< 1038h/1038H 136v/136V Pos: standing >
Sxt snaps into visibility.
Sxt's impressive slash strikes a high-elf lancer.
Sxt's slash wounds a high-elf lancer.
Sxt's impressive slash wounds a high-elf lancer.
Sxt's powerful slash strikes a high-elf lancer.
Sxt's slash strikes a high-elf lancer.
Sxt's slash strikes a high-elf lancer.
Sxt's impressive slash strikes a high-elf lancer.
Sxt's slash strikes a high-elf lancer.
< 1038h/1038H 136v/136V Pos: standing >
Casting: vitality
Majk starts casting an offensive spell.
< 1038h/1038H 136v/136V Pos: standing >
Nicram starts casting a spell.
< 1038h/1038H 136v/136V Pos: standing >
You complete your spell...
< 1038h/1038H 136v/136V Pos: standing >
Majk barely blocks a high-elf lancer's lunge at him.
A high-elf lancer's weak slash grazes Majk.
Majk barely blocks a high-elf lancer's lunge at him.
< 1038h/1038H 136v/136V Pos: standing >
Sxt's impressive slash strikes a high-elf lancer.
Sxt's impressive slash strikes a high-elf lancer.
A high-elf lancer dodges Sxt's attack.
Sxt's impressive slash strikes a high-elf lancer.
Sxt's impressive slash strikes a high-elf lancer.
Sxt's impressive slash strikes a high-elf lancer.
Sxt's powerful slash strikes a high-elf lancer hard.
Sxt's impressive slash strikes a high-elf lancer hard.
Sxt's fine slash strikes a high-elf lancer.
< 1038h/1038H 136v/136V Pos: standing >
Majk completes his spell...
Majk utters the words 'zabrahpunso wkadar'
Majk causes the EARTH to rise up in the shape of a fist!
Majk misses a high-elf lancer.
Majk misses a high-elf lancer.
< 1038h/1038H 136v/136V Pos: standing >
You sit down and relax.
< 1038h/1038H 136v/136V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - lesser sanctuary
(10th circle) 2 - full harm
2 - accelerated healing
( 9th circle) 2 - word of recall
1 - resurrect
2 - unholy word
( 8th circle) 2 - dispel magic
2 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - continual light
6 - flame strike
( 5th circle) 6 - heal
1 - soulshield
( 4th circle) 2 - remove curse
2 - summon
2 - cure disease
3 - invigorate
( 3rd circle) 2 - cure critic
2 - remove poison
1 - sense life
5 - cause critical
( 2nd circle) 2 - blindness
1 - cure serious
3 - preserve
1 - protection from fire
1 - protection from cold
2 - cause serious
( 1st circle) 2 - armor
2 - bless
2 - detect magic
5 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 5th) vitality
You can pray no more spells.
You continue your praying.
< 1038h/1038H 136v/136V Pos: sitting >
You start meditating...
< 1038h/1038H 136v/136V Pos: sitting >
Nicram completes his spell...
Nicram unleashes light in a focused, searing ray at a high-elf lancer!
< 1038h/1038H 136v/136V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.
Majk starts casting an offensive spell.
< 1038h/1038H 136v/136V Pos: sitting >
Sxt misses a high-elf lancer.
A high-elf lancer is slashed into two by a master stroke performed by Sxt.
A high-elf lancer is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a high-elf lancer's last actions in this world.
Majk stops chanting abruptly!
< 1038h/1038H 136v/136V Pos: sitting >
You clamber to your feet.
< 1038h/1038H 136v/136V Pos: standing >
You get a few coins from the corpse of a high-elf lancer.
There were: 2 platinum coins, 17 gold coins.
< 1038h/1038H 136v/136V Pos: standing >
Ok.
You put 2 platinum, 17 gold, 0 silver, and 0 copper coins into a portable hole.
< 1038h/1038H 136v/136V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 16 hours.
The corpse of a high-elf lancer is made of flesh and appears to be of average quality.
It appears to be the corpse of a high-elf lancer.
a golden falchion
< 1038h/1038H 136v/136V Pos: standing >
You start chanting...
< 1038h/1038H 136v/136V Pos: standing >
Casting: vitality
< 1038h/1038H 136v/136V Pos: standing >
You complete your spell...
< 1038h/1038H 136v/136V Pos: standing >
You sit down and relax.
< 1038h/1038H 136v/136V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - lesser sanctuary
(10th circle) 2 - full harm
2 - accelerated healing
( 9th circle) 2 - word of recall
1 - resurrect
2 - unholy word
( 8th circle) 2 - dispel magic
2 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - continual light
6 - flame strike
( 5th circle) 6 - heal
1 - soulshield
( 4th circle) 2 - remove curse
2 - summon
2 - cure disease
3 - invigorate
( 3rd circle) 2 - cure critic
2 - remove poison
1 - sense life
5 - cause critical
( 2nd circle) 2 - blindness
1 - cure serious
3 - preserve
1 - protection from fire
1 - protection from cold
2 - cause serious
( 1st circle) 2 - armor
2 - bless
2 - detect magic
5 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 5th) vitality
You can pray no more spells.
You continue your praying.
< 1038h/1038H 136v/136V Pos: sitting >
You start meditating...
< 1038h/1038H 136v/136V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.
< 1038h/1038H 136v/136V Pos: sitting >
Saving Gellz.
< 1038h/1038H 136v/136V Pos: sitting >
Character attributes for Gellz
Level: 51 Race: Dwarf Class: Cleric / Holyman
Age: 58 yrs / 11 mths Height: 46 inches Weight: 162 lbs Size: medium
Actual (Base) Actual (Base)
Str: 113 ( 86) Pow: 77 ( 90)
Dex: 75 ( 88) Int: 77 ( 96)
Agi: 85 (100) Wis: 156 (120)
Con: 157 (120) Cha: 68 ( 80) Luc: 89
Equipped Items: 98 Carried weight: 23
Armor Points: -407 Reduces melee damage taken by 40.7%
Hitroll: 13 Damroll: 9
Alignment: 1000 (-1000 to 1000)
Saving Throws: PAR[-36] FEA[29]
BRE[-24] SPE[-49]
Load carried: Not a problem
< 1038h/1038H 136v/136V Pos: sitting >
Saving Gellz.
< 1038h/1038H 136v/136V Pos: sitting >
The Military Spire
Obvious exits: -N -U
Puddles of fresh blood cover the ground.
[4] The corpse of a high-elf lancer is lying here.
*Sxt Protectores Augusti of The Empire (Revenant)(large) stands in mid-air here.(Gold Aura)
Nicram Pontifex Maximus of The Empire (Barbarian)(large) stands in mid-air here.
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
< 1038h/1038H 136v/136V Pos: sitting >
You clamber to your feet.
< 1038h/1038H 136v/136V Pos: standing >
Saving Gellz.
< 1038h/1038H 136v/136V Pos: standing >
Saving Gellz.
< 1038h/1038H 136v/136V Pos: standing >
You quickly scan the area.
A young private who is close by above you.
A young private who is close by above you.
A young private who is close by above you.
A young private who is close by above you.
A young private who is not far off above you.
A young private who is not far off above you.
A high-elf lieutenant who is not far off above you.
A high-elf lancer who is a brief walk away above you.
A high-elf lancer who is a brief walk away above you.
A high-elf lancer who is a brief walk away above you.
A high-elf lieutenant who is a brief walk away above you.
The captain of the guard who is a brief walk away above you.
< 1038h/1038H 136v/136V Pos: standing >
Majk sneaks north.
You follow Majk.
The Golden Cliffs
Obvious exits: -E# -S -W
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Nicram sneaks in from the south.
Sxt enters from the south.
< 1038h/1038H 135v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 136v/136V Pos: standing >
You follow Majk.
The Golden Cliffs
Obvious exits: -E -S -D
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A dreary Moon-Elf goes about his tasks here.
Sxt enters from the east.
< 1038h/1038H 133v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 133v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 133v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 133v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 133v/136V Pos: standing >
You follow Majk.
A Set of Symmetrical Rock Steps
Obvious exits: -N -U
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from above.
< 1038h/1038H 131v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 131v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 134v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 136v/136V Pos: standing >
You follow Majk.
The Dawndale Centrum
Obvious exits: -N -E -S -W#
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the south.
< 1038h/1038H 133v/136V Pos: standing >
Majk sneaks north.
You follow Majk.
A Set of Symmetrical Rock Steps
Obvious exits: -S -U
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the south.
You quickly scan the area.
You see nothing.
< 1038h/1038H 130v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 131v/136V Pos: standing >
Majk sneaks up.
You follow Majk.
The Golden Cliffs
Obvious exits: -N# -W -D
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from below.
< 1038h/1038H 132v/136V Pos: standing >
You quickly scan the area.
A moon-elf labourer who is not far off to your west.
< 1038h/1038H 132v/136V Pos: standing >
Majk opens the golden.
< 1038h/1038H 132v/136V Pos: standing >
You quickly scan the area.
A moon-elf labourer who is not far off to your west.
< 1038h/1038H 132v/136V Pos: standing >
You quickly scan the area.
A moon-elf labourer who is not far off to your west.
< 1038h/1038H 132v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 132v/136V Pos: standing >
Majk sneaks north.
You follow Majk.
The Cultural Spire
Obvious exits: -S -U
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the south.
< 1038h/1038H 130v/136V Pos: standing >
You follow Majk.
The Golden Cliffs
Obvious exits: -N -W -D
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the north.
< 1038h/1038H 135v/136V Pos: standing >
Majk closes the golden.
< 1038h/1038H 135v/136V Pos: standing >
Majk sneaks west.
You follow Majk.
The Golden Cliffs
Obvious exits: -E -W
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the east.
< 1038h/1038H 132v/136V Pos: standing >
Majk sneaks west.
You follow Majk.
The Golden Cliffs
Obvious exits: -E -W#
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A lancer of the Dawndale guard patrols here.(Red Aura)
A dreary Moon-Elf goes about his tasks here.
Sxt enters from the east.
< 1038h/1038H 133v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 133v/136V Pos: standing >
Majk opens the golden.
< 1038h/1038H 133v/136V Pos: standing >
You quickly scan the area.
A high-elf student who is close by to your west.
< 1038h/1038H 133v/136V Pos: standing >
Majk sneaks west.
You follow Majk.
The Educational Spire
Obvious exits: -E -U
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A younger High-Elf student reads here quietly.(Red Aura)
A younger High-Elf student reads here quietly.(Red Aura)
Nicram sneaks in from the east.
Sxt enters from the east.
< 1038h/1038H 131v/136V Pos: standing >
You follow Majk.
The Golden Cliffs
Obvious exits: -E -W
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A lancer of the Dawndale guard patrols here.(Red Aura)
A dreary Moon-Elf goes about his tasks here.
Sxt enters from the west.
< 1038h/1038H 135v/136V Pos: standing >
You quickly scan the area.
A high-elf student who is close by to your west.
< 1038h/1038H 135v/136V Pos: standing >
Majk closes the golden.
< 1038h/1038H 135v/136V Pos: standing >
You follow Majk.
The Golden Cliffs
Obvious exits: -E -W
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the west.
< 1038h/1038H 132v/136V Pos: standing >
You quickly scan the area.
You see nothing.
< 1038h/1038H 133v/136V Pos: standing >
You follow Majk.
The Golden Cliffs
Obvious exits: -N# -W -D
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Nicram sneaks in from the west.
Sxt enters from the west.
< 1038h/1038H 133v/136V Pos: standing >
You follow Majk.
A Set of Symmetrical Rock Steps
Obvious exits: -S -U
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from above.
You quickly scan the area.
You see nothing.
< 1038h/1038H 131v/136V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 1038h/1038H 134v/136V Pos: standing >
Majk sneaks south.
You follow Majk.
The Dawndale Centrum
Obvious exits: -N -E -S -W#
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the north.
< 1038h/1038H 133v/136V Pos: standing >
You follow Majk.
The Dawndale Centrum
Obvious exits: -W -U
A massive statue, glimmering with gold, is here.
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt enters from the west.
< 1038h/1038H 130v/136V Pos: standing >
A Drow Elf enters from above.
A Drow Elf enters from above.
< 1038h/1038H 130v/136V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 1038h/1038H 131v/136V Pos: standing >
You quickly scan the area.
A high-elf taskmaster who is close by above you.
< 1038h/1038H 133v/136V Pos: standing >
A Drow Elf starts casting a spell.
< 1038h/1038H 134v/136V Pos: standing >
A Drow Elf leaves up.
You quickly scan the area.
A Drow Elf who is close by above you.
A high-elf taskmaster who is close by above you.
< 1038h/1038H 136v/136V Pos: standing >
The Dawndale Centrum
Obvious exits: -W -U
A massive statue, glimmering with gold, is here.
A Drow Elf (medium) Disciple of Lloth stands in mid-air here. (casting) (Red Aura)
*Sxt Protectores Augusti of The Empire (Revenant)(large) stands in mid-air here.(Gold Aura)
Nicram Pontifex Maximus of The Empire (Barbarian)(large) stands in mid-air here.
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
Sxt snaps into visibility.
Sxt suddenly looks a bit dumb, and madly slams at a Drow Elf!
A Drow Elf is momentarily dazed...
< 1038h/1038H 136v/136V Pos: standing >
A Drow Elf stops invoking abruptly!
< 1038h/1038H 136v/136V Pos: standing >
Your group consists of ( 4/30):
( Head) 1038/1038 hit, 136/136 move Gellz
(Front) 1065/1065 hit, 94/133 move Sxt
(Front) 622/622 hit, 172/172 move Majk
(Front) 1086/1086 hit, 207/207 move Nicram
< 1038h/1038H 136v/136V Pos: standing >
A Drow Elf snaps into visibility.
Sxt's powerful slash strikes a Drow Elf hard.
Sxt's powerful slash strikes a Drow Elf hard.
Sxt's impressive slash strikes a Drow Elf.
Sxt's powerful slash strikes a Drow Elf very hard.
Sxt's powerful slash strikes a Drow Elf hard.
Sxt's slash strikes a Drow Elf hard.
Sxt's slash strikes a Drow Elf.
Sxt's impressive slash strikes a Drow Elf.
< 1038h/1038H 136v/136V Pos: standing >
Nicram trips over a Drow Elf, in a futile attempt to slam him down even further.
Majk starts casting an offensive spell.
You start chanting...
< 1038h/1038H 136v/136V Pos: standing >
Sxt parries a Drow Elf's lunge at him.
A Drow Elf snaps into visibility.
Sxt snaps into visibility.
< 1038h/1038H 136v/136V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Sxt.
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 1038h/1038H 136v/136V Pos: standing >
Majk completes his spell...
Majk utters the word 'gjifal'
Majk's spell flows around a Drow Elf, leaving him unharmed!
< 1038h/1038H 136v/136V Pos: standing >
Your group consists of ( 4/30):
( Head) 1038/1038 hit, 136/136 move Gellz
(Front) 1065/1065 hit, 94/133 move Sxt
(Front) 622/622 hit, 172/172 move Majk
(Front) 1086/1086 hit, 177/207 move Nicram
< 1038h/1038H 136v/136V Pos: standing >
You start chanting...
< 1038h/1038H 136v/136V Pos: standing >
Majk starts casting an offensive spell.
< 1038h/1038H 136v/136V Pos: standing >
Sxt snaps into visibility.
A Drow Elf snaps into visibility.
Sxt's powerful slash seriously wounds a Drow Elf.
Sxt's slash strikes a Drow Elf very hard.
Sxt's powerful slash enshrouds a Drow Elf in a mist of blood.
Sxt's powerful slash causes a Drow Elf to grimace in pain.
Sxt's slash enshrouds a Drow Elf in a mist of blood.
Sxt's powerful slash hits a Drow Elf.
A Drow Elf is mortally wounded, and will die soon, if not aided.
A Drow Elf is slashed into two by a master stroke performed by Sxt.
A Drow Elf's ring of past was completely destroyed by the massive blow!
A Drow Elf's symbol of chaos was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.