<worn as a badge> a beautiful flesh badge
<worn on head> the mystical cranial defender (magic) (glowing)
<worn on face> a mask of sewn flesh (magic)
<worn around neck> a spiked softwood torque
<worn around neck> a soldier's bone pendant from Bugentolen
<worn on body> a fine ivory robe
<worn about body> a well-used adamantium cloak from The Shadow Forest
<worn on arms> some patched bone arm plates
<held as shield> a small round wooden shield
<worn on finger> a silvery ring studded with gems (magic)
<primary weapon> an amber-colored rod
<worn on legs> some jeweled bone leggings
<worn on feet> some diabolical hardwood moccasins
Frags: +0.00 Deaths: 2
Detecting: Magic
Protected from: Undead
Enchantments: Ultravision
Bartender Quests Remaining: 6
Combat Pulse: 18 Spell Pulse: 1.00
Leaderboard Points: 229
< 144h/202H 139v/139V Pos: sitting >
You stop meditating.
You are carrying: (6/10)
a ring of the purple eye
[2] a spellbook
a quill
a large leather backpack
some black leather boots fit with adamantium heel blades
< 144h/202H 139v/139V Pos: sitting >
These fine black leather boots have retractable adamantium blades
that quickly slide out of the heel of the boot. These blades are very
shrap and well-maintained.
Some black leather boots fit with adamantium heel blades is made of cured leather and appears to be excellently made.
Some black leather boots fit with adamantium heel blades has an item value of 13.
< 145h/202H 139v/139V Pos: sitting >
A ring of the purple eye is made of steel and appears to be of average quality.
A ring of the purple eye has an item value of 8.
< 145h/202H 139v/139V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - identify
1 - conjure elemental
( 4th circle) 4 - lightning bolt
1 - levitate
( 3rd circle) 5 - shocking grasp
( 2nd circle) 4 - burning hands
3 - chill touch
( 1st circle) 1 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 3rd) shocking grasp
22 seconds: ( 5th) identify
40 seconds: ( 5th) contain being
You can memorize no more spells.
< 146h/202H 139v/139V Pos: sitting >
You start meditating...
< 146h/202H 139v/139V Pos: sitting >
< 146h/202H 139v/139V Pos: sitting >
You have finished memorizing shocking grasp.
< 147h/202H 139v/139V Pos: sitting >
< 148h/202H 139v/139V Pos: sitting >
< 149h/202H 139v/139V Pos: sitting >
You have finished memorizing identify.
< 152h/202H 139v/139V Pos: sitting >
You have finished memorizing contain being.
Your studies are complete.
< 154h/202H 139v/139V Pos: sitting >
You clamber to your feet.
< 155h/202H 139v/139V Pos: standing >
Autosaving...
< 155h/202H 139v/139V Pos: standing >
You start chanting...
< 155h/202H 139v/139V Pos: standing >
Casting: conjure elemental ********
< 155h/202H 139v/139V Pos: standing >
< 155h/202H 139v/139V Pos: standing >
Casting: conjure elemental *****
< 156h/202H 139v/139V Pos: standing >
Casting: conjure elemental ****
< 156h/202H 139v/139V Pos: standing >
Casting: conjure elemental ***
< 156h/202H 139v/139V Pos: standing >
Casting: conjure elemental **
< 156h/202H 139v/139V Pos: standing >
Casting: conjure elemental *
< 156h/202H 139v/139V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.
< 157h/202H 139v/139V Pos: standing >
An air elemental is now a member of your group.
< 157h/202H 139v/139V Pos: standing >
A Sheltered Campsite
Obvious exits: -North -West
An air elemental is here looking like a small living tornado. (minion)
A small Goblin rests at the campsite here.
< 157h/202H 139v/139V Pos: standing >
Your group consists of ( 2/30):
( Head) 157/202 hit, 139/139 move Glimoc
(Front) 232/232 hit, 152/152 move an air elemental
< 157h/202H 139v/139V Pos: standing >
< 158h/202H 139v/139V Pos: standing >
< 158h/202H 139v/139V Pos: standing >
An air elemental fades from your mortal viewing...
< 158h/202H 139v/139V Pos: standing >
Ok.
Someone suddenly attacks a resting goblin!
An air elemental's decent crush wounds a resting goblin.
A resting goblin clambers to his feet.
< 159h/202H 139v/139V Pos: standing >
A resting goblin misses an air elemental.
A resting goblin reaches for the ground, quickly tossing a clump of dirt at an air elemental's face!
You start chanting...
< 159h/202H 139v/139V Pos: standing >
An air elemental's crush grazes a resting goblin.
A resting goblin dodges an air elemental's attack.
A resting goblin dodges an air elemental's attack.
An air elemental misses a resting goblin.
< 159h/202H 139v/139V Pos: standing >
Casting: lightning bolt *
< 160h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits a resting goblin with full impact.
< 160h/202H 139v/139V Pos: standing >
< 160h/202H 139v/139V Pos: standing >
A resting goblin misses an air elemental.
An air elemental dodges a resting goblin's attack.
< 160h/202H 139v/139V Pos: standing >
An air elemental's decent crush wounds a resting goblin.
A resting goblin dodges an air elemental's attack.
An air elemental's weak crush grazes a resting goblin.
An air elemental's crude crush wounds a resting goblin.
An air elemental misses a resting goblin.
You start chanting...
< 160h/202H 139v/139V Pos: standing >
Casting: lightning bolt *
< 160h/202H 139v/139V Pos: standing >
Casting: lightning bolt
< 161h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 42 ] The lightning bolt hits a resting goblin with full impact.
A resting goblin misses an air elemental.
A resting goblin misses an air elemental.
< 161h/202H 139v/139V Pos: standing >
An air elemental's weak crush grazes a resting goblin.
A resting goblin dodges an air elemental's attack.
An air elemental's crude crush wounds a resting goblin.
An air elemental misses a resting goblin.
< 161h/202H 139v/139V Pos: standing >
You start chanting...
< 161h/202H 139v/139V Pos: standing >
Casting: lightning bolt
< 161h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 24 ] The lightning bolt hits a resting goblin with full impact.
< 161h/202H 139v/139V Pos: standing >
< 161h/202H 139v/139V Pos: standing >
A resting goblin misses an air elemental.
< 161h/202H 139v/139V Pos: standing >
You start chanting...
< 161h/202H 139v/139V Pos: standing >
An air elemental misses a resting goblin.
A resting goblin dodges an air elemental's attack.
A resting goblin dodges an air elemental's attack.
An air elemental misses a resting goblin.
< 162h/202H 139v/139V Pos: standing >
Casting: lightning bolt
< 162h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 31 ] The lightning bolt hits a resting goblin with full impact.
A resting goblin misses an air elemental.
A resting goblin misses an air elemental.
A resting goblin reaches for the ground, quickly tossing a clump of dirt at an air elemental's face!
< 162h/202H 139v/139V Pos: standing >
You start chanting...
< 162h/202H 139v/139V Pos: standing >
A resting goblin dodges an air elemental's attack.
An air elemental misses a resting goblin.
A resting goblin dodges an air elemental's attack.
An air elemental's decent crush strikes a resting goblin.
< 162h/202H 139v/139V Pos: standing >
Casting: shocking grasp *
< 162h/202H 139v/139V Pos: standing >
Casting: shocking grasp
An air elemental dodges a resting goblin's attack.
An air elemental dodges a resting goblin's attack.
< 163h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 54 ] You get a good hold of the shocked a resting goblin.
< 163h/202H 139v/139V Pos: standing >
A resting goblin dodges an air elemental's attack.
An air elemental misses a resting goblin.
A resting goblin dodges an air elemental's attack.
An air elemental misses a resting goblin.
You start chanting...
< 163h/202H 139v/139V Pos: standing >
Casting: shocking grasp
< 163h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 48 ] You get a good hold of the shocked a resting goblin.
< 163h/202H 139v/139V Pos: standing >
A resting goblin misses an air elemental.
An air elemental dodges a resting goblin's attack.
< 163h/202H 139v/139V Pos: standing >
You start chanting...
< 163h/202H 139v/139V Pos: standing >
An air elemental's crush seriously wounds a resting goblin.
An air elemental misses a resting goblin.
An air elemental's crush strikes a resting goblin very hard.
An air elemental misses a resting goblin.
A resting goblin dodges an air elemental's attack.
< 164h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 56 ] A resting goblin dies while looking rather shocked.
A resting goblin is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a resting goblin.
< 164h/202H 139v/139V Pos: standing >
You failed.
< 164h/202H 139v/139V Pos: standing >
You failed.
< 164h/202H 139v/139V Pos: standing >
You failed.
< 164h/202H 139v/139V Pos: standing >
You failed.
< 164h/202H 139v/139V Pos: standing >
You get a handful of coins from the corpse of a resting goblin.
There were: 1 platinum coin, 7 gold coins.
< 164h/202H 139v/139V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a resting goblin is made of flesh and appears to be of average quality.
The corpse of a resting goblin has an item value of 1.
It appears to be the corpse of a resting goblin.
Nothing.
< 164h/202H 139v/139V Pos: standing >
You turn green and puke...chunks everywhere!!!
< 165h/202H 139v/139V Pos: standing >
An air elemental fades from your mortal viewing...
< 165h/202H 139v/139V Pos: standing >
You are carrying: (6/10)
a ring of the purple eye
[2] a spellbook
a quill
a large leather backpack
some black leather boots fit with adamantium heel blades
< 165h/202H 139v/139V Pos: standing >
< 165h/202H 139v/139V Pos: standing >
< 165h/202H 139v/139V Pos: standing >
The item gods could not find a better type of item than your some black leather boots fit with adamantium heel blades this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 166h/202H 139v/139V Pos: standing >
The item gods could not find a better type of item than your some black leather boots fit with adamantium heel blades this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 166h/202H 139v/139V Pos: standing >
The item gods could not find a better type of item than your some black leather boots fit with adamantium heel blades this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 167h/202H 139v/139V Pos: standing >
The item gods could not find a better type of item than your some black leather boots fit with adamantium heel blades this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 167h/202H 139v/139V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have a pair of well-crafted snakeskin boots !
< 167h/202H 139v/139V Pos: standing >
You start chanting...
< 170h/202H 139v/139V Pos: standing >
Casting: identify ****
< 170h/202H 139v/139V Pos: standing >
You lost your concentration!
You abort your spell before it's done!
< 170h/202H 139v/139V Pos: standing >
< 171h/202H 139v/139V Pos: standing >
You start chanting...
< 172h/202H 139v/139V Pos: standing >
Casting: identify **********
< 173h/202H 139v/139V Pos: standing >
Casting: identify *********
< 173h/202H 139v/139V Pos: standing >
Casting: identify *******
< 173h/202H 139v/139V Pos: standing >
Casting: identify ******
< 173h/202H 139v/139V Pos: standing >
Casting: identify ****
< 174h/202H 139v/139V Pos: standing >
You complete your spell...
a pair of well-crafted snakeskin boots weighs 1 pounds and is worth roughly 4 platinum, 8 gold, 5 silver, and 1 copper.
This item also affects your:
MOVE by +25
HITROLL by +2
< 175h/202H 139v/139V Pos: standing >
Well crafted boots of made from numerous, exceptional snake skins.
A pair of well-crafted snakeskin boots is made of hide and appears to be of average quality.
A pair of well-crafted snakeskin boots has an item value of 14.
< 177h/202H 139v/139V Pos: standing >
You sit down and relax.
< 178h/202H 139v/139V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - identify
1 - contain being
( 4th circle) 1 - levitate
( 3rd circle) 3 - shocking grasp
( 2nd circle) 4 - burning hands
3 - chill touch
( 1st circle) 1 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
17 seconds: ( 5th) conjure elemental
33 seconds: ( 4th) lightning bolt
49 seconds: ( 4th) lightning bolt
65 seconds: ( 4th) lightning bolt
80 seconds: ( 4th) lightning bolt
94 seconds: ( 3rd) shocking grasp
108 seconds: ( 3rd) shocking grasp
122 seconds: ( 3rd) shocking grasp
139 seconds: ( 5th) identify
You can memorize no more spells.
You continue your study.
< 178h/202H 139v/139V Pos: sitting >
You start meditating...
< 178h/202H 139v/139V Pos: sitting >
You have finished memorizing conjure elemental.
< 180h/202H 139v/139V Pos: sitting >
< 181h/202H 139v/139V Pos: sitting >
You have finished memorizing lightning bolt.
< 182h/202H 139v/139V Pos: sitting >
You have finished memorizing lightning bolt.
< 184h/202H 139v/139V Pos: sitting >
You have finished memorizing lightning bolt.
< 186h/202H 139v/139V Pos: sitting >
You have just begun the trek to your next level!
< 188h/202H 139v/139V Pos: sitting >
You have finished memorizing lightning bolt.
< 188h/202H 139v/139V Pos: sitting >
You stop meditating.
Your group consists of ( 2/30):
( Head) 189/202 hit, 139/139 move Glimoc
(Front) 232/232 hit, 152/152 move Someone
< 189h/202H 139v/139V Pos: sitting >
You feel your skill in meditate improving.
You start meditating...
< 189h/202H 139v/139V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - identify
1 - conjure elemental
1 - contain being
( 4th circle) 4 - lightning bolt
1 - levitate
( 3rd circle) 3 - shocking grasp
( 2nd circle) 4 - burning hands
3 - chill touch
( 1st circle) 1 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 3rd) shocking grasp
18 seconds: ( 3rd) shocking grasp
32 seconds: ( 3rd) shocking grasp
50 seconds: ( 5th) identify
You can memorize no more spells.
< 190h/202H 139v/139V Pos: sitting >
You stop meditating.
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 106 pounds, and is partially filled.
a large leather backpack currently contains:
a few coins
a thick chunk of fine rubber
some aged reptillian wyrm scales
a quill
[12] a small bandage
a huge blood crystal (magic) (glowing)
a large bronze fragment
a HUGE emerald
a studded leather jacket
a pair of raw leather sleeves
[2] a rusty steel dagger
a pair of rotted leather boots
[2] a rotted leather jacket
[3] a thin polished steel long sword (illuminating)
[3] a studded leather shield
a half amulet (magic)
< 191h/202H 139v/139V Pos: sitting >
You start meditating...
< 191h/202H 139v/139V Pos: sitting >
You have finished memorizing shocking grasp.
< 192h/202H 139v/139V Pos: sitting >
You stop meditating.
You get a half amulet from a large leather backpack.
< 192h/202H 139v/139V Pos: sitting >
This half medallion is broken down its center, and suspended from a thin
silver cord. There is half an imprint of a centaur upon its gold surface.
(magic)
A half amulet is made of steel and appears to be of slightly below average quality.
A half amulet has an item value of 2.
< 192h/202H 139v/139V Pos: sitting >
You start meditating...
< 193h/202H 139v/139V Pos: sitting >
< 194h/202H 139v/139V Pos: sitting >
You have finished memorizing shocking grasp.
< 194h/202H 139v/139V Pos: sitting >
< 195h/202H 139v/139V Pos: sitting >
You have finished memorizing shocking grasp.
< 197h/202H 139v/139V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - identify
1 - conjure elemental
1 - contain being
( 4th circle) 4 - lightning bolt
1 - levitate
( 3rd circle) 6 - shocking grasp
( 2nd circle) 4 - burning hands
3 - chill touch
( 1st circle) 1 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
15 seconds: ( 5th) identify
You can memorize no more spells.
< 198h/202H 139v/139V Pos: sitting >
You are already meditating.
< 198h/202H 139v/139V Pos: sitting >
< 199h/202H 139v/139V Pos: sitting >
You have finished memorizing identify.
Your studies are complete.
< 202h/202H 139v/139V Pos: sitting >
You clamber to your feet.
< 202h/202H 139v/139V Pos: standing >
A Sheltered Campsite
This is a small campsite that is used by the local goblin population
of Storm Port. Within the protective shelter of Suulod, the master
shaman, the goblins come here to practice their mystic arts. Even a
few goblin clerics can be seen here from time to time. The campsite
is fairly secluded from the rest of the city, offering a good area for
the goblins to stay while avoiding the sometimes nasty and racist orcs
of the area.
Obvious exits: -North -East
< 202h/202H 137v/139V Pos: standing >
A Sheltered Campsite
This is a small campsite that is used by the local goblin population
of Storm Port. Within the protective shelter of Suulod, the master
shaman, the goblins come here to practice their mystic arts. Even a
few goblin clerics can be seen here from time to time. The campsite
is fairly secluded from the rest of the city, offering a good area for
the goblins to stay while avoiding the sometimes nasty and racist orcs
of the area.
Obvious exits: -East -South
A small Goblin rests at the campsite here.
A small Goblin rests at the campsite here.
< 202h/202H 135v/139V Pos: standing >
< 202h/202H 136v/139V Pos: standing >
Ok.
Someone suddenly attacks a resting goblin!
An air elemental's weak crush grazes a resting goblin.
A resting goblin clambers to his feet.
< 202h/202H 138v/139V Pos: standing >
A resting goblin's decent punch strikes an air elemental.
You start chanting...
< 202h/202H 139v/139V Pos: standing >
A resting goblin dodges an air elemental's attack.
An air elemental misses a resting goblin.
An air elemental's crude crush wounds a resting goblin.
An air elemental's weak crush grazes a resting goblin.
A resting goblin dodges an air elemental's attack.
< 202h/202H 139v/139V Pos: standing >
Casting: lightning bolt *
< 202h/202H 139v/139V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.
< 202h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 33 ] The lightning bolt hits a resting goblin with full impact.
< 202h/202H 139v/139V Pos: standing >
A resting goblin misses an air elemental.
An air elemental dodges a resting goblin's attack.
< 202h/202H 139v/139V Pos: standing >
An air elemental's crush wounds a resting goblin.
An air elemental's crude crush wounds a resting goblin.
An air elemental's decent crush wounds a resting goblin.
An air elemental misses a resting goblin.
You start chanting...
< 202h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 27 ] The lightning bolt hits a resting goblin with full impact.
A resting goblin's punch strikes an air elemental very hard.
An air elemental dodges a resting goblin's attack.
< 202h/202H 139v/139V Pos: standing >
The snow is coming down faster now.
< 202h/202H 139v/139V Pos: standing >
An air elemental's weak crush grazes a resting goblin.
A resting goblin dodges an air elemental's attack.
A resting goblin dodges an air elemental's attack.
An air elemental's weak crush wounds a resting goblin.
An air elemental's weak crush grazes a resting goblin.
< 202h/202H 139v/139V Pos: standing >
You start chanting...
< 202h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 30 ] The lightning bolt hits a resting goblin with full impact.
< 202h/202H 139v/139V Pos: standing >
An air elemental dodges a resting goblin's attack.
A resting goblin reaches for the ground, quickly tossing a clump of dirt at an air elemental's face!
< 202h/202H 139v/139V Pos: standing >
You start chanting...
< 202h/202H 139v/139V Pos: standing >
A resting goblin dodges an air elemental's attack.
An air elemental's decent crush strikes a resting goblin.
An air elemental misses a resting goblin.
An air elemental misses a resting goblin.
< 202h/202H 139v/139V Pos: standing >
Casting: lightning bolt
< 202h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 37 ] The lightning bolt hits a resting goblin with full impact.
An air elemental dodges a resting goblin's attack.
A resting goblin misses an air elemental.
< 202h/202H 139v/139V Pos: standing >
An air elemental's weak crush wounds a resting goblin.
A resting goblin dodges an air elemental's attack.
An air elemental's crush wounds a resting goblin.
An air elemental's crush wounds a resting goblin.
< 202h/202H 139v/139V Pos: standing >
You start chanting...
< 202h/202H 139v/139V Pos: standing >
< 202h/202H 139v/139V Pos: standing >
A resting goblin misses an air elemental.
A resting goblin misses an air elemental.
< 202h/202H 139v/139V Pos: standing >
Casting: shocking grasp
< 202h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 60 ] You get a good hold of the shocked a resting goblin.
< 202h/202H 139v/139V Pos: standing >
An air elemental misses a resting goblin.
An air elemental misses a resting goblin.
A resting goblin dodges an air elemental's attack.
A resting goblin dodges an air elemental's attack.
< 202h/202H 139v/139V Pos: standing >
You start chanting...
< 202h/202H 139v/139V Pos: standing >
An air elemental dodges a resting goblin's attack.
A resting goblin misses an air elemental.
A resting goblin reaches for the ground, quickly tossing a clump of dirt at an air elemental's face!
< 202h/202H 139v/139V Pos: standing >
< 202h/202H 139v/139V Pos: standing >
Casting: shocking grasp
< 202h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 25 ] You get a good hold of the shocked a resting goblin.
< 202h/202H 139v/139V Pos: standing >
An air elemental's decent crush strikes a resting goblin very hard.
An air elemental's crude crush strikes a resting goblin very hard.
An air elemental's crude crush strikes a resting goblin very hard.
A resting goblin dodges an air elemental's attack.
< 202h/202H 139v/139V Pos: standing >
You start chanting...
< 202h/202H 139v/139V Pos: standing >
A resting goblin misses an air elemental.
A resting goblin misses an air elemental.
< 202h/202H 139v/139V Pos: standing >
You complete your spell...
[Damage: 25 ] A resting goblin dies while looking rather shocked.
A resting goblin is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a resting goblin.
< 202h/202H 139v/139V Pos: standing >
An air elemental fades from your mortal viewing...
< 202h/202H 139v/139V Pos: standing >
You get a few coins from the corpse of a resting goblin.
There were: 1 platinum coin, 9 gold coins.
< 202h/202H 139v/139V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a resting goblin is made of flesh and appears to be of average quality.
The corpse of a resting goblin has an item value of 1.
It appears to be the corpse of a resting goblin.
Nothing.
< 202h/202H 139v/139V Pos: standing >
You get a few coins from your large leather backpack.
There were: 2 gold coins, 9 silver coins, 2 copper coins.
< 202h/202H 139v/139V Pos: standing >
You are carrying: (6/10)
a half amulet (magic)
a pair of well-crafted snakeskin boots
[2] a spellbook
a quill
a large leather backpack
< 202h/202H 139v/139V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 61 pounds, and is partially filled.
a large leather backpack currently contains:
a thick chunk of fine rubber
some aged reptillian wyrm scales
a quill
[12] a small bandage
a huge blood crystal (magic) (glowing)
a large bronze fragment
a HUGE emerald
a studded leather jacket
a pair of raw leather sleeves
[2] a rusty steel dagger
a pair of rotted leather boots
[2] a rotted leather jacket
[3] a thin polished steel long sword (illuminating)
[3] a studded leather shield
< 202h/202H 139v/139V Pos: standing >
< 202h/202H 139v/139V Pos: standing >
You get a studded leather jacket from a large leather backpack.
< 202h/202H 139v/139V Pos: standing >
A studded leather jacket is made of leather and appears to be of average quality.
A studded leather jacket has an item value of 1.
< 202h/202H 139v/139V Pos: standing >
You get a pair of raw leather sleeves from a large leather backpack.
< 202h/202H 139v/139V Pos: standing >
You are carrying: (8/10)
a pair of raw leather sleeves
a studded leather jacket
a half amulet (magic)
a pair of well-crafted snakeskin boots
[2] a spellbook
a quill
a large leather backpack
< 202h/202H 139v/139V Pos: standing >
< 202h/202H 139v/139V Pos: standing >
You feel Lucky!
Your pockets feel lighter.
Your enhancement is a success! You now have a golden stylized collar!
< 202h/202H 139v/139V Pos: standing >
< 202h/202H 139v/139V Pos: standing >
< 202h/202H 139v/139V Pos: standing >
< 202h/202H 139v/139V Pos: standing >
A rakshasa guard dances an amazing maneuver in battle, tripping you.
< 202h/202H 139v/139V Pos: on your ass >
< T: Glimoc TP: ass TC:excellent E: a rakshasa guard sta EP: excellent >
A rakshasa guard's impressive pierce strikes you hard.
A rakshasa guard's impressive pierce strikes you.
A rakshasa guard's powerful pierce seriously wounds you.
OUCH! That really did HURT!
A rakshasa guard's impressive pierce strikes you very hard.
A rakshasa guard's fine pierce strikes you.
A rakshasa guard's powerful pierce seriously wounds you.
OUCH! That really did HURT!
< 86h/202H 139v/139V Pos: on your ass >
< T: Glimoc TP: ass TC: nasty wounds E: a rakshasa guard sta EP: excellent >
A rakshasa guard's impressive pierce seriously wounds you.
Your patched bone arm plates was damaged from the massive blow!
A rakshasa guard's powerful pierce enshrouds you in a mist of blood.
OUCH! That really did HURT!
A rakshasa guard's fine pierce seriously wounds you.
A rakshasa guard's impressive pierce seriously wounds you.
A rakshasa guard stabs you directly in the heart, killing you instantly.
Your group has been disbanded.