The death of [52 Enslaver] Dermo Disciple of Lloth (Orc)

in A Field of Corn

from the perspective of [52 Enslaver] Dermo Disciple of Lloth (Orc)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       an angelic sapphire tiara from Morg's Place
<worn on eyes>       a rusty brass eyepatch
<worn in ear>        a goblin earring (glowing)
<worn in ear>        a goblin earring (glowing)
<worn on face>       a misty blue mask of gauze
<worn around neck>   a studded leather neck collar (magic)
<worn around neck>   a dented ruby necklace from The Transparent Tower
<worn on body>       a dented diamond robe
<worn about body>    a skin-wrapped diamond bodycloak
<worn on back>       a large leather backpack
<worn about waist>   a ghastly dragonscale girth from The Royal Mausoleum of Castle IceCrag
<worn on belt buckle>a spellbook
<worn on arms>       some unique glass vambraces from Village of Split Shield
<held as shield>     an obsidian and steel round shield
<worn on hands>      some static diamond gauntlets
<held>               a ball of yellow mist
<worn on legs>       some smooth silk leggings
<worn on feet>       a pair of wool-trimmed boots


Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >

		Score information for Dermo

Level: 34   Race: Orc   Class: Psionicist / Enslaver Sex: Male
Hit points: 412(412)   Mana: 378(378)   Moves: 168(168)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  145 platinum  2344 gold  4788 silver  5620 copper
Playing time: 2 days / 7 hours/ 34 minutes
Received data: 0.6213 MB this session.
Send data:     0.0165 MB this session.
Compression ratio: 89%
Title: Disciple of Lloth
Group Leader: Kazzin
Status:  Standing.
Epic points: 42  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   12
Consenting: Kazzin
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Good Fire Cold Acid
Enchantments:    Ultravision Fly Tower of Iron Will
Bartender Quests Remaining: 3
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  341 
Paladin auras:   Vigor

Active Spells:
--------------
Auctions Disabled (2 minutes)
adrenaline control (22 minutes)
detect invisibility (27 minutes)
enhance strength (7 minutes)
enhance dexterity (7 minutes)
enhance agility (7 minutes)
tower of iron will (15 minutes)
aura sight (2 minutes)
combat mind (35 minutes)
energy containment (22 minutes)
flesh armor (23 minutes)
fly (77 minutes)
intellect fortress (22 minutes)


< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
The a bartender gave you the following quest:
Go ask Grolen in The Shadow Forest about the Month of The Rotting.
This quest was shared with you.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
You let everyone know you're ready to go!

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >
Kazzin starts casting a spell.

< 412h/412H 168v/168V Pos: standing >
Kazzin completes his spell...
Kazzin utters the word 'abrazak'

< 412h/412H 168v/168V Pos: standing >
Kazzin starts casting a spell.

< 412h/412H 168v/168V Pos: standing >
Kazzin completes his spell...
Kazzin utters the word 'abrazak'
Bands of magic armor wrap around you!

		Score information for Dermo

Level: 34   Race: Orc   Class: Psionicist / Enslaver Sex: Male
Hit points: 412(412)   Mana: 378(378)   Moves: 168(168)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  145 platinum  2344 gold  4788 silver  5620 copper
Playing time: 2 days / 7 hours/ 35 minutes
Received data: 0.6222 MB this session.
Send data:     0.0166 MB this session.
Compression ratio: 89%
Title: Disciple of Lloth
Group Leader: Kazzin
Status:  Standing.
Epic points: 42  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   12
Consenting: Kazzin
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Good Fire Cold Acid
Enchantments:    Ultravision Fly Armor Tower of Iron Will
Bartender Quests Remaining: 3
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  341 
Paladin auras:   Vigor

Active Spells:
--------------
armor (20 minutes)
Auctions Disabled (less than a minute remaining)
adrenaline control (21 minutes)
detect invisibility (26 minutes)
enhance strength (6 minutes)
enhance dexterity (6 minutes)
enhance agility (6 minutes)
tower of iron will (14 minutes)
aura sight (less than a minute remaining)
combat mind (34 minutes)
energy containment (21 minutes)
flesh armor (22 minutes)
fly (76 minutes)
intellect fortress (21 minutes)


< 412h/412H 168v/168V Pos: standing >
Kazzin starts casting a spell.

< 412h/412H 168v/168V Pos: standing >
Kazzin completes his spell...
Kazzin utters the word 'gajrgpuzre'

< 412h/412H 168v/168V Pos: standing >
Kazzin sits down in a comfortable spot.

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) sits resting sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >
Looks like an exit.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
Kazzin takes out his unholy symbol and begins praying intently.

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) sits resting sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >

		Score information for Dermo

Level: 34   Race: Orc   Class: Psionicist / Enslaver Sex: Male
Hit points: 412(412)   Mana: 378(378)   Moves: 168(168)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  145 platinum  2344 gold  4788 silver  5620 copper
Playing time: 2 days / 7 hours/ 35 minutes
Received data: 0.6229 MB this session.
Send data:     0.0166 MB this session.
Compression ratio: 89%
Title: Disciple of Lloth
Group Leader: Kazzin
Status:  Standing.
Epic points: 42  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   12
Consenting: Kazzin
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Good Fire Cold Acid
Enchantments:    Ultravision Fly Armor Tower of Iron Will
Bartender Quests Remaining: 3
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  341 
Paladin auras:   Vigor

Active Spells:
--------------
armor (20 minutes)
Auctions Disabled (less than a minute remaining)
adrenaline control (21 minutes)
detect invisibility (26 minutes)
enhance strength (6 minutes)
enhance dexterity (6 minutes)
enhance agility (6 minutes)
tower of iron will (14 minutes)
aura sight (less than a minute remaining)
combat mind (34 minutes)
energy containment (21 minutes)
flesh armor (22 minutes)
fly (76 minutes)
intellect fortress (21 minutes)


< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
You nod.

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) sits resting sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) sits resting sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) sits resting sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
Kazzin raises his unholy symbol and smiles malevolently.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your west.

< 412h/412H 168v/168V Pos: standing >
Kazzin clambers to his feet.

< 412h/412H 168v/168V Pos: standing >
Along a Tree Branch
Obvious exits: -W
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 412h/412H 168v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 412h/412H 168v/168V Pos: standing >

		Score information for Dermo

Level: 34   Race: Orc   Class: Psionicist / Enslaver Sex: Male
Hit points: 412(412)   Mana: 378(378)   Moves: 168(168)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  145 platinum  2344 gold  4788 silver  5620 copper
Playing time: 2 days / 7 hours/ 36 minutes
Received data: 0.6241 MB this session.
Send data:     0.0167 MB this session.
Compression ratio: 89%
Title: Disciple of Lloth
Group Leader: Kazzin
Status:  Standing.
Epic points: 42  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   12
Consenting: Kazzin
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Good Fire Cold Acid
Enchantments:    Ultravision Fly Armor Tower of Iron Will
Bartender Quests Remaining: 3
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  341 
Paladin auras:   Vigor

Active Spells:
--------------
armor (19 minutes)
Auctions Disabled (less than a minute remaining)
adrenaline control (20 minutes)
detect invisibility (25 minutes)
enhance strength (5 minutes)
enhance dexterity (5 minutes)
enhance agility (5 minutes)
tower of iron will (13 minutes)
aura sight (less than a minute remaining)
combat mind (33 minutes)
energy containment (20 minutes)
flesh armor (21 minutes)
fly (75 minutes)
intellect fortress (20 minutes)


< 412h/412H 168v/168V Pos: standing >

< 412h/412H 168v/168V Pos: standing >
Kazzin leaves west riding on a deadly nightmare.
You follow Kazzin.

Up a Tall Tree
Obvious exits: -E -U -D
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)
A small squirrel scurries along a branch.

< 412h/412H 167v/168V Pos: standing >
Kazzin floats down riding on a deadly nightmare.
You follow Kazzin.

Up a Tall Tree
Obvious exits: -W -U -D
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)
A small squirrel scurries along a branch.

< 412h/412H 166v/168V Pos: standing >
Kazzin floats down riding on a deadly nightmare.
You follow Kazzin.

Up a Tall Tree
Obvious exits: -U -D
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 165v/168V Pos: standing >
Kazzin floats down riding on a deadly nightmare.
You follow Kazzin.

A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 163v/168V Pos: standing >
A Human enters from the east.
A magnificent heavy warhorse trots in from the east.

< 412h/412H 164v/168V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A baby goat who is close by to your north.
A blood sucking mosquitoe who is close by to your south.
A blow fly who is close by to your south.
A chimp who is close by to your south.
A crane fly who is close by to your south.
A blood sucking mosquitoe who is close by to your south.
A HuGE BumbleBEE who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is not far off above you.
A small squirrel who is a brief walk away above you.
A thri-kreen scout who is rather far off above you.
A Human leaves down.
A magnificent heavy warhorse leaves down.

< 412h/412H 164v/168V Pos: standing >
Kazzin leaves east riding on a deadly nightmare.
You follow Kazzin.

 
   MMMM^^..*    
  MMM^^.^^.**   
 MMM^^..^^^**^  
 MMM.**^^*****  
 MM^.^^@++++++  
 M^.*M*..*****  
 ^.^***.******  
  *****.*****   
   ***..****    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 163v/168V Pos: standing >
Kazzin leaves east riding on a deadly nightmare.
You follow Kazzin.

 
   MMM^^..**    
  MM^^.^^.**.   
 MM^^..^^^**^.  
 MM.**^^*****.  
 M^.^^+@++++++  
 ^.*M*..*****.  
 .^***.******.  
  ****.******   
   **..*****    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 163v/168V Pos: standing >
Kazzin leaves west riding on a deadly nightmare.
You follow Kazzin.

 
   MMMM^^..*    
  MMM^^.^^.**   
 MMM^^..^^^**^  
 MMM.**^^*****  
 MM^.^^@++++++  
 M^.*M*..*****  
 ^.^***.******  
  *****.*****   
   ***..****    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)

< 412h/412H 163v/168V Pos: standing >
Kazzin leaves west riding on a deadly nightmare.
You follow Kazzin.

A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
Kazzin Disciple of Lloth (Kobold)(tiny) in mid-air (Newbie) sits atop a deadly nightmare.(Red Aura)
A Human enters from below.
A magnificent heavy warhorse trots in from below.

< 412h/412H 163v/168V Pos: standing >
You dodge a bash from a Human, who loses his balance and falls.
A halo of white light descends upon a Human burning your soul.

< 412h/412H 163v/168V Pos: standing >
< T: Dermo TP: sta TC:excellent E: A Human kne EP: excellent >
 A Human blocks your futile lunge at him.
A Human blocks your futile lunge at him.

< 412h/412H 164v/168V Pos: standing >
< T: Dermo TP: sta TC:excellent E: A Human kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 412h/412H 164v/168V Pos: standing >
< T: Dermo TP: sta TC:excellent E: A Human kne EP: excellent >
 The night has begun.

< 412h/412H 164v/168V Pos: standing >
< T: Dermo TP: sta TC:excellent E: A Human kne EP: excellent >
 A Dwarf starts casting a spell.

< 412h/412H 164v/168V Pos: standing >
< T: Dermo TP: sta TC:excellent E: A Human kne EP: excellent >
 You begin to focus your will...

< 412h/412H 164v/168V Pos: standing >
< T: Dermo TP: sta TC:excellent E: A Human kne EP: excellent >
 Kazzin leaves east riding on a deadly nightmare.

< 412h/412H 164v/168V Pos: standing >
< T: Dermo TP: sta TC:excellent E: A Human kne EP: excellent >
 A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A Dwarf snaps into visibility.
The might of a Dwarf's god is thrust upon your body, causing massive damage!
OUCH!  That really did HURT!
The purple glow surrounding you fades away.

< 188h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: nasty wounds E: A Human kne EP: excellent >
 Casting: detonate *

< 188h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: nasty wounds E: A Human kne EP: excellent >
 Casting: detonate 

< 188h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: nasty wounds E: A Human kne EP: excellent >
 A Dwarf starts casting a spell.

< 188h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: nasty wounds E: A Human kne EP: excellent >
 Your mental manipulations become a reality...
[Damage: 77 ] You feel a warm sense of satisfaction as explosions engulf a Human.
A Human blocks your futile lunge at him.
A Human blocks your futile lunge at him.

< 188h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: nasty wounds E: A Human kne EP:  small wounds >
 
< 188h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: nasty wounds E: A Human kne EP:  small wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A Dwarf snaps into visibility.
The might of a Dwarf's god is thrust upon your body, causing massive damage!
YIKES!  Another hit like that, and you've had it!!
A Human rises to his feet.

< 90h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC:pretty hurt E: A Human sta EP:  small wounds >
 You are knocked to the ground by a Human's mighty bash!

< 89h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC:pretty hurt E: A Human sta EP:  small wounds >
 A magnificent heavy warhorse suddenly attacks YOU!
A magnificent heavy warhorse misses you.

< 89h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC:pretty hurt E: A Human sta EP:  small wounds >
 A Dwarf starts casting a spell.

< 89h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC:pretty hurt E: A Human sta EP:  small wounds >
 A Human misses you.
A Human's crude crush wounds you.

< 87h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC:pretty hurt E: A Human sta EP:  small wounds >
 A Dwarf completes his spell...
A Dwarf utters the word 'pzar'
A Dwarf snaps into visibility.
The might of a Dwarf's god is thrust upon your body, causing significant damage!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 36h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP:  small wounds >
 A Human parries your futile lunge at him.

< 36h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP:  small wounds >
 A magnificent heavy warhorse misses you.

< 36h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP:  small wounds >
 A Dwarf starts casting a spell.

< 36h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP:  small wounds >
 A Dwarf completes his spell...
A Dwarf utters the word 'pzar'
Healing energy flows from a Dwarf into a Human's body!
A Human's crush strikes you.
You wish that your wounds would stop BLEEDING so much!

< 33h/380H 164v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP: few scratches >
 You scramble madly to your feet!

< 33h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: awful E: A Human sta EP: few scratches >
 You are already standing.

< 33h/380H 164v/168V Pos: standing >
< T: Dermo TP: sta TC: awful E: A Human sta EP: few scratches >
 You attempt to flee...
The Edge of a River
Obvious exits: -E -W
You flee westward!

< 33h/380H 151v/168V Pos: standing >
On a Flowing River
Obvious exits: -N -E
Fresh blood splatters cover the area.
A large bass splashes in the water.

< 33h/380H 150v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 33h/380H 151v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 33h/380H 151v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 33h/380H 152v/168V Pos: standing >

< 33h/380H 152v/168V Pos: standing >
The Edge of a River
Obvious exits: -N -S

< 33h/380H 151v/168V Pos: standing >
A Cleared Pathway
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A thri-kreen sentry ensures none of the slaves escapes.

< 33h/380H 149v/168V Pos: standing >
A Field of Corn
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A half-elf slave plows the field.

< 33h/380H 149v/168V Pos: standing >
A Field of Corn
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A barbarian slave works the fields.

< 33h/380H 147v/168V Pos: standing >
A Field of Corn
Obvious exits: -N -E -S -W

< 33h/380H 146v/168V Pos: standing >
A Grazing Field
Obvious exits: -S
Fresh blood splatters cover the area.
A thri-kreen taskmaster cracks his whip.
A cow bites down hard upon a twig.
A hearty mule nibbles upon some grass.

< 33h/380H 145v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 34h/380H 145v/168V Pos: standing >
A Field of Corn
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 34h/380H 146v/168V Pos: standing >
A Field of Corn
Obvious exits: -E -S

< 34h/380H 144v/168V Pos: standing >
You begin to focus your will...

< 34h/380H 146v/168V Pos: standing >
Casting: detonate *

< 34h/380H 148v/168V Pos: standing >
Casting: detonate 

< 34h/380H 150v/168V Pos: standing >
Your mental manipulations become a reality...
[Damage: 29 ] You feel a warm sense of satisfaction as explosions engulf Dermo.

< 6h/380H 151v/168V Pos: standing >
The auras in your vision disappear.
The auras in your vision disappear.
The auras in your vision disappear.
The auras in your vision disappear.

< 6h/380H 155v/168V Pos: standing >
You begin to focus your will...

< 6h/380H 155v/168V Pos: standing >
Casting: detonate *

< 6h/380H 157v/168V Pos: standing >
A Human enters from the south.
A magnificent heavy warhorse trots in from the south.

< 6h/380H 158v/168V Pos: standing >
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by a Human's mighty bash!

< 5h/380H 158v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP: excellent >
 You can't do this sitting!
You abort your mental image before it has become reality!

< 5h/380H 159v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP: excellent >
 A Human parries your futile lunge at him.

< 5h/380H 159v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP: excellent >
 A Dwarf starts casting a spell.

< 5h/380H 159v/168V Pos: sitting >
< T: Dermo TP: sit TC: awful E: A Human sta EP: excellent >
 A Human misses you.
A Human crushes your chest, and all your hopes of escaping this battle alive.
Your frozen emerald band was completely destroyed by the massive blow!