<worn as a badge> a glittering sapphire badge
<worn on head> the cap of storytelling
<worn on eyes> a set of metal eye protectors
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a shadow mask
<worn around neck> a necklace of the Emissary
<worn around neck> a necklace of drow testicles
<worn about body> a flowing white robe
<worn about waist> a belt of desert sands
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt> a charred and burnt spellcase with golden edges
<attached to belt> a petrified fanged snake
<worn on arms> some sandy sleeves
<held as shield> a polished studded gold and platinum shield
<worn around wrist> a bracelet of the earth
<worn around wrist> some enchanted wristguards
<worn on hands> some superior iron gauntlets
<worn on finger> a polished oak ring (glowing)
<worn on finger> a yellow ring of chrysoberyl
<primary weapon> an ethereal sword (glowing)
<worn on legs> some sandy leggings
<worn on feet> a velvet-lined pair of lizard-skin slippers
Some would like to know what the tent to the east holds. A clear view is
possible from this section of the road. Many folks can be seen exiting and
entering the tent. Roars from the crowd inside and the animals alike are
audible, people seem to be enjoying themselves immensely. The tent is one of
a grand scale, rising well over thirty feet, and the area it encompasses must
be vast for it is impossible to calculate it because the width is not yet
discernable. Most of the trees surrounding the huge tent disguise its true
size. Truely an alluring tent.
Obvious exits: -North -East -South
A commoner eats his steak.
A monkey enters from the south.
< 321h/321H 173v/176V Pos: standing >
Wide Dusty Path leading to a Tent
Dung and other revolting organic matter inhabit this road. Food that has
been discarded are swarmed with maggots, insects, and worms. The smell of
freshly cooked meat is in the air, the sounds of music stirs, freaks in chains
leash stare at passerbyers, bandits size them up and down, and the weeds off
the trail have grown considerably high. Many nocturnal beings must find
shelter there during the day.
Obvious exits: -East# -West
A monkey enters from the west.
< 321h/321H 174v/176V Pos: standing >
Ok.
< 321h/321H 174v/176V Pos: standing >
Inside a Grand Tent
Huge poles tower above the patrons within this tent. The poles have been dug
into the ground to ensure that they do not topple over, ropes nailed into the
ground ensures the same thing as an added precaution. Beems overhead give
this infrastructure additional support where it needs it most, the stands. On
Either side of this entranceway, many people have watch the spectacle that
this show provides.
Obvious exits: -North -East -South -West
A ferocious lion charges.
A monkey enters from the west.
< 321h/321H 173v/176V Pos: standing >
Near the Center of the Arena
An erected chainlink fence stretches the circumference of the arena, to
ensure that the animals are kept in, and the snoops out. Huge black bouncers
seem as though they're ready to bounce those who get too rowdy out. Roars
from the crowd echo through the tent, the smell of food fills the air, and the
marvels of the acrobats dazzles the eyes.
Obvious exits: -North -East# -South -West
A large onlooker laughs at those inside the arena.
A monkey enters from the west.
< 321h/321H 172v/176V Pos: standing >
The gate seems to be closed.
< 321h/321H 172v/176V Pos: standing >
A ferocious lion enters from the west.
The gate seems to be closed.
< 321h/321H 173v/176V Pos: standing >
A ferocious lion suddenly attacks YOU!
A ferocious lion misses you.
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: excellent >
A monkey growls at a ferocious lion.
A monkey suddenly attacks a ferocious lion!
A monkey's maul wounds a ferocious lion.
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
That's tough to do in battle, but still you try...
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
Autosaving...
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
A ferocious lion misses you.
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
A monkey's maul wounds a ferocious lion.
A monkey's fine maul strikes a ferocious lion.
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
A ferocious lion dodges your futile attack.
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
You start chanting...
< 321h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:excellent E: lion sta EP: few scratches >
A ferocious lion misses you.
A ferocious lion's fine pierce wounds you.
You duck under a ferocious lion's lame kick.
< 315h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: few scratches >
Casting: fireball **
< 315h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: few scratches >
A ferocious lion dodges a monkey's attack.
A ferocious lion dodges a monkey's attack.
A ferocious lion dodges a monkey's attack.
A monkey's fine maul wounds a ferocious lion.
< 315h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: small wounds >
Casting: fireball *
< 315h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: small wounds >
Casting: fireball
< 315h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: small wounds >
You complete your spell...
[Damage: 112 ] You throw a fireball at a ferocious lion and have the satisfaction of seeing him enveloped in flames.
< 316h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: few wounds >
A ferocious lion misses you.
< 316h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: few wounds >
You start chanting...
< 316h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: few wounds >
A monkey's decent maul wounds a ferocious lion.
A ferocious lion dodges a monkey's attack.
A ferocious lion dodges a monkey's attack.
A ferocious lion dodges a monkey's attack.
< 316h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: few wounds >
Casting: fireball
< 317h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: few wounds >
You complete your spell...
[Damage: 140 ] You throw a fireball at a ferocious lion and have the satisfaction of seeing him enveloped in flames.
< 317h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: pretty hurt >
A ferocious lion dodges your futile attack.
< 317h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC:few scratches E: lion sta EP: pretty hurt >
A ferocious lion's pierce strikes you.
A ferocious lion's kick crashes into your chest.
< 278h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: pretty hurt >
You start chanting...
< 278h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: pretty hurt >
A monkey's maul strikes a ferocious lion.
A monkey misses a ferocious lion.
A monkey's fine maul strikes a ferocious lion very hard.
< 278h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: pretty hurt >
Casting: fireball
< 278h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: pretty hurt >
Lathander the Morninglord's grace flows down on you restoring the power of fireball.
You complete your spell...
[Damage: 66 ] You throw a fireball at a ferocious lion and have the satisfaction of seeing him enveloped in flames.
< 279h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: awful >
You dodge a ferocious lion's vicious attack.
A ferocious lion misses you.
< 279h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: awful >
A ferocious lion dodges your futile attack.
< 279h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: awful >
A monkey's maul seriously wounds a ferocious lion.
A monkey's maul seriously wounds a ferocious lion.
You start chanting...
< 279h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: awful >
Casting: magic missile
< 280h/321H 173v/176V Pos: standing >
< T: Looja TP: sta TC: small wounds E: lion sta EP: awful >
You complete your spell...
[Damage: 4 ] You watch with self-pride as the magic missile hits a ferocious lion.
[Damage: 4 ] You watch with self-pride as the magic missile hits a ferocious lion.
[Damage: 4 ] You watch with self-pride as the magic missile hits a ferocious lion.
[Damage: 4 ] You watch with self-pride as the magic missile hits a ferocious lion.
[Damage: 4 ] You watch with self-pride as the magic missile hits a ferocious lion.
A ferocious lion is incapacitated and will slowly die, if not aided.
< 280h/321H 173v/176V Pos: standing >
<[Damage: 5 ] Your fine slash hits a ferocious lion.
A ferocious lion is mortally wounded, and will die soon, if not aided.
[Damage: 14 ] You kick a ferocious lion in the rump with such force that he keels over dead.
A ferocious lion is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a ferocious lion's gurgling and choking signals his demise.
< 281h/321H 173v/176V Pos: standing >
the corpse of a ferocious lion does not contain the coins.
< 286h/321H 173v/176V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a ferocious lion is made of flesh and appears to be of average quality.
The corpse of a ferocious lion has an item value of 1.
It appears to be the corpse of a ferocious lion.
a lion fang
< 286h/321H 173v/176V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a ferocious lion is made of flesh and appears to be of average quality.
The corpse of a ferocious lion has an item value of 1.
It appears to be the corpse of a ferocious lion.
a lion fang
< 286h/321H 173v/176V Pos: standing >
You get a lion fang from the corpse of a ferocious lion.
< 289h/321H 176v/176V Pos: standing >
A lion's fang that appears very sharp.
A lion fang is made of bone and appears to be of average quality.
A lion fang has an item value of 9.
A lion fang is a dagger.
< 291h/321H 176v/176V Pos: standing >
You are carrying: (10/10)
a lion fang
a pair of insulated pants
a bottled elixir
an eerie longsword named 'Illithid Bane'
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
a barbed whip
< 292h/321H 176v/176V Pos: standing >
(glowing)
An ethereal sword is made of mithril and appears to be of average quality.
An ethereal sword has an item value of 16.
An ethereal sword is a longsword.
< 296h/321H 176v/176V Pos: standing >
It seems to emit an errie hum, although none is detectable. It's made of a strong
metal it seems, for it hasn't got a scratch.
An eerie longsword named 'Illithid Bane' is made of adamantium and appears to be made by a very skilled artisian.
An eerie longsword named 'Illithid Bane' has an item value of 10.
An eerie longsword named 'Illithid Bane' is a longsword.
< 302h/321H 176v/176V Pos: standing >
You are carrying: (10/10)
a lion fang
a pair of insulated pants
a bottled elixir
an eerie longsword named 'Illithid Bane'
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
a barbed whip
< 303h/321H 176v/176V Pos: standing >
These leggings have been carefully stitched from the durable and
strong hides of a poisonous green Slaad.
A pair of spiked slaadi leggings is made of iron and appears to be of average quality.
A pair of spiked slaadi leggings has an item value of 23.
< 308h/321H 176v/176V Pos: standing >
These pants have been well paded and enchanted with special protections for
the daily kitchen duties. Whether you are cooking over an open flame or
running into a chilly ice box for another slab of meat you will be protected.
GOBLIN WEAR (TM)
A pair of insulated pants is made of iron and appears to be of average quality.
A pair of insulated pants has an item value of 9.
< 310h/321H 176v/176V Pos: standing >
A lion's fang that appears very sharp.
A lion fang is made of bone and appears to be of average quality.
A lion fang has an item value of 9.
A lion fang is a dagger.
< 314h/321H 176v/176V Pos: standing >
You say in common 'hmm'
< 321h/321H 176v/176V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have a mace of disruption!
< 321h/321H 176v/176V Pos: standing >
This is a large heavy mace which looks like it could 'disrupt' one's own by
being struck with it.
(glowing)
A mace of disruption is made of electrum and appears to be made by a master artisian.
A mace of disruption has an item value of 10.
A mace of disruption is a mace.
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
Order who to do what?
< 321h/321H 176v/176V Pos: standing >
You are carrying: (9/10)
a mace of disruption (glowing)
a bottled elixir
an eerie longsword named 'Illithid Bane'
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
a barbed whip
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
You start chanting...
< 321h/321H 176v/176V Pos: standing >
Casting: identify ****
< 321h/321H 176v/176V Pos: standing >
Casting: identify ***
< 321h/321H 176v/176V Pos: standing >
Casting: identify **
< 321h/321H 176v/176V Pos: standing >
Casting: identify *
< 321h/321H 176v/176V Pos: standing >
Casting: identify
< 321h/321H 176v/176V Pos: standing >
You complete your spell...
a mace of disruption weighs 12 pounds and is worth roughly 10 platinum, 6 gold, 9 silver, and 2 copper.
The item is magical and blessed.
You magically sense that the damage dice for this weapon are '2D3'
This item also affects your:
HITROLL by +3
DAMROLL by +3
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
Order who to do what?
< 321h/321H 176v/176V Pos: standing >
You are carrying: (9/10)
a mace of disruption (glowing)
a bottled elixir
an eerie longsword named 'Illithid Bane'
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
a barbed whip
< 321h/321H 176v/176V Pos: standing >
This is a large heavy mace which looks like it could 'disrupt' one's own by
being struck with it.
(glowing)
A mace of disruption is made of electrum and appears to be made by a master artisian.
A mace of disruption has an item value of 10.
A mace of disruption is a mace.
< 321h/321H 176v/176V Pos: standing >
A swirling potion.
A bottled elixir is made of liquid and appears to be of average quality.
A bottled elixir has an item value of 1.
< 321h/321H 176v/176V Pos: standing >
(glowing)
An ethereal sword is made of mithril and appears to be of average quality.
An ethereal sword has an item value of 16.
An ethereal sword is a longsword.
< 321h/321H 176v/176V Pos: standing >
These leggings have been carefully stitched from the durable and
strong hides of a poisonous green Slaad.
A pair of spiked slaadi leggings is made of iron and appears to be of average quality.
A pair of spiked slaadi leggings has an item value of 23.
< 321h/321H 176v/176V Pos: standing >
It seems to emit an errie hum, although none is detectable. It's made of a strong
metal it seems, for it hasn't got a scratch.
An eerie longsword named 'Illithid Bane' is made of adamantium and appears to be made by a very skilled artisian.
An eerie longsword named 'Illithid Bane' has an item value of 10.
An eerie longsword named 'Illithid Bane' is a longsword.
< 321h/321H 176v/176V Pos: standing >
You are carrying: (9/10)
a mace of disruption (glowing)
a bottled elixir
an eerie longsword named 'Illithid Bane'
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
a barbed whip
< 321h/321H 176v/176V Pos: standing >
The skin from these gloves came from a powerful serpent.
Some snakeskin gloves is made of hide and appears to be of average quality.
Some snakeskin gloves has an item value of 29.
< 321h/321H 176v/176V Pos: standing >
Made from the tough leathery hide of a devil, long sharp rocks have been
woven into the thin end to create a truely formidable weapon.
A barbed whip is made of cured leather and appears to be of average quality.
A barbed whip has an item value of 17.
A barbed whip is a whip.
< 321h/321H 176v/176V Pos: standing >
Experience till level: 7274718
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
You are carrying: (9/10)
a mace of disruption (glowing)
a bottled elixir
an eerie longsword named 'Illithid Bane'
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
a barbed whip
< 321h/321H 176v/176V Pos: standing >
This is a large heavy mace which looks like it could 'disrupt' one's own by
being struck with it.
(glowing)
A mace of disruption is made of electrum and appears to be made by a master artisian.
A mace of disruption has an item value of 10.
A mace of disruption is a mace.
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
A jet black bear enters from the north.
< 321h/321H 176v/176V Pos: standing >
A jet black bear leaves west.
< 321h/321H 176v/176V Pos: standing >
You feel Lucky!
Your pockets feel lighter.
Your enhancement is a success! You now have a jagged dagger!
< 321h/321H 176v/176V Pos: standing >
A fine black dagger with a sharp, jagged blade.
A jagged dagger is made of mithril and appears to be of well above average quality.
A jagged dagger has an item value of 12.
A jagged dagger is a dagger.
< 321h/321H 176v/176V Pos: standing >
You start chanting...
< 321h/321H 176v/176V Pos: standing >
Casting: identify ****
< 321h/321H 176v/176V Pos: standing >
Casting: identify ***
< 321h/321H 176v/176V Pos: standing >
Casting: identify **
< 321h/321H 176v/176V Pos: standing >
Casting: identify *
< 321h/321H 176v/176V Pos: standing >
Casting: identify
< 321h/321H 176v/176V Pos: standing >
You complete your spell...
a jagged dagger weighs 3 pounds and is worth roughly 15 platinum, 4 gold, 8 silver, and 4 copper.
The item is throwable.
You magically sense that the damage dice for this weapon are '3D5'
This item also affects your:
HITROLL by +3
DAMROLL by +3
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
< 321h/321H 176v/176V Pos: standing >
Near the Center of the Arena
Obvious exits: -North -East# -South -West
The corpse of a ferocious lion is lying here.
A monkey swings aimlessly among the bamboo stalks. (minion)
A large onlooker laughs at those inside the arena.
< 321h/321H 176v/176V Pos: standing >
A fine black dagger with a sharp, jagged blade.
A jagged dagger is made of mithril and appears to be of well above average quality.
A jagged dagger has an item value of 12.
A jagged dagger is a dagger.
< 321h/321H 176v/176V Pos: standing >
You are carrying: (8/10)
a jagged dagger
a bottled elixir
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
a barbed whip
< 321h/321H 176v/176V Pos: standing >
Made from the tough leathery hide of a devil, long sharp rocks have been
woven into the thin end to create a truely formidable weapon.
A barbed whip is made of cured leather and appears to be of average quality.
A barbed whip has an item value of 17.
A barbed whip is a whip.
< 321h/321H 176v/176V Pos: standing >
A jet black bear enters from the west.
< 321h/321H 176v/176V Pos: standing >
And which object is the enhancement object?
< 321h/321H 176v/176V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have an angelic blade!
< 321h/321H 176v/176V Pos: standing >
A beautifully smithed item. It is cold to the touch and emits a wondrous
aura about it. It is extremely light as well as terribly sharp.
(illuminating)
An angelic blade is made of ivory and appears to be made by a very skilled artisian.
An angelic blade has an item value of 18.
An angelic blade is a two-handed sword.
< 321h/321H 176v/176V Pos: standing >
A jet black bear leaves south.
< 321h/321H 176v/176V Pos: standing >
You start chanting...
< 321h/321H 176v/176V Pos: standing >
Casting: identify ****
< 321h/321H 176v/176V Pos: standing >
Casting: identify **
< 321h/321H 176v/176V Pos: standing >
Casting: identify
< 321h/321H 176v/176V Pos: standing >
You complete your spell...
an angelic blade weighs 0 pounds and is worth roughly 23 platinum, 3 gold, 3 silver, and 1 copper.
The following abilities are granted when using this item:
PROT_EVIL
The item is magical, two-handed, and lit.
You magically sense that the damage dice for this weapon are '3D2'
This item also affects your:
HITROLL by +2
DAMROLL by +2
< 321h/321H 176v/176V Pos: standing >
Autosaving...
< 321h/321H 176v/176V Pos: standing >
Near the Center of the Arena
Obvious exits: -North -East# -South -West
The corpse of a ferocious lion is lying here.
A monkey swings aimlessly among the bamboo stalks. (minion)
A large onlooker laughs at those inside the arena.
< 321h/321H 176v/176V Pos: standing >
A jet black bear enters from the south.
< 321h/321H 176v/176V Pos: standing >
You sit down and relax.
< 321h/321H 176v/176V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
1 - disintegrate
1 - improved invisibility
( 7th circle) 3 - fireball
( 6th circle) 2 - teleport
3 - stone skin
1 - wall of iron
( 5th circle) 1 - wall of stone
3 - contain being
( 4th circle) 7 - lightning bolt
1 - levitate
( 3rd circle) 6 - shocking grasp
1 - dispel magic
1 - acidimmolate
( 2nd circle) 6 - burning hands
3 - chill touch
( 1st circle) 1 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
6 seconds: ( 7th) fireball
12 seconds: ( 7th) fireball
14 seconds: ( 1st) magic missile
20 seconds: ( 5th) identify
25 seconds: ( 5th) identify
30 seconds: ( 5th) identify
You can memorize no more spells.
You continue your study.
< 321h/321H 176v/176V Pos: sitting >
You start meditating...
< 321h/321H 176v/176V Pos: sitting >
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing fireball.
< 321h/321H 176v/176V Pos: sitting >
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing fireball.
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing magic missile.
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing identify.
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing identify.
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing identify.
Your studies are complete.
< 321h/321H 176v/176V Pos: sitting >
You clamber to your feet.
< 321h/321H 176v/176V Pos: standing >
You are carrying: (7/10)
an angelic blade (illuminating)
a bottled elixir
a pair of spiked slaadi leggings
some snakeskin gloves
a large leather backpack
[2] a spellbook
< 321h/321H 176v/176V Pos: standing >
The item gods could not find a better type of item than your a pair of spiked slaadi leggings this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 321h/321H 176v/176V Pos: standing >
You feel Very Lucky!
The item gods could not find a better type of item than your a pair of spiked slaadi leggings this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 321h/321H 176v/176V Pos: standing >
You feel Very Lucky!
The item gods could not find a better type of item than your a pair of spiked slaadi leggings this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 321h/321H 176v/176V Pos: standing >
You feel Lucky!
The item gods could not find a better type of item than your a pair of spiked slaadi leggings this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 321h/321H 176v/176V Pos: standing >
The item gods could not find a better type of item than your a pair of spiked slaadi leggings this time. Try again. If your item's value is above 55 you may have the best item of that type!
< 321h/321H 176v/176V Pos: standing >
You feel Lucky!
Your pockets feel lighter.
Your enhancement is a success! You now have a pair of chromium dragonscale greaves!
< 321h/321H 176v/176V Pos: standing >
A jet black bear leaves west.
< 321h/321H 176v/176V Pos: standing >
You are already standing.
< 321h/321H 176v/176V Pos: standing >
You start chanting...
< 321h/321H 176v/176V Pos: standing >
Casting: identify ***
< 321h/321H 176v/176V Pos: standing >
Casting: identify **
< 321h/321H 176v/176V Pos: standing >
Casting: identify *
< 321h/321H 176v/176V Pos: standing >
Casting: identify
< 321h/321H 176v/176V Pos: standing >
You complete your spell...
some sandy leggings weighs 2 pounds and is worth roughly 3 platinum, 6 gold, and 2 silver.
The item is magical.
This item also affects your:
DEX by +3
HITROLL by +1
< 321h/321H 176v/176V Pos: standing >
You are carrying: (6/10)
a pair of chromium dragonscale greaves
a bottled elixir
some snakeskin gloves
a large leather backpack
[2] a spellbook
< 321h/321H 176v/176V Pos: standing >
You start chanting...
< 321h/321H 176v/176V Pos: standing >
Casting: identify ****
< 321h/321H 176v/176V Pos: standing >
Casting: identify ***
< 321h/321H 176v/176V Pos: standing >
Casting: identify **
< 321h/321H 176v/176V Pos: standing >
Casting: identify
< 321h/321H 176v/176V Pos: standing >
You complete your spell...
a pair of chromium dragonscale greaves weighs 6 pounds and is worth roughly 91 platinum, 5 gold, 7 silver, and 5 copper.
The following abilities are granted when using this item:
PROT_COLD PROT_LIGHT
The item is magical.
This item also affects your:
CON_MAX by +3
SV_BREATH by -4
< 321h/321H 176v/176V Pos: standing >
A thri-kreen juggler enters from the west.
< 321h/321H 176v/176V Pos: standing >
A thri-kreen juggler leaves north.
< 321h/321H 176v/176V Pos: standing >
You sit down and relax.
< 321h/321H 176v/176V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
1 - disintegrate
1 - improved invisibility
( 7th circle) 5 - fireball
( 6th circle) 2 - teleport
3 - stone skin
1 - wall of iron
( 5th circle) 1 - identify
1 - wall of stone
3 - contain being
( 4th circle) 7 - lightning bolt
1 - levitate
( 3rd circle) 6 - shocking grasp
1 - dispel magic
1 - acidimmolate
( 2nd circle) 6 - burning hands
3 - chill touch
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
5 seconds: ( 5th) identify
10 seconds: ( 5th) identify
You can memorize no more spells.
You continue your study.
< 321h/321H 176v/176V Pos: sitting >
You start meditating...
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing identify.
< 321h/321H 176v/176V Pos: sitting >
You have finished memorizing identify.
Your studies are complete.
You are carrying: (6/10)
a pair of chromium dragonscale greaves
a bottled elixir
some snakeskin gloves
a large leather backpack
[2] a spellbook
< 321h/321H 176v/176V Pos: sitting >
These greaves are crafted of glowing, magical chromium dragonscales.
A pair of chromium dragonscale greaves is made of dragonscale and appears to be excellently made.
A pair of chromium dragonscale greaves has an item value of 25.
< 321h/321H 176v/176V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - detect invisibility
1 - disintegrate
1 - improved invisibility
( 7th circle) 5 - fireball
( 6th circle) 2 - teleport
3 - stone skin
1 - wall of iron
( 5th circle) 3 - identify
1 - wall of stone
3 - contain being
( 4th circle) 7 - lightning bolt
1 - levitate
( 3rd circle) 6 - shocking grasp
1 - dispel magic
1 - acidimmolate
( 2nd circle) 6 - burning hands
3 - chill touch
( 1st circle) 1 - minor creation
9 - magic missile
You can memorize no more spells.
< 321h/321H 176v/176V Pos: sitting >
You start meditating...
< 321h/321H 176v/176V Pos: sitting >
< 321h/321H 176v/176V Pos: sitting >