The death of [51 Summoner] Cerif Disciple of Lloth (Kobold)

in The Northeastern Corner of the Court of the Icess

from the perspective of [1 Zealot] Choron Disciple of Lloth (Kobold)

<worn as a badge>    the mark of the saboteur [88%]             
<worn on head>       a derroskin admiral's hat
<worn on eyes>       a delicate spider-shaped eyepatch (magic) [77%]             
<worn in ear>        a brightly flaming earring
<worn in ear>        a tiny endurium earring (magic)
<worn on face>       the mask of deceptions (magic) (humming)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a shimmering green cloak (magic) [88%]             
<worn on tail>       a stylish ruby tail protector from BogenTok [83%]             
<worn about waist>   a girdle of giant strength (magic)
<worn on belt buckle>an ashen cured leather belt buckle from Bandit Camp
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     the shield of the battle dragon (magic) [60%]             
<worn around wrist>  a bracelet of purple mist
<worn around wrist>  a bracelet of influence (magic) [82%]             
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     the red ring of perfection (magic)
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       a pair of brimstone leggings (magic)
<worn on feet>       the boots of the living forest (magic)

Skir leaves north.

< 783h/783H 161v/162V Pos: standing >
The air chills and the odor of death and decay assault your senses.

< 783h/783H 162v/162V Pos: standing >
The ground rumbles deeply nearby...

< 783h/783H 162v/162V Pos: standing >

< 783h/783H 162v/162V Pos: standing >
A Barbarian snaps into visibility.
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-

< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 
< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 
< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 
< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 
< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 Your heightened dexterity allows you to easily attack your enemy!
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-
A Barbarian blocks your futile lunge at him.
A Barbarian blocks your futile lunge at him.
[Damage:  1 ] -=[Your whip grazes a Barbarian.]=-

< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 The air chills and the odor of death and decay assault your senses.
A Barbarian attempts to flee.
A Barbarian tries to flee, but can't make it out of here!

< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 The Southwestern Corner of the Court of the Icess
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
A large steel mining pick lies here on the ground.
The corpse of a Thri-Kreen is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
A Centaur (large) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting YOU!(Gold Aura)

< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 The Southwestern Corner of the Court of the Icess
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
A large steel mining pick lies here on the ground.
The corpse of a Thri-Kreen is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
A Centaur (large) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting YOU!(Gold Aura)

< 783h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 You dodge a Barbarian's vicious attack.
-=[A Barbarian's crude punch grazes you.]=-
You block a Barbarian's lunge at you.
Your group consists of (11/30):
( Head)                                Laz
(Front)                                Ixy
(Front)                                Nazz
(Front)                                Skir
(Front)   782/783   hit,  162/162  move Choron
(Front)                                Aretean
(Front)                                Zastits
(Front)                                Cerif
(Front)                                Ghuleh
(Front)                                Tiu
(Front)                                Nair

< 782h/783H 162v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 A Barbarian attempts to flee.
A Barbarian leaves east.

< 782h/783H 162v/162V Pos: standing >
A Centaur trots east.

< 782h/783H 162v/162V Pos: standing >
The sky lights up with brilliant lightning flashes!
The South End of the Court of the Icess
   This is the main audience seating in the court.  Whenever visitors of the 
castle, or the non-enlisted inhabitants wish to address Strife, this is where 
they must come.  Permanant benches are affixed to the floor to allow for 
seating of approximately thirty.  Just past the onyx pedastal to the north, 
the throne sits in its own room, patiently awaiting the Icess.  Even from this 
far away, the white hot flame that burns atop the pedastal is blindingly 
bright.  The situation is somewhat aggravated by the shiny white tiles used to 
line the floor and walls.  To the east and west the court continues.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
The corpse of a member of the cleaning crew is lying here.
*A Barbarian (large) Legionary of The Empire stands in mid-air here.(Gold Aura)
Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
Ghuleh leaves east.

< 782h/783H 161v/162V Pos: standing >

< 782h/783H 161v/162V Pos: standing >
A Barbarian snaps into visibility.
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-

< 782h/783H 161v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 Nazz enters from the east.

< 782h/783H 161v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 A Barbarian attempts to flee.
A Barbarian leaves west.

< 782h/783H 161v/162V Pos: standing >
The Southwestern Corner of the Court of the Icess
   This looks to be the most pleasant area of the court, as there are numerous 
chairs laid out in a row after row fashion.  The chairs are comfortable 
looking, but not to plush.  The emblem sewn into the cushion on the backrest 
gives this away as the reserved section for the guard's upper echelon.  The 
jagged icicles beneath the snowflake are unmistakable.  Banners hang down 
here, listing the ranks of the elite squadron and their leader.  The court 
continues to the east and north.
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
A large steel mining pick lies here on the ground.
The corpse of a Thri-Kreen is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
*A Barbarian (large) Legionary of The Empire stands in mid-air here.(Gold Aura)

< 782h/783H 160v/162V Pos: standing >
A Barbarian leaves north.
Slay whom?

< 782h/783H 160v/162V Pos: standing >
Colorful rays of light streak throughout the sky!

< 782h/783H 160v/162V Pos: standing >
The South End of the Court of the Icess
   This is the main audience seating in the court.  Whenever visitors of the 
castle, or the non-enlisted inhabitants wish to address Strife, this is where 
they must come.  Permanant benches are affixed to the floor to allow for 
seating of approximately thirty.  Just past the onyx pedastal to the north, 
the throne sits in its own room, patiently awaiting the Icess.  Even from this 
far away, the white hot flame that burns atop the pedastal is blindingly 
bright.  The situation is somewhat aggravated by the shiny white tiles used to 
line the floor and walls.  To the east and west the court continues.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
The corpse of a member of the cleaning crew is lying here.
Nazz Disciple of Lloth (Minotaur)(huge) stands here.(Red Aura)

< 782h/783H 160v/162V Pos: standing >
A Malevolent Pedestal in the Court of the Icess
   Evil emanates from this pedestal in massive waves that are so powerful, 
they are almost visible.  A feeling of pure terror hangs in the air 
proclaiming its presence with authority.  The white hot flame, changes color 
periodically, changing from bright white through all the shades of gray, and 
finally to black.  It stays in each color for only a second, and then fades 
to a new one.  Nothing else is here, only the pedestal and the mesmerizing 
flame.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of the snooty wife is lying here.
The corpse of the archivist's understudy is lying here.
A malevolant onyx pedestal throws darkness on the room.

< 782h/783H 159v/162V Pos: standing >
Slay whom?

< 782h/783H 160v/162V Pos: standing >
The Northwestern Corner of the Court of the Icess
   The throne is not visible from this corner of the court, but the onyx 
pedastal shines with a darkness just to the east.  Pillars of limestone 
support the ceiling, though they look more like decoration than structure.  
Carved textures and runic symbols run up and down them like bark on a tree.  
The ceiling is stark white with tiny black spots peppered all over.  A frigid 
chill rolls in from the north, evidently that room is quite cold.  There is a 
door to the north, and the court continues to the east and south.
A bright light fills this area.
Obvious exits: -North# -East -South
Puddles of fresh blood cover the ground.
The corpse of a Troll is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a winged hellhound is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a winged hellhound is lying here.
The corpse of a private in the Guard's Walk Patrol is lying here.
*A Barbarian (large) Legionary of The Empire stands in mid-air here.(Gold Aura)

< 782h/783H 158v/162V Pos: standing >
The air chills and the odor of death and decay assault your senses.
Colorful rays of light streak throughout the sky!
The door seems to be closed.

< 782h/783H 159v/162V Pos: standing >
A Barbarian snaps into visibility.
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-

< 782h/783H 159v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 Nazz enters from the east.

< 782h/783H 159v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 
< 782h/783H 159v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 
< 782h/783H 159v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 Nazz leaves east.

< 782h/783H 159v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 Your heightened dexterity allows you to easily attack your enemy!
A Barbarian's spiked shield of a MaDMaN flares up and burns you with magical fire.
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-
[Damage:  2 ] -=[Your weak whip grazes a Barbarian.]=-

< 768h/783H 159v/162V Pos: standing >
< T: Choron TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
 A Barbarian attempts to flee.
A Barbarian leaves south.

< 768h/783H 159v/162V Pos: standing >
The air chills and the odor of death and decay assault your senses.

< 768h/783H 159v/162V Pos: standing >
The Southwestern Corner of the Court of the Icess
   This looks to be the most pleasant area of the court, as there are numerous 
chairs laid out in a row after row fashion.  The chairs are comfortable 
looking, but not to plush.  The emblem sewn into the cushion on the backrest 
gives this away as the reserved section for the guard's upper echelon.  The 
jagged icicles beneath the snowflake are unmistakable.  Banners hang down 
here, listing the ranks of the elite squadron and their leader.  The court 
continues to the east and north.
Obvious exits: -North -East
A few drops of fresh blood are scattered around the area.
A large steel mining pick lies here on the ground.
The corpse of a Thri-Kreen is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
*A Barbarian (large) Legionary of The Empire stands in mid-air here.(Gold Aura)

< 768h/783H 158v/162V Pos: standing >
A Barbarian leaves east.
Slay whom?

< 768h/783H 158v/162V Pos: standing >
You quickly scan the area.
Nair who is close by to your east.

< 768h/783H 158v/162V Pos: standing >
The South End of the Court of the Icess
   This is the main audience seating in the court.  Whenever visitors of the 
castle, or the non-enlisted inhabitants wish to address Strife, this is where 
they must come.  Permanant benches are affixed to the floor to allow for 
seating of approximately thirty.  Just past the onyx pedastal to the north, 
the throne sits in its own room, patiently awaiting the Icess.  Even from this 
far away, the white hot flame that burns atop the pedastal is blindingly 
bright.  The situation is somewhat aggravated by the shiny white tiles used to 
line the floor and walls.  To the east and west the court continues.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
The corpse of a member of the cleaning crew is lying here.
*Nair Disciple of Lloth (Drow Elf)(medium) sits resting.(Red Aura)

< 768h/783H 158v/162V Pos: standing >
Slay whom?

< 768h/783H 158v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 768h/783H 158v/162V Pos: standing >
Nair raises his unholy symbol and smiles malevolently.

< 768h/783H 159v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 768h/783H 159v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 768h/783H 160v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 768h/783H 160v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 768h/783H 160v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 768h/783H 160v/162V Pos: standing >
Nair clambers to his feet.

< 768h/783H 161v/162V Pos: standing >
A Malevolent Pedestal in the Court of the Icess
   Evil emanates from this pedestal in massive waves that are so powerful, 
they are almost visible.  A feeling of pure terror hangs in the air 
proclaiming its presence with authority.  The white hot flame, changes color 
periodically, changing from bright white through all the shades of gray, and 
finally to black.  It stays in each color for only a second, and then fades 
to a new one.  Nothing else is here, only the pedestal and the mesmerizing 
flame.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of the snooty wife is lying here.
The corpse of the archivist's understudy is lying here.
A malevolant onyx pedestal throws darkness on the room.

< 768h/783H 160v/162V Pos: standing >
You quickly scan the area.
A member of the cleaning crew who is in the distance to your east.

< 769h/783H 161v/162V Pos: standing >
A Frosty Throne Room in the Court of the Icess
   This room is covered in frost from floor to ceiling.  Not one piece of 
stone is visible through the frost and ice.  A comfortable looking throne 
covered in white, furry, yeti hides rests against the center of the back wall. 
It has large furry armrests covered in the skin of the arm so that the hand 
claws stick out at the end, and a similar foot rest at the bottom.  A huge 
stuffed white dragon head is attached to the top of the throne forming the 
headpiece.  The head is nearly the size of the whole throne, and the fangs, 
the size of a small sword.  A narrow red carpet leads from the pedastal to the
south, all the way up to the throne.  Sprinkled all along the carpet are what 
appear to be frozen black orchid petals.
Obvious exits: -South

< 769h/783H 160v/162V Pos: standing >
You quickly scan the area.
A Barbarian who is not far off to your south.
Nair who is not far off to your south.

< 769h/783H 160v/162V Pos: standing >
A Malevolent Pedestal in the Court of the Icess
   Evil emanates from this pedestal in massive waves that are so powerful, 
they are almost visible.  A feeling of pure terror hangs in the air 
proclaiming its presence with authority.  The white hot flame, changes color 
periodically, changing from bright white through all the shades of gray, and 
finally to black.  It stays in each color for only a second, and then fades 
to a new one.  Nothing else is here, only the pedestal and the mesmerizing 
flame.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of the snooty wife is lying here.
The corpse of the archivist's understudy is lying here.
A malevolant onyx pedestal throws darkness on the room.

< 769h/783H 159v/162V Pos: standing >
The South End of the Court of the Icess
   This is the main audience seating in the court.  Whenever visitors of the 
castle, or the non-enlisted inhabitants wish to address Strife, this is where 
they must come.  Permanant benches are affixed to the floor to allow for 
seating of approximately thirty.  Just past the onyx pedastal to the north, 
the throne sits in its own room, patiently awaiting the Icess.  Even from this 
far away, the white hot flame that burns atop the pedastal is blindingly 
bright.  The situation is somewhat aggravated by the shiny white tiles used to 
line the floor and walls.  To the east and west the court continues.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
The corpse of a member of the cleaning crew is lying here.
A Barbarian (large) Magister Equitum of The Empire stands in mid-air here.(Gold Aura)
*Nair Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 769h/783H 157v/162V Pos: standing >
The Southeastern Corner of the Court of the Icess
   More comfortable, individual seating arrangements help to mark this as the 
section reserved for the hierachy of the castle.  Members of the clergy, the 
commander of the guard, the captain of the Guard's Upper Echelon, and the 
Viscount are included in the names embroidered on the cushions.  A small bar 
sits south of the seating area, a permanent addition for use in large 
gatherings.  The throne is visible past the main seating area to the north and 
west.  The court continues to the west and north.
A bright light fills this area.
Obvious exits: -North -West
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of the snooty wife is lying here.
Zastits Disciple of Lloth (Ogre)(huge) sits in mid-air here, fighting a Barbarian.(Red Aura)
A Barbarian (large) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Centaur (large) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A Dwarf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A Gnome (tiny) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
*A Gnome (tiny) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Thri-Kreen (medium) Magister Militum of The Empire sits in mid-air here.(Gold Aura)
A Dwarf (medium) Magister Equitum of The Empire stands in mid-air here.(Gold Aura)
*A Dwarf (medium) Pontifex Maximus of The Empire stands in mid-air here.(Gold Aura)
A Barbarian (medium) Magister Militum of The Empire in mid-air sits atop a beautiful pegasus, fighting Aretean.(Gold Aura)
Aretean Disciple of Lloth (Troll)(large) stands here, fighting a Barbarian.(Red Aura)
Cerif Disciple of Lloth (Kobold)(tiny) stands in mid-air here, fighting a beautiful pegasus.(Red Aura)
Laz Disciple of Lloth (Drow Elf)(medium) sits resting.(Red Aura)
Laz clambers to his feet.
Laz, looking very frustrated, packs up his holy symbol.

< 769h/783H 156v/162V Pos: standing >
A beautiful pegasus's hooves crash into Laz's chest with a stunning force.
A beautiful pegasus suffers from contact with the holy aura about Laz.
Laz is knocked to the ground!
A Gnome starts casting a spell.

< 769h/783H 156v/162V Pos: standing >
Zastits misses a Barbarian.
A Barbarian dodges Zastits's attack.
Zastits avoids being bashed by a Barbarian, who loses his balance and falls.
Cerif attempts to flee.
Cerif tries to flee, but can't make it out of here!

< 769h/783H 156v/162V Pos: standing >
A Dwarf sits down in a comfortable spot.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 769h/783H 157v/162V Pos: standing >
A Dwarf takes out his holy symbol and begins praying intently.
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-

< 769h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Barbarian's powerful punch grazes Zastits.
A Barbarian's punch grazes Zastits.
A Barbarian's crude punch grazes Zastits.
Cerif attempts to flee.
Cerif leaves north.

< 769h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'yjrr pzar'
A torrent of divine energy flows from a Gnome into a Thri-Kreen's body, and his wounds begin to heal!
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's spell is absorbed by your shield of the battle dragon!

< 769h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Dwarf starts casting an offensive spell called 'holy word'.
Tiu enters from the north.
Aretean attempts to flee.
Aretean leaves west.

< 769h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 You are surrounded by a blue glow.

< 769h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Dwarf completes his spell...
A Dwarf utters the words 'parl xafe'
Tiu snaps into visibility.
A Dwarf sends Tiu reeling with a holy word.
You are sent reeling by a Dwarf's holy word.
A Dwarf sends Zastits reeling with a holy word.
Laz's the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds his body!
A Centaur suddenly attacks Laz!
A Centaur's feeble slash grazes Laz.
A Centaur's feeble slash grazes Laz.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
A Gnome starts casting a spell.

< 727h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 Laz misses a Barbarian.
A Barbarian snaps into visibility.

< 727h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
A Dwarf suddenly attacks Laz!
A Dwarf's crush wounds Laz.
A Dwarf suffers from contact with the holy aura about Laz.
A Dwarf's warhammer of the ancient dwarven battleragers fills them with the POWER of the dwarven battleragers!
In a column of ROARING fire, a spirit of an ancient dwarven battlerager makes his entrance.
A spirit of an ancient dwarven battlerager now follows a Dwarf.
A spirit of an ancient dwarven battlerager fills with BloodLust
A spirit of an ancient dwarven battlerager is overwhelmed with HATRED, and begins to grow to enormous proportions!

A spirit of an ancient dwarven battlerager suddenly attacks Laz!
A spirit of an ancient dwarven battlerager's punch grazes Laz.

< 570h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Dwarf starts casting a spell.
Tiu leaves west.

< 570h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'yjrr pzar'
The might of a Gnome's god is thrust upon Laz, causing massive damage!

< 570h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 
< 570h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 Your heightened dexterity allows you to easily attack your enemy!
A Barbarian snaps into visibility.
[Damage:  2 ] -=[Your weak whip grazes a Barbarian.]=-
[Damage:  1 ] -=[Your whip grazes a Barbarian.]=-
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-
Your barbed whip summons a comet!
[Damage: 84 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a Barbarian!
A Barbarian's spiked shield of a MaDMaN flares up and burns you with magical fire.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
A Thri-Kreen clambers to his feet.

< 558h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Barbarian snaps into visibility.
A Barbarian's weak slash grazes Laz.
Laz blocks a Barbarian's attack.
Laz blocks a Barbarian's lunge at him.
A Barbarian's weak slash grazes Laz.
A Barbarian swings Illesarus, Sword of Sharpness with a broad two-handed arch at Laz.
Blood flies everywhere as Illesarus slices without restraint.
Laz gasps as the vorpal sword nearly severs his leg!
A Barbarian's weak slash grazes Laz.
A Barbarian's slash wounds Laz.

< 558h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 Nair snaps into visibility.
Nair is knocked to the ground by a Thri-Kreen's mighty bash!
A Gnome starts casting a spell.
You start chanting...

< 558h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Thri-Kreen's body, and his wounds begin to heal!
The blue glow surrounding you fades away.

< 412h/783H 157v/162V Pos: standing >
< T: Zastits TP: sit TC: few wounds E: A Barbarian sit EP: few scratches >
 A Thri-Kreen parries Nair's lunge at him.
A Barbarian blocks Zastits's lunge at him.
Zastits's pierce grazes a Barbarian.
A Dwarf clambers to his feet.
A Dwarf, looking very frustrated, packs up his holy symbol.
Zastits clambers to his feet.

< 412h/783H 157v/162V Pos: standing >
< T: Zastits TP: sta TC: few wounds E: A Barbarian sit EP: few scratches >
 A Barbarian's crude punch grazes Zastits.
A Barbarian misses Zastits.
Zastits's intercepts a Barbarian's attack with Avernus life stealer with eloquent ease.
Zastits's decent slash grazes a Barbarian.
Zastits suddenly appears a bit confused!
Zastits's fine slash grazes a Barbarian.
Zastits attempts to flee.
Zastits leaves west.

< 412h/783H 157v/162V Pos: standing >
<A Dwarf starts casting a spell.

< 412h/783H 157v/162V Pos: standing >
<A Gnome completes his spell...
A Gnome utters the words 'yjrr pzar'
Nair's cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to a Dwarf!
Nair snaps into visibility.
The might of Nair's god is thrust upon a Dwarf, causing massive damage!
You abort your prayer before it's done!
Laz blocks a Centaur's attack.
A Centaur's fine slash wounds Laz.
A Centaur's fine slash wounds Laz.
A Centaur's fine slash wounds Laz.
A Centaur's decent slash wounds Laz.
Laz blocks a Centaur's attack.
A Centaur's fine slash wounds Laz.
A Centaur's slash wounds Laz.
A Centaur's fine slash wounds Laz.
Bright light encases Laz as he mutters a prayer to his deity.
Laz calls down a roaring flamestrike at a Centaur who starts to melt!

< 412h/783H 157v/162V Pos: standing >
<A Centaur turns into a blur of blades as he charges at his foes!
A Gnome starts casting an offensive spell called 'energy drain'.
A Gnome snaps into visibility.

< 412h/783H 157v/162V Pos: standing >
<Laz clambers to his feet.

< 412h/783H 157v/162V Pos: standing >
<A Barbarian's mount sidesteps Laz's blow.
A Barbarian parries Laz's lunge at him.
A Barbarian snaps into visibility.
A Dwarf starts casting an offensive spell.

< 412h/783H 157v/162V Pos: standing >
<Laz is suddenly surrounded by a green mist!
A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Thri-Kreen's body, and his wounds begin to heal!
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A Thri-Kreen's crude punch grazes Nair.
A Thri-Kreen's punch grazes Nair.
A Thri-Kreen's crude punch grazes Nair.
A Thri-Kreen's crude crush grazes Nair.
A Thri-Kreen's crude crush grazes Nair.
A Thri-Kreen's crude crush grazes Nair.
A Thri-Kreen's crush grazes Nair.
A Thri-Kreen's crude pierce grazes Nair.
Nair snaps into visibility.
A Thri-Kreen's punch grazes Nair.
A Thri-Kreen's powerful crush wounds Nair.
A Thri-Kreen suffers from contact with the holy aura about Nair.
A Thri-Kreen's powerful punch wounds Nair.
A Thri-Kreen suffers from contact with the holy aura about Nair.
A Thri-Kreen's powerful punch wounds Nair.
A Thri-Kreen suffers from contact with the holy aura about Nair.
A Thri-Kreen's punch grazes Nair.
A Thri-Kreen suffers from contact with the holy aura about Nair.
A spirit of an ancient dwarven battlerager's feeble punch grazes Laz.
Laz blocks a spirit of an ancient dwarven battlerager's attack.
A spirit of an ancient dwarven battlerager's feeble punch grazes Laz.
Laz blocks a spirit of an ancient dwarven battlerager's lunge at him.
A spirit of an ancient dwarven battlerager fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

Laz dodges a Dwarf's attack.
Laz blocks a Dwarf's attack.
A Dwarf's crush grazes Laz.
A Dwarf suffers from contact with the holy aura about Laz.
A Barbarian clambers to his feet.
Laz attempts to flee.
Laz tries to flee, but can't make it out of here!

< 259h/783H 157v/162V Pos: standing >
<Nair avoids being bashed by a Barbarian, who loses his balance and falls.
A Gnome starts casting a spell.
A Barbarian enters from the west.
Laz attempts to flee.
Laz leaves north.

< 259h/783H 157v/162V Pos: standing >
<Your heightened dexterity allows you to easily attack your enemy!
A Barbarian snaps into visibility.
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-
A Barbarian easily blocks your futile lunge at him.
A Barbarian easily blocks your futile lunge at him.
A Barbarian blocks your futile lunge at him.
You start chanting...

< 259h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: A Barbarian sit EP: few scratches >
 A Gnome starts casting an offensive spell called 'energy drain'.
A Gnome snaps into visibility.

< 259h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: A Barbarian sit EP: few scratches >
 A Dwarf completes his spell...
A Dwarf utters the word 'gurunsoqz'
A Dwarf's spell flows around Nair, leaving him unharmed!
A Dwarf starts casting a spell.
A Barbarian starts casting a spell.

< 259h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: A Barbarian sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'yjrr pzar'
Nair snaps into visibility.
The might of a Gnome's god is thrust upon Nair, causing massive damage!

< 259h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: A Barbarian sit EP: few scratches >
 You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A Centaur suddenly attacks Nair!
A Centaur's fine slash wounds Nair.
Nair's shimmering crystal dragon scale was damaged from the massive blow!
A Centaur's impressive slash strikes Nair.

< 428h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: few wounds E: A Barbarian sit EP: few scratches >
 A Thri-Kreen parries Nair's lunge at him.
Nair avoids being bashed by a Dwarf, who loses his balance and falls.

< 428h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: few wounds E: A Barbarian sit EP: few scratches >
 A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Dwarf's body, and his wounds begin to heal!
A Barbarian snaps into visibility.
A beautiful pegasus's hooves crash into you with a stunning force!
The globe around a beautiful pegasus's body flares as it bears the brunt of your assault!
A Gnome sits down in a comfortable spot.

< 420h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: few wounds E: A Barbarian sit EP: few scratches >
 A Gnome starts casting an offensive spell called 'energy drain'.
A Gnome snaps into visibility.
A Gnome takes out his holy symbol and begins praying intently.
Saving Choron.

< 420h/783H 157v/162V Pos: standing >
< T: Choron TP: sta TC: few wounds E: A Barbarian sit EP: few scratches >
 You attempt to flee...
The Northeastern Corner of the Court of the Icess
   This is the Court of the Icess.  At the north end of this court sits her 
throne, where she spends very little time these days.  The ceiling here is 
higher than average, but not cathedral proportions.  Ambient light is provided 
from a white hot flame atop an onyx pedestal in the center of the court.  The 
floor here is devoid of symbols unlike most of the castle.  The walls however 
do have banners bearing the symbol of Auril, but they are smaller than others 
in the castle.  It is apparent that this room is dedicated to someone other 
than the goddess Auril.  The court continues to the west and south.  A door 
leads to the north, and an arched portal leads east to the West Hall.
Obvious exits: -North# -East -South -West
Fresh blood covers everything in the area.
There is a portal here shimmering in a rainbow of colors. (magic)
You flee northward!

< 420h/783H 146v/162V Pos: standing >
The ground rumbles deeply nearby...
Saving Choron.

< 420h/783H 146v/162V Pos: standing >
Saving Choron.

< 420h/783H 146v/162V Pos: standing >
A Gnome sneaks in from the south.

< 420h/783H 147v/162V Pos: standing >
A Gnome starts casting an offensive spell called 'energy drain'.
Cerif steps out of a rainbow colored portal.
Zastits enters from the west.

< 420h/783H 147v/162V Pos: standing >
You start chanting...

< 420h/783H 147v/162V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 258h/783H 148v/162V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 570h/783H 149v/162V Pos: standing >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 570h/783H 149v/162V Pos: standing >

< 570h/783H 149v/162V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
A Gnome drains the energy of Cerif who crumbles into a lifeless husk.
Cerif's sleeves of stretched drow-skin was disintegrated by the negative energy!
Cerif is dead! R.I.P.