<worn on eyes> the eye of the ogre (magic) (glowing) (humming) [79%]
<worn in ear> a gleaming granite stud
<worn in ear> an earring of a bloody skull
<worn on face> a Tukluk spirit mask
<worn around neck> a tribal necklace of royal authority (glowing)
<worn around neck> an amulet of the forsaken [80%]
<worn on body> some unholy robes of Tezcatlipoca (magic)
<worn about body> the cloak of Kings
<worn as quiver> a marble quiver
<worn about waist> a belt of body parts (magic) [72%]
<worn on belt buckle>a burnt out brazier long past forgotten (magic) (glowing)
<worn on arms> some patched adamantium arm plates from The Great Realm of Duris
<held as shield> a static dragonscale buckler
<worn around wrist> a shimmering iron bracelet
<worn around wrist> the bracelet of the nereid (glowing)
<worn on hands> the woven gloves of the harvest (magic) [89%]
<worn on finger> a ring of citizenship (magic)
<worn on finger> a ring of the Tentabeast (magic) (glowing)
<primary weapon> a glittering jeweled scepter (glowing)
....^.....
* ........^..
* ...........
* ....@.^...M
* .......^^^
** ......^..M
* .......^.
+++++++++
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
........^
......M..^
....^.....^
* ........^..
* ....@......
* ......^...M
* .......^^^
* ......^..
.......^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
.......^^
.........^^
......M..^^
....^.....^
* ....@...^..
* ...........
* ......^...M
.......^^
......^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
........^
.........^
......M..^
* ....^.....
** ...@....^.
** ..........
** ......^...
* .......^
* ......^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
.........
.........
......M..
** ....^....
*** ..@.....^
*** .........
*** ......^..
** .......
** ......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*.......^
.........^
.........^
......M..
** ..@.^....
*** ........^
*** .........
** ......^.
* ......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*........
*.......^.
.........^^
.........^
..@...M..
** ....^....
*** ........^
** ........
* ......^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*....M.^^
*.........
*.......^.^
.........^^
...@.....^
......M..
** ....^....
** ........
* .......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*.......^
**....M.^^.
*.........M
*.......^.^
....@....^^
.........^
......M..
* ....^...
* .......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
...^.....
**....M..^M
**......^^.M
*.........M
*...@...^.^
.........^^
.........^
......M.
....^..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*...^....
**....M..^
**......^^.
*.........
*..@....^.
.........^
.........
......M
* ....^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*.......^
**...^.....
**....M..^M
**......^^.
*..@......
*.......^.
.........^
........
......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
^........
**.......^^
**...^.....^
**....M..^M
**..@...^^.
*.........
*.......^.
.........
.......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*........
*^........M
**.......^^^
**...^.....^
**..@.M..^M
**......^^.
*.........
*.......^
........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*.......^
**.........
*^........M^
**.......^^^
**...@.....^
**....M..^M
**......^^.
*........
*.......
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
**.......
**........
*^........M
**.......^^
**..@^.....
**....M..^
**......^^
*.......
*......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
***......
**.......
*^........
**.......^
**.@.^....
D **....M..
**......^
*......
*.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
***.....^
***.......
**........
*^........
**.@.....^
**...^....
D **....M..
**......
*.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*.......
***.....^.
***.......^
**........
*^.@......
**.......^
**...^....
**....M.
**.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
You quickly scan the area.
You see nothing.
< 784h/784H 180v/180V Pos: standing >
*......
***.....^
***.......
**.......
*^@......
**.......
**...^...
D **....M
**....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*.....
***.....
***......
**......
*@......
**......
**...^..
D **....
**...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
**.
@^.
M*.
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
*.....
***.....
***......
**......
*@......
**......
**...^..
D **....
**...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
You quickly scan the area.
Luncke who is close by to your east.
Ange de Morte who is close by to your east.
Kylian Brightstar who is close by to your east.
Dromis who is close by to your east.
A loggerhead shrike who is almost out of sight to your east.
< 784h/784H 180v/180V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 784h/784H 180v/180V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is in the distance to your east.
< 784h/784H 180v/180V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is rather far off to your east.
A loggerhead shrike who is close by to your south.
A cheetah who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A large zebra who is a brief walk away to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.
< 784h/784H 180v/180V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
You quickly scan the area.
A thorn-root tree who is not far off to your north.
A loggerhead shrike who is a brief walk away to your east.
A proud lion who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A cheetah who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A roc who is in the distance to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.
< 784h/784H 180v/180V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
You quickly scan the area.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
A loggerhead shrike who is not far off to your east.
The spectre of a warder who is in the distance to your south.
The spectre of a warder who is in the distance to your south.
The spectre of a court scribe who is in the distance to your south.
The spectre of a warder who is in the distance to your south.
A Gnome who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.
< 784h/784H 180v/180V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
Site of a Recent Battle
Obvious exits: -N -E -S -W
The corpse of a loggerhead shrike is lying here.
< 784h/784H 180v/180V Pos: standing >
You dismount a small brown bear.
< 784h/784H 180v/180V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 784h/784H 180v/180V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a loggerhead shrike is lying here.
< 784h/784H 178v/180V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 784h/784H 178v/180V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
A large lion stalks here, wondering what to get for dinner.
< 784h/784H 176v/180V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 784h/784H 176v/180V Pos: standing >
A cheetah leaves east.
< 784h/784H 178v/180V Pos: standing >
You quickly scan the area.
A thorn-root tree who is in the distance to your north.
A cheetah who is close by to your east.
A cheetah who is not far off to your east.
A cheetah who is a brief walk away to your east.
A giraffe who is a brief walk away to your east.
A giraffe who is close by to your south.
A thorn-root tree who is close by to your south.
A thorn-root tree who is close by to your south.
A giraffe who is a brief walk away to your south.
A roc who is a brief walk away to your south.
A cheetah who is rather far off to your south.
A proud lion who is rather far off to your south.
A cheetah who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A large zebra who is close by to your west.
< 784h/784H 179v/180V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
< 784h/784H 178v/180V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your east.
A cheetah who is not far off to your east.
A giraffe who is not far off to your east.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A proud lion who is close by to your west.
A cheetah who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A large zebra who is not far off to your west.
< 784h/784H 178v/180V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a loggerhead shrike is lying here.
The corpse of a cheetah is lying here.
A sinewy cheetah slinks through the grasses, waiting to strike.
< 784h/784H 176v/180V Pos: standing >
You quickly scan the area.
A giraffe who is not far off to your north.
A giraffe who is a brief walk away to your north.
A cheetah who is close by to your east.
A giraffe who is close by to your east.
The spectre of a warder who is not far off to your south.
The spectre of a warder who is not far off to your south.
The spectre of a court scribe who is not far off to your south.
The spectre of a warder who is not far off to your south.
A Gnome who is not far off to your south.
The dying hippopotamus who is not far off to your south.
The dying hippopotamus who is not far off to your south.
A bull elephant who is not far off to your south.
An elephant who is not far off to your south.
The dying hippopotamus who is not far off to your south.
An elephant who is not far off to your south.
A heron who is not far off to your south.
A bull elephant who is not far off to your south.
An elephant who is not far off to your south.
A heron who is not far off to your south.
A cheetah who is close by to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A zebra who is not far off to your west.
A large zebra who is not far off to your west.
A proud lion who is not far off to your west.
A cheetah who is a brief walk away to your west.
< 784h/784H 176v/180V Pos: standing >
A giraffe enters from the east.
< 784h/784H 178v/180V Pos: standing >
An Enormous Termite Mound
Obvious exits: -N -E -S -W
< 784h/784H 178v/180V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Watering Hole
Obvious exits: -N -E -S -W
[2] The corpse of a heron is lying here.
The corpse of a Human is lying here.
The spectre of a warder stands here. (minion)
The spectre of a warder stands here. (minion)
The spectre of a court scribe stands in mid-air here, fighting a heron. (minion)
The spectre of a warder stands in mid-air here, fighting a heron. (minion)
A Gnome (tiny) stands, floating here, fighting a heron.
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A heron stands in mid-air here, fighting a Gnome.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
< 784h/784H 178v/180V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
[2] The corpse of a heron is lying here.
The corpse of a Human is lying here.
The spectre of a warder stands here. (minion)
The spectre of a warder stands here. (minion)
The spectre of a court scribe stands in mid-air here, fighting a heron. (minion)
The spectre of a warder stands in mid-air here, fighting a heron. (minion)
A Gnome (tiny) stands, floating here, fighting a heron.
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A heron stands in mid-air here, fighting a Gnome.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
< 784h/784H 176v/180V Pos: standing >
You start chanting...
< 784h/784H 176v/180V Pos: standing >
The spectre of a warder says 'Today is a good day to die!'
The spectre of a warder suddenly attacks a heron!
The spectre of a warder's decent pierce grazes a heron.
< 784h/784H 177v/180V Pos: standing >
The spectre of a warder says 'Prepare to fight me, too!'
The spectre of a warder suddenly attacks a heron!
The spectre of a warder's weak pierce grazes a heron.
< 784h/784H 178v/180V Pos: standing >
A Gnome starts casting an offensive spell.
< 784h/784H 178v/180V Pos: standing >
Casting: full heal *
The spectre of a warder's weak pierce grazes a heron.
The spectre of a court scribe's pierce wounds a heron.
The spectre of a court scribe's pierce grazes a heron.
< 784h/784H 180v/180V Pos: standing >
Casting: full heal
A Gnome completes her spell...
A Gnome utters the words 'qpurr hajqp'
A Gnome chills a heron who suddenly seems less lively.
A heron misses a Gnome.
A heron's powerful punch enshrouds a Gnome in a mist of blood.
< 784h/784H 180v/180V Pos: standing >
You complete your spell...
[Damage: 169 ] You destroy what little there is left of a Gnome's body, leaving only a pool of blood and sinew!
A Gnome's well-crafted bronze tiara from Newhaven was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.