<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the helm of leadership (magic)
<worn on eyes> a black dragonkin-scaled eyepatch
<worn in ear> an emerald nose ring (magic)
<worn in ear> a pulsating gemstone earring [58%]
<worn on face> a mask of hades (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the platemail of life (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn on tail> an infant dragonscale tail (magic)
<worn about waist> a belt of braided mithril (magic)
<worn on belt buckle>the black heart of Morklar (magic) [88%]
<worn on arms> a pair of troll-hide sleeves (magic) [43%]
<worn around wrist> a bracelet of finger bones
<worn around wrist> a bracelet of finger bones
<worn on hands> some superior mithril talons
<worn on finger> a ring of twisted gray mist
<worn on finger> a ring of twisted gray mist
<held> a shaft of swirling mists (magic) (glowing)
<held> a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing)
<worn on legs> a pair of chromium dragonscale greaves (magic)
<worn on feet> a pair of bronze-plated traveling boots (magic)
The zombie of a lieutenant who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie-lord, Beltorian Stromtorlin who is close by above you.
< 657h/657H 253v/253V Pos: standing >
On Top of a Decaying Southeastern Tower
Obvious exits: -D
The zombie of a Lieutenant of the Hammer of Newhaven stands here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie-lord of the Beltorian Stromtorlin is standing here.(Red Aura)
< 657h/657H 252v/253V Pos: standing >
You sit down.
< 657h/657H 252v/253V Pos: sitting >
The zombie-lord, Beltorian Stromtorlin starts casting a spell.
You wiggle to find the most comfortable position.
< 657h/657H 252v/253V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - restoration
1 - etherportal
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 1 - scathing wind
1 - spirit jump
2 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - ravenflight
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
1 - malison
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 5 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 3 - flameburst
7 - lesser mending
( 1st circle) 7 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
3 seconds: ( 8th) spirit jump
You can memorize no more spells.
You continue your study.
< 657h/657H 252v/253V Pos: sitting >
You start meditating...
< 657h/657H 253v/253V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.
< 657h/657H 253v/253V Pos: sitting >
The zombie-lord, Beltorian Stromtorlin completes its spell...
< 657h/657H 253v/253V Pos: sitting >
You clamber to your feet.
< 657h/657H 253v/253V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
< 657h/657H 252v/253V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.
< 657h/657H 251v/253V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
< 657h/657H 250v/253V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
A deer stands here, grazing on some grass.
< 657h/657H 250v/253V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
The zombie of the Newhaven equerry is standing here.
The zombie of a warder shambles along here.(Red Aura)
The skeleton of a warder roams the streets here.
< 657h/657H 250v/253V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
A skeletal cat is resting here.
A small rabbit is here, hopping through the grass.
< 657h/657H 251v/253V Pos: standing >
You quickly scan the area.
The zombie of the equerry who is close by to your north.
A zombie warder who is close by to your north.
A skeletal warder who is close by to your north.
A deer who is not far off to your north.
< 657h/657H 253v/253V Pos: standing >
< 657h/657H 253v/253V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 657h/657H 252v/253V Pos: standing >
You quickly scan the area.
You see nothing.
< 657h/657H 252v/253V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
< 657h/657H 250v/253V Pos: standing >
You quickly scan the area.
An elite highwayman who is not far off to your south.
< 657h/657H 251v/253V Pos: standing >
******^..M^
*******..^M^^
*******..^..M^+
******.^..M^^^+
*****..@+++++++
****.+++.....^M
.**..+.....^^M^
....+.....^..
...+.....^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 657h/657H 251v/253V Pos: standing >
******..^M^
******..^..M^
******.^..M^^^+
*****..M+++++++
****.++@.....^M
.**..+.....^^M^
.....+.....^..^
....+.....^^.
...+.......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 657h/657H 250v/253V Pos: standing >
*****..^..M
*****.^..M^^^
*****..M+++++++
****.+++.....^M
.**..+.@...^^M^
.....+.....^..^
.....+.....^^..
....+........
...+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 249v/253V Pos: standing >
****..^..M^
****.^..M^^^+
****..+M++++++M
***.+++.....^M^
**..+..@..^^M^.
....+.....^..^.
....+.....^^...
...+........^
..+........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 248v/253V Pos: standing >
***..^..M^+
***.^..M^^^+^
***..+M++++++M.
**.+++.....^M^.
*..+...@.^^M^.^
...+.....^..^..
...+.....^^....
..+........^M
.+.........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 247v/253V Pos: standing >
****..^M^^+
****..^..M^+^
****.^..M^^^+^^
***..++M+++++M.
**.+++.@...^M^.
*..+.....^^M^.^
...+.....^..^..
..+.....^^...
.+........^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 251v/253V Pos: standing >
****^..M^^+
*****..^M^^+^
*****..^..M^+^M
****.^..M^^^+^^
***..++@+++++M.
**.+++.....^M^.
*..+.....^^M^.^
..+.....^..^.
.+.....^^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 657h/657H 249v/253V Pos: standing >
*...^^M^^^+
*****^..M^^+^
******..^M^^+^M
*****..^..M^+^M
****.^.@M^^^+^^
***..++M+++++M.
**.+++.....^M^.
..+.....^^M^.
.+.....^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 248v/253V Pos: standing >
.M.^^MM^^.M
**...^^M^^^+M
******^..M^^+^M
******..^M^^+^M
*****..@..M^+^M
****.^..M^^^+^^
***..++M+++++M.
*.+++.....^M^
.+.....^^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 247v/253V Pos: standing >
.^^MMM.^.^+
..M.^^MM^^.MM
***...^^M^^^+MM
******^..M^^+^M
******.@^M^^+^M
*****..^..M^+^M
****.^..M^^^+^^
**..+++M++++M
.+++.....^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
^^.M.^^.^^+
..^^MMM.^.^+M
*..M.^^MM^^.MM^
***...^^M^^^+MM
******^@.M^^+^M
******..^M^^+^M
*****..^..M^+^M
***.^..M^^^+^
*..+++M++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
M^^.M.^^.^^
...^^MMM.^.^+
**..M.^^MM^^.+M
****...^^M^^^MM
*******@..M^^+^
*******..^M^^+^
******..^..M^+^
****.^..M^^^+
**..+++M+++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
...^^
**@^.
***..
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 657h/657H 247v/253V Pos: standing >
^M.......^^
..M^^.M.^^.^^
.....^^MMM.^.^+
***..M.^^MM^^.+
*****..@^^M^^^M
********^..M^^+
********..^M^^+
******..^..M^
****.^..M^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
+++++++++++
^^M.......^^^
...M^^.M.^^.^^+
.....^^MMM.^.^+
***..M.@^MM^^.+
*****...^^M^^^M
********^..M^^+
*******..^M^^
*****..^..M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 247v/253V Pos: standing >
+++++++++++
^^^M.......^^
....M^^.M.^^.^^
*.....^^MMM.^.^
****..M@^^MM^^.
******...^^M^^^
*********^..M^^
********..^M^
******..^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 249v/253V Pos: standing >
...MM.^^^..
+++++++++++++
.^^^M.......^^^
....M^^.M.^^.^^
*.....^@MMM.^.^
****..M.^^MM^^.
******...^^M^^^
********^..M^
*******..^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 248v/253V Pos: standing >
..^..MM.^^
....MM.^^^...
+++++++++++++++
.^^^M.......^^^
....M^^@M.^^.^^
*.....^^MMM.^.^
****..M.^^MM^^.
*****...^^M^^
*******^..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 248v/253V Pos: standing >
.^^^^..MMM
...^..MM.^^ .
.....MM.^^^...^
+++++++++++++++
.^^^M..@....^^^
....M^^.M.^^.^^
*.....^^MMM.^.^
***....^^MM^^
****M..^^M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 251v/253V Pos: standing >
^^^^..MMM ^
..^..MM.^^ .^
....MM.^^^...^+
+++++++++++++++
^^^M...@...^^^+
...M^^.M.^^.^^+
.....^^MMM.^.^+
**....^^MM^^.
***M..^^M^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 249v/253V Pos: standing >
^^^..MMM ^^
.^..MM.^^ .^+
...MM.^^^...^+.
++++++++++++++M
^^M....@..^^^+M
..M^^.M.^^.^^+M
....^^MMM.^.^+M
*....^^MM^^.+
**M..^^M^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 247v/253V Pos: standing >
^^..MMM ^^+
^..MM.^^ .^+.
..MM.^^^...^+.M
+++++++++++++MM
^M.....@.^^^+M^
.M^^.M.^^.^^+M^
...^^MMM.^.^+M^
....^^MM^^.+M
*M..^^M^^^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
^..MMM ^^+.
..MM.^^ .^+.M
.MM.^^^...^+.M.
++++++++++++MM^
M......@^^^+M^^
M^^.M.^^.^^+M^.
..^^MMM.^.^+M^.
...^^MM^^.+M^
M..^^M^^^+M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 247v/253V Pos: standing >
..MMM ^^+..
.MM.^^ .^+.MM
MM.^^^...^+.M.^
+++++++++++MM^^
.......@^^+M^^^
^^.M.^^.^^+M^..
.^^MMM.^.^+M^.^
..^^MM^^.+M^^
..^^M^^^+MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
.^..MM**+^^
^..MMM ^^+..M
..MM.^^ .^+.MM.
MM.^^^...^+.M.^
+++++++@+++MM^^
.......^^^+M^^^
^^.M.^^.^^+M^..
^^MMM.^.^+M^.
.^^MM^^.+M^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 657h/657H 245v/253V Pos: standing >
^..MM**+^^.
..MMM ^^+..M.
.MM.^^ .^+.MM.^
M.^^^...^+.M.^.
+++++++@++MM^^.
......^^^+M^^^^
^.M.^^.^^+M^...
^MMM.^.^+M^.^
^^MM^^.+M^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
.^..MM*+^.M
.^..MM**+^^.M
^..MMM ^^+..M.^
.MM.^^ .^+.MM.^
M.^^^..@^+.M.^.
++++++++++MM^^.
......^^^+M^^^^
.M.^^.^^+M^..
MMM.^.^+M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 246v/253V Pos: standing >
You quickly scan the area.
The spirit of an Elven protector who is not far off to your north.
A three-tailed zebra who is a brief walk away to your north.
A blue robin who is a brief walk away to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A blue-tailed butterfly who is rather far off to your north.
< 657h/657H 247v/253V Pos: standing >
..^^.MMM^.^
..^..MM*+^.M.
..^..MM**+^^.M.
^..MMM ^^+..M.^
.MM.^^ @^+.MM.^
M.^^^...^+.M.^.
++++++++++MM^^.
.....^^^+M^^^
M.^^.^^+M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 657h/657H 251v/253V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 657h/657H 249v/253V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A deformed zebra with three tails stands here.
A blue-tailed red breasted robin flys in and out of the area.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
< 657h/657H 247v/253V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.(Red Aura)
< 657h/657H 246v/253V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a red-breasted tree-hugger is lying here.
A Halfling (small) Legionary of The Empire (Newbie) sits atop a magnificent heavy warhorse, fighting a red-breasted tree-hugger.(Gold Aura)
A Human (medium) stands in mid-air here.
A red-breasted tree-hugger stands here, fighting a Halfling.(Red Aura)
< 657h/657H 245v/253V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your north.
A blue-tailed butterfly who is close by to your south.
A three-tailed zebra who is not far off to your south.
A blue robin who is not far off to your south.
A red-breasted tree-hugger who is not far off to your south.
< 657h/657H 247v/253V Pos: standing >
A red-breasted tree-hugger's impressive maul strikes a Halfling.
A red-breasted tree-hugger's impressive maul strikes a Halfling.
< 657h/657H 248v/253V Pos: standing >
< 657h/657H 251v/253V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.(Red Aura)
< 657h/657H 251v/253V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a red-breasted tree-hugger is lying here.
A Halfling (small) Legionary of The Empire (Newbie) sits atop a magnificent heavy warhorse, fighting a red-breasted tree-hugger.(Gold Aura)
A Human (medium) stands in mid-air here. (casting)
A red-breasted tree-hugger stands here, fighting a Halfling.(Red Aura)
< 657h/657H 249v/253V Pos: standing >
You start chanting...
< 657h/657H 253v/253V Pos: standing >
A Human completes his spell...
A Human utters the words 'zabrahpunso wkadar'
A Human causes the EARTH to rise up in the shape of a fist!
A red-breasted tree-hugger's maul strikes a Halfling hard.
A Halfling parries a red-breasted tree-hugger's lunge at him.
A red-breasted tree-hugger kicks a Halfling in the stomach, rendering him breathless.
< 657h/657H 253v/253V Pos: standing >
< 657h/657H 253v/253V Pos: standing >
A Halfling's slash wounds a red-breasted tree-hugger.
A Halfling's crude slash wounds a red-breasted tree-hugger.
< 657h/657H 253v/253V Pos: standing >
Casting: arieks shattering iceball
< 657h/657H 253v/253V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 124 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 657h/657H 253v/253V Pos: standing >
You start chanting...
< 657h/657H 253v/253V Pos: standing >
The sun starts to set in the south.
< 657h/657H 253v/253V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 118 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 657h/657H 253v/253V Pos: standing >
You dodge a Human's vicious attack.
A Human misses you.
< 657h/657H 253v/253V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Human sta EP: nasty wounds >
A Halfling anticipates a red-breasted tree-hugger's attack and masterfully parries the incoming blow.
A Halfling parries a red-breasted tree-hugger's lunge at him.
< 657h/657H 253v/253V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Human sta EP: nasty wounds >
A Halfling's slash wounds a red-breasted tree-hugger.
A Halfling's fine slash wounds a red-breasted tree-hugger.
You start chanting...
< 657h/657H 253v/253V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Human sta EP: nasty wounds >
You complete your spell...
You point at a Human.
[Damage: 123 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human is mortally wounded, and will die soon, if not aided.
A Human's black pearl earring is weakened from the intense cold!
[Damage: 1 ] -=[Your crude punch enshrouds a Human in a mist of blood.]=-
A Human is mortally wounded, and will die soon, if not aided.
You shiver from the unnatural cold as you hit a Human.
[Damage: 1 ] -=[Your punch causes a Human to grimace in pain.]=-
A Human is mortally wounded, and will die soon, if not aided.
< 656h/657H 253v/253V Pos: standing >
<You start chanting...
< 656h/657H 253v/253V Pos: standing >
<
< 656h/657H 253v/253V Pos: standing >
<You complete your spell...
You point at a Human.
[Damage: 110 ] Your iceball shatters any hopes a Human had of living a long and happy life.
A Human's helm of light freezes and shatters into million pieces from the intense cold!
A Human's bright platinum wedding band freezes and shatters into million pieces from the intense cold!
A Human is dead! R.I.P.
You receive your share of experience.