<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> a crown of burning flames
<worn on eyes> a worn pair of sandstorm goggles (illuminating)
<worn in ear> a tiny lightning enshrouded black earring (magic)
<worn in ear> a flaming pentagram (magic) (glowing)
<worn on face> the blessed mask of the Rrakkma (magic) (humming)
<worn around neck> the amulet of lordly protection (magic)
<worn around neck> a diabolical dragonscale necklace from Lost Temple of Tikitzopl
<worn on body> the chameleon suit of transformation
<worn about body> a mithril breastplate with a golden cross (magic) (glowing)
<worn on back> a large leather backpack [78%]
<worn as quiver> a pantherhide quiver (magic) (glowing) (illuminating)
<worn about waist> a girdle of giant strength (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> the pauldrons of the tide (glowing)
<worn around wrist> a duergar-made adamantine bracelet
<worn around wrist> a duergar-made adamantine bracelet
<worn on hands> a pair of pale, misty gloves[173h 12m 10s]
<worn on finger> a glowing white-gold ring (magic)
<worn on finger> a ring of constitution
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[179h 15m 2s]
<secondary weapon> the infamous crystal dagger named 'Venom' (magic) (humming)
<worn on legs> some sparkling dragonscale leg plates
<worn on feet> a pair of winded boots
A clansdwarf sits atop a large steeder.(Red Aura)
Gixnif, the goblin miner stands here sneering at you.(Red Aura)
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights upward.
Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
The corpse of a cavern snake is lying here.
a wooden item information sign is here.
A clansdwarf shouts as he pushes his cart(Red Aura)
A clansdwarf sits atop a large cave bear.(Red Aura)
A cavern snake coils and strikes
Kannard, the traveller of Realms hovers here.(Red Aura)
< 490h/490H 136v/138V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S -W
[4] The corpse of a cavern snake is lying here.
A pregnant duergar looks through the merchants carts
< 490h/490H 135v/138V Pos: standing >
A cavern snake enters from the west.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 135v/138V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S# -W
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely(Red Aura)
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A cavern snake coils and strikes
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
A cavern snake leaves north.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A cavern snake who is close by to your north.
A clansdwarf who is close by to your north.
A pregnant duergar who is close by to your north.
A clansdwarf who is not far off to your north.
A duergar merchant who is a brief walk away to your north.
A cavern snake who is not far off to your south.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A large cave bear who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
< 490h/490H 137v/138V Pos: standing >
You quickly scan the area.
A cavern snake who is close by to your north.
A clansdwarf who is close by to your north.
A pregnant duergar who is close by to your north.
A clansdwarf who is not far off to your north.
A duergar merchant who is a brief walk away to your north.
A cavern snake who is not far off to your south.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
< 490h/490H 137v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -S
A cavern snake coils and strikes
A clansdwarf scans the area for vermin(Red Aura)
A pregnant duergar looks through the merchants carts
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S
A clansdwarf watches the area closely(Red Aura)
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A duergar merchant who is close by to your north.
A cavern snake who is close by to your south.
A clansdwarf who is close by to your south.
A pregnant duergar who is close by to your south.
A clansdwarf who is not far off to your south.
< 490h/490H 135v/138V Pos: standing >
The house of clan black Heart.
You extend your sights eastward.
An Enclosed Walkway
Obvious exits: -E# -W
< 490h/490H 138v/138V Pos: standing >
The street continues.
You extend your sights northward.
The Path of Clans
Obvious exits: -N -E -S -W
A duergar merchant watches his cart closely
< 490h/490H 138v/138V Pos: standing >
An Enclosed Walkway
Obvious exits: -E# -W
< 490h/490H 136v/138V Pos: standing >
Ok.
< 490h/490H 136v/138V Pos: standing >
The door is open.
A large wooden door.
You extend your sights eastward.
House of Clan Black Heart
Obvious exits: -N# -E -S# -W
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is close by to your west.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is close by to your west.
< 490h/490H 136v/138V Pos: standing >
Ok.
< 490h/490H 136v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S
A clansdwarf watches the area closely(Red Aura)
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
Score information for Dywer
Level: 50 Race: Halfling Class: Rogue / Thief Sex: Male
Hit points: 490(490) Moves: 134(138)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2456 platinum 0 gold 0 silver 0 copper
Playing time: 5 days / 22 hours/ 0 minutes
Received data: 2.6607 MB this session.
Send data: 0.0132 MB this session.
Compression ratio: none
Title: Pontifex Maximus of The Empire
Status: Standing.
Soulshielded
Epic points: 1717 Skill points: 16
Epic Bonus: Epic Points Bonus (1.59%)
Frags: +1.14 Deaths: 39
Disguised as: a goblin magician (Good)
Detecting: Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Listen Sneaking
Bartender Quests Remaining: 6
Combat Pulse: 9 Spell Pulse: 0.70
Leaderboard Points: 627
Active Spells:
--------------
stone skin (2 minutes)
fly (29 minutes)
< 490h/490H 134v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -S
A clansdwarf watches the area closely(Red Aura)
A cavern snake coils and strikes
A clansdwarf scans the area for vermin(Red Aura)
A pregnant duergar looks through the merchants carts
< 490h/490H 133v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
< 490h/490H 132v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 132v/138V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A cavern snake who is close by to your north.
A pregnant duergar who is close by to your north.
A clansdwarf who is not far off to your north.
A duergar merchant who is a brief walk away to your north.
A cavern snake who is not far off to your south.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A clansdwarf who is a brief walk away to your west.
< 490h/490H 137v/138V Pos: standing >
Slayer Path leaves in this direction.
You extend your sights eastward.
Slayers Path
Obvious exits: -E -S# -W
< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -E -S# -W
< 490h/490H 136v/138V Pos: standing >
Ok.
< 490h/490H 136v/138V Pos: standing >
The panel is open.
Searching reveals a secret entrance.
You extend your sights southward.
An Archers Shelter
Obvious exits: -N -S
A duergar archer scans the area intently(Red Aura)
A duergar archer scans the area intently(Red Aura)
< 490h/490H 136v/138V Pos: standing >
The street continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -S -W
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A duergar archer who is close by to your south.
A duergar archer who is close by to your south.
A duergar archer who is not far off to your south.
A cavern snake who is not far off to your west.
A clansdwarf who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A duergar archer who is close by to your south.
A duergar archer who is close by to your south.
A duergar archer who is not far off to your south.
A cavern snake who is not far off to your west.
A clansdwarf who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
< 490h/490H 136v/138V Pos: standing >
An Archers Shelter
Obvious exits: -N -S
A duergar archer scans the area intently(Red Aura)
A duergar archer scans the area intently(Red Aura)
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
The room continues.
You extend your sights southward.
An Archers Shelter
Obvious exits: -N
A duergar archer scans the area intently(Red Aura)
< 490h/490H 135v/138V Pos: standing >
Slayers Path
Obvious exits: -E -S -W
< 490h/490H 136v/138V Pos: standing >
Ok.
< 490h/490H 136v/138V Pos: standing >
The street continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -S -W
< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -S -W
< 490h/490H 134v/138V Pos: standing >
The path continues.
You extend your sights southward.
Slayers Path
Obvious exits: -N -S
An intent duergar inquisitor searches the town for invaders.(Red Aura)
< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A Duergar who is not far off to your south.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.
< 490h/490H 135v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A Duergar who is not far off to your south.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A pregnant duergar who is rather far off to your west.
< 490h/490H 138v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.
< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -S -W
< 490h/490H 138v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.
< 490h/490H 138v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N -S
An intent duergar inquisitor searches the town for invaders.(Red Aura)
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -N -E
[5] The corpse of a small lizard is lying here.
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -N# -E -W
< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -N# -E -W
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your east.
A carrion crawler who is close by to your east.
A cavern rat who is not far off to your east.
A cavern rat who is not far off to your east.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your east.
A cavern rat who is not far off to your east.
A cavern rat who is not far off to your east.
< 490h/490H 136v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)
< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
You see nothing special about him.
This Duergar is in excellent condition.
He's medium in size.
<worn as a badge> a crude hardwood badge
<worn on head> an icy hardwood coif
<worn on face> an unique softwood mask
<worn around neck> a magical hardwood medallion
<worn around neck> a flaming softwood amulet
<worn on body> a misshaped glass chainmail
<worn about body> a frozen softwood bodycloak
<worn as quiver> a soldier's hardwood quiver
<worn about waist> an unearthly softwood girth
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some burnt bark arm plates from Khildarak Stronghold
<held as shield> a sparkling softwood buckler
<worn around wrist> a masterly-crafted softwood bracer
<primary weapon> a fine glass morningstar (magic)
<worn on feet> some masterly-crafted bark moccasins
You attempt to peek at the inventory:
some thick hides lined with fur
< 490h/490H 135v/138V Pos: standing >
A Duergar leaves east.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A cavern rat who is close by to your east.
A Duergar who is close by to your east.
A cavern rat who is close by to your east.
< 490h/490H 138v/138V Pos: standing >
< 490h/490H 138v/138V Pos: standing >
< 490h/490H 138v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a cavern rat is lying here.
A cavern rat stands here, fighting a Duergar.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)
< 490h/490H 138v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a cavern rat is lying here.
A cavern rat stands here, fighting a Duergar.
A Duergar (medium) stands in mid-air here (Newbie), fighting a cavern rat.(Gold Aura)
< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a cavern rat is lying here.
A cavern rat stands here, fighting a Duergar.
A Duergar (medium) stands in mid-air here (Newbie), fighting a cavern rat.(Gold Aura)
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
Now where did that chicken go?
< 490h/490H 136v/138V Pos: standing >
A cavern rat is incapacitated and will slowly die, if not aided.
A Duergar attacks a cavern rat. [2 hits]
< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
< 490h/490H 137v/138V Pos: standing >
< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N# -E -W
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your east.
< 490h/490H 136v/138V Pos: standing >
Zone Name: Khildarak Stronghold
Average mob level in zone: 27
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your east.
< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -N -E
[5] The corpse of a small lizard is lying here.
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your north.
A Duergar who is a brief walk away to your east.
< 490h/490H 134v/138V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N# -E -W
< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.
< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
Experience till level: 16808685
< 490h/490H 134v/138V Pos: standing >
Slayers Path
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
[2] The corpse of a cavern rat is lying here.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)
< 490h/490H 133v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A cavern rat who is close by to your north.
A cavern rat who is close by to your north.
A small lizard who is not far off to your north.
< 490h/490H 134v/138V Pos: standing >
You snap into visibility.
< 490h/490H 136v/138V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Duergar sta EP: few scratches >
With superb grace and ease, you intercept a Duergar's attack with gladius called 'Backstabber' and counter-attack!
You snap into visibility.
-=[a Duergar attacks you.]=- [0 hits]
< 490h/490H 136v/138V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Duergar sta EP: few wounds >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
You snap into visibility.
-=[You attack a Duergar.]=- [5 hits]
< 490h/490H 136v/138V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
You snap into visibility.
A Duergar is stunned!
Your stab cuts a vital artery and causes a Duergar to fall before your feet.
A Duergar's fine glass morningstar was completely destroyed by the massive blow!
A Duergar's frozen softwood bodycloak was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.