<worn on head> a beautiful dragonscale tiara [55%]
<worn on eyes> the essence of evermore (glowing) [65%]
<worn in ear> the earring of the gods [52%]
<worn in ear> a pearl earring [35%]
<worn on face> a white hot mask of living flame (glowing) [72%]
<worn around neck> a silvery amulet (glowing) [68%]
<worn around neck> a carnelian and ruby inlaid gorget
<worn on body> a robe of the earth [84%]
<worn about body> the shroud of corruption [67%]
<worn as quiver> a glowing gem quiver [73%]
<worn about waist> a green belt of sages [60%]
<worn on belt buckle>a beautiful dragonscale belt buckle [89%]
<attached to belt> a spellbook bearing the insignia of Grutan (glowing)
<worn on arms> some drow-made dragonscale arm plates [75%]
<held as shield> a dark dragonscale tower shield
<worn around wrist> a purple stone bracelet [70%]
<worn around wrist> some polished endurium bracers
<worn on hands> some ancient Tukluk spellshield gloves [47%]
<worn on finger> a two-fingered gold band of focusing (glowing)
<worn on finger> a heavy silver ring (glowing)
<held> a thick high-elven tome [84%]
<worn on legs> some drow-made granite leggings from Morg's Place [86%]
You start chanting...
< 555h/555H 120v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: huge sta EP: few scratches >
You complete your spell...
[Damage: 138 ] Your fireball hits a huge boar with full force, causing an immediate death.
A huge boar is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a huge boar's gurgling and choking signals her demise.
< 555h/555H 120v/126V Pos: standing >
A red-breasted tree-hugger enters from the north.
< 555h/555H 120v/126V Pos: standing >
The first rays of sunlight signal that day is approaching.
You start chanting...
< 555h/555H 120v/126V Pos: standing >
You complete your spell...
Blierthro's Supplies
Colorful green granite shelves hold a number of fine goods here, all of
which are for sale at outrageous prices. This shop seems to buy and sell
almost anything, acting more like a fence than anything else. Then, in
Quietus Quay there are no illegal goods.
Obvious exits: -East
A human sailor walks cautiously through the streets.
A one-armed orc named Blierthro tends the store.
< 555h/555H 120v/126V Pos: standing >
You are carrying: (4/11)
a large two-handed sword
a green linen bag (glowing)
[2] a large leather backpack
< 555h/555H 120v/126V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 124 pounds, and is partially filled.
a large leather backpack currently contains:
the staff of superiority
[2] a large medicated bandage
a flawless diamond
some linen
a small chunk of glasssteel
a small chitinous scale
a large piece of glasssteel
a blue dragonscale
[2] some ancient adamanntium
some small, glowing reeds (glowing)
some long, thick feathers
[5] a gauze tourniquet bandage
[3] a potion of fiery protection (glowing)
[28] a green potion with black chunks
a potion of green and brown sludge
[28] a slab of beef
a small pile of coins
a small chunk of marble
the rod of assimilation
[2] a shard of volcanic stone
an unique leather ring from Pit of Dragons
a gauze bandage
< 555h/555H 120v/126V Pos: standing >
You get a small chunk of glasssteel from a large leather backpack.
< 555h/555H 120v/126V Pos: standing >
a large leather backpack does not contain the glasssteel.
< 555h/555H 120v/126V Pos: standing >
a large leather backpack does not contain the glasssteel.
< 555h/555H 120v/126V Pos: standing >
The shopkeeper now has a small chunk of glasssteel.
The shopkeeper gives you 6 silver, and 7 copper.
< 555h/555H 122v/126V Pos: standing >
Blierthro says 'Well, Grutan, you must have left it someplace.'
< 555h/555H 122v/126V Pos: standing >
You are carrying: (4/11)
a large two-handed sword
a green linen bag (glowing)
[2] a large leather backpack
< 555h/555H 123v/126V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 117 pounds, and is partially filled.
a large leather backpack currently contains:
the staff of superiority
[2] a large medicated bandage
a flawless diamond
some linen
a small chitinous scale
a large piece of glasssteel
a blue dragonscale
[2] some ancient adamanntium
some small, glowing reeds (glowing)
some long, thick feathers
[5] a gauze tourniquet bandage
[3] a potion of fiery protection (glowing)
[28] a green potion with black chunks
a potion of green and brown sludge
[28] a slab of beef
a small pile of coins
a small chunk of marble
the rod of assimilation
[2] a shard of volcanic stone
an unique leather ring from Pit of Dragons
a gauze bandage
< 555h/555H 125v/126V Pos: standing >
You get a small chitinous scale from a large leather backpack.
< 555h/555H 126v/126V Pos: standing >
The shopkeeper now has a small chitinous scale.
The shopkeeper gives you 3 silver, and 1 copper.
< 555h/555H 126v/126V Pos: standing >
You get some ancient adamanntium from a large leather backpack.
< 555h/555H 126v/126V Pos: standing >
You get some ancient adamanntium from a large leather backpack.
< 555h/555H 126v/126V Pos: standing >
Blierthro starts casting a spell.
< 555h/555H 126v/126V Pos: standing >
a large leather backpack does not contain the adamantium.
< 555h/555H 126v/126V Pos: standing >
Blierthro completes his spell...
Blierthro utters the word 'rzzuhahz'
Blierthro floats up in the air!
< 555h/555H 126v/126V Pos: standing >
The shopkeeper now has some ancient adamanntium.
The shopkeeper gives you 1 gold, 9 silver, and 1 copper.
< 555h/555H 126v/126V Pos: standing >
The shopkeeper now has some ancient adamanntium.
The shopkeeper gives you 1 gold, 9 silver, and 2 copper.
< 555h/555H 126v/126V Pos: standing >
A dark human leaves east.
< 555h/555H 126v/126V Pos: standing >
You are carrying: (4/11)
a large two-handed sword
a green linen bag (glowing)
[2] a large leather backpack
< 555h/555H 126v/126V Pos: standing >
You are carrying: (4/11)
a large two-handed sword
a green linen bag (glowing)
[2] a large leather backpack
< 555h/555H 126v/126V Pos: standing >
This linen bag is just the right size to carry around small items
of value.
(glowing)
A green linen bag is made of cloth and appears to be of average quality.
A green linen bag has an item value of 1.
a green linen bag can hold around 169 pounds, and can hold a lot more.
a green linen bag currently contains:
a gauze tourniquet bandage
[2] a large medicated bandage
the totem of the demon prince, Tyrlos
a blood-red Vistani bandana
a breeze of floating clouds and drifting motes (glowing)
a cruel obsidian claymore (glowing)
an unhatched platinum dragon egg (glowing) (illuminating)
the platinum platemail of Past Prophets (humming)
an ancient ring of liquid rock [89%]
the Soulrender
the unholy robes of Graskal
an onyx-hilted cold-iron greatsword
< 555h/555H 126v/126V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 99 pounds, and is partially filled.
a large leather backpack currently contains:
the staff of superiority
[2] a large medicated bandage
a flawless diamond
some linen
a large piece of glasssteel
a blue dragonscale
some small, glowing reeds (glowing)
some long, thick feathers
[5] a gauze tourniquet bandage
[3] a potion of fiery protection (glowing)
[28] a green potion with black chunks
a potion of green and brown sludge
[28] a slab of beef
a small pile of coins
a small chunk of marble
the rod of assimilation
[2] a shard of volcanic stone
an unique leather ring from Pit of Dragons
a gauze bandage
< 555h/555H 126v/126V Pos: standing >
You get an unique leather ring from Pit of Dragons from a large leather backpack.
< 555h/555H 126v/126V Pos: standing >
This small silver ring is large enough to fit any finger easily.
There is a small picture of an eye on the center of it, with a clenched
fist in the center. Single tear drops from either side of the eye form
the band of the ring.
This item is from the zone: Heaven.
'an unique leather ring from Pit of Dragons'
Weight 1, Item type: ARMOR
Item will give you following abilities: DET_MAGIC
Item is: NOREPAIR FLOAT
AC-apply is 0
This item will also affect your STR positively.
An unique leather ring from Pit of Dragons is made of leather and appears to be of one-of-a-kind craftsmanship.
An unique leather ring from Pit of Dragons has an item value of 55.
< 555h/555H 126v/126V Pos: standing >
Blierthro says 'Well, Grutan, you must have left it someplace.'
< 555h/555H 126v/126V Pos: standing >
A Troll enters from the east.
A small purple worm enters from the east.
A troll mercenary enters from the east.
A goblin warrior enters from the east.
< 555h/555H 126v/126V Pos: standing >
A Troll gives an order to his followers.
You dodge a bash from a goblin warrior, who loses his balance and falls.
A small purple worm topples over itself as it tries to bash you.
< 555h/555H 126v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: goblin ass EP: excellent >
A goblin warrior misses you.
< 555h/555H 126v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: goblin ass EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 555h/555H 126v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: goblin ass EP: excellent >
You are already standing.
< 555h/555H 126v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: goblin ass EP: excellent >
You score a CRITICAL HIT!!!!!
[Damage: 2 ] Your fine punch grazes a goblin warrior.
< 555h/555H 126v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: goblin ass EP: few scratches >
You attempt to flee...
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.
A tall orcish pirate wanders the town.
You flee eastward!
< 555h/555H 94v/126V Pos: standing >
A drow prostitute enters from the south.
< 555h/555H 95v/126V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 555h/555H 98v/126V Pos: standing >
A dark human leaves west.
< 555h/555H 100v/126V Pos: standing >
A Troll enters from the west.
A small purple worm enters from the west.
A troll mercenary enters from the west.
< 555h/555H 100v/126V Pos: standing >
< 555h/555H 102v/126V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South
< 555h/555H 101v/126V Pos: standing >
A drow prostitute enters from the north.
Before the Docks of Quietus Quay
The famous stone docks of Quietus Quay lie just to the south. The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses. The path here is wide enough to almost be
considered a roadway leading through the mountain. It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
< 555h/555H 99v/126V Pos: standing >
The Docks of Quietus Quay
The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north. The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern. The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
A lanky orcish sailor walks the docks with a rolling gait.
< 555h/555H 98v/126V Pos: standing >
< 555h/555H 98v/126V Pos: standing >
The Docks of Quietus Quay
This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships. Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world. Ships carrying both legal and illegal goods now land here whenever
they please. While in port the ships are safe from attack, once they
leave they are on their own. The stone walkways of the docks continue to
the east and west.
Obvious exits: -East -West
A thin drow warrior patrols the docks.
< 555h/555H 98v/126V Pos: standing >
The Docks of Quietus Quay
A high, rocky ceiling encloses this small harbor. Quietus Quay began
as a secret pirate's port, but since its take-over by the Darvanu
mercenary house it has grown considerably, taking legal as well as illegal
shipments and goods. A set of double doors to the north leads into a
gigantic stone warehouse that has been carved from the side of the
mountain and the stone walkway of the dock continues to the east and west.
Obvious exits: -North# -East -West
< 555h/555H 96v/126V Pos: standing >
The Docks of Quietus Quay
The massive warehouse to the north, and the very docks themselves have
all been carved directly out of the stone of the mountain that encloses
this small harbor. The ocean here is calm, protected from the wind and
weather by the mountain overhead. The docks continue to the east and
west.
Obvious exits: -East -West
< 555h/555H 94v/126V Pos: standing >
< 555h/555H 98v/126V Pos: standing >
The Docks of Quietus Quay
The stone of the docks has been warn smooth by the passage of many
feet, as well as the loading and movement of cargo. Once known only for
the pirates that docked here, this port has become a nearly legitimate
place of business. The Darvanu mercenary house now runs this port and
allows all ships to dock here for loading and unloading, providing they
pay the proper fees. Water from the ocean laps up against the docks which
run to the east and west.
Obvious exits: -East -West
A lanky orcish sailor walks the docks with a rolling gait.
< 555h/555H 97v/126V Pos: standing >
The Docks of Quietus Quay
A stone door to the east leads into a small building built along the
docks. The dock itself continues to the west along the wall of a massive
warehouse, and south along the eastern edge of the protected harbor. A
number of workers can be seen roaming the docks, along with a few Darvanu
mercenaries who seem to be keeping a fairly careful eye on everyone.
Obvious exits: -East# -South -West
A stocky duergar patrols the docks.
< 555h/555H 95v/126V Pos: standing >
The door seems to be closed.
< 555h/555H 95v/126V Pos: standing >
The Docks of Quietus Quay
This is one of the shallowest regions of the harbor in which one can
actually dock a ship. Larger ships need to be docked somewhat further to
the south. The stone docks are sturdy and well-made, apparently carved
from the walls of the mountain that encloses this small harbor. Sailors,
dockhands and some Darvanu mercenaries march back and forth along the dock
going about their duties.
Obvious exits: -North -South -West
The Sloop Not Me floats here.
< 555h/555H 95v/126V Pos: standing >
The Docks of Quietus Quay
The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor. A number of ships can be docked along both
the eastern and western edges of the port, and usually are. This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West
The Destroyer Panzerkampfwagen floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Tree Hugger floats here.
The Sloop Slippery floats here.
The Destroyer -Wave-Runner- floats here.
The Sloop Skullsplitter floats here.
The Sloop Ship floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.
< 555h/555H 93v/126V Pos: standing >
There is no 4.sl here.
< 555h/555H 96v/126V Pos: standing >
You are already standing.
< 555h/555H 96v/126V Pos: standing >
The Docks of Quietus Quay
This is one of the shallowest regions of the harbor in which one can
actually dock a ship. Larger ships need to be docked somewhat further to
the south. The stone docks are sturdy and well-made, apparently carved
from the walls of the mountain that encloses this small harbor. Sailors,
dockhands and some Darvanu mercenaries march back and forth along the dock
going about their duties.
Obvious exits: -North -South -West
The Sloop Not Me floats here.
< 555h/555H 95v/126V Pos: standing >
A Troll enters from the north.
A small purple worm enters from the north.
A troll mercenary enters from the north.
< 555h/555H 97v/126V Pos: standing >
You start chanting...
A Troll leaves south.
A small purple worm leaves south.
A troll mercenary leaves south.
< 555h/555H 98v/126V Pos: standing >
Casting: mass invisibility *
< 555h/555H 99v/126V Pos: standing >
A Troll enters from the south.
A small purple worm enters from the south.
A troll mercenary enters from the south.
< 555h/555H 100v/126V Pos: standing >
You complete your spell...
a troll mercenary slowly fades out of existence.
a small purple worm slowly fades out of existence.
A Troll slowly fades out of existence.
You vanish.
< 555h/555H 100v/126V Pos: standing >
< 555h/555H 100v/126V Pos: standing >
A Troll gives an order to his followers.
< 555h/555H 101v/126V Pos: standing >
A Troll plays a song to lift his spirit off the ground.
< 555h/555H 101v/126V Pos: standing >
A Troll's kick parts your hair but does little else.
A Troll snaps into visibility.
You snap into visibility.
< 555h/555H 103v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: A Troll sta EP: excellent >
You start chanting...
A troll mercenary suddenly attacks YOU!
A troll mercenary snaps into visibility.
A troll mercenary misses you.
< 555h/555H 104v/126V Pos: standing >
< T: Grutan TP: sta TC:excellent E: A Troll sta EP: excellent >
Casting: immolate *
A Troll misses you.
You dodge a Troll's vicious attack.
A Troll's powerful pierce strikes you.
< 525h/555H 104v/126V Pos: standing >
< T: Grutan TP: sta TC:few scratches E: A Troll sta EP: excellent >
Autosaving...
< 525h/555H 104v/126V Pos: standing >
< T: Grutan TP: sta TC:few scratches E: A Troll sta EP: excellent >
Casting: immolate
< 525h/555H 104v/126V Pos: standing >
< T: Grutan TP: sta TC:few scratches E: A Troll sta EP: excellent >
You complete your spell...
Your fiery blast strikes a troll mercenary full on!
The intense flames cause a troll mercenary's skin to smolder and burn!
[Damage: 117 ]
< 525h/555H 104v/126V Pos: standing >
< T: Grutan TP: sta TC:few scratches E: A Troll sta EP: excellent >
You attempt to flee...
The Docks of Quietus Quay
A stone door to the east leads into a small building built along the
docks. The dock itself continues to the west along the wall of a massive
warehouse, and south along the eastern edge of the protected harbor. A
number of workers can be seen roaming the docks, along with a few Darvanu
mercenaries who seem to be keeping a fairly careful eye on everyone.
Obvious exits: -East# -South -West
A lanky orcish sailor walks the docks with a rolling gait.
A stocky duergar patrols the docks.
You flee northward!
< 525h/555H 77v/126V Pos: standing >
[Damage: 60 ] Flames smother a troll mercenary, searing and baking him.
< 525h/555H 80v/126V Pos: standing >
A Troll enters from the south.
A small purple worm enters from the south.
A troll mercenary enters from the south.
< 525h/555H 80v/126V Pos: standing >
< 525h/555H 81v/126V Pos: standing >
A troll mercenary suddenly attacks YOU!
A troll mercenary's powerful maul strikes you very hard.
OUCH! That really did HURT!
You are already standing.
A Troll gives an order to his followers.
< 466h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: small wounds >
The intense flames cause a troll mercenary's skin to smolder and burn!
[Damage: 60 ] Flames smother a troll mercenary, searing and baking him.
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 466h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: few wounds >
A Troll starts casting an offensive spell called 'bigbys clenched fist'.
< 466h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: few wounds >
A stocky duergar evaluates the struggle, watching your battle tactics.
A troll mercenary dodges your futile attack.
< 466h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: few wounds >
A Troll plays a song to lift his spirit off the ground.
< 466h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: few wounds >
You start chanting...
< 466h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: few wounds >
A troll mercenary's crude maul wounds you.
You dodge a troll mercenary's vicious attack.
A troll mercenary's maul wounds you.
< 447h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: few wounds >
The intense flames cause a troll mercenary's skin to smolder and burn!
[Damage: 55 ] Flames smother a troll mercenary, searing and baking him.
< 447h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: small wounds E: troll sta EP: few wounds >
A Troll completes his spell...
A Troll utters the words 'buoblg qrunsoqpze yugh'
You perform an arcane gesture dispersing some of a Troll's mspell energy.
A Troll's mighty magic fist slams into you!
OUCH! That really did HURT!
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
Casting: immolate
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
You complete your spell...
Your fiery blast strikes a troll mercenary full on!
The intense flames cause a troll mercenary's skin to smolder and burn!
[Damage: 119 ]
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
You miss a troll mercenary.
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
A Troll starts casting an offensive spell called 'bigbys clenched fist'.
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
You start chanting...
A small purple worm suddenly attacks YOU!
A small purple worm snaps into visibility.
A small purple worm misses you.
A stocky duergar suddenly attacks YOU!
A stocky duergar misses you.
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
The fiery conflagration burning a troll mercenary subsides!
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
A lanky orcish sailor leaves west.
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
Casting: incendiary cloud *
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
The intense flames cause a troll mercenary's skin to smolder and burn!
[Damage: 65 ] Flames smother a troll mercenary, searing and baking him.
< 322h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: few wounds E: troll sta EP: few wounds >
A troll mercenary misses you.
A troll mercenary's maul strikes you hard.
A troll mercenary misses you.
A troll mercenary's impressive maul strikes you hard.
< 262h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: nasty wounds E: troll sta EP: few wounds >
A Troll completes his spell...
A Troll utters the words 'buoblg qrunsoqpze yugh'
A Troll's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
< 101h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC:pretty hurt E: troll sta EP: few wounds >
You complete your spell...
Billowing clouds of incendiary gases pour from your fingertips.
The intense flames cause a troll mercenary's skin to smolder and burn!
[Damage: 239 ] You wave the gases towards a troll mercenary and have the satisfaction of seeing him enveloped in flames.
[Damage: 206 ] You wave the gases towards a small purple worm and have the satisfaction of seeing it enveloped in flames.
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 130 ] You wave the gases towards a Troll and have the satisfaction of seeing him enveloped in flames.
[Damage: 104 ] You wave the gases towards a stocky duergar and have the satisfaction of seeing him enveloped in flames.
< 101h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC:pretty hurt E: troll sta EP: nasty wounds >
A troll mercenary dodges your futile attack.
< 101h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC:pretty hurt E: troll sta EP: nasty wounds >
A Troll plays a song to lift his spirit off the ground.
< 101h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC:pretty hurt E: troll sta EP: nasty wounds >
A Troll's pierce seriously wounds you.
You dodge a Troll's vicious attack.
You dodge a small purple worm's vicious attack.
You dodge a small purple worm's vicious attack.
< 76h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
A Troll starts casting an offensive spell called 'bigbys clenched fist'.
< 76h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
A stocky duergar's mighty punch grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 22h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
The intense flames cause a troll mercenary's skin to smolder and burn!
[Damage: 62 ] Flames smother a troll mercenary, searing and baking him.
You are already standing.
< 22h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 22h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
< 22h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
You are already standing.
< 22h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
< 22h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
A troll mercenary dodges your futile attack.
You are already standing.
< 22h/555H 82v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: troll sta EP: nasty wounds >
You attempt to flee...
The Docks of Quietus Quay
This is one of the shallowest regions of the harbor in which one can
actually dock a ship. Larger ships need to be docked somewhat further to
the south. The stone docks are sturdy and well-made, apparently carved
from the walls of the mountain that encloses this small harbor. Sailors,
dockhands and some Darvanu mercenaries march back and forth along the dock
going about their duties.
Obvious exits: -North -South -West
The Sloop Not Me floats here.
You flee southward!
< 22h/555H 50v/126V Pos: standing >
The Docks of Quietus Quay
The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor. A number of ships can be docked along both
the eastern and western edges of the port, and usually are. This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The Destroyer Panzerkampfwagen floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Tree Hugger floats here.
The Sloop Slippery floats here.
The Destroyer -Wave-Runner- floats here.
The Sloop Skullsplitter floats here.
The Sloop Ship floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.
< 22h/555H 50v/126V Pos: standing >
[Damage: 47 ] Flames smother a troll mercenary, searing and baking him.
< 22h/555H 51v/126V Pos: standing >
< 22h/555H 52v/126V Pos: standing >
The Docks of Quietus Quay
This is one of the shallowest regions of the harbor in which one can
actually dock a ship. Larger ships need to be docked somewhat further to
the south. The stone docks are sturdy and well-made, apparently carved
from the walls of the mountain that encloses this small harbor. Sailors,
dockhands and some Darvanu mercenaries march back and forth along the dock
going about their duties.
Obvious exits: -North -South -West
Fresh blood splatters cover the area.
The Sloop Not Me floats here.
A troll mercenary rests at the side of the bridge. (minion)
A small purple worm hunts for its next meal. (minion)
A Troll (large) Disciple of Lloth stands in mid-air here.
A Troll suddenly attacks YOU!
A Troll's pierce grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 0h/555H 50v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: A Troll sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 0h/555H 51v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: A Troll sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 0h/555H 51v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: A Troll sta EP: small wounds >
A Troll plays a song to lift his spirit off the ground.
Sorry, you aren't allowed to do that in combat.
< 0h/555H 51v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: A Troll sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 0h/555H 51v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: A Troll sta EP: small wounds >
You flip head over heels.
< 0h/555H 51v/126V Pos: standing >
< T: Grutan TP: sta TC: awful E: A Troll sta EP: small wounds >
You attempt to flee...
The Docks of Quietus Quay
The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor. A number of ships can be docked along both
the eastern and western edges of the port, and usually are. This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West
Fresh blood splatters cover the area.
The Destroyer Panzerkampfwagen floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Tree Hugger floats here.
The Sloop Slippery floats here.
The Destroyer -Wave-Runner- floats here.
The Sloop Skullsplitter floats here.
The Sloop Ship floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.
You flee southward!
< 0h/555H 25v/126V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 0h/555H 29v/126V Pos: standing >
A Troll enters from the north.
A small purple worm enters from the north.
A troll mercenary enters from the north.
< 0h/555H 31v/126V Pos: standing >
A Troll suddenly attacks YOU!
A Troll's stab causes massive blood-loss and you fall to the ground, lifeless.
Your boots of brain golem skin was completely destroyed by the massive blow!
Your well-crafted dragonscale badge was completely destroyed by the massive blow!