The death of [56 Minstrel] Ques (Centaur)

in On a Dark Mountain Trail

from the perspective of [56 Minstrel] Ques (Centaur)

<worn in ear>        a spiked silver stud
<worn on face>       a mask of beastkind (magic)
<worn around neck>   an icy gem torque
<worn on body>       some heavy platinum platemail (magic) (glowing)
<worn on horse body> a saddle made of leather and iron
<worn about body>    a cloak of Mendes (magic)
<worn about waist>   a black leather belt fastened by golden buckles (magic)
<worn on arms>       an armband of knighthood
<worn on finger>     a bloodstone ring (glowing)
<worn on finger>     a jeweled bone ring from Abandoned Elven Homestead.
<primary weapon>     sewing needle
<held>               a plain wooden lyre

A watcher of the keep who is close by to your east.
The duergar tactician who is not far off to your east.
The baron's servant who is not far off to your east.
A squire of the keep who is not far off to your east.
A wino who is not far off to your east.
Stephan who is not far off to your east.

< 791h/791H 218v/224V Pos: standing >
You quickly scan the area.
An elderly woman who is close by to your north.
An elderly man who is close by to your north.
A black squirrel who is not far off to your north.
A hooded executioner who is a brief walk away to your north.
A drunken regal man who is a brief walk away to your north.
The keep's majestrate who is a brief walk away to your north.
A salesman who is rather far off to your north.
A salesman who is in the distance to your north.
A watcher of the keep who is close by to your east.
The duergar tactician who is not far off to your east.
An Orc who is not far off to your east.
The baron's servant who is not far off to your east.
A wino who is not far off to your east.
Stephan who is not far off to your east.
Anele who is close by to your west.
A homeless man who is not far off to your west.

< 791h/791H 219v/224V Pos: standing >
A Bloodstone merchant leaves east.

< 791h/791H 221v/224V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S -W
The corpse of an insane woman is lying here.
A town merchant is standing here thinking very intently about something.(Red Aura)
A watcher of the keep stands ready to defend the citizenry.(Red Aura)

< 791h/791H 220v/224V Pos: standing >
The Inn of Clowns
Obvious exits: -W
The duergar tactician is working on a hide. (minion) (Red Aura)
*An Orc (medium) Disciple of Lloth stands in mid-air here.(Red Aura)
A servant of the keep's baron is here tending official business.
A sparrow stands here, looking for some meat.
A young squire stands here practicing his sword technique.(Red Aura)
A wino stands here, swaying and mumbling some nonsense.
Stephan looks at you contently.

< 791h/791H 220v/224V Pos: standing >
An Orc snaps into visibility.
[Damage:  1 ] Your weak pierce grazes an Orc.

< 791h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:excellent E: An Orc sta EP: few scratches >
 The duergar tactician suddenly attacks YOU!
The duergar tactician's weak punch grazes you.

< 789h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 [Damage:  1 ] Your weak pierce grazes an Orc.
[Damage:  1 ] Your weak pierce grazes an Orc.

< 789h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 789h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 789h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 An Orc misses you.
An Orc snaps into visibility.
An Orc's crush grazes you.
Sorry, you aren't allowed to do that in combat.

< 788h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 The duergar tactician's punch grazes you.
The duergar tactician misses you.
The duergar tactician's feeble punch grazes you.

< 785h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 You think you noticed an opening in your victim defenses...
An Orc gives an order to his followers.
The duergar tactician starts casting a spell.

< 785h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
[Damage:  1 ] Your weak pierce grazes an Orc.
[Damage:  1 ] Your weak pierce grazes an Orc.
You start chanting...

< 785h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 Casting: bigbys clenched fist **

< 785h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 A squire of the keep evaluates the struggle, watching your battle tactics.

< 785h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC:few scratches E: An Orc sta EP: few scratches >
 The duergar tactician completes his spell...
The duergar tactician utters the words 'buoblg qrunsoqpze yugh'
The duergar tactician's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 626h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
[Damage: 26 ] You find weakness in an Orc's defenses and land a sneaky surprise attack!
You attempt to stab an Orc in the back, but their stone skin quickly absorbs the impact before fading away!
An Orc snaps into visibility.
[Damage:  1 ] An Orc makes a strange sound as you place sewing needle in his back.

< 626h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 The duergar tactician's punch wounds you.
You parry the duergar tactician's lunge at you.
You parry the duergar tactician's lunge at you.

< 617h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 An Orc misses you.
You parry an Orc's lunge at you.
An Orc snaps into visibility.

< 617h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 115 ] Your giant fist of force causes an Orc to stagger in agony!

< 617h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 An Orc gives an order to his followers.
the duergar tactician starts singing aloud with a beautiful voice.

< 617h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 The duergar tactician misses you.
The duergar tactician's weak punch grazes you.
You feel your skin soften and return to normal.
The duergar tactician's punch grazes you.

< 609h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 A sparrow leaves west.
An Orc snaps into visibility.
[Damage:  6 ] Your pierce wounds an Orc.
[Damage:  8 ] Your fine pierce wounds an Orc.
[Damage:  3 ] Your crude pierce grazes an Orc.

< 609h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 An Orc misses you.
An Orc's weak crush grazes you.

< 608h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 You think you noticed an opening in your victim defenses...

< 608h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 You start chanting...
An Orc gives an order to his followers.
The duergar tactician starts casting an offensive spell called 'bigbys clenched fist'.

< 608h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 The air around you folds and shifts, finally falling in upon itself!


< 608h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 The duergar tactician completes his spell...
The duergar tactician utters the words 'buoblg qrunsoqpze yugh'
The duergar tactician's mighty magic fist slams into you!
OUCH!  That really did HURT!
Your cloak of Mendes was damaged from the massive blow!

< 445h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 Casting: bigbys clenched fist *

< 445h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 The duergar tactician's decent punch wounds you.
You parry the duergar tactician's lunge at you.
You parry the duergar tactician's lunge at you.

< 436h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 An Orc snaps into visibility.
[Damage: 38 ] You find weakness in an Orc's defenses and land a sneaky surprise attack!
[Damage: 50 ] An Orc makes a strange sound as you place sewing needle in his back.

< 436h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 The duergar tactician sings a song so well you feel your pain and suffering ebbing away.
An Orc gives an order to his followers.

< 436h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 An Orc snaps into visibility.
An Orc's weak crush grazes you.
An Orc's crush grazes you.

< 433h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 You complete your spell...
[Damage: 117 ] Your giant fist of force causes an Orc to stagger in agony!

< 433h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 A Minotaur steps out of the etherportal.

< 433h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 An Orc gives an order to his followers.
The duergar tactician starts casting a spell.

< 433h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 An Orc snaps into visibility.
[Damage:  8 ] Your fine pierce wounds an Orc.
[Damage:  6 ] Your fine pierce wounds an Orc.
[Damage:  5 ] Your fine pierce wounds an Orc.
You attempt to flee...
PANIC!  You couldn't escape!

< 433h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 A squire of the keep evaluates the struggle, watching your battle tactics.

< 433h/791H 220v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: An Orc sta EP:  nasty wounds >
 You attempt to flee...
In the Commerce District
Obvious exits: -N -E -S -W
The corpse of an insane woman is lying here.
A town merchant is standing here thinking very intently about something.(Red Aura)
A sparrow stands here, looking for some meat.
An elderly woman stands here, staring into the past.
You flee westward!

< 433h/791H 209v/224V Pos: standing >
Autosaving...

< 433h/791H 209v/224V Pos: standing >
In the Commerce District
Obvious exits: -E -S -W
A citizen stands here minding his own business.(Red Aura)
An elderly man stands here, smack'n his lips.
A watcher of the keep stands ready to defend the citizenry.(Red Aura)
A peddler of the Keep is sitting here displaying his wares.

< 433h/791H 208v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 433h/791H 209v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 433h/791H 209v/224V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S

< 433h/791H 209v/224V Pos: standing >
On Commerce Way
Obvious exits: -N -S
A watcher of the keep stands ready to defend the citizenry.(Red Aura)
A fuzzy black squirrel is sitting here scavenging for some food.

< 433h/791H 208v/224V Pos: standing >
On Commerce Way
Obvious exits: -N -E -S -W
A citizen stands here minding his own business.(Red Aura)
The keep's majestrate is standing here, peering about at the nearby crowds.(Red Aura)

< 433h/791H 207v/224V Pos: standing >
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
A fuzzy black squirrel is sitting here scavenging for some food.
A hooded executioner stands here practicing his axe swing.(Red Aura)
A salesman is standing here, practicing his pitch.
A hooded strongman is standing here, keeping the public at bay.(Red Aura)

< 433h/791H 207v/224V Pos: standing >
On Mina Street
Obvious exits: -E -W
A woman stands here humming a melody.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)

< 433h/791H 207v/224V Pos: standing >
On Mina Street
Obvious exits: -E -W
An elderly man stands here, smack'n his lips.
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
An elite watcher of the keep is standing here.(Red Aura)

< 433h/791H 206v/224V Pos: standing >
Mina and Cyloc Intersection
Obvious exits: -N -E -S -W

< 433h/791H 206v/224V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
A citizen stands here minding his own business.(Red Aura)
A young squire stands here practicing his sword technique.(Red Aura)
A holyman dressed in black robes stands here.(Red Aura)

< 434h/791H 205v/224V Pos: standing >
On Cyloc Street
Obvious exits: -N -S
A young squire stands here practicing his sword technique.(Red Aura)
A hooded executioner stands here practicing his axe swing.(Red Aura)
A wino stands here, swaying and mumbling some nonsense.
A guard of the Bloodstone keep stands here looking alert.(Red Aura)
A citizen stands here minding his own business.(Red Aura)
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
The leader of the gang BloodCrow is standing here.(Red Aura)
A watcher of the keep stands ready to defend the citizenry.(Red Aura)

< 434h/791H 204v/224V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S

< 434h/791H 203v/224V Pos: standing >
On Cyloc Street
Obvious exits: -N -S

< 434h/791H 203v/224V Pos: standing >
On Cyloc Street
Obvious exits: -N -S -W
A citizen stands here minding his own business.(Red Aura)
A woman stands here humming a melody.(Red Aura)
A hooded strongman is standing here, keeping the public at bay.(Red Aura)

< 434h/791H 202v/224V Pos: standing >
On Cyloc Street
Obvious exits: -N -E -S

< 434h/791H 201v/224V Pos: standing >
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
The crier of the keep is standing here, voicing some new laws.(Red Aura)

< 434h/791H 200v/224V Pos: standing >
On Cyloc Street
Obvious exits: -N -S

< 434h/791H 200v/224V Pos: standing >
At the Foot of the Gates of Bloodstone
Obvious exits: -N -E -S -W

< 434h/791H 199v/224V Pos: standing >
Outside the Gates of Bloodstone
Obvious exits: -N -S

< 434h/791H 198v/224V Pos: standing >
On the Drawbridge of Bloodstone
Obvious exits: -N -S

< 434h/791H 198v/224V Pos: standing >
The Glowing Sphere
Obvious exits: -N
A shimmering portal is here.

< 434h/791H 197v/224V Pos: standing >
Ok, you'll try to move silently for a while.

< 434h/791H 197v/224V Pos: standing >
The Glowing Sphere
Obvious exits: -U
A shimmering portal is here.

< 435h/791H 201v/224V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D

< 435h/791H 200v/224V Pos: standing >
The gate seems to be closed.

< 435h/791H 200v/224V Pos: standing >
The gate seems to be closed.

< 435h/791H 200v/224V Pos: standing >
Ok.

< 435h/791H 201v/224V Pos: standing >
The Black Gate
Obvious exits: -U -D

< 435h/791H 200v/224V Pos: standing >
On a Well Lit Path
Obvious exits: -N -U -D

< 435h/791H 199v/224V Pos: standing >
On a Well Lit Path
Obvious exits: -U -D

< 435h/791H 198v/224V Pos: standing >
On a Well Lit Path
Obvious exits: -E -D
A big fuzzy black squirrel is sitting here scavenging for some food.

< 435h/791H 196v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 436h/791H 197v/224V Pos: standing >
Split in the Dark Trail
Obvious exits: -W -U -D

< 436h/791H 195v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 436h/791H 196v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 436h/791H 196v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 436h/791H 196v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 436h/791H 197v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 436h/791H 197v/224V Pos: standing >
On a Black Ledge
Obvious exits: -U -D
A shambling mound is resting here, eating some vegetation.
A forest lurker stands here with a sinister grin.
A wild ettercap scours the countryside looking for trapped prey.(Red Aura)

< 436h/791H 194v/224V Pos: standing >
A forest lurker suddenly attacks YOU!
A forest lurker misses you.
A shambling mound suddenly attacks YOU!
A shambling mound misses you.
Sorry, you aren't allowed to do that in combat.

< 436h/791H 195v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 436h/791H 195v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 436h/791H 195v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 436h/791H 195v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP: excellent >
 [Damage: 10 ] Your impressive pierce strikes a forest lurker.
[Damage:  8 ] Your fine pierce strikes a forest lurker.
A forest lurker dodges your futile attack.
You dodge a forest lurker's vicious attack.

< 436h/791H 195v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 You attempt to flee...
On a Black Ledge
Obvious exits: -U -D
The corpse of a black gnoll is lying here.
You flee upward!

< 436h/791H 178v/224V Pos: standing >
A wild ettercap floats in from below.

< 436h/791H 178v/224V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
A wild ettercap suddenly attacks YOU!
A wild ettercap misses you.

< 436h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 436h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 436h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 A Minotaur rides in on a winged hellhound from below.

< 436h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 A forest lurker enters from below.
A Minotaur leaves up riding on a winged hellhound.
You attempt to flee...
PANIC!  You couldn't escape!

< 436h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 A forest lurker suddenly attacks YOU!
A forest lurker's decent maul wounds you.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 431h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 431h/791H 178v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: wild sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
You attempt to flee...
On a Black Ledge
Obvious exits: -U -D
A shambling mound is resting here, eating some vegetation.
You flee downward!

< 431h/791H 166v/224V Pos: standing >
On a Black Ledge
Obvious exits: -U -D
The corpse of a black gnoll is lying here.
A forest lurker stands here with a sinister grin.
A wild ettercap scours the countryside looking for trapped prey.(Red Aura)

< 431h/791H 164v/224V Pos: standing >
A shambling mound enters from below.
A forest lurker suddenly attacks YOU!
A forest lurker misses you.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 A shambling mound leaves up.
A wild ettercap recognizes you, and charges to attack!
A wild ettercap suddenly attacks YOU!
A wild ettercap misses you.
A shambling mound enters from above.
A shambling mound suddenly attacks YOU!
A shambling mound misses you.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 A Minotaur enters from above.
A winged hellhound trots in from above.
Sorry, you aren't allowed to do that in combat.

< 431h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: few wounds E: forest sta EP:  small wounds >
 You are briefly surrounded by a red aura!
You are knocked to the ground by a Minotaur's mighty bash!

< 426h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: few wounds E: forest sta EP:  small wounds >
 A Minotaur's fine slash wounds you.
A Minotaur's impressive slash strikes you.
A Minotaur's fine slash strikes you.

< 378h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: forest sta EP:  small wounds >
 [Damage: 13 ] Your impressive pierce strikes a forest lurker very hard.
[Damage: 11 ] Your impressive pierce strikes a forest lurker hard.
A forest lurker misses you.
A forest lurker's sweep catches you in the side and you almost stumble.

< 349h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: forest sta EP:  few wounds >
 A wild ettercap misses you.
A wild ettercap misses you with his clumsy kick at your chest.

< 349h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: forest sta EP:  few wounds >
 A shambling mound's impressive crush strikes you.

< 331h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: forest sta EP:  few wounds >
 A winged hellhound suddenly attacks YOU!
A winged hellhound's thrash wounds you.

< 322h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: forest sta EP:  few wounds >
 [Damage:  7 ] Your fine pierce strikes a forest lurker.
[Damage: 10 ] Your impressive pierce strikes a forest lurker very hard.
A forest lurker misses you.
A forest lurker misses you.

< 322h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: forest sta EP:  few wounds >
 A Minotaur's slash seriously wounds you.
A Minotaur's impressive slash strikes you hard.
A Minotaur's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon _YOU_!
Pain unlike you have ever felt before permeates your body.
OUCH!  That really did HURT!
A Minotaur's slash seriously wounds you.

< 106h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: forest sta EP:  few wounds >
 A shambling mound misses you.
A shambling mound misses you.

< 106h/791H 164v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: forest sta EP:  few wounds >
 You grin as you realize you're floating, with no floor in the room.
You scramble madly to your feet!

< 106h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: awful E: forest sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 106h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: awful E: forest sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 106h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: awful E: forest sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 106h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: awful E: forest sta EP:  few wounds >
 A winged hellhound's thrash wounds you.
Sorry, you aren't allowed to do that in combat.

< 104h/791H 164v/224V Pos: standing >
< T: Ques TP: sta TC: awful E: forest sta EP:  few wounds >
 You attempt to flee...
On a Black Ledge
Obvious exits: -U -D
You flee downward!

< 104h/791H 148v/224V Pos: standing >
On a Black Ledge
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
The corpse of a black gnoll is lying here.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
A Minotaur (huge) Disciple of Lloth stands in mid-air here.(Red Aura)
A shambling mound is resting here, eating some vegetation.
A forest lurker stands here with a sinister grin.
A wild ettercap scours the countryside looking for trapped prey.(Red Aura)

< 104h/791H 146v/224V Pos: standing >
On a Black Ledge
Obvious exits: -U -D

< 104h/791H 144v/224V Pos: standing >
The red aura around you flashes blue and is gone.
A wild ettercap floats in from below.
You grin as you realize you're floating, with no floor in the room.
On a Dark Mountain Trail
Obvious exits: -N -D

< 104h/791H 142v/224V Pos: standing >
A wild ettercap floats in from below.

< 104h/791H 142v/224V Pos: standing >
A wild ettercap suddenly attacks YOU!
A wild ettercap misses you.

< 104h/791H 143v/224V Pos: standing >
< T: Ques TP: sta TC: awful E: wild sta EP: excellent >
 A Minotaur enters from below.
A winged hellhound trots in from below.

< 104h/791H 143v/224V Pos: standing >
< T: Ques TP: sta TC: awful E: wild sta EP: excellent >
 You are briefly surrounded by a red aura!
You are knocked to the ground by a Minotaur's mighty bash!

< 99h/791H 143v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: wild sta EP: excellent >
 A Minotaur's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Minotaur's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Minotaur's impressive slash causes you to grimace in pain.
You wish that your wounds would stop BLEEDING so much!

< 27h/791H 143v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: wild sta EP: excellent >
 A winged hellhound suddenly attacks YOU!
A winged hellhound's crude thrash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!

< 21h/791H 143v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: wild sta EP: excellent >
 A Minotaur looks vitalized.
A Minotaur's Bahamut's mask of vigor glows briefly and uses your essence to revitalize a Minotaur!

< 21h/791H 143v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: wild sta EP: excellent >
 [Damage: 12 ] Your impressive pierce enshrouds a wild ettercap in a mist of blood.
[Damage:  7 ] Your fine pierce seriously wounds a wild ettercap.
A wild ettercap misses you.
A wild ettercap misses you with his clumsy kick at your chest.

< 21h/791H 143v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: wild sta EP:  nasty wounds >
 A winged hellhound's decent thrash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!

< 13h/791H 143v/224V Pos: sitting >
< T: Ques TP: sit TC: awful E: wild sta EP:  nasty wounds >
 A Minotaur's impressive slash hits you.
Your consciousness begins to fade in and out as your mortality
slips away.....