The death of [50 Forest Druid] Faux (Kobold)

in A Dark Tavern

from the perspective of [56 Dark Dreamer] Saif The Empire (Gnome)

<worn as a badge>    the seal of Princess Rhithel (magic)
<worn on head>       a moldy helm (illuminating)
<worn on eyes>       the golden monocle of Dawndale
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a tiny orb of obsidian made by Kabo of superior craftsmanship (magic)
<worn around neck>   the cross of blessed death (magic)
<worn around neck>   some kharma mind beads (magic)
<worn on body>       a darksteel chainmail shirt (magic) (glowing)
<worn about body>    a dark-green bodycloak (magic) [61%]             
<worn as quiver>     a marble quiver [82%]             
<worn about waist>   a thick belt of trollhide (magic)
<worn on belt buckle>a petrified fanged snake [86%]             
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some silken red sleeves (magic) (illuminating)
<held as shield>     a chimaera scale
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  a satanic bracelet (magic)
<worn on hands>      a pair of taut dwarfhide gloves
<worn on finger>     a two-fingered gold band of focusing (magic) (glowing)
<held>               an orb of shimmering light (humming) (illuminating)
<worn on legs>       some hardened granite leggings from Harrow -The Gnome Village
<worn on feet>       boots of endurance [89%]             

Bartender Quests Remaining: 5
Combat Pulse:    9 Spell Pulse:  0.60 
Leaderboard Points:  504 

Active Spells:
--------------
improved invisibility (19 minutes)
shadow shield (3 minutes)
accelerated healing (36 minutes)
bless (19 minutes)
Auctions Disabled (less than a minute remaining)
armor (14 minutes)
fly (63 minutes)
vitality (6 minutes)


< 585h/584H 158v/158V Pos: standing >
You start chanting...

< 585h/584H 158v/158V Pos: standing >
You complete your spell...
Shoreline of an Underworld Lake
Obvious exits: -N -E -S
A young shaughin hunter chases the wildlife here.(Red Aura)
A young shaughin hunter chases the wildlife here.(Red Aura)
A shaughin hunter is suffering from a poison induced hallucination.(Red Aura)
(Q)Thregamar the master hunter spreads his teachings among the worthy.(Red Aura)

< 585h/584H 158v/158V Pos: standing >
You quickly scan the area.
A shaughin guard in training who is not far off to your east.
A young shaughin hunter who is not far off to your east.
A massive king constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern constrictor who is not far off to your east.
A cavern constrictor who is a brief walk away to your east.
A cavern constrictor who is a brief walk away to your east.
A shaughin fisherman who is close by to your south.

< 585h/584H 158v/158V Pos: standing >
You sit down and relax.

< 585h/584H 158v/158V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - shadow shield
               1 - vanish
( 7th circle)  5 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  3 - sleep
               5 - insects
( 3rd circle)  5 - blindness
               2 - mirror image
               1 - shadow monster
( 2nd circle)  1 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) vanish
   10 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 585h/584H 158v/158V Pos: sitting >
You start meditating...

< 585h/584H 158v/158V Pos: sitting >

< 585h/584H 158v/158V Pos: sitting >
You have finished memorizing vanish.

< 585h/584H 158v/158V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 585h/584H 158v/158V Pos: sitting >
You clamber to your feet.

< 585h/584H 158v/158V Pos: standing >

< 585h/584H 158v/158V Pos: standing >

< 585h/584H 158v/158V Pos: standing >

< 585h/584H 158v/158V Pos: standing >

< 585h/584H 158v/158V Pos: standing >
Shoreline of an Underworld Lake
Obvious exits: -N -E -S
A young shaughin hunter chases the wildlife here.(Red Aura)
A young shaughin hunter chases the wildlife here.(Red Aura)
A shaughin hunter is suffering from a poison induced hallucination.(Red Aura)
(Q)Thregamar the master hunter spreads his teachings among the worthy.(Red Aura)

< 585h/584H 158v/158V Pos: standing >

< 585h/584H 158v/158V Pos: standing >
Shoreline of an Underworld Lake
Obvious exits: -N -E -S
A young shaughin hunter chases the wildlife here.(Red Aura)
A young shaughin hunter chases the wildlife here.(Red Aura)
A shaughin hunter is suffering from a poison induced hallucination.(Red Aura)
(Q)Thregamar the master hunter spreads his teachings among the worthy.(Red Aura)

< 585h/584H 158v/158V Pos: standing >
A young shaughin hunter leaves south.

< 585h/584H 158v/158V Pos: standing >

< 585h/584H 158v/158V Pos: standing >
You start chanting...

< 585h/584H 158v/158V Pos: standing >
A young shaughin hunter leaves east.

< 585h/584H 158v/158V Pos: standing >
You complete your spell...
You failed.

< 585h/584H 158v/158V Pos: standing >
A delirious shaughin hunter leaves south.

< 585h/584H 158v/158V Pos: standing >
You start chanting...

< 585h/584H 158v/158V Pos: standing >
You complete your spell...
The Workers Tunnel
Obvious exits: -S -W
A six-legged insect scours through these tunnels.
A bugger is here cleaning up some rubble.(Red Aura)

< 585h/584H 158v/158V Pos: standing >
You sit down and relax.

< 585h/584H 158v/158V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - shadow shield
               2 - vanish
( 7th circle)  5 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               4 - boulder
( 4th circle)  3 - sleep
               5 - insects
( 3rd circle)  5 - blindness
               2 - mirror image
               1 - shadow monster
( 2nd circle)  1 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) shadow travel
    9 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 585h/584H 158v/158V Pos: sitting >
You start meditating...

< 585h/584H 158v/158V Pos: sitting >
You have finished memorizing shadow travel.

< 585h/584H 158v/158V Pos: sitting >

< 585h/584H 158v/158V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 585h/584H 158v/158V Pos: sitting >
You clamber to your feet.

< 585h/584H 158v/158V Pos: standing >
You quickly scan the area.
A bugger who is not far off to your west.
A six-legged insect who is not far off to your west.

< 585h/584H 158v/158V Pos: standing >
You start chanting...

< 585h/584H 158v/158V Pos: standing >
You complete your spell...
In a Dark and Smelly Pootata Pen
Obvious exits: -W
A large pootata wanders aimlessly around the pens.

< 585h/584H 158v/158V Pos: standing >
You sit down and relax.

< 585h/584H 158v/158V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - shadow shield
               2 - vanish
( 7th circle)  5 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  3 - sleep
               5 - insects
( 3rd circle)  5 - blindness
               2 - mirror image
               1 - shadow monster
( 2nd circle)  1 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 585h/584H 158v/158V Pos: sitting >
You start meditating...

< 585h/584H 158v/158V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 585h/584H 158v/158V Pos: sitting >
You clamber to your feet.

< 585h/584H 158v/158V Pos: standing >
In a Dark and Smelly Pootata Pen
Obvious exits: -W
A large pootata wanders aimlessly around the pens.

< 585h/584H 158v/158V Pos: standing >
You start chanting...

< 585h/584H 158v/158V Pos: standing >
You complete your spell...
In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.(Red Aura)

< 585h/584H 158v/158V Pos: standing >

< 585h/584H 158v/158V Pos: standing >
You sit down and relax.

< 585h/584H 158v/158V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - shadow shield
               2 - vanish
( 7th circle)  5 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  3 - sleep
               5 - insects
( 3rd circle)  5 - blindness
               2 - mirror image
               1 - shadow monster
( 2nd circle)  1 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 585h/584H 158v/158V Pos: sitting >
You start meditating...

< 585h/584H 158v/158V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 585h/584H 158v/158V Pos: sitting >

< 585h/584H 158v/158V Pos: sitting >
You clamber to your feet.

< 584h/584H 158v/158V Pos: standing >
In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You start chanting...

< 584h/584H 158v/158V Pos: standing >
You complete your spell...
In a Dark and Smelly Pootata Pen
Obvious exits: -W
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.

< 584h/584H 158v/158V Pos: standing >
You start chanting...

< 584h/584H 158v/158V Pos: standing >
You complete your spell...
Blierthro's Supplies
Obvious exits: -E
A one-armed orc named Blierthro tends the store.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Broad Street
Obvious exits: -N -E -S -W

< 584h/584H 158v/158V Pos: standing >
You sit down and relax.

< 584h/584H 158v/158V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - shadow shield
               2 - vanish
( 7th circle)  5 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  1 - illusionary wall
               4 - boulder
( 4th circle)  3 - sleep
               5 - insects
( 3rd circle)  5 - blindness
               2 - mirror image
               1 - shadow monster
( 2nd circle)  1 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) shadow travel
    9 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 584h/584H 158v/158V Pos: sitting >
You start meditating...

< 584h/584H 158v/158V Pos: sitting >
You have finished memorizing shadow travel.

< 584h/584H 158v/158V Pos: sitting >

< 584h/584H 158v/158V Pos: sitting >
You stop meditating.

< 584h/584H 158v/158V Pos: sitting >
You start meditating...

< 584h/584H 158v/158V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 584h/584H 158v/158V Pos: sitting >
You clamber to your feet.

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Broad Street
Obvious exits: -N -E -S -W

< 584h/584H 158v/158V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your east.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
You start chanting...

< 584h/584H 158v/158V Pos: standing >
You complete your spell...

< 584h/584H 158v/158V Pos: standing >
You do not see that here.

< 584h/584H 158v/158V Pos: standing >
Consider killing who?

< 584h/584H 158v/158V Pos: standing >
You quickly scan the area.
A dark human who is not far off to your east.
A Kobold who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
You start chanting...

< 584h/584H 158v/158V Pos: standing >
You complete your spell...

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W

< 584h/584H 156v/158V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A human sailor walks cautiously through the streets.(Red Aura)

< 584h/584H 154v/158V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 584h/584H 152v/158V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 584h/584H 150v/158V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W

< 584h/584H 149v/158V Pos: standing >
The door seems to be closed.

< 584h/584H 149v/158V Pos: standing >
Ok.

< 584h/584H 150v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 148v/158V Pos: standing >
Ok.

< 584h/584H 148v/158V Pos: standing >

< 584h/584H 150v/158V Pos: standing >

< 584h/584H 151v/158V Pos: standing >

< 584h/584H 153v/158V Pos: standing >

< 584h/584H 153v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 154v/158V Pos: standing >

< 584h/584H 155v/158V Pos: standing >

< 584h/584H 157v/158V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Dock

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Dock

< 584h/584H 158v/158V Pos: standing >
You do not see that here.

< 584h/584H 158v/158V Pos: standing >
Consider killing who?

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
Majk steps out of a moonwell.

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Dock

< 584h/584H 158v/158V Pos: standing >
Majk starts casting a spell.

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
Majk completes his spell...
Majk utters the word 'waaixzrr'
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 584h/584H 158v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 584h/584H 158v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 584h/584H 158v/158V Pos: standing >
Majk starts casting a spell.

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here. (casting) 
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 584h/584H 158v/158V Pos: standing >
Majk completes his spell...
Majk utters the word 'waaixzrr'
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 584h/584H 158v/158V Pos: standing >
Uzzac appears in a radiant flash of light.
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
A black rift in space opens next to you, and Soldon steps out of it grinning.

< 584h/584H 158v/158V Pos: standing >
Uzzac stops following Soldon.
Uzzac starts following you.

< 584h/584H 158v/158V Pos: standing >
Majk stops following Soldon.
Majk starts following you.

< 584h/584H 158v/158V Pos: standing >

< 584h/584H 158v/158V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 584h/584H 158v/158V Pos: standing >
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 584h/584H 158v/158V Pos: standing >
San steps out of a moonwell.

< 584h/584H 158v/158V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 584h/584H 158v/158V Pos: standing >
Soldon no longer wants you to follow.
You stop following Soldon.
San stops following Soldon.

< 584h/584H 158v/158V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 584h/584H 158v/158V Pos: standing >
You say in gnome 'fol'

< 584h/584H 158v/158V Pos: standing >
Soldon starts following you.

< 584h/584H 158v/158V Pos: standing >
San starts following you.

< 584h/584H 158v/158V Pos: standing >
Uzzac stops following you.
Uzzac starts following you.

< 584h/584H 158v/158V Pos: standing >
Ok.

< 584h/584H 158v/158V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W
A gaunt drow woman attempts to sell her body here.(Red Aura)
Uzzac enters from the north.
San enters from the north.
Soldon enters from the north.
Majk enters from the north.

< 584h/584H 156v/158V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.
Uzzac enters from the east.
San enters from the east.
Soldon enters from the east.
Majk enters from the east.

< 584h/584H 154v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 584h/584H 154v/158V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Nameless Path
Obvious exits: -N -E -S -W
A gaunt drow woman attempts to sell her body here.(Red Aura)

< 584h/584H 154v/158V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Uzzac enters from the east.
San enters from the east.
Soldon enters from the east.
Majk enters from the east.

< 584h/584H 153v/158V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A tall orcish pirate wanders the town.(Red Aura)
A tall orcish pirate wanders the town.(Red Aura)
Uzzac enters from the north.
San enters from the north.
Soldon enters from the north.
Majk enters from the north.

< 584h/584H 151v/158V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Sharkbait Inn
Obvious exits: -W
A tall orcish pirate wanders the town.(Red Aura)
A young drow woman is renting out rooms.(Gold Aura)

< 584h/584H 153v/158V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
Uzzac enters from the north.
San enters from the north.
Soldon enters from the north.
Majk enters from the north.

< 584h/584H 151v/158V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Dark Tavern
Obvious exits: -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A Kobold (tiny) Disciple of Lloth stands, floating here.
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)

< 584h/584H 152v/158V Pos: standing >
You do not see that item here.

< 584h/584H 152v/158V Pos: standing >

< 584h/584H 155v/158V Pos: standing >
You do not see that here.

< 584h/584H 156v/158V Pos: standing >
Consider killing who?

< 584h/584H 156v/158V Pos: standing >
A Dark Tavern
Obvious exits: -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A Kobold (tiny) Disciple of Lloth stands, floating here.
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)
Uzzac enters from the west.
San enters from the west.
Soldon enters from the west.
Majk enters from the west.

< 584h/584H 155v/158V Pos: standing >
San starts casting a spell.
You start chanting...
You snap into visibility.

< 584h/584H 155v/158V Pos: standing >
Uzzac starts casting an offensive spell.

< 584h/584H 155v/158V Pos: standing >
You complete your spell...
[Damage: 84 ] Your massive hammer causes a Kobold to double over in pain!
-=[a Kobold attacks you.]=- [0 hits]

< 584h/584H 157v/158V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 Uzzac completes his spell...
Uzzac utters the words 'arieks shattering iceball'
Uzzac points at a Kobold.
Uzzac's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
-=[You attack a Kobold.]=- [0 hits]
Majk suddenly attacks a Kobold!

< 584h/584H 157v/158V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 San completes his spell...
San utters the words 'yjrr pzar'
The might of San's god is thrust upon a Kobold, causing massive damage!

< 584h/584H 157v/158V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You peer into a moonwell and see...
The Private Library of Ordack

< 584h/584H 157v/158V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You start chanting...
Uzzac starts casting an offensive spell.

< 584h/584H 157v/158V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 A moonwell dissolves in a swirl of colors and is gone.

< 584h/584H 157v/158V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 San starts casting a spell.

< 584h/584H 157v/158V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You complete your spell...
[Damage: 87 ] Your massive hammer causes a Kobold to double over in pain!
Uzzac completes his spell...
Uzzac utters the words 'abrauztg gpahhzfuio uqzbarr'
Uzzac points at a Kobold.
The force of Uzzac's iceball shatters any hopes a Kobold had of living a long and happy life.
A Kobold's pair of taut dwarfhide gloves freezes and shatters into million pieces from the intense cold!
A Kobold's token of allegiance to Thrym freezes and shatters into million pieces from the intense cold!
A Kobold's sapphire star freezes and shatters into million pieces from the intense cold!
A Kobold is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
Autosaving...