<worn as a badge> a ghastly flesh badge from Harrow -The Gnome Village
<worn on head> the helmet of agony (magic) (humming)
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a glowing jade earring (glowing)
<worn on face> a mask of beastkind (magic)
<worn around neck> a legendary brass medallion
<worn around neck> a woven mithral choker (magic) (humming)
<worn on body> some robes of sand weaving (magic)
<worn about body> a legendary silver cloak
<worn as quiver> an embroidered illithid-hide backsheath (magic) [88%]
<worn about waist> a belt of desert sands
<worn on belt buckle>a petrified fanged snake
<attached to belt> a charred and burnt spellcase with golden edges (magic)
<worn on arms> the sleeves of Arkan'non (invis) (magic)
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> a jeweled flesh bracelet
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> some brutal limestone claws
<worn on finger> a jade ring (magic) (illuminating)
<worn on finger> a ring of agility (magic)
<held> Sprithnog's travelling book of spells [68%]
<worn on legs> some mantis leggings
You clamber to your feet.
< 324h/324H 144v/144V Pos: standing >
< 324h/324H 144v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A huge grey ape swings lumbers through here with stern confidence.
< 324h/324H 142v/144V Pos: standing >
*****
**@M*
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 140v/144V Pos: standing >
*****
**@*M
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 138v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 136v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 134v/144V Pos: standing >
.****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 133v/144V Pos: standing >
..***
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 131v/144V Pos: standing >
...**
.*@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 130v/144V Pos: standing >
....*
..@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 128v/144V Pos: standing >
^..^^**.^
^^.**^^*...
^^.***^*...**
^.***....****
.****.@******
****..*******
**^..********
.^.********
.********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 126v/144V Pos: standing >
*..**
..@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 125v/144V Pos: standing >
..***
.*@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 123v/144V Pos: standing >
.****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 122v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 120v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 119v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 117v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 115v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 114v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 112v/144V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 111v/144V Pos: standing >
^****
M*@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 109v/144V Pos: standing >
.^***
.M@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 107v/144V Pos: standing >
..^**
^.@**
^.***
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A large minotaur hulks its way around here, scouting the terrain.
< 324h/324H 106v/144V Pos: standing >
^.M**
^.@**
..***
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 105v/144V Pos: standing >
^.***
..@**
..*M*
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 104v/144V Pos: standing >
..***
..@M*
..***
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 102v/144V Pos: standing >
..*M*
..@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 100v/144V Pos: standing >
^^.^.****
^^..^.*****
M^.....******
^^.....******
^^....@******
^^^^^.*******
M^..^^*******
^^*********
^^*******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 99v/144V Pos: standing >
M^^.^.***
M^^..^.****
MM^.....*****
M^^.....*****
M^^...@.*****
M^^^^^.******
MM^..^^******
M^^********
^^^******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 98v/144V Pos: standing >
MM^^.^.**
MM^^..^.***
MMM^.....****
MM^^.....****
MM^^..@..****
MM^^^^^.*****
MMM^..^^*****
MM^^*******
M^^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 96v/144V Pos: standing >
MMM^^.^.*
MMM^^..^.**
^MMM^.....***
MMM^^.....***
MMM^^.@...***
^MM^^^^^.****
^MMM^..^^****
MMM^^******
MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 94v/144V Pos: standing >
MMMM^^.^.
^MMM^^..^.*
^^MMM^.....**
^MMM^^.....**
^MMM^^@....**
^^MM^^^^^.***
^^MMM^..^^***
^MMM^^*****
^MM^^^***
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 324h/324H 93v/144V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 324h/324H 92v/144V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 324h/324H 92v/144V Pos: standing >
The sun starts to set in the south.
Alas, you cannot go that way. . . .
< 324h/324H 92v/144V Pos: standing >
Alas, you cannot go that way. . . .
< 324h/324H 93v/144V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 324h/324H 92v/144V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 324h/324H 92v/144V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 324h/324H 92v/144V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 324h/324H 91v/144V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 324h/324H 90v/144V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
< 324h/324H 90v/144V Pos: standing >
An Old Trail
Obvious exits: -E -W
< 324h/324H 89v/144V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
< 324h/324H 89v/144V Pos: standing >
In the Muck
Obvious exits: -N -S -W
< 324h/324H 88v/144V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A small snake swims in the swamp.
< 324h/324H 88v/144V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 324h/324H 87v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 324h/324H 87v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
An commoner walks the road, intent on his destination.
< 324h/324H 86v/144V Pos: standing >
Alas, you cannot go that way. . . .
< 324h/324H 87v/144V Pos: standing >
An commoner leaves north.
Alas, you cannot go that way. . . .
< 324h/324H 87v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
An commoner walks the road, intent on his destination.
< 324h/324H 87v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 324h/324H 86v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 324h/324H 86v/144V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 324h/324H 85v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
< 324h/324H 85v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
< 324h/324H 84v/144V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 324h/324H 83v/144V Pos: standing >
A Turning
Obvious exits: -N -E -W#
An agitated commoner walks the road.
< 324h/324H 83v/144V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 324h/324H 84v/144V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
< 324h/324H 83v/144V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
A drunk minotaur staggers about.
< 324h/324H 83v/144V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An agitated commoner walks the road.
< 324h/324H 82v/144V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 324h/324H 82v/144V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 324h/324H 81v/144V Pos: standing >
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.
< 324h/324H 80v/144V Pos: standing >
Alas, you cannot go that way. . . .
< 324h/324H 81v/144V Pos: standing >
You quickly scan the area.
An agitated minotaur who is a brief walk away to your south.
A drunk minotaur who is rather far off to your south.
< 324h/324H 81v/144V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 324h/324H 82v/144V Pos: standing >
You quickly scan the area.
A reeling minotaur shaman who is close by to your north.
An commoner who is close by to your east.
A Duergar who is a brief walk away to your east.
A huge grey ape who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
Syrm who is a brief walk away to your east.
An agitated minotaur who is not far off to your south.
A drunk minotaur who is a brief walk away to your south.
Brukish who is close by to your west.
< 324h/324H 83v/144V Pos: standing >
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.
< 324h/324H 86v/144V Pos: standing >
I see no door here.
< 324h/324H 91v/144V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 324h/324H 92v/144V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
An commoner walks the road, intent on his destination.
< 324h/324H 91v/144V Pos: standing >
Ok.
< 324h/324H 92v/144V Pos: standing >
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
< 324h/324H 94v/144V Pos: standing >
The Brawling Foot Tavern
Obvious exits: -W
A Duergar (medium) sits atop a huge grey ape.
A drunken minotaur gulps his brew.
A drunken minotaur gulps his brew.
(Q)Syrm, the bartender, surveys his patrons.
< 324h/324H 93v/144V Pos: standing >
You start chanting...
You snap into visibility.
< 324h/324H 94v/144V Pos: standing >
Syrm says 'OH NO, you've cost me alot of time and money, but toss me 4 platinum, 8 gold, and 7 silver and I'll take care of your task!'
< 324h/324H 95v/144V Pos: standing >
Casting: bigbys clenched fist *
< 324h/324H 96v/144V Pos: standing >
You complete your spell...
[Damage: 137 ] Your giant fist of force causes a Duergar to stagger in agony!
A Duergar quickly slides off a huge grey ape's back.
< 324h/324H 97v/144V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves west.
< 324h/324H 98v/144V Pos: standing >
You failed.
< 324h/324H 99v/144V Pos: standing >
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
A Duergar (medium) stands here.
< 324h/324H 100v/144V Pos: standing >
You start chanting...
< 324h/324H 100v/144V Pos: standing >
A Duergar leaves west.
< 324h/324H 101v/144V Pos: standing >
You abort your spell before it's done!
< 324h/324H 102v/144V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
A Duergar (medium) stands here.
An commoner walks the road, intent on his destination.
< 324h/324H 103v/144V Pos: standing >
You start chanting...
< 324h/324H 103v/144V Pos: standing >
You complete your spell...
[Damage: 64 ] Your giant fist of force causes a Duergar to stagger in agony!
A Duergar attempts to flee.
A Duergar leaves east.
< 324h/324H 107v/144V Pos: standing >
You don't have that spell memorized.
< 324h/324H 109v/144V Pos: standing >
You failed.
< 324h/324H 111v/144V Pos: standing >
You failed.
< 324h/324H 112v/144V Pos: standing >
You failed.
< 324h/324H 112v/144V Pos: standing >
You failed.
< 324h/324H 113v/144V Pos: standing >
You failed.
< 324h/324H 113v/144V Pos: standing >
A Duergar enters from the east.
< 324h/324H 114v/144V Pos: standing >
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
< 324h/324H 113v/144V Pos: standing >
You failed.
< 324h/324H 114v/144V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
An commoner walks the road, intent on his destination.
< 324h/324H 114v/144V Pos: standing >
You failed.
< 324h/324H 114v/144V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
A Duergar (medium) stands here.
Grym, the innkeeper, sits on his stool.
< 324h/324H 115v/144V Pos: standing >
You start chanting...
< 324h/324H 115v/144V Pos: standing >
You complete your spell...
[Damage: 56 ] You throw a fireball at a Duergar and have the satisfaction of seeing him enveloped in flames.
< 324h/324H 117v/144V Pos: standing >
A Duergar misses you.
You dodge a Duergar's vicious attack.
< 324h/324H 117v/144V Pos: standing >
< T: Sxtz TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar parries your futile lunge at him.
A Duergar deflects your blow and strikes back at YOU!
A Duergar misses you.
< 324h/324H 118v/144V Pos: standing >
< T: Sxtz TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
You start chanting...
< 324h/324H 118v/144V Pos: standing >
< T: Sxtz TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 324h/324H 118v/144V Pos: standing >
< T: Sxtz TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
You complete your spell...
[Damage: 119 ] Your fireball hits a Duergar with full force, causing an immediate death.
A Duergar's pair of heavy spiked combat gloves melted from the intense heat!
A Duergar's twined crystal helm melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
You raise a level!
Autosaving...